From 2630fa0ce96e561feb2194fa8e827d7778644976 Mon Sep 17 00:00:00 2001 From: spycrab Date: Fri, 25 Aug 2017 20:32:07 +0200 Subject: [PATCH] Qt: Only show "Filesystem" Tab when game is disc based --- Source/Core/DolphinQt2/Config/PropertiesDialog.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/Source/Core/DolphinQt2/Config/PropertiesDialog.cpp b/Source/Core/DolphinQt2/Config/PropertiesDialog.cpp index 23527880cb..d45bd8e644 100644 --- a/Source/Core/DolphinQt2/Config/PropertiesDialog.cpp +++ b/Source/Core/DolphinQt2/Config/PropertiesDialog.cpp @@ -17,9 +17,14 @@ PropertiesDialog::PropertiesDialog(QWidget* parent, const GameFile& game) : QDia QTabWidget* tab_widget = new QTabWidget(this); InfoWidget* info = new InfoWidget(game); - FilesystemWidget* filesystem = new FilesystemWidget(game); tab_widget->addTab(info, tr("Info")); - tab_widget->addTab(filesystem, tr("Filesystem")); + + if (DiscIO::IsDisc(game.GetPlatformID())) + { + FilesystemWidget* filesystem = new FilesystemWidget(game); + tab_widget->addTab(filesystem, tr("Filesystem")); + } + layout->addWidget(tab_widget); QDialogButtonBox* ok_box = new QDialogButtonBox(QDialogButtonBox::Ok);