possible fix for issue 3014

thanks to iceman4love77 for tracking the error

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6501 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado 2010-11-30 15:03:49 +00:00
parent 63ec59f6c2
commit 28216fc7f2
3 changed files with 3 additions and 3 deletions

View File

@ -716,7 +716,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE
// Color is passed in bgra mode so we need to convert it to rgba // Color is passed in bgra mode so we need to convert it to rgba
u32 rgbaColor = (color & 0xFF00FF00) | ((color >> 16) & 0xFF) | ((color << 16) & 0xFF0000); u32 rgbaColor = (color & 0xFF00FF00) | ((color >> 16) & 0xFF) | ((color << 16) & 0xFF0000);
D3D::drawClearQuad(rgbaColor, (z & 0xFFFFFF) / float(0xFFFFFF), PixelShaderCache::GetClearProgram(), VertexShaderCache::GetClearVertexShader(), VertexShaderCache::GetClearInputLayout()); D3D::drawClearQuad((rgbaColor | (alphaEnable ? 0x0 : 0xFF000000)), (z & 0xFFFFFF) / float(0xFFFFFF), PixelShaderCache::GetClearProgram(), VertexShaderCache::GetClearVertexShader(), VertexShaderCache::GetClearInputLayout());
D3D::stateman->PopDepthState(); D3D::stateman->PopDepthState();
D3D::stateman->PopBlendState(); D3D::stateman->PopBlendState();

View File

@ -807,7 +807,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE
vp.MinZ = 0.0; vp.MinZ = 0.0;
vp.MaxZ = 1.0; vp.MaxZ = 1.0;
D3D::dev->SetViewport(&vp); D3D::dev->SetViewport(&vp);
D3D::drawClearQuad(color, (z & 0xFFFFFF) / float(0xFFFFFF), PixelShaderCache::GetClearProgram(), VertexShaderCache::GetClearVertexShader()); D3D::drawClearQuad((color | (alphaEnable ? 0x0 : 0xFF000000)), (z & 0xFFFFFF) / float(0xFFFFFF), PixelShaderCache::GetClearProgram(), VertexShaderCache::GetClearVertexShader());
RestoreAPIState(); RestoreAPIState();
} }

View File

@ -831,7 +831,7 @@ void Renderer::ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaE
((color >> 16) & 0xFF) / 255.0f, ((color >> 16) & 0xFF) / 255.0f,
((color >> 8) & 0xFF) / 255.0f, ((color >> 8) & 0xFF) / 255.0f,
(color & 0xFF) / 255.0f, (color & 0xFF) / 255.0f,
((color >> 24) & 0xFF) / 255.0f (alphaEnable ? ((color >> 24) & 0xFF) / 255.0f : 1.0f)
); );
} }
if (zEnable) if (zEnable)