ultra experimental commit. fixed tev functionality, now it must be almost perfect emulating native hardware.

please test as many games as you can this should impact a lot of games.
enjoy

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5511 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado 2010-05-27 03:05:43 +00:00
parent 1dacd1ac1b
commit 253573ea02
2 changed files with 76 additions and 83 deletions

View File

@ -18,7 +18,7 @@
#include "LinearDiskCache.h" #include "LinearDiskCache.h"
static const char ID[4] = {'D', 'C', 'A', 'C'}; static const char ID[4] = {'D', 'C', 'A', 'C'};
const int version = 5464; // TODO: Get from SVN_REV const int version = 5511; // TODO: Get from SVN_REV
LinearDiskCache::LinearDiskCache() LinearDiskCache::LinearDiskCache()
: file_(NULL), num_entries_(0) { : file_(NULL), num_entries_(0) {

View File

@ -256,46 +256,21 @@ static const char *tevOpTable[] = { // TEV
static const char *tevCInputTable[] = // CC static const char *tevCInputTable[] = // CC
{ {
"prev.rgb", // CPREV, "(prev.rgb)", // CPREV,
"prev.aaa", // APREV,
"c0.rgb", // C0,
"c0.aaa", // A0,
"c1.rgb", // C1,
"c1.aaa", // A1,
"c2.rgb", // C2,
"c2.aaa", // A2,
"textemp.rgb", // TEXC,
"textemp.aaa", // TEXA,
"rastemp.rgb", // RASC,
"rastemp.aaa", // RASA,
"float3(1.0f,1.0f,1.0f)", // ONE,
"float3(0.4980392f,0.4980392f,0.4980392f)", // HALF,
"konsttemp.rgb", // KONST,
"float3(0.0f,0.0f,0.0f)", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
};
static const char *tevCInputTable2[] = // CC
{
"prev", // CPREV,
"(prev.aaa)", // APREV, "(prev.aaa)", // APREV,
"c0", // C0, "(c0.rgb)", // C0,
"(c0.aaa)", // A0, "(c0.aaa)", // A0,
"c1", // C1, "(c1.rgb)", // C1,
"(c1.aaa)", // A1, "(c1.aaa)", // A1,
"c2", // C2, "(c2.rgb)", // C2,
"(c2.aaa)", // A2, "(c2.aaa)", // A2,
"textemp", // TEXC, "(textemp.rgb)", // TEXC,
"(textemp.aaa)", // TEXA, "(textemp.aaa)", // TEXA,
"rastemp", // RASC, "(rastemp.rgb)", // RASC,
"(rastemp.aaa)", // RASA, "(rastemp.aaa)", // RASA,
"float3(1.0f,1.0f,1.0f)", // ONE "float3(1.0f,1.0f,1.0f)", // ONE
"float3(0.4980392f,0.4980392f,0.4980392f)", // HALF "float3(0.4980392f,0.4980392f,0.4980392f)", // HALF
"konsttemp", //"konsttemp.rgb", // KONST "(konsttemp.rgb)", //"konsttemp.rgb", // KONST
"float3(0.0f,0.0f,0.0f)", // ZERO "float3(0.0f,0.0f,0.0f)", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR",
@ -305,22 +280,6 @@ static const char *tevCInputTable2[] = // CC
}; };
static const char *tevAInputTable[] = // CA static const char *tevAInputTable[] = // CA
{
"prev.a", // APREV,
"c0.a", // A0,
"c1.a", // A1,
"c2.a", // A2,
"textemp.a", // TEXA,
"rastemp.a", // RASA,
"konsttemp.a", // KONST
