Merge pull request #2149 from JosJuice/async-disc-io

Read disc data asynchronously in a new thread
This commit is contained in:
Markus Wick 2015-11-17 10:01:34 +01:00
commit 24c7d23073
12 changed files with 274 additions and 113 deletions

View File

@ -2,6 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <vector>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
@ -32,6 +33,15 @@
#include "DiscIO/NANDContentLoader.h"
#include "DiscIO/VolumeCreator.h"
bool CBoot::DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt)
{
std::vector<u8> buffer(length);
if (!DVDInterface::GetVolume().Read(dvd_offset, length, buffer.data(), decrypt))
return false;
Memory::CopyToEmu(output_address, buffer.data(), length);
return true;
}
void CBoot::Load_FST(bool _bIsWii)
{
if (!DVDInterface::VolumeIsValid())
@ -40,7 +50,7 @@ void CBoot::Load_FST(bool _bIsWii)
const DiscIO::IVolume& volume = DVDInterface::GetVolume();
// copy first 20 bytes of disc to start of Mem 1
DVDInterface::DVDRead(/*offset*/0, /*address*/0, /*length*/0x20, false);
DVDRead(/*offset*/0, /*address*/0, /*length*/0x20, false);
// copy of game id
Memory::Write_U32(Memory::Read_U32(0x0000), 0x3180);
@ -57,7 +67,7 @@ void CBoot::Load_FST(bool _bIsWii)
Memory::Write_U32(arenaHigh, 0x00000034);
// load FST
DVDInterface::DVDRead(fstOffset, arenaHigh, fstSize, _bIsWii);
DVDRead(fstOffset, arenaHigh, fstSize, _bIsWii);
Memory::Write_U32(arenaHigh, 0x00000038);
Memory::Write_U32(maxFstSize, 0x0000003c);
}

View File

@ -41,6 +41,7 @@ public:
std::string* title_id = nullptr);
private:
static bool DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt);
static void RunFunction(u32 _iAddr);
static void UpdateDebugger_MapLoaded();

