Renderer: Add backbuffer format to base class
This commit is contained in:
parent
1adcd47dcb
commit
2644e920cc
|
@ -63,7 +63,7 @@ typedef struct _Nv_Stereo_Image_Header
|
|||
#define NVSTEREO_IMAGE_SIGNATURE 0x4433564e
|
||||
|
||||
Renderer::Renderer(int backbuffer_width, int backbuffer_height)
|
||||
: ::Renderer(backbuffer_width, backbuffer_height)
|
||||
: ::Renderer(backbuffer_width, backbuffer_height, AbstractTextureFormat::RGBA8)
|
||||
{
|
||||
m_last_multisamples = g_ActiveConfig.iMultisamples;
|
||||
m_last_stereo_mode = g_ActiveConfig.stereo_mode != StereoMode::Off;
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
namespace Null
|
||||
{
|
||||
// Init functions
|
||||
Renderer::Renderer() : ::Renderer(1, 1)
|
||||
Renderer::Renderer() : ::Renderer(1, 1, AbstractTextureFormat::RGBA8)
|
||||
{
|
||||
UpdateActiveConfig();
|
||||
}
|
||||
|
|
|
@ -355,7 +355,8 @@ static void InitDriverInfo()
|
|||
// Init functions
|
||||
Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context)
|
||||
: ::Renderer(static_cast<int>(std::max(main_gl_context->GetBackBufferWidth(), 1u)),
|
||||
static_cast<int>(std::max(main_gl_context->GetBackBufferHeight(), 1u))),
|
||||
static_cast<int>(std::max(main_gl_context->GetBackBufferHeight(), 1u)),
|
||||
AbstractTextureFormat::RGBA8),
|
||||
m_main_gl_context(std::move(main_gl_context))
|
||||
{
|
||||
bool bSuccess = true;
|
||||
|
|
|
@ -25,7 +25,8 @@
|
|||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
SWRenderer::SWRenderer(std::unique_ptr<SWOGLWindow> window)
|
||||
: ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT)),
|
||||
: ::Renderer(static_cast<int>(MAX_XFB_WIDTH), static_cast<int>(MAX_XFB_HEIGHT),
|
||||
AbstractTextureFormat::RGBA8),
|
||||
m_window(std::move(window))
|
||||
{
|
||||
}
|
||||
|
|
|
@ -49,7 +49,8 @@ namespace Vulkan
|
|||
{
|
||||
Renderer::Renderer(std::unique_ptr<SwapChain> swap_chain)
|
||||
: ::Renderer(swap_chain ? static_cast<int>(swap_chain->GetWidth()) : 1,
|
||||
swap_chain ? static_cast<int>(swap_chain->GetHeight()) : 0),
|
||||
swap_chain ? static_cast<int>(swap_chain->GetHeight()) : 0,
|
||||
swap_chain ? swap_chain->GetTextureFormat() : AbstractTextureFormat::Undefined),
|
||||
m_swap_chain(std::move(swap_chain))
|
||||
{
|
||||
UpdateActiveConfig();
|
||||
|
@ -95,6 +96,23 @@ bool Renderer::Initialize()
|
|||
return false;
|
||||
}
|
||||
|
||||
// Swap chain render pass.
|
||||
if (m_swap_chain)
|
||||
{
|
||||
m_swap_chain_render_pass =
|
||||
g_object_cache->GetRenderPass(m_swap_chain->GetSurfaceFormat().format, VK_FORMAT_UNDEFINED,
|
||||
1, VK_ATTACHMENT_LOAD_OP_LOAD);
|
||||
m_swap_chain_clear_render_pass =
|
||||
g_object_cache->GetRenderPass(m_swap_chain->GetSurfaceFormat().format, VK_FORMAT_UNDEFINED,
|
||||
1, VK_ATTACHMENT_LOAD_OP_CLEAR);
|
||||
if (m_swap_chain_render_pass == VK_NULL_HANDLE ||
|
||||
m_swap_chain_clear_render_pass == VK_NULL_HANDLE)
|
||||
{
|
||||
PanicAlert("Failed to create swap chain render passes.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
m_bounding_box = std::make_unique<BoundingBox>();
|
||||
if (!m_bounding_box->Initialize())
|
||||
{
|
||||
|
@ -398,7 +416,7 @@ void Renderer::RenderText(const std::string& text, int left, int top, u32 color)
|
|||
u32 backbuffer_width = m_swap_chain->GetWidth();
|
||||
u32 backbuffer_height = m_swap_chain->GetHeight();
|
||||
|
||||
m_raster_font->PrintMultiLineText(m_swap_chain->GetRenderPass(), text,
|
||||
m_raster_font->PrintMultiLineText(m_swap_chain_render_pass, text,
|
||||
left * 2.0f / static_cast<float>(backbuffer_width) - 1,
|
||||
1 - top * 2.0f / static_cast<float>(backbuffer_height),
|
||||
backbuffer_width, backbuffer_height, color);
|
||||
|
@ -816,20 +834,18 @@ void Renderer::DrawScreen(VKTexture* xfb_texture, const EFBRectangle& xfb_region
|
|||
m_current_framebuffer_width = backbuffer->GetWidth();
|
||||
m_current_framebuffer_height = backbuffer->GetHeight();
|
||||
|
||||
// Draw to the backbuffer.
