Create the log window after the menus. This fixes the font ugliness on windows.
Fix modality for the config dialogs on windows. Fix the compress/decompress dialog wxString issues for MacOSX (hopefully). Fix the DSP-LLE debugger for linux. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6031 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -349,9 +349,6 @@ CFrame::CFrame(wxFrame* parent,
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// Give it a console early to show potential messages from this onward
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ConsoleListener *Console = LogManager::GetInstance()->getConsoleListener();
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if (SConfig::GetInstance().m_InterfaceConsole) Console->Open();
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m_LogWindow = new CLogWindow(this, IDM_LOGWINDOW);
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m_LogWindow->Hide();
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m_LogWindow->Disable();
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// Start debugging mazimized
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if (UseDebugger) this->Maximize(true);
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@ -420,6 +417,10 @@ CFrame::CFrame(wxFrame* parent,
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RecreateToolbar();
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if (!SConfig::GetInstance().m_InterfaceToolbar) DoToggleToolbar(false);
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m_LogWindow = new CLogWindow(this, IDM_LOGWINDOW);
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m_LogWindow->Hide();
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m_LogWindow->Disable();
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// Create list of available plugins for the configuration window
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CPluginManager::GetInstance().ScanForPlugins();
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@ -956,20 +956,34 @@ void CFrame::OnConfigMain(wxCommandEvent& WXUNUSED (event))
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void CFrame::OnPluginGFX(wxCommandEvent& WXUNUSED (event))
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{
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#ifdef _WIN32
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Disable(); // Fake a modal dialog
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#endif
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CPluginManager::GetInstance().OpenConfig(
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this,
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
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PLUGIN_TYPE_VIDEO
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);
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#ifdef _WIN32
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Enable();
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Raise();
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#endif
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}
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void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
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{
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#ifdef _WIN32
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Disable(); // Fake a modal dialog
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#endif
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CPluginManager::GetInstance().OpenConfig(
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this,
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
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PLUGIN_TYPE_DSP
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);
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#ifdef _WIN32
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Enable();
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Raise();
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#endif
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}
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void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
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@ -998,11 +1012,18 @@ void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
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void CFrame::OnPluginWiimote(wxCommandEvent& WXUNUSED (event))
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{
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#ifdef _WIN32
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Disable(); // Fake a modal dialog
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#endif
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CPluginManager::GetInstance().OpenConfig(
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this,
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin.c_str(),
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PLUGIN_TYPE_WIIMOTE
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);
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#ifdef _WIN32
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Enable();
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Raise();
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#endif
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}
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void CFrame::OnHelp(wxCommandEvent& event)
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@ -1286,22 +1286,21 @@ void CGameListCtrl::OnCompressGCM(wxCommandEvent& WXUNUSED (event))
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{
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if (iso->IsCompressed())
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{
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wxString Ext;
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wxString FileType;
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if (iso->GetPlatform() == GameListItem::WII_DISC)
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Ext = wxT("*.iso");
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FileType = wxT("All Wii ISO files (iso)|*.iso");
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else
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Ext = wxT("*.gcm");
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FileType = wxT("All Gamecube GCM files (gcm)|*.gcm");
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path = wxFileSelector(
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_T("Save decompressed GCM/ISO"),
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wxString(FilePath.c_str(), *wxConvCurrent),
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wxString(FileName.c_str(), *wxConvCurrent) + Ext.After('*'),
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wxString(FileName.c_str(), *wxConvCurrent) + FileType.After('*'),
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wxEmptyString,
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FileType +
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wxString::Format
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(
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_T("All GC/Wii ISO files (%s)|%s|All files (%s)|%s"),
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(wxChar *)Ext.After('.').wchar_str(),
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(wxChar *)Ext.wchar_str(),
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_T("|All files (%s)|%s"),
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wxFileSelectorDefaultWildcardStr,
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wxFileSelectorDefaultWildcardStr
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),
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@ -163,11 +163,19 @@ void DSPDebuggerLLE::OnShowPC(wxCommandEvent& event)
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void DSPDebuggerLLE::Refresh()
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{
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#ifdef __linux__
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if (!wxIsMainThread())
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wxMutexGuiEnter();
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#endif
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UpdateSymbolMap();
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UpdateDisAsmListView();
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UpdateRegisterFlags();
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UpdateState();
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m_mgr.Update();
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#ifdef __linux__
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if (!wxIsMainThread())
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wxMutexGuiLeave();
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#endif
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}
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void DSPDebuggerLLE::FocusOnPC()
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