"0.0f", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR",
};
static const char *tevAInputTable2[] = // CA
{ {
"prev", // APREV, "prev", // APREV,
"c0", // A0, "c0", // A0,
@ -336,6 +295,47 @@ static const char *tevAInputTable2[] = // CA
"PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR", "PADERROR",
}; };
static const char *tevCCInputTable[] = // CC
{
"(fmod(fmod(prev.rgb * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // CPREV,
"(fmod(fmod(prev.aaa * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // APREV,
"(fmod(fmod(c0.rgb * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // C0,
"(fmod(fmod(c0.aaa * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A0,
"(fmod(fmod(c1.rgb * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // C1,
"(fmod(fmod(c1.aaa * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A1,
"(fmod(fmod(c2.rgb * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // C2,
"(fmod(fmod(c2.aaa * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A2,
"(textemp.rgb)", // TEXC,
"(textemp.aaa)", // TEXA,
"(rastemp.rgb)", // RASC,
"(rastemp.aaa)", // RASA,
"float3(1.0f,1.0f,1.0f)", // ONE
"float3(0.4980392f,0.4980392f,0.4980392f)", // HALF
"(konsttemp.rgb)", //"konsttemp.rgb", // KONST
"float3(0.0f,0.0f,0.0f)", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
};
static const char *tevACInputTable[] = // CA
{
"(fmod(fmod(prev * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // APREV,
"(fmod(fmod(c0 * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A0,
"(fmod(fmod(c1 * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A1,
"(fmod(fmod(c2 * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A2,
"textemp", // TEXA,
"rastemp", // RASA,
"konsttemp", // KONST, (hw1 had quarter)
"float4(0.0f,0.0f,0.0f,0.0f)", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
};
static const char *tevRasTable[] = static const char *tevRasTable[] =
{ {
"colors_0", "colors_0",
@ -530,14 +530,7 @@ const char *GeneratePixelShaderCode(u32 texture_mask, bool dstAlphaEnable, u32 H
} }
// emulation of unisgned 8 overflow when casting // emulation of unisgned 8 overflow when casting
if(HLSL) WRITE(p, "prev = fmod(fmod(prev * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f;\n");
{
WRITE(p, "prev = ((((prev * 255.0f) %% 256.0f) + 256.0f) %% 256.0f) / 255.0f;\n");
}
else
{
WRITE(p, "prev = mod(mod(prev * 255.0f,256.0f) + 256.0f,256.0f) / 255.0f;\n");
}
if (!WriteAlphaTest(p, HLSL)) if (!WriteAlphaTest(p, HLSL))
{ {
@ -622,14 +615,14 @@ static const char *TEVCMPAlphaOPTable[16] =
"0.0f",//5 "0.0f",//5
"0.0f",//6 "0.0f",//6
"0.0f",//7 "0.0f",//7
" %s + ((%s.r >= (%s.r + (0.25f/255.0f))) ? %s : 0.0f)",//#define TEVCMP_R8_GT 8 " %s.a + ((%s.r >= (%s.r + (0.25f/255.0f))) ? %s.a : 0.0f)",//#define TEVCMP_R8_GT 8
