WiimoteEmu: Implement TaTaCon extension.
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3b16d2261a
commit
27043c1dac
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@ -147,6 +147,7 @@ add_library(core
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HW/WiimoteEmu/Extension/Nunchuk.cpp
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HW/WiimoteEmu/Extension/Drums.cpp
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HW/WiimoteEmu/Extension/Guitar.cpp
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HW/WiimoteEmu/Extension/TaTaCon.cpp
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HW/WiimoteEmu/Extension/Turntable.cpp
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HW/WiimoteEmu/Extension/UDrawTablet.cpp
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HW/WiimoteReal/WiimoteReal.cpp
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@ -181,6 +181,7 @@
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<ClCompile Include="HW\WiimoteEmu\Extension\Extension.cpp" />
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<ClCompile Include="HW\WiimoteEmu\Extension\Guitar.cpp" />
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<ClCompile Include="HW\WiimoteEmu\Extension\Nunchuk.cpp" />
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<ClCompile Include="HW\WiimoteEmu\Extension\TaTaCon.cpp" />
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<ClCompile Include="HW\WiimoteEmu\Extension\Turntable.cpp" />
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<ClCompile Include="HW\WiimoteEmu\Extension\UDrawTablet.cpp" />
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<ClCompile Include="HW\WiimoteEmu\I2CBus.cpp" />
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@ -449,6 +450,7 @@
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<ClInclude Include="HW\WiimoteEmu\Extension\Extension.h" />
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<ClInclude Include="HW\WiimoteEmu\Extension\Guitar.h" />
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<ClInclude Include="HW\WiimoteEmu\Extension\Nunchuk.h" />
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<ClInclude Include="HW\WiimoteEmu\Extension\TaTaCon.h" />
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<ClInclude Include="HW\WiimoteEmu\Extension\Turntable.h" />
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<ClInclude Include="HW\WiimoteEmu\Extension\UDrawTablet.h" />
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<ClInclude Include="HW\WiimoteEmu\I2CBus.h" />
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@ -904,6 +904,9 @@
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<ClCompile Include="HW\WiimoteEmu\Extension\Nunchuk.cpp">
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<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
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</ClCompile>
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<ClCompile Include="HW\WiimoteEmu\Extension\TaTaCon.cpp">
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<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
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</ClCompile>
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<ClCompile Include="HW\WiimoteEmu\Extension\Turntable.cpp">
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<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
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</ClCompile>
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@ -1619,6 +1622,9 @@
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<ClInclude Include="HW\WiimoteEmu\Extension\Nunchuk.h">
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<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
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</ClInclude>
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<ClInclude Include="HW\WiimoteEmu\Extension\TaTaCon.h">
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<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
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</ClInclude>
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<ClInclude Include="HW\WiimoteEmu\Extension\Turntable.h">
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<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
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</ClInclude>
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@ -72,6 +72,11 @@ ControllerEmu::ControlGroup* GetUDrawTabletGroup(int number, WiimoteEmu::UDrawTa
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->GetUDrawTabletGroup(group);
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}
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ControllerEmu::ControlGroup* GetTaTaConGroup(int number, WiimoteEmu::TaTaConGroup group)
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{
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return static_cast<WiimoteEmu::Wiimote*>(s_config.GetController(number))->GetTaTaConGroup(group);
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}
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void Shutdown()
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{
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s_config.UnregisterHotplugCallback();
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@ -27,6 +27,7 @@ enum class GuitarGroup;
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enum class DrumsGroup;
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enum class TurntableGroup;
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enum class UDrawTabletGroup;
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enum class TaTaConGroup;
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} // namespace WiimoteEmu
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enum
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@ -80,6 +81,7 @@ ControllerEmu::ControlGroup* GetGuitarGroup(int number, WiimoteEmu::GuitarGroup
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ControllerEmu::ControlGroup* GetDrumsGroup(int number, WiimoteEmu::DrumsGroup group);
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ControllerEmu::ControlGroup* GetTurntableGroup(int number, WiimoteEmu::TurntableGroup group);
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ControllerEmu::ControlGroup* GetUDrawTabletGroup(int number, WiimoteEmu::UDrawTabletGroup group);
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ControllerEmu::ControlGroup* GetTaTaConGroup(int number, WiimoteEmu::TaTaConGroup group);
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void ControlChannel(int number, u16 channel_id, const void* data, u32 size);
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void InterruptChannel(int number, u16 channel_id, const void* data, u32 size);
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@ -0,0 +1,95 @@
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// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/HW/WiimoteEmu/Extension/TaTaCon.h"
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#include <array>
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#include <cassert>
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#include <cstring>
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#include "Common/BitUtils.h"
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "InputCommon/ControllerEmu/Control/Input.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
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namespace WiimoteEmu
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{
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constexpr std::array<u8, 6> tatacon_id{{0x00, 0x00, 0xa4, 0x20, 0x01, 0x11}};
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constexpr std::array<u8, 2> center_bitmasks{{
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TaTaCon::CENTER_LEFT,
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TaTaCon::CENTER_RIGHT,
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}};
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constexpr std::array<u8, 2> rim_bitmasks{{
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TaTaCon::RIM_LEFT,
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TaTaCon::RIM_RIGHT,
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}};
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constexpr std::array<const char*, 2> position_names{{
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_trans("Left"),
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_trans("Right"),
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}};
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// i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
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TaTaCon::TaTaCon() : Extension3rdParty("TaTaCon", _trans("Taiko Drum"))
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{
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// i18n: Refers to the "center" of a TaTaCon drum.
