EXI_DeviceMemoryCard: Rename variables to follow our naming conventions

This commit is contained in:
Léo Lam 2020-11-20 18:33:54 +01:00
parent 17da28ff07
commit 2631243379
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2 changed files with 42 additions and 42 deletions

View File

@ -59,24 +59,24 @@ void CEXIMemoryCard::EventCompleteFindInstance(u64 userdata,
std::function<void(CEXIMemoryCard*)> callback)
{
int card_index = (int)userdata;
CEXIMemoryCard* pThis =
CEXIMemoryCard* self =
(CEXIMemoryCard*)ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARD, card_index);
if (pThis == nullptr)
if (self == nullptr)
{
pThis = (CEXIMemoryCard*)ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARDFOLDER, card_index);
self = (CEXIMemoryCard*)ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARDFOLDER, card_index);
}
if (pThis)
if (self)
{
callback(pThis);
callback(self);
}
}
void CEXIMemoryCard::CmdDoneCallback(u64 userdata, s64 cyclesLate)
void CEXIMemoryCard::CmdDoneCallback(u64 userdata, s64)
{
EventCompleteFindInstance(userdata, [](CEXIMemoryCard* instance) { instance->CmdDone(); });
}
void CEXIMemoryCard::TransferCompleteCallback(u64 userdata, s64 cyclesLate)
void CEXIMemoryCard::TransferCompleteCallback(u64 userdata, s64)
{
EventCompleteFindInstance(userdata,
[](CEXIMemoryCard* instance) { instance->TransferComplete(); });
@ -106,7 +106,7 @@ void CEXIMemoryCard::Shutdown()
s_et_transfer_complete.fill(nullptr);
}
CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder,
CEXIMemoryCard::CEXIMemoryCard(const int index, bool gci_folder,
const Memcard::HeaderData& header_data)
: card_index(index)
{
@ -134,7 +134,7 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder,
// card_id = 0xc243;
card_id = 0xc221; // It's a Nintendo brand memcard
if (gciFolder)
if (gci_folder)
{
SetupGciFolder(header_data);
}
@ -178,52 +178,52 @@ CEXIMemoryCard::GetGCIFolderPath(int card_index, AllowMovieFolder allow_movie_fo
void CEXIMemoryCard::SetupGciFolder(const Memcard::HeaderData& header_data)
{
const std::string& game_id = SConfig::GetInstance().GetGameID();
u32 CurrentGameId = 0;
u32 current_game_id = 0;
if (game_id.length() >= 4 && game_id != "00000000" &&
SConfig::GetInstance().GetTitleID() != Titles::SYSTEM_MENU)
{
CurrentGameId = Common::swap32(reinterpret_cast<const u8*>(game_id.c_str()));
current_game_id = Common::swap32(reinterpret_cast<const u8*>(game_id.c_str()));
}
// TODO(C++20): Use structured bindings when we can use C++20 and refer to structured bindings
// in lambda captures
const auto folder_path = GetGCIFolderPath(card_index, AllowMovieFolder::Yes);
const auto& strDirectoryName = folder_path.first;
const bool migrate = folder_path.second;
const auto folder_path_pair = GetGCIFolderPath(card_index, AllowMovieFolder::Yes);
const std::string& dir_path = folder_path_pair.first;
const bool migrate = folder_path_pair.second;
const File::FileInfo file_info(strDirectoryName);
const File::FileInfo file_info(dir_path);
if (!file_info.Exists())
{
if (migrate) // first use of memcard folder, migrate automatically
MigrateFromMemcardFile(strDirectoryName + DIR_SEP, card_index);
MigrateFromMemcardFile(dir_path + DIR_SEP, card_index);
else
File::CreateFullPath(strDirectoryName + DIR_SEP);
File::CreateFullPath(dir_path + DIR_SEP);
}
else if (!file_info.IsDirectory())
{
if (File::Rename(strDirectoryName, strDirectoryName + ".original"))
if (File::Rename(dir_path, dir_path + ".original"))
{
PanicAlertFmtT("{0} was not a directory, moved to *.original", strDirectoryName);
PanicAlertFmtT("{0} was not a directory, moved to *.original", dir_path);
if (migrate)
MigrateFromMemcardFile(strDirectoryName + DIR_SEP, card_index);
MigrateFromMemcardFile(dir_path + DIR_SEP, card_index);
else
File::CreateFullPath(strDirectoryName + DIR_SEP);
File::CreateFullPath(dir_path + DIR_SEP);
}
else // we tried but the user wants to crash
{
// TODO more user friendly abort
PanicAlertFmtT("{0} is not a directory, failed to move to *.original.\n Verify your "
"write permissions or move the file outside of Dolphin",
strDirectoryName);
dir_path);
std::exit(0);
}
}
memorycard = std::make_unique<GCMemcardDirectory>(strDirectoryName + DIR_SEP, card_index,
header_data, CurrentGameId);
memorycard = std::make_unique<GCMemcardDirectory>(dir_path + DIR_SEP, card_index, header_data,
current_game_id);
}
void CEXIMemoryCard::SetupRawMemcard(u16 sizeMb)
void CEXIMemoryCard::SetupRawMemcard(u16 size_mb)
{
const bool is_slot_a = card_index == 0;
std::string filename = is_slot_a ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
@ -236,10 +236,10 @@ void CEXIMemoryCard::SetupRawMemcard(u16 sizeMb)
SConfig::GetDirectoryForRegion(SConfig::ToGameCubeRegion(SConfig::GetInstance().m_region));
MemoryCard::CheckPath(filename, region_dir, is_slot_a);
if (sizeMb == Memcard::MBIT_SIZE_MEMORY_CARD_251)
if (size_mb == Memcard::MBIT_SIZE_MEMORY_CARD_251)
filename.insert(filename.find_last_of("."), ".251");
memorycard = std::make_unique<MemoryCard>(filename, card_index, sizeMb);
memorycard = std::make_unique<MemoryCard>(filename, card_index, size_mb);
}
CEXIMemoryCard::~CEXIMemoryCard()
@ -521,44 +521,44 @@ void CEXIMemoryCard::DoState(PointerWrap& p)
}
}
IEXIDevice* CEXIMemoryCard::FindDevice(TEXIDevices device_type, int customIndex)
IEXIDevice* CEXIMemoryCard::FindDevice(TEXIDevices device_type, int custom_index)
{
if (device_type != m_device_type)
return nullptr;
if (customIndex != card_index)
if (custom_index != card_index)
return nullptr;
return this;
}
// DMA reads are preceded by all of the necessary setup via IMMRead
// read all at once instead of single byte at a time as done by IEXIDevice::DMARead
void CEXIMemoryCard::DMARead(u32 _uAddr, u32 _uSize)
void CEXIMemoryCard::DMARead(u32 addr, u32 size)
{
memorycard->Read(address, _uSize, Memory::GetPointer(_uAddr));
memorycard->Read(address, size, Memory::GetPointer(addr));
if ((address + _uSize) % Memcard::BLOCK_SIZE == 0)
if ((address + size) % Memcard::BLOCK_SIZE == 0)
{
INFO_LOG_FMT(EXPANSIONINTERFACE, "reading from block: {:x}", address / Memcard::BLOCK_SIZE);
}
// Schedule transfer complete later based on read speed
CoreTiming::ScheduleEvent(_uSize * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_READ),
CoreTiming::ScheduleEvent(size * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_READ),
s_et_transfer_complete[card_index], (u64)card_index);
}
// DMA write are preceded by all of the necessary setup via IMMWrite
// write all at once instead of single byte at a time as done by IEXIDevice::DMAWrite
void CEXIMemoryCard::DMAWrite(u32 _uAddr, u32 _uSize)
void CEXIMemoryCard::DMAWrite(u32 addr, u32 size)
{
memorycard->Write(address, _uSize, Memory::GetPointer(_uAddr));
memorycard->Write(address, size, Memory::GetPointer(addr));
if (((address + _uSize) % Memcard::BLOCK_SIZE) == 0)
if (((address + size) % Memcard::BLOCK_SIZE) == 0)
{
INFO_LOG_FMT(EXPANSIONINTERFACE, "writing to block: {:x}", address / Memcard::BLOCK_SIZE);
}
// Schedule transfer complete later based on write speed
CoreTiming::ScheduleEvent(_uSize * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE),
CoreTiming::ScheduleEvent(size * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE),
s_et_transfer_complete[card_index], (u64)card_index);
}
} // namespace ExpansionInterface