|
||||
VkRect2D region = {{0, 0}, {backbuffer->GetWidth(), backbuffer->GetHeight()}};
|
||||
StateTracker::GetInstance()->SetRenderPass(m_swap_chain_render_pass,
|
||||
m_swap_chain_clear_render_pass);
|
||||
StateTracker::GetInstance()->SetFramebuffer(m_swap_chain->GetCurrentFramebuffer(), region);
|
||||
|
||||
// Begin render pass for rendering to the swap chain.
|
||||
VkClearValue clear_value = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
|
||||
VkRenderPassBeginInfo info = {VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
||||
nullptr,
|
||||
m_swap_chain->GetRenderPass(),
|
||||
m_swap_chain->GetCurrentFramebuffer(),
|
||||
{{0, 0}, {backbuffer->GetWidth(), backbuffer->GetHeight()}},
|
||||
1,
|
||||
&clear_value};
|
||||
vkCmdBeginRenderPass(g_command_buffer_mgr->GetCurrentCommandBuffer(), &info,
|
||||
VK_SUBPASS_CONTENTS_INLINE);
|
||||
StateTracker::GetInstance()->BeginClearRenderPass(region, &clear_value, 1);
|
||||
|
||||
// Draw
|
||||
BlitScreen(m_swap_chain->GetRenderPass(), GetTargetRectangle(), xfb_region,
|
||||
BlitScreen(m_swap_chain_render_pass, GetTargetRectangle(), xfb_region,
|
||||
xfb_texture->GetRawTexIdentifier());
|
||||
|
||||
// Draw OSD
|
||||
|
@ -840,7 +856,8 @@ void Renderer::DrawScreen(VKTexture* xfb_texture, const EFBRectangle& xfb_region
|
|||
OSD::DrawMessages();
|
||||
|
||||
// End drawing to backbuffer
|
||||
vkCmdEndRenderPass(g_command_buffer_mgr->GetCurrentCommandBuffer());
|
||||
StateTracker::GetInstance()->EndRenderPass();
|
||||
BindEFBToStateTracker();
|
||||
|
||||
// Transition the backbuffer to PRESENT_SRC to ensure all commands drawing
|
||||
// to it have finished before present.
|
||||
|
|
|
@ -125,6 +125,8 @@ private:
|
|||
|
||||
VkSemaphore m_image_available_semaphore = VK_NULL_HANDLE;
|
||||
VkSemaphore m_rendering_finished_semaphore = VK_NULL_HANDLE;
|
||||
VkRenderPass m_swap_chain_render_pass = VK_NULL_HANDLE;
|
||||
VkRenderPass m_swap_chain_clear_render_pass = VK_NULL_HANDLE;
|
||||
|
||||
std::unique_ptr<SwapChain> m_swap_chain;
|
||||
std::unique_ptr<BoundingBox> m_bounding_box;
|
||||
|
|
|
@ -142,11 +142,8 @@ std::unique_ptr<SwapChain> SwapChain::Create(void* display_handle, void* native_
|
|||
std::unique_ptr<SwapChain> swap_chain =
|
||||
std::make_unique<SwapChain>(display_handle, native_handle, surface, vsync);
|
||||
|
||||
if (!swap_chain->CreateSwapChain() || !swap_chain->CreateRenderPass() ||
|
||||
!swap_chain->SetupSwapChainImages())
|
||||
{
|
||||
if (!swap_chain->CreateSwapChain() || !swap_chain->SetupSwapChainImages())
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return swap_chain;
|
||||
}
|
||||
|
@ -175,15 +172,29 @@ bool SwapChain::SelectSurfaceFormat()
|
|||
return true;
|
||||
}
|
||||
|
||||
// Use the first surface format, just use what it prefers.
