Merge pull request #5169 from ligfx/sidevicegbastate

SI_DeviceGBA: refactor and make GBASockServer a member rather than parent
This commit is contained in:
Leo Lam 2017-08-04 14:40:51 +08:00 committed by GitHub
commit 284aa99a0d
2 changed files with 126 additions and 137 deletions

View File

@ -5,6 +5,7 @@
#include "Core/HW/SI/SI_DeviceGBA.h" #include "Core/HW/SI/SI_DeviceGBA.h"
#include <cstddef> #include <cstddef>
#include <cstring>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <queue> #include <queue>
@ -29,7 +30,7 @@ std::queue<std::unique_ptr<sf::TcpSocket>> s_waiting_socks;
std::queue<std::unique_ptr<sf::TcpSocket>> s_waiting_clocks; std::queue<std::unique_ptr<sf::TcpSocket>> s_waiting_clocks;
std::mutex s_cs_gba; std::mutex s_cs_gba;
std::mutex s_cs_gba_clk; std::mutex s_cs_gba_clk;
u8 s_num_connected; int s_num_connected;
Common::Flag s_server_running; Common::Flag s_server_running;
} }
@ -41,21 +42,13 @@ enum EJoybusCmds
CMD_WRITE = 0x15 CMD_WRITE = 0x15
}; };
const u64 BITS_PER_SECOND = 115200; constexpr auto BITS_PER_SECOND = 115200;
const u64 BYTES_PER_SECOND = BITS_PER_SECOND / 8; constexpr auto BYTES_PER_SECOND = BITS_PER_SECOND / 8;
constexpr auto SEND_MAX_SIZE = 5, RECV_MAX_SIZE = 5;
u8 GetNumConnected()
{
int num_ports_connected = s_num_connected;
if (num_ports_connected == 0)
num_ports_connected = 1;
return num_ports_connected;
}
// --- GameBoy Advance "Link Cable" --- // --- GameBoy Advance "Link Cable" ---
int GetTransferTime(u8 cmd) static int GetTransferTime(u8 cmd)
{ {
u64 bytes_transferred = 0; u64 bytes_transferred = 0;
@ -83,8 +76,8 @@ int GetTransferTime(u8 cmd)
break; break;
} }
} }
return (int)(bytes_transferred * SystemTimers::GetTicksPerSecond() / return static_cast<int>(bytes_transferred * SystemTimers::GetTicksPerSecond() /
(GetNumConnected() * BYTES_PER_SECOND)); (std::max(s_num_connected, 1) * BYTES_PER_SECOND));
} }
static void GBAConnectionWaiter() static void GBAConnectionWaiter()
@ -136,39 +129,29 @@ void GBAConnectionWaiter_Shutdown()
s_connection_thread.join(); s_connection_thread.join();
} }
static bool GetAvailableSock(std::unique_ptr<sf::TcpSocket>& sock_to_fill) template <typename T>
static std::unique_ptr<T> MoveFromFront(std::queue<std::unique_ptr<T>>& ptrs)
{ {
bool sock_filled = false; if (ptrs.empty())
return nullptr;
std::unique_ptr<T> ptr = std::move(ptrs.front());
ptrs.pop();
return ptr;
}
static std::unique_ptr<sf::TcpSocket> GetNextSock()
{
std::lock_guard<std::mutex> lk(s_cs_gba); std::lock_guard<std::mutex> lk(s_cs_gba);
return MoveFromFront(s_waiting_socks);
if (!s_waiting_socks.empty())
{
sock_to_fill = std::move(s_waiting_socks.front());
s_waiting_socks.pop();
sock_filled = true;
}
return sock_filled;
} }
static bool GetNextClock(std::unique_ptr<sf::TcpSocket>& sock_to_fill) static std::unique_ptr<sf::TcpSocket> GetNextClock()
{ {
bool sock_filled = false;
std::lock_guard<std::mutex> lk(s_cs_gba_clk); std::lock_guard<std::mutex> lk(s_cs_gba_clk);
return MoveFromFront(s_waiting_clocks);
if (!s_waiting_clocks.empty())
{
sock_to_fill = std::move(s_waiting_clocks.front());
s_waiting_clocks.pop();
sock_filled = true;
}
return sock_filled;
} }
GBASockServer::GBASockServer(int device_number) : m_device_number{device_number} GBASockServer::GBASockServer()
{ {
if (!s_connection_thread.joinable()) if (!s_connection_thread.joinable())
s_connection_thread = std::thread(GBAConnectionWaiter); s_connection_thread = std::thread(GBAConnectionWaiter);
@ -201,7 +184,7 @@ void GBASockServer::Disconnect()
void GBASockServer::ClockSync() void GBASockServer::ClockSync()
{ {
if (!m_clock_sync) if (!m_clock_sync)
if (!GetNextClock(m_clock_sync)) if (!(m_clock_sync = GetNextClock()))
return; return;
u32 time_slice = 0; u32 time_slice = 0;
@ -233,140 +216,146 @@ void GBASockServer::ClockSync()
} }
} }
bool GBASockServer::Connect()
{
if (!IsConnected())
m_client = GetNextSock();
return IsConnected();
}
bool GBASockServer::IsConnected()
{
return static_cast<bool>(m_client);
}
