InterfacePane: Add BalloonTip to use covers checkbox

This commit is contained in:
Dentomologist 2023-11-11 22:55:12 -08:00 committed by Admiral H. Curtiss
parent 78ab53a6e4
commit 26758716ae
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GPG Key ID: F051B4C4044F33FB
2 changed files with 14 additions and 13 deletions

View File

@ -159,7 +159,8 @@ void InterfacePane::CreateUI()
m_checkbox_use_builtin_title_database = new ConfigBool(tr("Use Built-In Database of Game Names"),
Config::MAIN_USE_BUILT_IN_TITLE_DATABASE);
m_checkbox_use_covers =
new QCheckBox(tr("Download Game Covers from GameTDB.com for Use in Grid Mode"));
new ConfigBool(tr("Download Game Covers from GameTDB.com for Use in Grid Mode"),
Config::MAIN_USE_GAME_COVERS);
m_checkbox_show_debugging_ui = new ToolTipCheckBox(tr("Enable Debugging UI"));
m_checkbox_focused_hotkeys =
new ConfigBool(tr("Hotkeys Require Window Focus"), Config::MAIN_FOCUSED_HOTKEYS);
@ -227,7 +228,8 @@ void InterfacePane::ConnectLayout()
{
connect(m_checkbox_use_builtin_title_database, &QCheckBox::toggled, &Settings::Instance(),
&Settings::GameListRefreshRequested);
connect(m_checkbox_use_covers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_use_covers, &QCheckBox::toggled, &Settings::Instance(),
&Settings::RefreshMetadata);
connect(m_checkbox_disable_screensaver, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, &Settings::Instance(),
&Settings::SetDebugModeEnabled);
@ -306,7 +308,6 @@ void InterfacePane::LoadConfig()
->setChecked(Config::Get(Config::MAIN_SHOW_ACTIVE_TITLE));
SignalBlocking(m_checkbox_pause_on_focus_lost)
->setChecked(Config::Get(Config::MAIN_PAUSE_ON_FOCUS_LOST));
SignalBlocking(m_checkbox_use_covers)->setChecked(Config::Get(Config::MAIN_USE_GAME_COVERS));
SignalBlocking(m_radio_cursor_visible_movement)
->setChecked(Settings::Instance().GetCursorVisibility() == Config::ShowCursor::OnMovement);
SignalBlocking(m_radio_cursor_visible_always)
@ -337,15 +338,6 @@ void InterfacePane::OnSaveConfig()
Config::SetBase(Config::MAIN_OSD_MESSAGES, m_checkbox_enable_osd->isChecked());
Config::SetBase(Config::MAIN_SHOW_ACTIVE_TITLE, m_checkbox_show_active_title->isChecked());
Config::SetBase(Config::MAIN_PAUSE_ON_FOCUS_LOST, m_checkbox_pause_on_focus_lost->isChecked());
const bool use_covers = m_checkbox_use_covers->isChecked();
if (use_covers != Config::Get(Config::MAIN_USE_GAME_COVERS))
{
Config::SetBase(Config::MAIN_USE_GAME_COVERS, use_covers);
Settings::Instance().RefreshMetadata();
}
Config::SetBase(Config::MAIN_DISABLE_SCREENSAVER, m_checkbox_disable_screensaver->isChecked());
Config::Save();
@ -391,6 +383,13 @@ void InterfacePane::AddDescriptions()
static constexpr char TR_FOCUSED_HOTKEYS_DESCRIPTION[] =
QT_TR_NOOP("Requires the render window to be focused for hotkeys to take effect."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
static constexpr char TR_USE_COVERS_DESCRIPTION[] =
QT_TR_NOOP("Downloads full game covers from GameTDB.com to display in the Game List's Grid "
"View. If this setting is unchecked the Game List displays a banner generated "
"from the game's save files, and if the game has no save file displays a generic "
"banner instead."
"<br><br>List View will always use the save file banners."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>");
m_checkbox_use_builtin_title_database->SetDescription(tr(TR_TITLE_DATABASE_DESCRIPTION));
@ -403,4 +402,6 @@ void InterfacePane::AddDescriptions()
m_combobox_language->SetDescription(tr(TR_LANGUAGE_DESCRIPTION));
m_checkbox_focused_hotkeys->SetDescription(tr(TR_FOCUSED_HOTKEYS_DESCRIPTION));
m_checkbox_use_covers->SetDescription(tr(TR_USE_COVERS_DESCRIPTION));
}

View File

@ -44,7 +44,7 @@ private:
ConfigBool* m_checkbox_use_builtin_title_database;
ToolTipCheckBox* m_checkbox_show_debugging_ui;
ConfigBool* m_checkbox_focused_hotkeys;
QCheckBox* m_checkbox_use_covers;
ConfigBool* m_checkbox_use_covers;
QCheckBox* m_checkbox_disable_screensaver;
QCheckBox* m_checkbox_confirm_on_stop;