View File

@ -59,7 +59,7 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
// It's possible to boot DOL and ELF files without a disc inserted
if (DVDInterface::VolumeIsValid())
DVDInterface::DVDRead(/*offset*/0x00000000, /*address*/0x00000000, 0x20, false); // write disc info
DVDRead(/*offset*/0x00000000, /*address*/0x00000000, 0x20, false); // write disc info
PowerPC::HostWrite_U32(0x0D15EA5E, 0x80000020); // Booted from bootrom. 0xE5207C22 = booted from jtag
PowerPC::HostWrite_U32(Memory::REALRAM_SIZE, 0x80000028); // Physical Memory Size (24MB on retail)
@ -98,7 +98,7 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
INFO_LOG(BOOT, "GC BS2: Not running apploader!");
return false;
}
DVDInterface::DVDRead(iAppLoaderOffset + 0x20, 0x01200000, iAppLoaderSize, false);
DVDRead(iAppLoaderOffset + 0x20, 0x01200000, iAppLoaderSize, false);
// Setup pointers like real BS2 does
if (SConfig::GetInstance().bNTSC)
@ -149,7 +149,7 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
u32 iDVDOffset = PowerPC::Read_U32(0x8130000c);
INFO_LOG(MASTER_LOG, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset, iRamAddress, iLength);
DVDInterface::DVDRead(iDVDOffset, iRamAddress, iLength, false);
DVDRead(iDVDOffset, iRamAddress, iLength, false);
} while (PowerPC::ppcState.gpr[3] != 0x00);
@ -256,7 +256,7 @@ bool CBoot::SetupWiiMemory(DiscIO::IVolume::ECountry country)
// When booting a WAD or the system menu, there will probably not be a disc inserted
if (DVDInterface::VolumeIsValid())
DVDInterface::DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code
DVDRead(0x00000000, 0x00000000, 0x20, false); // Game Code
Memory::Write_U32(0x0D15EA5E, 0x00000020); // Another magic word
Memory::Write_U32(0x00000001, 0x00000024); // Unknown
@ -333,10 +333,10 @@ bool CBoot::EmulatedBS2_Wii()
if (DVDInterface::VolumeIsValid() && DVDInterface::GetVolume().GetVolumeType() == DiscIO::IVolume::WII_DISC)
{
// This is some kind of consistency check that is compared to the 0x00
// values as the game boots. This location keep the 4 byte ID for as long
// values as the game boots. This location keeps the 4 byte ID for as long
// as the game is running. The 6 byte ID at 0x00 is overwritten sometime
// after this check during booting.
DVDInterface::DVDRead(0, 0x3180, 4, true);
DVDRead(0, 0x3180, 4, true);
// Set up MSR and the BAT SPR registers.
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
@ -376,7 +376,7 @@ bool CBoot::EmulatedBS2_Wii()
ERROR_LOG(BOOT, "Invalid apploader. Probably your image is corrupted.");
return false;
}
DVDInterface::DVDRead(iAppLoaderOffset + 0x20, 0x01200000, iAppLoaderSize, true);
DVDRead(iAppLoaderOffset + 0x20, 0x01200000, iAppLoaderSize, true);
//call iAppLoaderEntry
DEBUG_LOG(BOOT, "Call iAppLoaderEntry");
@ -414,7 +414,7 @@ bool CBoot::EmulatedBS2_Wii()
u32 iDVDOffset = PowerPC::Read_U32(0x8130000c) << 2;
INFO_LOG(BOOT, "DVDRead: offset: %08x memOffset: %08x length: %i", iDVDOffset, iRamAddress, iLength);
DVDInterface::DVDRead(iDVDOffset, iRamAddress, iLength, true);
DVDRead(iDVDOffset, iRamAddress, iLength, true);
} while (PowerPC::ppcState.gpr[3] != 0x00);
// iAppLoaderClose

View File

@ -83,6 +83,7 @@ set(SRCS ActionReplay.cpp
HW/DSPLLE/DSPLLE.cpp
HW/DSPLLE/DSPLLETools.cpp
HW/DVDInterface.cpp
HW/DVDThread.cpp
HW/EXI_Channel.cpp
HW/EXI.cpp
HW/EXI_Device.cpp

View File

@ -115,6 +115,7 @@
<ClCompile Include="HW\DSPLLE\DSPLLETools.cpp" />
<ClCompile Include="HW\DSPLLE\DSPSymbols.cpp" />
<ClCompile Include="HW\DVDInterface.cpp" />
<ClCompile Include="HW\DVDThread.cpp" />
<ClCompile Include="HW\EXI.cpp" />
<ClCompile Include="HW\EXI_Channel.cpp" />
<ClCompile Include="HW\EXI_Device.cpp" />
@ -325,6 +326,7 @@
<ClInclude Include="HW\DSPLLE\DSPLLETools.h" />
<ClInclude Include="HW\DSPLLE\DSPSymbols.h" />
<ClInclude Include="HW\DVDInterface.h" />
<ClInclude Include="HW\DVDThread.h" />
<ClInclude Include="HW\EXI.h" />
<ClInclude Include="HW\EXI_Channel.h" />
<ClInclude Include="HW\EXI_Device.h" />

View File

@ -315,6 +315,9 @@
<ClCompile Include="HW\DVDInterface.cpp">
<Filter>HW %28Flipper/Hollywood%29\DI - Drive Interface</Filter>
</ClCompile>
<ClCompile Include="HW\DVDThread.cpp">
<Filter>HW %28Flipper/Hollywood%29\DI - Drive Interface</Filter>
</ClCompile>
<ClCompile Include="HW\DSPHLE\UCodes\AX.cpp">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClCompile>
@ -850,6 +853,9 @@
<ClInclude Include="HW\DVDInterface.h">
<Filter>HW %28Flipper/Hollywood%29\DI - Drive Interface</Filter>
</ClInclude>
<ClInclude Include="HW\DVDThread.h">
<Filter>HW %28Flipper/Hollywood%29\DI - Drive Interface</Filter>
</ClInclude>
<ClInclude Include="HW\DSPHLE\UCodes\AX.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>