void GBASockServer::Send(const u8* si_buffer) void GBASockServer::Send(const u8* si_buffer)
{ {
if (!m_client) if (!Connect())
if (!GetAvailableSock(m_client))
return; return;
for (size_t i = 0; i < m_send_data.size(); i++) std::array<u8, SEND_MAX_SIZE> send_data;
m_send_data[i] = si_buffer[i ^ 3]; for (size_t i = 0; i < send_data.size(); i++)
send_data[i] = si_buffer[i ^ 3];
m_cmd = (u8)m_send_data[0]; u8 cmd = send_data[0];
if (cmd != CMD_STATUS)
#ifdef _DEBUG m_booted = true;
NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number,
(u8)m_send_data[0], (u8)m_send_data[1], (u8)m_send_data[2], (u8)m_send_data[3],
(u8)m_send_data[4]);
#endif
m_client->setBlocking(false); m_client->setBlocking(false);
sf::Socket::Status status; sf::Socket::Status status;
if (m_cmd == CMD_WRITE) if (cmd == CMD_WRITE)
status = m_client->send(m_send_data.data(), m_send_data.size()); status = m_client->send(send_data.data(), send_data.size());
else else
status = m_client->send(m_send_data.data(), 1); status = m_client->send(send_data.data(), 1);
if (m_cmd != CMD_STATUS)
m_booted = true;
if (status == sf::Socket::Disconnected) if (status == sf::Socket::Disconnected)
Disconnect(); Disconnect();
m_time_cmd_sent = CoreTiming::GetTicks();
} }
int GBASockServer::Receive(u8* si_buffer) int GBASockServer::Receive(u8* si_buffer)
{ {
if (!m_client) if (!m_client)
if (!GetAvailableSock(m_client)) return 0;
return 5;
size_t num_received = 0; if (m_booted)
u64 transfer_time = GetTransferTime((u8)m_send_data[0]);
bool block = (CoreTiming::GetTicks() - m_time_cmd_sent) > transfer_time;
if (m_cmd == CMD_STATUS && !m_booted)
block = false;
if (block)
{ {
sf::SocketSelector selector; sf::SocketSelector selector;
selector.add(*m_client); selector.add(*m_client);
selector.wait(sf::milliseconds(1000)); selector.wait(sf::milliseconds(1000));
} }
size_t num_received = 0;
std::array<u8, RECV_MAX_SIZE> recv_data;
sf::Socket::Status recv_stat = sf::Socket::Status recv_stat =
m_client->receive(m_recv_data.data(), m_recv_data.size(), num_received); m_client->receive(recv_data.data(), recv_data.size(), num_received);
if (recv_stat == sf::Socket::Disconnected) if (recv_stat == sf::Socket::Disconnected)
{ {
Disconnect(); Disconnect();
return 5; return 0;
} }
if (recv_stat == sf::Socket::NotReady) if (recv_stat == sf::Socket::NotReady || num_received == 0)
num_received = 0;
if (num_received > m_recv_data.size())
num_received = m_recv_data.size();
if (num_received > 0)
{ {
#ifdef _DEBUG m_booted = false;
if ((u8)m_send_data[0] == 0x00 || (u8)m_send_data[0] == 0xff) return 0;
{
WARN_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
}
else
{
ERROR_LOG(SERIALINTERFACE, "%01d [< %02x%02x%02x%02x%02x] (%zu)",
m_device_number, (u8)m_recv_data[0], (u8)m_recv_data[1], (u8)m_recv_data[2],
(u8)m_recv_data[3], (u8)m_recv_data[4], num_received);
}
#endif
for (size_t i = 0; i < m_recv_data.size(); i++)
si_buffer[i ^ 3] = m_recv_data[i];
} }
return (int)num_received; for (size_t i = 0; i < recv_data.size(); i++)
si_buffer[i ^ 3] = recv_data[i];
return static_cast<int>(std::min(num_received, recv_data.size()));
} }
CSIDevice_GBA::CSIDevice_GBA(SIDevices device, int device_number) CSIDevice_GBA::CSIDevice_GBA(SIDevices device, int device_number) : ISIDevice(device, device_number)
: ISIDevice(device, device_number), GBASockServer(device_number)
{ {
} }
CSIDevice_GBA::~CSIDevice_GBA()
{
GBASockServer::Disconnect();
}
int CSIDevice_GBA::RunBuffer(u8* buffer, int length) int CSIDevice_GBA::RunBuffer(u8* buffer, int length)
{ {
if (!m_waiting_for_response) switch (m_next_action)
{ {
for (size_t i = 0; i < m_send_data.size(); i++) case NextAction::SendCommand:
m_send_data[i] = buffer[i ^ 3];
m_num_data_received = 0;
ClockSync();
Send(buffer);
m_timestamp_sent = CoreTiming::GetTicks();
m_waiting_for_response = true;
}
if (m_waiting_for_response && m_num_data_received == 0)
{ {
m_num_data_received = Receive(buffer); m_sock_server.ClockSync();
} if (m_sock_server.Connect())
