Allow use of Logger window without entire debug suite via the -l command line option, make the options actually viewable in the logger and a very little bit of a cleanup in nJoy Test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1633 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -70,8 +70,7 @@ CLogWindow::CLogWindow(wxWindow* parent)
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// I could not find any transparency setting and it would not automatically space correctly
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m_options->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
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m_options->SetMinSize(wxSize(m_options->GetSize().GetWidth() - 40,
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m_options->GetCount() * 15));
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//m_options->SetMinSize(wxSize(m_options->GetSize().GetWidth() - 40,m_options->GetCount() * 15));
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#ifdef _WIN32
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for (unsigned int i = 0; i < m_options->GetCount(); ++i)
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m_options->GetItem(i)->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE));
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@ -39,6 +39,7 @@
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#include "Frame.h"
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#include "Config.h"
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#include "CodeWindow.h"
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#include "LogWindow.h"
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#include "ExtendedTrace.h"
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#include "BootManager.h"
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@ -120,6 +121,7 @@ bool DolphinApp::OnInit()
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// ============
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// Check for debugger
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bool UseDebugger = false;
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bool UseLogger = false;
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bool LoadElf = false; wxString ElfFile;
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#if wxUSE_CMDLINE_PARSER
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@ -132,6 +134,9 @@ bool DolphinApp::OnInit()
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{
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wxCMD_LINE_SWITCH, _T("d"), _T("debugger"), _T("Opens the debugger")
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},
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{
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wxCMD_LINE_SWITCH, _T("l"), _T("logger"), _T("Opens The Logger")
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},
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{
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wxCMD_LINE_OPTION, _T("e"), _T("elf"), _T("Loads an elf file"),
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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@ -179,6 +184,7 @@ bool DolphinApp::OnInit()
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}
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UseDebugger = parser.Found(_T("debugger"));
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UseLogger = parser.Found(_T("logger"));
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LoadElf = parser.Found(_T("elf"), &ElfFile);
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if( LoadElf && ElfFile == wxEmptyString )
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@ -229,6 +235,15 @@ bool DolphinApp::OnInit()
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g_pCodeWindow = new CCodeWindow(SConfig::GetInstance().m_LocalCoreStartupParameter, main_frame);
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g_pCodeWindow->Show(true);
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}
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if(!UseDebugger && UseLogger)
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{
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#ifdef LOGGING
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// We aren't using debugger, just logger
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// Should be fine for a local copy
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CLogWindow* m_LogWindow = new CLogWindow(main_frame);
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m_LogWindow->Show(true);
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#endif
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}
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// First check if we have a elf command line
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if (LoadElf && ElfFile != wxEmptyString)
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@ -36,7 +36,6 @@
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// ¯¯¯¯¯¯¯¯¯
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FILE *pFile;
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HINSTANCE nJoy_hInst = NULL;
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CONTROLLER_INFO *joyinfo = 0;
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CONTROLLER_STATE joystate[4];
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CONTROLLER_MAPPING joysticks[4];
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@ -55,7 +54,7 @@ bool g_rumbleEnable = FALSE;
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// Rumble in windows
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#ifdef _WIN32
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HINSTANCE nJoy_hInst = NULL;
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#ifdef USE_RUMBLE_DINPUT_HACK
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LPDIRECTINPUT8 g_pDI = NULL;
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LPDIRECTINPUTDEVICE8 g_pDevice = NULL;
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@ -80,7 +79,7 @@ HRESULT SetDeviceForcesXY();
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struct ff_effect effect;
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bool CanRumble = false;
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#endif
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#ifdef _WIN32
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//////////////////////////////////////////////////////////////////////////////////////////
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// wxWidgets
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// ¯¯¯¯¯¯¯¯¯
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@ -98,7 +97,7 @@ WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
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//////////////////////////////////////////////////////////////////////////////////////////
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// DllMain
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// ¯¯¯¯¯¯¯
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#ifdef _WIN32
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BOOL APIENTRY DllMain( HINSTANCE hinstDLL, // DLL module handle
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DWORD dwReason, // reason called
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LPVOID lpvReserved) // reserved
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@ -285,7 +284,7 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
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// Adjust range
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// The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768)
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// The value used for the gamecube controller is an unsigned char (0 to 255)
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int main_stick_x, main_stick_y, sub_stick_x, sub_stick_y;
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int main_stick_x = 0, main_stick_y = 0, sub_stick_x = 0, sub_stick_y = 0;
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if(joysticks[_numPAD].buttons[CTL_MAIN_X].c_str()[0] == 'A') // Axis
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{
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main_stick_x = (joystate[_numPAD].buttons[CTL_MAIN_X]>>8);
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@ -678,14 +677,8 @@ int Search_Devices()
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}
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if(joyinfo)
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{
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delete [] joyinfo;
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joyinfo = new CONTROLLER_INFO [numjoy];
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}
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else
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{
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joyinfo = new CONTROLLER_INFO [numjoy];
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}
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joyinfo = new CONTROLLER_INFO [numjoy];
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#ifdef _DEBUG
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fprintf(pFile, "Scanning for devices\n");
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