Use .cpp suffix when detecting libraries. On some systems, g++
is required to correctly link with C++ libraries like wxw. Tell OS X that the user is doing something when using the wiimote so that the screensaver doesn't come on when playing a Wii game. Replace unnecessary floating point with integer math. Remove unnecessary <sys/stat.h>'s. Correct a few type nits. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5995 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
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9ff5e836eb
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24fdf942a4
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@ -31,6 +31,7 @@
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* @brief Handles device I/O for OS X.
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*/
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#import <CoreServices/CoreServices.h>
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#define BLUETOOTH_VERSION_USE_CURRENT
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#import <IOBluetooth/objc/IOBluetoothDevice.h>
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#import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h>
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@ -113,6 +114,8 @@ volatile int reader, writer, outstanding, watermark;
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}
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CFRunLoopStop(CFRunLoopGetCurrent());
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UpdateSystemActivity(UsrActivity);
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}
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- (void) l2capChannelClosed: (IOBluetoothL2CAPChannel *) l2capChannel
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@ -17,7 +17,7 @@ def CheckLib(context, name):
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int main(int argc, char **argv) {
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return 0;
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}
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\n""", '.c')
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\n""", '.cpp')
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if not ret:
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context.env.Replace(LIBS = lastLIBS)
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@ -72,7 +72,7 @@ def CheckPortaudio(context, version):
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printf("%d", Pa_GetVersion());
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return 0;
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}
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\n""", '.c')[1]
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\n""", '.cpp')[1]
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if found:
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ret = (version <= found)
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@ -7,7 +7,6 @@
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#
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import os, os.path
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import re
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import sys
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import glob
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import string
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@ -22,7 +22,6 @@
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#ifdef _WIN32
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#include <windows.h>
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#else
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <cerrno>
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@ -47,8 +47,7 @@ SCoreStartupParameter::SCoreStartupParameter()
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bLockThreads(false),
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bEnableCheats(false),
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bRunCompareServer(false), bRunCompareClient(false),
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iTLBHack(0), SelectedLanguage(0),
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bWii(false), bMMU(false),
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bMMU(false), iTLBHack(0), SelectedLanguage(0), bWii(false),
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bConfirmStop(false), bHideCursor(false),
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bAutoHideCursor(false), bUsePanicHandlers(true),
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iRenderWindowXPos(0), iRenderWindowYPos(0),
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@ -70,10 +69,10 @@ void SCoreStartupParameter::LoadDefaults()
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bDSPThread = true;
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bLockThreads = true;
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bEnableFPRF = false;
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bWii = false;
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SelectedLanguage = 0;
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bMMU = false;
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iTLBHack = 0;
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SelectedLanguage = 0;
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bWii = false;
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iPosX = 100;
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iPosY = 100;
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@ -423,7 +423,7 @@ u32 Read_Opcode_JIT(u32 _Address)
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#ifdef FAST_ICACHE
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if (bMMU && !bFakeVMEM && (_Address >> 28) == 0x7)
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{
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_Address = Memory::TranslateAddress(_Address, Memory::XCheckTLBFlag::FLAG_OPCODE);
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_Address = Memory::TranslateAddress(_Address, FLAG_OPCODE);
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if (_Address == 0)
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{
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return 0;
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@ -327,7 +327,7 @@ u32 Read_Opcode(u32 _Address)
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if (Core::g_CoreStartupParameter.bMMU && (_Address >> 28) == 0x7)
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{
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// TODO: Check for MSR instruction address translation flag before translating
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u32 tlb_addr = Memory::TranslateAddress(_Address, Memory::XCheckTLBFlag::FLAG_OPCODE);
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u32 tlb_addr = Memory::TranslateAddress(_Address, FLAG_OPCODE);
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if (tlb_addr == 0)
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{
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GenerateISIException(_Address);
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@ -692,7 +692,7 @@ u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
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u32 _Address = vpa;
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if (_Flag == FLAG_OPCODE)
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{
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for (int i = (PowerPC::ppcState.itlb_last); i > (PowerPC::ppcState.itlb_last - 128); i--)
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for (u32 i = (PowerPC::ppcState.itlb_last); i > (PowerPC::ppcState.itlb_last - 128); i--)
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{
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if ((_Address & ~0xfff) == (PowerPC::ppcState.itlb_va[i & 127]))
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{
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@ -705,7 +705,7 @@ u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
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}
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else
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{
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for (int i = (PowerPC::ppcState.dtlb_last); i > (PowerPC::ppcState.dtlb_last - 128); i--)
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for (u32 i = (PowerPC::ppcState.dtlb_last); i > (PowerPC::ppcState.dtlb_last - 128); i--)
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{
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if ((_Address & ~0xfff) == (PowerPC::ppcState.dtlb_va[i & 127]))
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{
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@ -430,7 +430,7 @@ const u8* Jit64::DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBloc
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if (Core::g_CoreStartupParameter.bMMU && (em_address >> 28) == 0x7)
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{
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if (!Memory::TranslateAddress(em_address, Memory::XCheckTLBFlag::FLAG_OPCODE))
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if (!Memory::TranslateAddress(em_address, Memory::FLAG_OPCODE))
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{
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// Memory exception occurred during instruction fetch
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memory_exception = true;
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@ -372,8 +372,8 @@ CFrame::CFrame(wxFrame* parent,
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// Create timer
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#if wxUSE_TIMER
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int TimesPerSecond = 10; // We don't need more than this
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m_timer.Start( floor((double)(1000 / TimesPerSecond)) );
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const int TimesPerSecond = 10; // We don't need more than this
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m_timer.Start(1000 / TimesPerSecond);
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#endif
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// Create toolbar bitmaps
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@ -1278,10 +1278,10 @@ void CGameListCtrl::AutomaticColumnWidth()
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+ 5); // some pad to keep the horizontal scrollbar away :)
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// We hide the Company column if the window is too small
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if (0.5*resizable > 200)
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if (resizable / 2 > 200)
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{
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SetColumnWidth(COLUMN_TITLE, 0.5*resizable);
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SetColumnWidth(COLUMN_NOTES, 0.5*resizable);
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SetColumnWidth(COLUMN_TITLE, resizable / 2);
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SetColumnWidth(COLUMN_NOTES, resizable / 2);
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}
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else
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{
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@ -123,8 +123,8 @@ void HotkeyConfigDialog::SetButtonText(int id, const wxString &keystr, const wxS
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void HotkeyConfigDialog::DoGetButtons(int _GetId)
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{
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// Values used in this function
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int Seconds = 4; // Seconds to wait for
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int TimesPerSecond = 40; // How often to run the check
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const int Seconds = 4; // Seconds to wait for
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const int TimesPerSecond = 40; // How often to run the check
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// If the Id has changed or the timer is not running we should start one
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if( GetButtonWaitingID != _GetId || !m_ButtonMappingTimer->IsRunning() )
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@ -26,7 +26,6 @@
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#include <string.h>
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#include <math.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <string>
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//#define DEBUG_OPENCL
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@ -67,7 +67,6 @@
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#ifndef _WIN32
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#include <sys/stat.h>
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#include <sys/types.h>
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typedef struct {
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@ -66,7 +66,6 @@
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#ifndef _WIN32
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#include <sys/stat.h>
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#include <sys/types.h>
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typedef struct {
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