if ((GetTransferTime(m_send_data[0])) > (int)(CoreTiming::GetTicks() - m_timestamp_sent))
{ {
return 0; #ifdef _DEBUG
NOTICE_LOG(SERIALINTERFACE, "%01d cmd %02x [> %02x%02x%02x%02x]", m_device_number, buffer[3],
buffer[2], buffer[1], buffer[0], buffer[7]);
#endif
m_sock_server.Send(buffer);
} }
else else
{ {
if (m_num_data_received != 0) constexpr u32 reply = SI_ERROR_NO_RESPONSE;
m_waiting_for_response = false; std::memcpy(buffer, &reply, sizeof(reply));
return m_num_data_received; return sizeof(reply);
} }
m_last_cmd = buffer[3];
m_timestamp_sent = CoreTiming::GetTicks();
m_next_action = NextAction::WaitTransferTime;
}
// [[fallthrough]]
case NextAction::WaitTransferTime:
{
int elapsed_time = static_cast<int>(CoreTiming::GetTicks() - m_timestamp_sent);
// Tell SI to ask again after TransferInterval() cycles
if (GetTransferTime(m_last_cmd) > elapsed_time)
return 0;
m_next_action = NextAction::ReceiveResponse;
}
// [[fallthrough]]
case NextAction::ReceiveResponse:
{
int num_data_received = m_sock_server.Receive(buffer);
m_next_action = NextAction::SendCommand;
if (num_data_received == 0)
{
constexpr u32 reply = SI_ERROR_NO_RESPONSE;
std::memcpy(buffer, &reply, sizeof(reply));
return sizeof(reply);
}
#ifdef _DEBUG
LogTypes::LOG_LEVELS log_level = (m_last_cmd == CMD_STATUS || m_last_cmd == CMD_RESET) ?
LogTypes::LERROR :
LogTypes::LWARNING;
GENERIC_LOG(LogTypes::SERIALINTERFACE, log_level,
"%01d [< %02x%02x%02x%02x%02x] (%i)", m_device_number,
buffer[3], buffer[2], buffer[1], buffer[0], buffer[7], num_data_received);
#endif
return num_data_received;
}
}
// This should never happen, but appease MSVC which thinks it might.
ERROR_LOG(SERIALINTERFACE, "Unknown state %i\n", static_cast<int>(m_next_action));
return 0;
} }
int CSIDevice_GBA::TransferInterval() int CSIDevice_GBA::TransferInterval()
{ {
return GetTransferTime(m_send_data[0]); return GetTransferTime(m_last_cmd);
} }
bool CSIDevice_GBA::GetData(u32& hi, u32& low) bool CSIDevice_GBA::GetData(u32& hi, u32& low)

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@ -16,41 +16,34 @@
namespace SerialInterface namespace SerialInterface
{ {
u8 GetNumConnected();
int GetTransferTime(u8 cmd);
void GBAConnectionWaiter_Shutdown(); void GBAConnectionWaiter_Shutdown();
class GBASockServer class GBASockServer
{ {
public: public:
explicit GBASockServer(int device_number); GBASockServer();
~GBASockServer(); ~GBASockServer();
void Disconnect(); bool Connect();
bool IsConnected();
void ClockSync(); void ClockSync();
void Send(const u8* si_buffer); void Send(const u8* si_buffer);
int Receive(u8* si_buffer); int Receive(u8* si_buffer);
private: private:
void Disconnect();
std::unique_ptr<sf::TcpSocket> m_client; std::unique_ptr<sf::TcpSocket> m_client;
std::unique_ptr<sf::TcpSocket> m_clock_sync; std::unique_ptr<sf::TcpSocket> m_clock_sync;
std::array<char, 5> m_send_data{};
std::array<char, 5> m_recv_data{};
u64 m_time_cmd_sent = 0;
u64 m_last_time_slice = 0; u64 m_last_time_slice = 0;
int m_device_number;
u8 m_cmd = 0;
bool m_booted = false; bool m_booted = false;
}; };
class CSIDevice_GBA : public ISIDevice, private GBASockServer class CSIDevice_GBA : public ISIDevice
{ {
public: public:
CSIDevice_GBA(SIDevices device, int device_number); CSIDevice_GBA(SIDevices device, int device_number);
~CSIDevice_GBA();
int RunBuffer(u8* buffer, int length) override; int RunBuffer(u8* buffer, int length) override;
int TransferInterval() override; int TransferInterval() override;
@ -58,9 +51,16 @@ public:
void SendCommand(u32 command, u8 poll) override; void SendCommand(u32 command, u8 poll) override;
private: private:
std::array<u8, 5> m_send_data{}; enum class NextAction
int m_num_data_received = 0; {
SendCommand,
WaitTransferTime,
ReceiveResponse
};
GBASockServer m_sock_server;
NextAction m_next_action = NextAction::SendCommand;
u8 m_last_cmd;
u64 m_timestamp_sent = 0; u64 m_timestamp_sent = 0;
bool m_waiting_for_response = false;
}; };
} // namespace SerialInterface } // namespace SerialInterface