|
||||
// Try to find a suitable format.
|
||||
for (const VkSurfaceFormatKHR& surface_format : surface_formats)
|
||||
{
|
||||
// Some drivers seem to return a SRGB format here (Intel Mesa).
|
||||
// This results in gamma correction when presenting to the screen, which we don't want.
|
||||
// Use a linear format instead, if this is the case.
|
||||
m_surface_format.format = Util::GetLinearFormat(surface_formats[0].format);
|
||||
m_surface_format.colorSpace = surface_formats[0].colorSpace;
|
||||
VkFormat format = Util::GetLinearFormat(surface_format.format);
|
||||
if (format == VK_FORMAT_R8G8B8A8_UNORM)
|
||||
m_texture_format = AbstractTextureFormat::RGBA8;
|
||||
else if (format == VK_FORMAT_B8G8R8A8_UNORM)
|
||||
m_texture_format = AbstractTextureFormat::BGRA8;
|
||||
else
|
||||
continue;
|
||||
|
||||
m_surface_format.format = format;
|
||||
m_surface_format.colorSpace = surface_format.colorSpace;
|
||||
return true;
|
||||
}
|
||||
|
||||
PanicAlert("Failed to find a suitable format for swap chain buffers.");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SwapChain::SelectPresentMode()
|
||||
{
|
||||
VkResult res;
|
||||
|
@ -236,14 +247,6 @@ bool SwapChain::SelectPresentMode()
|
|||
return true;
|
||||
}
|
||||
|
||||
bool SwapChain::CreateRenderPass()
|
||||
{
|
||||
// render pass for rendering to the swap chain
|
||||
m_render_pass = g_object_cache->GetRenderPass(m_surface_format.format, VK_FORMAT_UNDEFINED, 1,
|
||||
VK_ATTACHMENT_LOAD_OP_CLEAR);
|
||||
return m_render_pass != VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
bool SwapChain::CreateSwapChain()
|
||||
{
|
||||
// Look up surface properties to determine image count and dimensions
|
||||
|
@ -367,6 +370,9 @@ bool SwapChain::SetupSwapChainImages()
|
|||
images.data());
|
||||
ASSERT(res == VK_SUCCESS);
|
||||
|
||||
VkRenderPass render_pass = g_object_cache->GetRenderPass(
|
||||
m_surface_format.format, VK_FORMAT_UNDEFINED, 1, VK_ATTACHMENT_LOAD_OP_CLEAR);
|
||||
|
||||
m_swap_chain_images.reserve(image_count);
|
||||
for (uint32_t i = 0; i < image_count; i++)
|
||||
{
|
||||
|
@ -382,7 +388,7 @@ bool SwapChain::SetupSwapChainImages()
|
|||
VkFramebufferCreateInfo framebuffer_info = {VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
||||
nullptr,
|
||||
0,
|
||||
m_render_pass,
|
||||
render_pass,
|
||||
1,
|
||||
&view,
|
||||
m_width,
|
||||
|
@ -499,7 +505,7 @@ bool SwapChain::RecreateSurface(void* native_handle)
|
|||
}
|
||||
|
||||
// Finally re-create the swap chain
|
||||
if (!CreateSwapChain() || !SetupSwapChainImages() || !CreateRenderPass())
|
||||
if (!CreateSwapChain() || !SetupSwapChainImages())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "Common/CommonTypes.h"
|
||||
#include "VideoBackends/Vulkan/Constants.h"
|
||||
#include "VideoBackends/Vulkan/Texture2D.h"
|
||||
#include "VideoCommon/TextureConfig.h"
|
||||
|
||||
namespace Vulkan
|
||||
{
|
||||
|
@ -33,10 +34,10 @@ public:
|
|||
void* GetNativeHandle() const { return m_native_handle; }
|
||||
VkSurfaceKHR GetSurface() const { return m_surface; }
|
||||