View File

@ -19,6 +19,7 @@
#include "Core/Movie.h"
#include "Core/HW/AudioInterface.h"
#include "Core/HW/DVDInterface.h"
#include "Core/HW/DVDThread.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/ProcessorInterface.h"
@ -220,22 +221,6 @@ union UDICFG
UDICFG(u32 _hex) {Hex = _hex;}
};
struct DVDReadCommand
{
bool is_valid;
u64 DVD_offset;
u32 output_address;
u32 length;
bool decrypt;
DIInterruptType interrupt_type;
// Used to notify emulated software after executing command.
// Pointers don't work with savestates, so CoreTiming events are used instead
int callback_event_type;
};
static std::unique_ptr<DiscIO::IVolume> s_inserted_volume;
// STATE_TO_SAVE
@ -249,8 +234,6 @@ static UDICR m_DICR;
static UDIIMMBUF m_DIIMMBUF;
static UDICFG m_DICFG;
static DVDReadCommand current_read_command;
static u32 AudioPos;
static u32 CurrentStart;
static u32 CurrentLength;
@ -263,7 +246,6 @@ static bool g_bDiscInside = false;
bool g_bStream = false;
static bool g_bStopAtTrackEnd = false;
static int finish_execute_command = 0;
static int finish_execute_read_command = 0;
static int dtk = 0;
static u64 g_last_read_offset;
@ -284,8 +266,8 @@ void UpdateInterrupts();
void GenerateDIInterrupt(DIInterruptType _DVDInterrupt);
void WriteImmediate(u32 value, u32 output_address, bool write_to_DIIMMBUF);
DVDReadCommand ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32 output_length,
bool decrypt, DIInterruptType* interrupt_type, u64* ticks_until_completion);
bool ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32 output_length, bool decrypt,
int callback_event_type, DIInterruptType* interrupt_type, u64* ticks_until_completion);
u64 SimulateDiscReadTime(u64 offset, u32 length);
s64 CalculateRawDiscReadTime(u64 offset, s64 length);
@ -301,8 +283,6 @@ void DoState(PointerWrap &p)
p.Do(m_DIIMMBUF);
p.DoPOD(m_DICFG);
p.Do(current_read_command);
p.Do(NextStart);
p.Do(AudioPos);
p.Do(NextLength);
@ -318,6 +298,8 @@ void DoState(PointerWrap &p)
p.Do(g_last_read_time);
p.Do(g_bStopAtTrackEnd);
DVDThread::DoState(p);
}
static void FinishExecuteCommand(u64 userdata, int cyclesLate)
@ -330,32 +312,11 @@ static void FinishExecuteCommand(u64 userdata, int cyclesLate)
}
}
static void FinishExecuteReadCommand(u64 userdata, int cyclesLate)
{
if (!current_read_command.is_valid)
{
PanicAlert("DVDInterface: There is no command to execute!");
}
else
{
// Here is the actual disc reading
if (!DVDRead(current_read_command.DVD_offset, current_read_command.output_address,
current_read_command.length, current_read_command.decrypt))
{
PanicAlertT("Can't read from DVD_Plugin - DVD-Interface: Fatal Error");
}
}
// The command is marked as invalid because it shouldn't be used again
current_read_command.is_valid = false;
// The final step is to notify the emulated software that the command has been executed
CoreTiming::ScheduleEvent_Immediate(current_read_command.callback_event_type,
current_read_command.interrupt_type);
}
static u32 ProcessDTKSamples(short *tempPCM, u32 num_samples)
{
// TODO: Read audio data using the DVD thread instead of blocking on it?
DVDThread::WaitUntilIdle();
u32 samples_processed = 0;
do
{
@ -417,6 +378,8 @@ static void DTKStreamingCallback(u64 userdata, int cyclesLate)
void Init()
{
DVDThread::Start();
m_DISR.Hex = 0;
m_DICVR.Hex = 1; // Disc Channel relies on cover being open when no disc is inserted
m_DICMDBUF[0].Hex = 0;
@ -429,8 +392,6 @@ void Init()
m_DICFG.Hex = 0;
m_DICFG.CONFIG = 1; // Disable bootrom descrambler
current_read_command.is_valid = false;
AudioPos = 0;
NextStart = 0;
NextLength = 0;
@ -449,7 +410,6 @@ void Init()