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groups.emplace_back(m_center = new ControllerEmu::Buttons(_trans("Center")));
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for (auto& name : position_names)
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m_center->controls.emplace_back(new ControllerEmu::Input(ControllerEmu::Translate, name));
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// i18n: Refers to the "rim" of a TaTaCon drum.
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groups.emplace_back(m_rim = new ControllerEmu::Buttons(_trans("Rim")));
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for (auto& name : position_names)
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m_rim->controls.emplace_back(new ControllerEmu::Input(ControllerEmu::Translate, name));
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}
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void TaTaCon::Update()
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{
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DataFormat tatacon_data = {};
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m_center->GetState(&tatacon_data.state, center_bitmasks.data());
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m_rim->GetState(&tatacon_data.state, rim_bitmasks.data());
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// Flip button bits.
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tatacon_data.state ^= 0xff;
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Common::BitCastPtr<DataFormat>(&m_reg.controller_data) = tatacon_data;
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}
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bool TaTaCon::IsButtonPressed() const
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{
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u8 state = 0;
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m_center->GetState(&state, center_bitmasks.data());
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m_rim->GetState(&state, rim_bitmasks.data());
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return state != 0;
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}
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void TaTaCon::Reset()
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{
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m_reg = {};
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m_reg.identifier = tatacon_id;
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// Assuming calibration is 0xff filled like every other 3rd-party extension.
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m_reg.calibration.fill(0xff);
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}
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ControllerEmu::ControlGroup* TaTaCon::GetGroup(TaTaConGroup group)
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{
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switch (group)
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{
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case TaTaConGroup::Center:
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return m_center;
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case TaTaConGroup::Rim:
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return m_rim;
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default:
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assert(false);
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return nullptr;
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}
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}
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} // namespace WiimoteEmu
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@ -0,0 +1,50 @@
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// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Core/HW/WiimoteEmu/Extension/Extension.h"
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namespace ControllerEmu
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{
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class Buttons;
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} // namespace ControllerEmu
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namespace WiimoteEmu
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{
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enum class TaTaConGroup
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{
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Center,
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Rim,
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};
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class TaTaCon : public Extension3rdParty
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{
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public:
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struct DataFormat
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{
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std::array<u8, 5> nothing;
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u8 state;
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};
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static_assert(sizeof(DataFormat) == 6, "Wrong size");
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TaTaCon();
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void Update() override;
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bool IsButtonPressed() const override;
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void Reset() override;
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ControllerEmu::ControlGroup* GetGroup(TaTaConGroup group);
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static constexpr u8 CENTER_LEFT = 0x40;
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static constexpr u8 CENTER_RIGHT = 0x10;
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static constexpr u8 RIM_LEFT = 0x20;
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static constexpr u8 RIM_RIGHT = 0x08;
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private:
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ControllerEmu::Buttons* m_center;
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ControllerEmu::Buttons* m_rim;
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};
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} // namespace WiimoteEmu
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@ -20,6 +20,7 @@ enum ExtensionNumber : u8
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DRUMS,
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TURNTABLE,
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UDRAW_TABLET,
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TATACON,
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};
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// FYI: An extension must be attached.