VkSurfaceFormatKHR GetSurfaceFormat() const { return m_surface_format; }
|
||||
AbstractTextureFormat GetTextureFormat() const { return m_texture_format; }
|
||||
bool IsVSyncEnabled() const { return m_vsync_enabled; }
|
||||
bool IsStereoEnabled() const { return m_layers == 2; }
|
||||
VkSwapchainKHR GetSwapChain() const { return m_swap_chain; }
|
||||
VkRenderPass GetRenderPass() const { return m_render_pass; }
|
||||
u32 GetWidth() const { return m_width; }
|
||||
u32 GetHeight() const { return m_height; }
|
||||
u32 GetCurrentImageIndex() const { return m_current_swap_chain_image_index; }
|
||||
|
@ -69,8 +70,6 @@ private:
|
|||
bool CreateSwapChain();
|
||||
void DestroySwapChain();
|
||||
|
||||
bool CreateRenderPass();
|
||||
|
||||
bool SetupSwapChainImages();
|
||||
void DestroySwapChainImages();
|
||||
|
||||
|
@ -88,14 +87,13 @@ private:
|
|||
VkSurfaceKHR m_surface = VK_NULL_HANDLE;
|
||||
VkSurfaceFormatKHR m_surface_format = {};
|
||||
VkPresentModeKHR m_present_mode = VK_PRESENT_MODE_RANGE_SIZE_KHR;
|
||||
AbstractTextureFormat m_texture_format = AbstractTextureFormat::Undefined;
|
||||
bool m_vsync_enabled;
|
||||
|
||||
VkSwapchainKHR m_swap_chain = VK_NULL_HANDLE;
|
||||
std::vector<SwapChainImage> m_swap_chain_images;
|
||||
u32 m_current_swap_chain_image_index = 0;
|
||||
|
||||
VkRenderPass m_render_pass = VK_NULL_HANDLE;
|
||||
|
||||
u32 m_width = 0;
|
||||
u32 m_height = 0;
|
||||
u32 m_layers = 0;
|
||||
|
|
|
@ -78,8 +78,10 @@ static float AspectToWidescreen(float aspect)
|
|||
return aspect * ((16.0f / 9.0f) / (4.0f / 3.0f));
|
||||
}
|
||||
|
||||
Renderer::Renderer(int backbuffer_width, int backbuffer_height)
|
||||
: m_backbuffer_width(backbuffer_width), m_backbuffer_height(backbuffer_height)
|
||||
Renderer::Renderer(int backbuffer_width, int backbuffer_height,
|
||||
AbstractTextureFormat backbuffer_format)
|
||||
: m_backbuffer_width(backbuffer_width), m_backbuffer_height(backbuffer_height),
|
||||
m_backbuffer_format(backbuffer_format)
|
||||
{
|
||||
UpdateActiveConfig();
|
||||
UpdateDrawRectangle();
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include "VideoCommon/BPMemory.h"
|
||||
#include "VideoCommon/FPSCounter.h"
|
||||
#include "VideoCommon/RenderState.h"
|
||||
#include "VideoCommon/TextureConfig.h"
|
||||
#include "VideoCommon/VideoCommon.h"
|
||||
|
||||
class AbstractFramebuffer;
|
||||
|
@ -72,7 +73,7 @@ enum class OSDMessage : s32
|
|||
class Renderer
|
||||
{
|
||||
public:
|
||||
Renderer(int backbuffer_width, int backbuffer_height);
|
||||
Renderer(int backbuffer_width, int backbuffer_height, AbstractTextureFormat backbuffer_format);
|
||||
virtual ~Renderer();
|
||||
|
||||
using ClearColor = std::array<float, 4>;
|
||||
|
@ -230,6 +231,7 @@ protected:
|
|||
// Backbuffer (window) size and render area
|
||||
int m_backbuffer_width = 0;
|
||||
int m_backbuffer_height = 0;
|
||||
AbstractTextureFormat m_backbuffer_format = AbstractTextureFormat::Undefined;
|
||||
TargetRectangle m_target_rectangle = {};
|
||||
|
||||
FPSCounter m_fps_counter;
|
||||
|
|
Loading…
Reference in New Issue