WiimoteEmu: Implement TaTaCon extension.

This commit is contained in:
Jordan Woyak 2019-02-25 19:52:01 -06:00
parent 3b16d2261a
commit 27043c1dac
12 changed files with 192 additions and 0 deletions

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@ -147,6 +147,7 @@ add_library(core
HW/WiimoteEmu/Extension/Nunchuk.cpp
HW/WiimoteEmu/Extension/Drums.cpp
HW/WiimoteEmu/Extension/Guitar.cpp
HW/WiimoteEmu/Extension/TaTaCon.cpp
HW/WiimoteEmu/Extension/Turntable.cpp
HW/WiimoteEmu/Extension/UDrawTablet.cpp
HW/WiimoteReal/WiimoteReal.cpp

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@ -181,6 +181,7 @@
<ClCompile Include="HW\WiimoteEmu\Extension\Extension.cpp" />
<ClCompile Include="HW\WiimoteEmu\Extension\Guitar.cpp" />
<ClCompile Include="HW\WiimoteEmu\Extension\Nunchuk.cpp" />
<ClCompile Include="HW\WiimoteEmu\Extension\TaTaCon.cpp" />
<ClCompile Include="HW\WiimoteEmu\Extension\Turntable.cpp" />
<ClCompile Include="HW\WiimoteEmu\Extension\UDrawTablet.cpp" />
<ClCompile Include="HW\WiimoteEmu\I2CBus.cpp" />
@ -449,6 +450,7 @@
<ClInclude Include="HW\WiimoteEmu\Extension\Extension.h" />
<ClInclude Include="HW\WiimoteEmu\Extension\Guitar.h" />
<ClInclude Include="HW\WiimoteEmu\Extension\Nunchuk.h" />
<ClInclude Include="HW\WiimoteEmu\Extension\TaTaCon.h" />
<ClInclude Include="HW\WiimoteEmu\Extension\Turntable.h" />
<ClInclude Include="HW\WiimoteEmu\Extension\UDrawTablet.h" />
<ClInclude Include="HW\WiimoteEmu\I2CBus.h" />

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@ -904,6 +904,9 @@
<ClCompile Include="HW\WiimoteEmu\Extension\Nunchuk.cpp">
<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
</ClCompile>
<ClCompile Include="HW\WiimoteEmu\Extension\TaTaCon.cpp">
<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
</ClCompile>
<ClCompile Include="HW\WiimoteEmu\Extension\Turntable.cpp">
<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
</ClCompile>
@ -1619,6 +1622,9 @@
<ClInclude Include="HW\WiimoteEmu\Extension\Nunchuk.h">
<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
</ClInclude>
<ClInclude Include="HW\WiimoteEmu\Extension\TaTaCon.h">
<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
</ClInclude>
<ClInclude Include="HW\WiimoteEmu\Extension\Turntable.h">
<Filter>HW %28Flipper/Hollywood%29\Wiimote\Emu\Extension</Filter>
</ClInclude>

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@ -72,6 +72,11 @@ ControllerEmu::ControlGroup* GetUDrawTabletGroup(int number, WiimoteEmu::UDrawTa
->GetUDrawTabletGroup(group);
}
ControllerEmu::ControlGroup* GetTaTaConGroup(int number, WiimoteEmu::TaTaConGroup group)
{
return static_cast<WiimoteEmu::Wiimote*>(s_config.GetController(number))->GetTaTaConGroup(group);
}
void Shutdown()
{
s_config.UnregisterHotplugCallback();

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@ -27,6 +27,7 @@ enum class GuitarGroup;
enum class DrumsGroup;
enum class TurntableGroup;
enum class UDrawTabletGroup;
enum class TaTaConGroup;
} // namespace WiimoteEmu
enum
@ -80,6 +81,7 @@ ControllerEmu::ControlGroup* GetGuitarGroup(int number, WiimoteEmu::GuitarGroup
ControllerEmu::ControlGroup* GetDrumsGroup(int number, WiimoteEmu::DrumsGroup group);
ControllerEmu::ControlGroup* GetTurntableGroup(int number, WiimoteEmu::TurntableGroup group);
ControllerEmu::ControlGroup* GetUDrawTabletGroup(int number, WiimoteEmu::UDrawTabletGroup group);
ControllerEmu::ControlGroup* GetTaTaConGroup(int number, WiimoteEmu::TaTaConGroup group);
void ControlChannel(int number, u16 channel_id, const void* data, u32 size);
void InterruptChannel(int number, u16 channel_id, const void* data, u32 size);