" %s + (abs(%s.r - %s.r) < (0.5f/255.0f) ? %s : 0.0f)",//#define TEVCMP_R8_EQ 9 " %s.a + (abs(%s.r - %s.r) < (0.5f/255.0f) ? %s.a : 0.0f)",//#define TEVCMP_R8_EQ 9
" %s + ((dot(%s.rgb, comp16) >= (dot(%s.rgb, comp16) + (0.25f/255.0f))) ? %s : 0.0f)",//#define TEVCMP_GR16_GT 10 " %s.a + ((dot(%s.rgb, comp16) >= (dot(%s.rgb, comp16) + (0.25f/255.0f))) ? %s.a : 0.0f)",//#define TEVCMP_GR16_GT 10
" %s + (abs(dot(%s.rgb, comp16) - dot(%s.rgb, comp16)) < (0.5f/255.0f) ? %s : 0.0f)",//#define TEVCMP_GR16_EQ 11 " %s.a + (abs(dot(%s.rgb, comp16) - dot(%s.rgb, comp16)) < (0.5f/255.0f) ? %s.a : 0.0f)",//#define TEVCMP_GR16_EQ 11
" %s + ((dot(%s.rgb, comp24) >= (dot(%s.rgb, comp24) + (0.25f/255.0f))) ? %s : 0.0f)",//#define TEVCMP_BGR24_GT 12 " %s.a + ((dot(%s.rgb, comp24) >= (dot(%s.rgb, comp24) + (0.25f/255.0f))) ? %s.a : 0.0f)",//#define TEVCMP_BGR24_GT 12
" %s + (abs(dot(%s.rgb, comp24) - dot(%s.rgb, comp24)) < (0.5f/255.0f) ? %s : 0.0f)",//#define TEVCMP_BGR24_EQ 13 " %s.a + (abs(dot(%s.rgb, comp24) - dot(%s.rgb, comp24)) < (0.5f/255.0f) ? %s.a : 0.0f)",//#define TEVCMP_BGR24_EQ 13
" %s + ((%s.a >= (%s.a + (0.25f/255.0f))) ? %s : 0.0f)",//#define TEVCMP_A8_GT 14 " %s.a + ((%s.a >= (%s.a + (0.25f/255.0f))) ? %s.a : 0.0f)",//#define TEVCMP_A8_GT 14
" %s + (abs(%s.a - %s.a) < (0.5f/255.0f) ? %s : 0.0f)"//#define TEVCMP_A8_EQ 15 " %s.a + (abs(%s.a - %s.a) < (0.5f/255.0f) ? %s.a : 0.0f)"//#define TEVCMP_A8_EQ 15
}; };
@ -762,17 +755,17 @@ static void WriteStage(char *&p, int n, u32 texture_mask, u32 HLSL)
WRITE(p, "%s%s",tevCInputTable[cc.d],tevOpTable[cc.op]); WRITE(p, "%s%s",tevCInputTable[cc.d],tevOpTable[cc.op]);
if (cc.a == cc.b) if (cc.a == cc.b)
WRITE(p,"%s",tevCInputTable[cc.a]); WRITE(p,"%s",tevCCInputTable[cc.a]);
else if (cc.c == TEVCOLORARG_ZERO) else if (cc.c == TEVCOLORARG_ZERO)
WRITE(p,"%s",tevCInputTable[cc.a]); WRITE(p,"%s",tevCCInputTable[cc.a]);
else if (cc.c == TEVCOLORARG_ONE) else if (cc.c == TEVCOLORARG_ONE)
WRITE(p,"%s",tevCInputTable[cc.b]); WRITE(p,"%s",tevCCInputTable[cc.b]);
else if (cc.a == TEVCOLORARG_ZERO) else if (cc.a == TEVCOLORARG_ZERO)
WRITE(p,"%s*%s",tevCInputTable[cc.b],tevCInputTable[cc.c]); WRITE(p,"%s*%s",tevCCInputTable[cc.b],tevCCInputTable[cc.c]);
else if (cc.b == TEVCOLORARG_ZERO) else if (cc.b == TEVCOLORARG_ZERO)
WRITE(p,"%s*(float3(1.0f,1.0f,1.0f)-%s)",tevCInputTable[cc.a],tevCInputTable[cc.c]); WRITE(p,"%s*(float3(1.0f,1.0f,1.0f)-(trunc(%s * 256.9921875f)*0.00390625f))",tevCCInputTable[cc.a],tevCCInputTable[cc.c]);
else else
WRITE(p, "lerp(%s,%s,%s)",tevCInputTable[cc.a], tevCInputTable[cc.b],tevCInputTable[cc.c]); WRITE(p, "lerp(%s,%s,(trunc(%s * 256.9921875f)*0.00390625f))",tevCCInputTable[cc.a], tevCCInputTable[cc.b],tevCCInputTable[cc.c]);