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@ -30,16 +30,16 @@ enum class AllowMovieFolder
class CEXIMemoryCard : public IEXIDevice
{
public:
CEXIMemoryCard(const int index, bool gciFolder, const Memcard::HeaderData& header_data);
CEXIMemoryCard(const int index, bool gci_folder, const Memcard::HeaderData& header_data);
virtual ~CEXIMemoryCard();
void SetCS(int cs) override;
bool IsInterruptSet() override;
bool UseDelayedTransferCompletion() const override;
bool IsPresent() const override;
void DoState(PointerWrap& p) override;
IEXIDevice* FindDevice(TEXIDevices device_type, int customIndex = -1) override;
void DMARead(u32 _uAddr, u32 _uSize) override;
void DMAWrite(u32 _uAddr, u32 _uSize) override;
IEXIDevice* FindDevice(TEXIDevices device_type, int custom_index) override;
void DMARead(u32 addr, u32 size) override;
void DMAWrite(u32 addr, u32 size) override;
// CoreTiming events need to be registered during boot since CoreTiming is DoState()-ed
// before ExpansionInterface so we'll lose the save stated events if the callbacks are
@ -52,7 +52,7 @@ public:
private:
void SetupGciFolder(const Memcard::HeaderData& header_data);
void SetupRawMemcard(u16 sizeMb);
void SetupRawMemcard(u16 size_mb);
static void EventCompleteFindInstance(u64 userdata,
std::function<void(CEXIMemoryCard*)> callback);