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@ -0,0 +1,95 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/HW/WiimoteEmu/Extension/TaTaCon.h"
#include <array>
#include <cassert>
#include <cstring>
#include "Common/BitUtils.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "InputCommon/ControllerEmu/Control/Input.h"
#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
namespace WiimoteEmu
{
constexpr std::array<u8, 6> tatacon_id{{0x00, 0x00, 0xa4, 0x20, 0x01, 0x11}};
constexpr std::array<u8, 2> center_bitmasks{{
TaTaCon::CENTER_LEFT,
TaTaCon::CENTER_RIGHT,
}};
constexpr std::array<u8, 2> rim_bitmasks{{
TaTaCon::RIM_LEFT,
TaTaCon::RIM_RIGHT,
}};
constexpr std::array<const char*, 2> position_names{{
_trans("Left"),
_trans("Right"),
}};
// i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
TaTaCon::TaTaCon() : Extension3rdParty("TaTaCon", _trans("Taiko Drum"))
{
// i18n: Refers to the "center" of a TaTaCon drum.
groups.emplace_back(m_center = new ControllerEmu::Buttons(_trans("Center")));
for (auto& name : position_names)
m_center->controls.emplace_back(new ControllerEmu::Input(ControllerEmu::Translate, name));
// i18n: Refers to the "rim" of a TaTaCon drum.
groups.emplace_back(m_rim = new ControllerEmu::Buttons(_trans("Rim")));
for (auto& name : position_names)
m_rim->controls.emplace_back(new ControllerEmu::Input(ControllerEmu::Translate, name));
}
void TaTaCon::Update()
{
DataFormat tatacon_data = {};
m_center->GetState(&tatacon_data.state, center_bitmasks.data());
m_rim->GetState(&tatacon_data.state, rim_bitmasks.data());
// Flip button bits.
tatacon_data.state ^= 0xff;
Common::BitCastPtr<DataFormat>(&m_reg.controller_data) = tatacon_data;
}
bool TaTaCon::IsButtonPressed() const
{
u8 state = 0;
m_center->GetState(&state, center_bitmasks.data());
m_rim->GetState(&state, rim_bitmasks.data());
return state != 0;
}
void TaTaCon::Reset()
{
m_reg = {};
m_reg.identifier = tatacon_id;
// Assuming calibration is 0xff filled like every other 3rd-party extension.
m_reg.calibration.fill(0xff);
}
ControllerEmu::ControlGroup* TaTaCon::GetGroup(TaTaConGroup group)
{
switch (group)
{
case TaTaConGroup::Center:
return m_center;
case TaTaConGroup::Rim:
return m_rim;
default:
assert(false);
return nullptr;
}
}
} // namespace WiimoteEmu

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@ -0,0 +1,50 @@
// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Core/HW/WiimoteEmu/Extension/Extension.h"
namespace ControllerEmu
{
class Buttons;
} // namespace ControllerEmu
namespace WiimoteEmu
{
enum class TaTaConGroup
{
Center,
Rim,
};
class TaTaCon : public Extension3rdParty
{
public:
struct DataFormat
{
std::array<u8, 5> nothing;
u8 state;
};
static_assert(sizeof(DataFormat) == 6, "Wrong size");
TaTaCon();
void Update() override;
bool IsButtonPressed() const override;
void Reset() override;
ControllerEmu::ControlGroup* GetGroup(TaTaConGroup group);
static constexpr u8 CENTER_LEFT = 0x40;
static constexpr u8 CENTER_RIGHT = 0x10;
static constexpr u8 RIM_LEFT = 0x20;
static constexpr u8 RIM_RIGHT = 0x08;
private:
ControllerEmu::Buttons* m_center;
ControllerEmu::Buttons* m_rim;
};
} // namespace WiimoteEmu

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@ -20,6 +20,7 @@ enum ExtensionNumber : u8
DRUMS,
TURNTABLE,
UDRAW_TABLET,
TATACON,
};
// FYI: An extension must be attached.

