EXI_DeviceMemoryCard: Rename variables to follow our naming conventions
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17da28ff07
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2631243379
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@ -59,24 +59,24 @@ void CEXIMemoryCard::EventCompleteFindInstance(u64 userdata,
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std::function<void(CEXIMemoryCard*)> callback)
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{
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int card_index = (int)userdata;
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CEXIMemoryCard* pThis =
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CEXIMemoryCard* self =
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(CEXIMemoryCard*)ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARD, card_index);
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if (pThis == nullptr)
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if (self == nullptr)
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{
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pThis = (CEXIMemoryCard*)ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARDFOLDER, card_index);
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self = (CEXIMemoryCard*)ExpansionInterface::FindDevice(EXIDEVICE_MEMORYCARDFOLDER, card_index);
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}
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if (pThis)
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if (self)
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{
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callback(pThis);
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callback(self);
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}
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}
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void CEXIMemoryCard::CmdDoneCallback(u64 userdata, s64 cyclesLate)
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void CEXIMemoryCard::CmdDoneCallback(u64 userdata, s64)
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{
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EventCompleteFindInstance(userdata, [](CEXIMemoryCard* instance) { instance->CmdDone(); });
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}
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void CEXIMemoryCard::TransferCompleteCallback(u64 userdata, s64 cyclesLate)
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void CEXIMemoryCard::TransferCompleteCallback(u64 userdata, s64)
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{
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EventCompleteFindInstance(userdata,
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[](CEXIMemoryCard* instance) { instance->TransferComplete(); });
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@ -106,7 +106,7 @@ void CEXIMemoryCard::Shutdown()
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s_et_transfer_complete.fill(nullptr);
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}
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CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder,
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CEXIMemoryCard::CEXIMemoryCard(const int index, bool gci_folder,
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const Memcard::HeaderData& header_data)
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: card_index(index)
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{
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@ -134,7 +134,7 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder,
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// card_id = 0xc243;
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card_id = 0xc221; // It's a Nintendo brand memcard
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if (gciFolder)
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if (gci_folder)
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{
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SetupGciFolder(header_data);
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}
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@ -178,52 +178,52 @@ CEXIMemoryCard::GetGCIFolderPath(int card_index, AllowMovieFolder allow_movie_fo
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void CEXIMemoryCard::SetupGciFolder(const Memcard::HeaderData& header_data)
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{
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const std::string& game_id = SConfig::GetInstance().GetGameID();
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u32 CurrentGameId = 0;
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u32 current_game_id = 0;
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if (game_id.length() >= 4 && game_id != "00000000" &&
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SConfig::GetInstance().GetTitleID() != Titles::SYSTEM_MENU)
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{
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CurrentGameId = Common::swap32(reinterpret_cast<const u8*>(game_id.c_str()));
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current_game_id = Common::swap32(reinterpret_cast<const u8*>(game_id.c_str()));
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}
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// TODO(C++20): Use structured bindings when we can use C++20 and refer to structured bindings
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// in lambda captures
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const auto folder_path = GetGCIFolderPath(card_index, AllowMovieFolder::Yes);
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const auto& strDirectoryName = folder_path.first;
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const bool migrate = folder_path.second;
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const auto folder_path_pair = GetGCIFolderPath(card_index, AllowMovieFolder::Yes);
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const std::string& dir_path = folder_path_pair.first;
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const bool migrate = folder_path_pair.second;
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const File::FileInfo file_info(strDirectoryName);
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const File::FileInfo file_info(dir_path);
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if (!file_info.Exists())
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{
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if (migrate) // first use of memcard folder, migrate automatically
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MigrateFromMemcardFile(strDirectoryName + DIR_SEP, card_index);
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MigrateFromMemcardFile(dir_path + DIR_SEP, card_index);
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else
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File::CreateFullPath(strDirectoryName + DIR_SEP);
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File::CreateFullPath(dir_path + DIR_SEP);
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}
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else if (!file_info.IsDirectory())
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{
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if (File::Rename(strDirectoryName, strDirectoryName + ".original"))
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if (File::Rename(dir_path, dir_path + ".original"))
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{
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PanicAlertFmtT("{0} was not a directory, moved to *.original", strDirectoryName);
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PanicAlertFmtT("{0} was not a directory, moved to *.original", dir_path);
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if (migrate)
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MigrateFromMemcardFile(strDirectoryName + DIR_SEP, card_index);
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MigrateFromMemcardFile(dir_path + DIR_SEP, card_index);
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else
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File::CreateFullPath(strDirectoryName + DIR_SEP);
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File::CreateFullPath(dir_path + DIR_SEP);
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}
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else // we tried but the user wants to crash
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{
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// TODO more user friendly abort
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PanicAlertFmtT("{0} is not a directory, failed to move to *.original.\n Verify your "
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"write permissions or move the file outside of Dolphin",
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strDirectoryName);
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dir_path);
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std::exit(0);
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}
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}
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memorycard = std::make_unique<GCMemcardDirectory>(strDirectoryName + DIR_SEP, card_index,