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@ -29,6 +29,7 @@
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#include "Core/HW/WiimoteEmu/Extension/Drums.h"
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#include "Core/HW/WiimoteEmu/Extension/Guitar.h"
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#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
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#include "Core/HW/WiimoteEmu/Extension/TaTaCon.h"
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#include "Core/HW/WiimoteEmu/Extension/Turntable.h"
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#include "Core/HW/WiimoteEmu/Extension/UDrawTablet.h"
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@ -167,6 +168,7 @@ Wiimote::Wiimote(const unsigned int index) : m_index(index)
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m_attachments->AddAttachment(std::make_unique<WiimoteEmu::Drums>());
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m_attachments->AddAttachment(std::make_unique<WiimoteEmu::Turntable>());
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m_attachments->AddAttachment(std::make_unique<WiimoteEmu::UDrawTablet>());
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m_attachments->AddAttachment(std::make_unique<WiimoteEmu::TaTaCon>());
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m_attachments->AddSetting(&m_motion_plus_setting, {_trans("Attach MotionPlus")}, true);
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@ -291,6 +293,13 @@ ControllerEmu::ControlGroup* Wiimote::GetUDrawTabletGroup(UDrawTabletGroup group
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return static_cast<UDrawTablet*>(
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m_attachments->GetAttachmentList()[ExtensionNumber::UDRAW_TABLET].get())
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->GetGroup(group);
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;
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}
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ControllerEmu::ControlGroup* Wiimote::GetTaTaConGroup(TaTaConGroup group)
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{
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return static_cast<TaTaCon*>(m_attachments->GetAttachmentList()[ExtensionNumber::TATACON].get())
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->GetGroup(group);
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}
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bool Wiimote::ProcessExtensionPortEvent()
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@ -56,6 +56,7 @@ enum class GuitarGroup;
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enum class DrumsGroup;
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enum class TurntableGroup;
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enum class UDrawTabletGroup;
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enum class TaTaConGroup;
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template <typename T>
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void UpdateCalibrationDataChecksum(T& data, int cksum_bytes)
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@ -115,6 +116,7 @@ public:
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ControllerEmu::ControlGroup* GetDrumsGroup(DrumsGroup group);
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ControllerEmu::ControlGroup* GetTurntableGroup(TurntableGroup group);
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ControllerEmu::ControlGroup* GetUDrawTabletGroup(UDrawTabletGroup group);
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ControllerEmu::ControlGroup* GetTaTaConGroup(TaTaConGroup group);
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void Update();
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void StepDynamics();
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@ -14,6 +14,7 @@
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#include "Core/HW/WiimoteEmu/Extension/Drums.h"
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#include "Core/HW/WiimoteEmu/Extension/Guitar.h"
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#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
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#include "Core/HW/WiimoteEmu/Extension/TaTaCon.h"
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#include "Core/HW/WiimoteEmu/Extension/Turntable.h"
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#include "Core/HW/WiimoteEmu/Extension/UDrawTablet.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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@ -29,6 +30,7 @@ WiimoteEmuExtension::WiimoteEmuExtension(MappingWindow* window) : MappingWidget(
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CreateNunchukLayout();
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CreateTurntableLayout();
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CreateUDrawTabletLayout();
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CreateTaTaConLayout();
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CreateMainLayout();
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ChangeExtensionType(WiimoteEmu::ExtensionNumber::NONE);
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@ -201,6 +203,19 @@ void WiimoteEmuExtension::CreateUDrawTabletLayout()
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m_udraw_tablet_box->setLayout(hbox);
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}
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void WiimoteEmuExtension::CreateTaTaConLayout()
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{
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auto* hbox = new QHBoxLayout();
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m_tatacon_box = new QGroupBox(tr("Taiko Drum"), this);
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hbox->addWidget(CreateGroupBox(
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tr("Center"), Wiimote::GetTaTaConGroup(GetPort(), WiimoteEmu::TaTaConGroup::Center)));
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hbox->addWidget(CreateGroupBox(
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tr("Rim"), Wiimote::GetTaTaConGroup(GetPort(), WiimoteEmu::TaTaConGroup::Rim)));
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m_tatacon_box->setLayout(hbox);
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}
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void WiimoteEmuExtension::CreateMainLayout()
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{
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m_main_layout = new QHBoxLayout();
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m_main_layout->addWidget(m_nunchuk_box);
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m_main_layout->addWidget(m_turntable_box);
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m_main_layout->addWidget(m_udraw_tablet_box);
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m_main_layout->addWidget(m_tatacon_box);
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setLayout(m_main_layout);
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}
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@ -242,4 +258,5 @@ void WiimoteEmuExtension::ChangeExtensionType(u32 type)
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m_drums_box->setHidden(type != ExtensionNumber::DRUMS);
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m_turntable_box->setHidden(type != ExtensionNumber::TURNTABLE);
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m_udraw_tablet_box->setHidden(type != ExtensionNumber::UDRAW_TABLET);
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m_tatacon_box->setHidden(type != ExtensionNumber::TATACON);
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}
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@ -32,6 +32,7 @@ private:
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void CreateNunchukLayout();
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void CreateTurntableLayout();
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void CreateUDrawTabletLayout();
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void CreateTaTaConLayout();
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void CreateMainLayout();
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// Main
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QGroupBox* m_nunchuk_box;
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QGroupBox* m_turntable_box;
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QGroupBox* m_udraw_tablet_box;
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QGroupBox* m_tatacon_box;
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};
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