insertDisc = CoreTiming::RegisterEvent("InsertDisc", InsertDiscCallback);
finish_execute_command = CoreTiming::RegisterEvent("FinishExecuteCommand", FinishExecuteCommand);
finish_execute_read_command = CoreTiming::RegisterEvent("FinishExecuteReadCommand", FinishExecuteReadCommand);
dtk = CoreTiming::RegisterEvent("StreamingTimer", DTKStreamingCallback);
CoreTiming::ScheduleEvent(0, dtk);
@ -457,6 +417,7 @@ void Init()
void Shutdown()
{
DVDThread::Stop();
s_inserted_volume.reset();
}
@ -467,12 +428,14 @@ const DiscIO::IVolume& GetVolume()
bool SetVolumeName(const std::string& disc_path)
{
DVDThread::WaitUntilIdle();
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromFilename(disc_path));
return VolumeIsValid();
}
bool SetVolumeDirectory(const std::string& full_path, bool is_wii, const std::string& apploader_path, const std::string& DOL_path)
{
DVDThread::WaitUntilIdle();
s_inserted_volume = std::unique_ptr<DiscIO::IVolume>(DiscIO::CreateVolumeFromDirectory(full_path, is_wii, apploader_path, DOL_path));
return VolumeIsValid();
}
@ -501,9 +464,9 @@ bool IsDiscInside()
// that the userdata string exists when called
void EjectDiscCallback(u64 userdata, int cyclesLate)
{
// Empty the drive
SetDiscInside(false);
DVDThread::WaitUntilIdle();
s_inserted_volume.reset();
SetDiscInside(false);
}
void InsertDiscCallback(u64 userdata, int cyclesLate)
@ -551,13 +514,9 @@ void SetLidOpen(bool _bOpen)
GenerateDIInterrupt(INT_CVRINT);
}
bool DVDRead(u64 _iDVDOffset, u32 _iRamAddress, u32 _iLength, bool decrypt)
{
return s_inserted_volume->Read(_iDVDOffset, _iLength, Memory::GetPointer(_iRamAddress), decrypt);
}
bool ChangePartition(u64 offset)
{
DVDThread::WaitUntilIdle();
return s_inserted_volume->ChangePartition(offset);
}
@ -687,19 +646,21 @@ void WriteImmediate(u32 value, u32 output_address, bool write_to_DIIMMBUF)
Memory::Write_U32(value, output_address);
}
// If the returned DVDReadCommand has is_valid set to true,
// FinishExecuteReadCommand must be used to finish executing it
DVDReadCommand ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32 output_length,
bool decrypt, DIInterruptType* interrupt_type, u64* ticks_until_completion)
// Iff false is returned, ScheduleEvent must be used to finish executing the command
bool ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_length, u32 output_length, bool decrypt,
int callback_event_type, DIInterruptType* interrupt_type, u64* ticks_until_completion)
{
DVDReadCommand command;
if (!g_bDiscInside)
{
// Disc read fails
g_ErrorCode = ERROR_NO_DISK | ERROR_COVER_H;
*interrupt_type = INT_DEINT;
command.is_valid = false;
return command;
return false;
}
else
{
// Disc read succeeds
*interrupt_type = INT_TCINT;
}
if (DVD_length > output_length)
@ -714,13 +675,9 @@ DVDReadCommand ExecuteReadCommand(u64 DVD_offset, u32 output_address, u32 DVD_le
else
*ticks_until_completion = SimulateDiscReadTime(DVD_offset, DVD_length);
*interrupt_type = INT_TCINT;
command.is_valid = true;
command.DVD_offset = DVD_offset;
command.output_address = output_address;
command.length = DVD_length;
command.decrypt = decrypt;
return command;
DVDThread::StartRead(DVD_offset, output_address, DVD_length, decrypt,
callback_event_type, (int)*ticks_until_completion);
return true;
}
// When the command has finished executing, callback_event_type
@ -731,8 +688,7 @@ void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_addr
{
DIInterruptType interrupt_type = INT_TCINT;
u64 ticks_until_completion = SystemTimers::GetTicksPerSecond() / 15000;
DVDReadCommand read_command;
read_command.is_valid = false;
bool command_handled_by_thread = false;