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@ -29,6 +29,7 @@
#include "Core/HW/WiimoteEmu/Extension/Drums.h"
#include "Core/HW/WiimoteEmu/Extension/Guitar.h"
#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
#include "Core/HW/WiimoteEmu/Extension/TaTaCon.h"
#include "Core/HW/WiimoteEmu/Extension/Turntable.h"
#include "Core/HW/WiimoteEmu/Extension/UDrawTablet.h"
@ -167,6 +168,7 @@ Wiimote::Wiimote(const unsigned int index) : m_index(index)
m_attachments->AddAttachment(std::make_unique<WiimoteEmu::Drums>());
m_attachments->AddAttachment(std::make_unique<WiimoteEmu::Turntable>());
m_attachments->AddAttachment(std::make_unique<WiimoteEmu::UDrawTablet>());
m_attachments->AddAttachment(std::make_unique<WiimoteEmu::TaTaCon>());
m_attachments->AddSetting(&m_motion_plus_setting, {_trans("Attach MotionPlus")}, true);
@ -291,6 +293,13 @@ ControllerEmu::ControlGroup* Wiimote::GetUDrawTabletGroup(UDrawTabletGroup group
return static_cast<UDrawTablet*>(
m_attachments->GetAttachmentList()[ExtensionNumber::UDRAW_TABLET].get())
->GetGroup(group);
;
}
ControllerEmu::ControlGroup* Wiimote::GetTaTaConGroup(TaTaConGroup group)
{
return static_cast<TaTaCon*>(m_attachments->GetAttachmentList()[ExtensionNumber::TATACON].get())
->GetGroup(group);
}
bool Wiimote::ProcessExtensionPortEvent()

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@ -56,6 +56,7 @@ enum class GuitarGroup;
enum class DrumsGroup;
enum class TurntableGroup;
enum class UDrawTabletGroup;
enum class TaTaConGroup;
template <typename T>
void UpdateCalibrationDataChecksum(T& data, int cksum_bytes)
@ -115,6 +116,7 @@ public:
ControllerEmu::ControlGroup* GetDrumsGroup(DrumsGroup group);
ControllerEmu::ControlGroup* GetTurntableGroup(TurntableGroup group);
ControllerEmu::ControlGroup* GetUDrawTabletGroup(UDrawTabletGroup group);
ControllerEmu::ControlGroup* GetTaTaConGroup(TaTaConGroup group);
void Update();
void StepDynamics();

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@ -14,6 +14,7 @@
#include "Core/HW/WiimoteEmu/Extension/Drums.h"
#include "Core/HW/WiimoteEmu/Extension/Guitar.h"
#include "Core/HW/WiimoteEmu/Extension/Nunchuk.h"
#include "Core/HW/WiimoteEmu/Extension/TaTaCon.h"
#include "Core/HW/WiimoteEmu/Extension/Turntable.h"
#include "Core/HW/WiimoteEmu/Extension/UDrawTablet.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
@ -29,6 +30,7 @@ WiimoteEmuExtension::WiimoteEmuExtension(MappingWindow* window) : MappingWidget(
CreateNunchukLayout();
CreateTurntableLayout();
CreateUDrawTabletLayout();
CreateTaTaConLayout();
CreateMainLayout();
ChangeExtensionType(WiimoteEmu::ExtensionNumber::NONE);
@ -201,6 +203,19 @@ void WiimoteEmuExtension::CreateUDrawTabletLayout()
m_udraw_tablet_box->setLayout(hbox);
}
void WiimoteEmuExtension::CreateTaTaConLayout()
{
auto* hbox = new QHBoxLayout();
m_tatacon_box = new QGroupBox(tr("Taiko Drum"), this);
hbox->addWidget(CreateGroupBox(
tr("Center"), Wiimote::GetTaTaConGroup(GetPort(), WiimoteEmu::TaTaConGroup::Center)));
hbox->addWidget(CreateGroupBox(
tr("Rim"), Wiimote::GetTaTaConGroup(GetPort(), WiimoteEmu::TaTaConGroup::Rim)));
m_tatacon_box->setLayout(hbox);
}
void WiimoteEmuExtension::CreateMainLayout()
{
m_main_layout = new QHBoxLayout();
@ -212,6 +227,7 @@ void WiimoteEmuExtension::CreateMainLayout()
m_main_layout->addWidget(m_nunchuk_box);
m_main_layout->addWidget(m_turntable_box);
m_main_layout->addWidget(m_udraw_tablet_box);
m_main_layout->addWidget(m_tatacon_box);
setLayout(m_main_layout);
}
@ -242,4 +258,5 @@ void WiimoteEmuExtension::ChangeExtensionType(u32 type)
m_drums_box->setHidden(type != ExtensionNumber::DRUMS);
m_turntable_box->setHidden(type != ExtensionNumber::TURNTABLE);
m_udraw_tablet_box->setHidden(type != ExtensionNumber::UDRAW_TABLET);
m_tatacon_box->setHidden(type != ExtensionNumber::TATACON);
}

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@ -32,6 +32,7 @@ private:
void CreateNunchukLayout();
void CreateTurntableLayout();
void CreateUDrawTabletLayout();
void CreateTaTaConLayout();
void CreateMainLayout();
// Main
@ -43,4 +44,5 @@ private:
QGroupBox* m_nunchuk_box;
QGroupBox* m_turntable_box;
QGroupBox* m_udraw_tablet_box;
QGroupBox* m_tatacon_box;
};