WRITE(p, "%s",tevBiasTable[cc.bias]); WRITE(p, "%s",tevBiasTable[cc.bias]);
@ -784,9 +777,9 @@ static void WriteStage(char *&p, int n, u32 texture_mask, u32 HLSL)
int cmp = (cc.shift<<1)|cc.op|8; // comparemode stored here int cmp = (cc.shift<<1)|cc.op|8; // comparemode stored here
WRITE(p, TEVCMPColorOPTable[cmp],//lookup the function from the op table WRITE(p, TEVCMPColorOPTable[cmp],//lookup the function from the op table
tevCInputTable[cc.d], tevCInputTable[cc.d],
tevCInputTable2[cc.a], tevCCInputTable[cc.a],
tevCInputTable2[cc.b], tevCCInputTable[cc.b],
tevCInputTable[cc.c]); tevCCInputTable[cc.c]);
} }
if (cc.clamp) if (cc.clamp)
WRITE(p,")"); WRITE(p,")");
@ -805,18 +798,18 @@ static void WriteStage(char *&p, int n, u32 texture_mask, u32 HLSL)
WRITE(p, "%s*(",tevScaleTable[ac.shift]); WRITE(p, "%s*(",tevScaleTable[ac.shift]);
if(!(ac.d == TEVALPHAARG_ZERO && ac.op == 0)) if(!(ac.d == TEVALPHAARG_ZERO && ac.op == 0))
WRITE(p, "%s%s",tevAInputTable[ac.d],tevOpTable[ac.op]); WRITE(p, "%s.a%s",tevAInputTable[ac.d],tevOpTable[ac.op]);
if (ac.a == ac.b) if (ac.a == ac.b)
WRITE(p,"%s",tevAInputTable[ac.a]); WRITE(p,"%s.a",tevACInputTable[ac.a]);
else if (ac.c == TEVALPHAARG_ZERO) else if (ac.c == TEVALPHAARG_ZERO)
WRITE(p,"%s",tevAInputTable[ac.a]); WRITE(p,"%s.a",tevACInputTable[ac.a]);
else if (ac.a == TEVALPHAARG_ZERO) else if (ac.a == TEVALPHAARG_ZERO)
WRITE(p,"%s*%s",tevAInputTable[ac.b],tevAInputTable[ac.c]); WRITE(p,"%s.a*%s.a",tevACInputTable[ac.b],tevACInputTable[ac.c]);
else if (ac.b == TEVALPHAARG_ZERO) else if (ac.b == TEVALPHAARG_ZERO)
WRITE(p,"%s*(1.0f-%s)",tevAInputTable[ac.a],tevAInputTable[ac.c]); WRITE(p,"%s.a*(1.0f-(trunc(%s.a * 256.9921875f)*0.00390625f))",tevACInputTable[ac.a],tevACInputTable[ac.c]);
else else
WRITE(p, "lerp(%s,%s,%s)",tevAInputTable[ac.a],tevAInputTable[ac.b],tevAInputTable[ac.c]); WRITE(p, "lerp(%s.a,%s.a,(trunc(%s.a * 256.9921875f)*0.00390625f))",tevACInputTable[ac.a],tevACInputTable[ac.b],tevACInputTable[ac.c]);
WRITE(p, "%s",tevBiasTable[ac.bias]); WRITE(p, "%s",tevBiasTable[ac.bias]);
@ -830,9 +823,9 @@ static void WriteStage(char *&p, int n, u32 texture_mask, u32 HLSL)
int cmp = (ac.shift<<1)|ac.op|8; // comparemode stored here int cmp = (ac.shift<<1)|ac.op|8; // comparemode stored here
WRITE(p, TEVCMPAlphaOPTable[cmp], WRITE(p, TEVCMPAlphaOPTable[cmp],
tevAInputTable[ac.d], tevAInputTable[ac.d],
tevAInputTable2[ac.a], tevACInputTable[ac.a],
tevAInputTable2[ac.b], tevACInputTable[ac.b],
tevAInputTable[ac.c]); tevACInputTable[ac.c]);
} }
if (ac.clamp) if (ac.clamp)
WRITE(p, ")"); WRITE(p, ")");