bool GCAM = (SConfig::GetInstance().m_SIDevice[0] == SIDEVICE_AM_BASEBOARD) &&
(SConfig::GetInstance().m_EXIDevice[2] == EXIDEVICE_AM_BASEBOARD);
@ -777,15 +733,15 @@ void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_addr
// Only seems to be used from WII_IPC, not through direct access
case DVDLowReadDiskID:
INFO_LOG(DVDINTERFACE, "DVDLowReadDiskID");
read_command = ExecuteReadCommand(0, output_address, 0x20, output_length,
false, &interrupt_type, &ticks_until_completion);
command_handled_by_thread = ExecuteReadCommand(0, output_address, 0x20, output_length, false,
callback_event_type, &interrupt_type, &ticks_until_completion);
break;
// Only used from WII_IPC. This is the only read command that decrypts data
case DVDLowRead:
INFO_LOG(DVDINTERFACE, "DVDLowRead: DVDAddr: 0x%09" PRIx64 ", Size: 0x%x", (u64)command_2 << 2, command_1);
read_command = ExecuteReadCommand((u64)command_2 << 2, output_address, command_1, output_length,
true, &interrupt_type, &ticks_until_completion);
command_handled_by_thread = ExecuteReadCommand((u64)command_2 << 2, output_address, command_1, output_length, true,
callback_event_type, &interrupt_type, &ticks_until_completion);
break;
// Probably only used by Wii
@ -864,8 +820,8 @@ void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_addr
(command_2 > 0x7ed40000 && command_2 < 0x7ed40008) ||
(((command_2 + command_1) > 0x7ed40000) && (command_2 + command_1) < 0x7ed40008)))
{
read_command = ExecuteReadCommand((u64)command_2 << 2, output_address, command_1, output_length,
false, &interrupt_type, &ticks_until_completion);
command_handled_by_thread = ExecuteReadCommand((u64)command_2 << 2, output_address, command_1, output_length, false,
callback_event_type, &interrupt_type, &ticks_until_completion);
}
else
{
@ -961,15 +917,15 @@ void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_addr
}
}
read_command = ExecuteReadCommand(iDVDOffset, output_address, command_2, output_length,
false, &interrupt_type, &ticks_until_completion);
command_handled_by_thread = ExecuteReadCommand(iDVDOffset, output_address, command_2, output_length, false,
callback_event_type, &interrupt_type, &ticks_until_completion);
}
break;
case 0x40: // Read DiscID
INFO_LOG(DVDINTERFACE, "Read DiscID %08x", Memory::Read_U32(output_address));
read_command = ExecuteReadCommand(0, output_address, 0x20, output_length,
false, &interrupt_type, &ticks_until_completion);
command_handled_by_thread = ExecuteReadCommand(0, output_address, 0x20, output_length, false,
callback_event_type, &interrupt_type, &ticks_until_completion);
break;
default:
@ -1304,24 +1260,11 @@ void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_addr
break;
}
// The command will finish executing after a delay,
// The command will finish executing after a delay
// to simulate the speed of a real disc drive
if (read_command.is_valid)
{
// We schedule a FinishExecuteReadCommand (which will call the actual callback
// once it's done) so that the data transfer isn't completed too early.
// Most games don't care about it, but if it's done wrong, Resident Evil 3
// plays some extra noise when playing the menu selection sound effect.
read_command.callback_event_type = callback_event_type;
read_command.interrupt_type = interrupt_type;
current_read_command = read_command;
CoreTiming::ScheduleEvent((int)ticks_until_completion, finish_execute_read_command);
}
else
{
if (!command_handled_by_thread)
CoreTiming::ScheduleEvent((int)ticks_until_completion, callback_event_type, interrupt_type);
}
}
// Simulates the timing aspects of reading data from a disc.
// Returns the amount of ticks needed to finish executing the command,