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header_data, CurrentGameId);
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memorycard = std::make_unique<GCMemcardDirectory>(dir_path + DIR_SEP, card_index, header_data,
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current_game_id);
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}
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void CEXIMemoryCard::SetupRawMemcard(u16 sizeMb)
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void CEXIMemoryCard::SetupRawMemcard(u16 size_mb)
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{
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const bool is_slot_a = card_index == 0;
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std::string filename = is_slot_a ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
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@ -236,10 +236,10 @@ void CEXIMemoryCard::SetupRawMemcard(u16 sizeMb)
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SConfig::GetDirectoryForRegion(SConfig::ToGameCubeRegion(SConfig::GetInstance().m_region));
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MemoryCard::CheckPath(filename, region_dir, is_slot_a);
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if (sizeMb == Memcard::MBIT_SIZE_MEMORY_CARD_251)
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if (size_mb == Memcard::MBIT_SIZE_MEMORY_CARD_251)
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filename.insert(filename.find_last_of("."), ".251");
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memorycard = std::make_unique<MemoryCard>(filename, card_index, sizeMb);
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memorycard = std::make_unique<MemoryCard>(filename, card_index, size_mb);
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}
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CEXIMemoryCard::~CEXIMemoryCard()
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@ -521,44 +521,44 @@ void CEXIMemoryCard::DoState(PointerWrap& p)
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}
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}
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IEXIDevice* CEXIMemoryCard::FindDevice(TEXIDevices device_type, int customIndex)
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IEXIDevice* CEXIMemoryCard::FindDevice(TEXIDevices device_type, int custom_index)
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{
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if (device_type != m_device_type)
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return nullptr;
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if (customIndex != card_index)
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if (custom_index != card_index)
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return nullptr;
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return this;
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}
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// DMA reads are preceded by all of the necessary setup via IMMRead
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// read all at once instead of single byte at a time as done by IEXIDevice::DMARead
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void CEXIMemoryCard::DMARead(u32 _uAddr, u32 _uSize)
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void CEXIMemoryCard::DMARead(u32 addr, u32 size)
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{
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memorycard->Read(address, _uSize, Memory::GetPointer(_uAddr));
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memorycard->Read(address, size, Memory::GetPointer(addr));
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if ((address + _uSize) % Memcard::BLOCK_SIZE == 0)
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if ((address + size) % Memcard::BLOCK_SIZE == 0)
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{
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INFO_LOG_FMT(EXPANSIONINTERFACE, "reading from block: {:x}", address / Memcard::BLOCK_SIZE);
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}
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// Schedule transfer complete later based on read speed
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CoreTiming::ScheduleEvent(_uSize * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_READ),
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CoreTiming::ScheduleEvent(size * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_READ),
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s_et_transfer_complete[card_index], (u64)card_index);
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}
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// DMA write are preceded by all of the necessary setup via IMMWrite
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// write all at once instead of single byte at a time as done by IEXIDevice::DMAWrite
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void CEXIMemoryCard::DMAWrite(u32 _uAddr, u32 _uSize)
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void CEXIMemoryCard::DMAWrite(u32 addr, u32 size)
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{
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memorycard->Write(address, _uSize, Memory::GetPointer(_uAddr));
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memorycard->Write(address, size, Memory::GetPointer(addr));
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if (((address + _uSize) % Memcard::BLOCK_SIZE) == 0)
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if (((address + size) % Memcard::BLOCK_SIZE) == 0)
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{
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INFO_LOG_FMT(EXPANSIONINTERFACE, "writing to block: {:x}", address / Memcard::BLOCK_SIZE);
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}
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// Schedule transfer complete later based on write speed
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CoreTiming::ScheduleEvent(_uSize * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE),
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CoreTiming::ScheduleEvent(size * (SystemTimers::GetTicksPerSecond() / MC_TRANSFER_RATE_WRITE),
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s_et_transfer_complete[card_index], (u64)card_index);
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}
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} // namespace ExpansionInterface
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@ -30,16 +30,16 @@ enum class AllowMovieFolder
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class CEXIMemoryCard : public IEXIDevice
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{
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public:
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CEXIMemoryCard(const int index, bool gciFolder, const Memcard::HeaderData& header_data);
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CEXIMemoryCard(const int index, bool gci_folder, const Memcard::HeaderData& header_data);
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virtual ~CEXIMemoryCard();
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void SetCS(int cs) override;
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bool IsInterruptSet() override;
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bool UseDelayedTransferCompletion() const override;
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bool IsPresent() const override;
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void DoState(PointerWrap& p) override;
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IEXIDevice* FindDevice(TEXIDevices device_type, int customIndex = -1) override;
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void DMARead(u32 _uAddr, u32 _uSize) override;
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void DMAWrite(u32 _uAddr, u32 _uSize) override;
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IEXIDevice* FindDevice(TEXIDevices device_type, int custom_index) override;
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void DMARead(u32 addr, u32 size) override;
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void DMAWrite(u32 addr, u32 size) override;
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// CoreTiming events need to be registered during boot since CoreTiming is DoState()-ed
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// before ExpansionInterface so we'll lose the save stated events if the callbacks are
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@ -52,7 +52,7 @@ public:
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private:
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void SetupGciFolder(const Memcard::HeaderData& header_data);
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void SetupRawMemcard(u16 sizeMb);
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void SetupRawMemcard(u16 size_mb);
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static void EventCompleteFindInstance(u64 userdata,
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std::function<void(CEXIMemoryCard*)> callback);
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