View File

@ -105,7 +105,6 @@ bool IsDiscInside();
void ChangeDisc(const std::string& fileName);
// DVD Access Functions
bool DVDRead(u64 _iDVDOffset, u32 _iRamAddress, u32 _iLength, bool decrypt);
extern bool g_bStream;
bool ChangePartition(u64 offset);
void ExecuteCommand(u32 command_0, u32 command_1, u32 command_2, u32 output_address, u32 output_length,

View File

@ -0,0 +1,178 @@
// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cinttypes>
#include <mutex>
#include <thread>
#include <vector>
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/Event.h"
#include "Common/Flag.h"
#include "Common/MsgHandler.h"
#include "Common/Thread.h"
#include "Common/Timer.h"
#include "Common/Logging/Log.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/DVDInterface.h"
#include "Core/HW/DVDThread.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/SystemTimers.h"
#include "DiscIO/Volume.h"
namespace DVDThread
{
static void DVDThread();
static void FinishRead(u64 userdata, int cyclesLate);
static int s_finish_read;
static std::thread s_dvd_thread;
static Common::Event s_dvd_thread_start_working;
static Common::Event s_dvd_thread_done_working;
static Common::Flag s_dvd_thread_exiting(false);
static std::vector<u8> s_dvd_buffer;
static u64 s_time_read_started;
static bool s_dvd_success;
static u64 s_dvd_offset;
static u32 s_output_address;
static u32 s_length;
static bool s_decrypt;
// Used to notify emulated software after executing command.
// Pointers don't work with savestates, so CoreTiming events are used instead
static int s_callback_event_type;
// The following time variables are only used for logging
static u64 s_realtime_started_us;
static u64 s_realtime_done_us;
void Start()
{
s_finish_read = CoreTiming::RegisterEvent("FinishReadDVDThread", FinishRead);
_assert_(!s_dvd_thread.joinable());
s_dvd_thread = std::thread(DVDThread);
}
void Stop()
{
_assert_(s_dvd_thread.joinable());
// The DVD thread will return if s_DVD_thread_exiting
// is set when it starts working
s_dvd_thread_exiting.Set();
s_dvd_thread_start_working.Set();
s_dvd_thread.join();
s_dvd_thread_exiting.Clear();
}
void DoState(PointerWrap &p)
{
WaitUntilIdle();
// TODO: Savestates can be smaller if s_DVD_buffer is not saved
p.Do(s_dvd_buffer);
p.Do(s_time_read_started);
p.Do(s_dvd_success);
p.Do(s_dvd_offset);
p.Do(s_output_address);
p.Do(s_length);
p.Do(s_decrypt);
p.Do(s_callback_event_type);
// s_realtime_started_us and s_realtime_done_us aren't savestated
// because they rely on the current system's time.
// This means that loading a savestate might cause
// incorrect times to be logged once.
}
void WaitUntilIdle()
{
_assert_(Core::IsCPUThread());
// Wait until DVD thread isn't working
s_dvd_thread_done_working.Wait();
// Set the event again so that we still know that the DVD thread isn't working
s_dvd_thread_done_working.Set();
}
void StartRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt,
int callback_event_type, int ticks_until_completion)
{
_assert_(Core::IsCPUThread());
s_dvd_thread_done_working.Wait();
s_dvd_offset = dvd_offset;
s_output_address = output_address;
s_length = length;
s_decrypt = decrypt;
s_callback_event_type = callback_event_type;
s_time_read_started = CoreTiming::GetTicks();
s_realtime_started_us = Common::Timer::GetTimeUs();
s_dvd_thread_start_working.Set();
CoreTiming::ScheduleEvent(ticks_until_completion, s_finish_read);
}
static void FinishRead(u64 userdata, int cyclesLate)
{
WaitUntilIdle();
DEBUG_LOG(DVDINTERFACE, "Disc has been read. Real time: %" PRIu64 " us. "
"Real time including delay: %" PRIu64 " us. Emulated time including delay: %" PRIu64 " us.",
s_realtime_done_us - s_realtime_started_us,
Common::Timer::GetTimeUs() - s_realtime_started_us,
(CoreTiming::GetTicks() - s_time_read_started) / (SystemTimers::GetTicksPerSecond() / 1000 / 1000));
if (s_dvd_success)
Memory::CopyToEmu(s_output_address, s_dvd_buffer.data(), s_length);
else
PanicAlertT("The disc could not be read (at 0x%" PRIx64 " - 0x%" PRIx64 ").",
s_dvd_offset, s_dvd_offset + s_length);
// This will make the buffer take less space in savestates.
// Reducing the size doesn't change the amount of reserved memory,
// so this doesn't lead to extra memory allocations.
s_dvd_buffer.resize(0);
// Notify the emulated software that the command has been executed
CoreTiming::ScheduleEvent_Immediate(s_callback_event_type, DVDInterface::INT_TCINT);
}
static void DVDThread()
{
Common::SetCurrentThreadName("DVD thread");
while (true)
{
s_dvd_thread_done_working.Set();
s_dvd_thread_start_working.Wait();
if (s_dvd_thread_exiting.IsSet())
return;
s_dvd_buffer.resize(s_length);
s_dvd_success = DVDInterface::GetVolume().Read(s_dvd_offset, s_length, s_dvd_buffer.data(), s_decrypt);
s_realtime_done_us = Common::Timer::GetTimeUs();
}
}
}

View File

@ -0,0 +1,21 @@
// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
namespace DVDThread
{
void Start();
void Stop();
void DoState(PointerWrap &p);
void WaitUntilIdle();
void StartRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt,
int callback_event_type, int ticks_until_completion);
}

View File

@ -247,8 +247,8 @@ bool AreMemoryBreakpointsActivated()
static inline bool ValidCopyRange(u32 address, size_t size)
{
return (GetPointer(address) != nullptr &&
GetPointer(address + u32(size)) != nullptr &&
size < EXRAM_SIZE); // Make sure we don't have a range spanning seperate 2 banks
GetPointer(address + u32(size) - 1) != nullptr &&
size < EXRAM_SIZE); // Make sure we don't have a range spanning 2 separate banks
}
void CopyFromEmu(void* data, u32 address, size_t size)

View File

@ -68,7 +68,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
static std::thread g_save_thread;
// Don't forget to increase this after doing changes on the savestate system
static const u32 STATE_VERSION = 48; // Last changed in PR 3108
static const u32 STATE_VERSION = 49; // Last changed in PR 2149
// Maps savestate versions to Dolphin versions.
// Versions after 42 don't need to be added to this list,