More attempts at a Windows buildfix.

This commit is contained in:
Jordan Woyak 2013-01-16 16:14:23 -06:00
parent 62f56eb731
commit 246b11791b
3 changed files with 25 additions and 45 deletions

View File

@ -151,13 +151,6 @@ std::vector<Wiimote*> WiimoteScanner::FindWiimotes(size_t max_wiimotes)
PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
HIDD_ATTRIBUTES attr;
// Count the number of already found wiimotes
for (int i = 0; i < MAX_WIIMOTES; ++i)
{
if (wm[i])
found_wiimotes++;
}
device_data.cbSize = sizeof(device_data);
// Get the device id
@ -187,19 +180,6 @@ std::vector<Wiimote*> WiimoteScanner::FindWiimotes(size_t max_wiimotes)
if (!SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL))
continue;
// Determine if this wiimote has already been found.
bool found = false;
for(int i = 0; i < MAX_WIIMOTES; i++)
{
if(wm[i] && strcmp(wm[i]->devicepath, detail_data->DevicePath) == 0)
{
found = true;
break;
}
}
if (found)
continue;
// Open new device
dev = CreateFile(detail_data->DevicePath,
(GENERIC_READ | GENERIC_WRITE),
@ -391,6 +371,26 @@ int Wiimote::IOWrite(unsigned char* buf, int len)
return 0;
}
// return true if a device using MS BT stack is available
bool CanPairUp()
{
BLUETOOTH_FIND_RADIO_PARAMS radioParam;
radioParam.dwSize = sizeof(radioParam);
HANDLE hRadio;
HBLUETOOTH_RADIO_FIND hFindRadio = Bth_BluetoothFindFirstRadio(&radioParam, &hRadio);
if (NULL != hFindRadio)
{
Bth_BluetoothFindRadioClose(hFindRadio);
return true;
}
else
{
return false;
}
}
// WiiMote Pair-Up, function will return amount of either new paired or unpaired devices
// negative number on failure
int PairUp(bool unpair)
@ -409,7 +409,8 @@ int PairUp(bool unpair)
srch.fReturnConnected = true;
srch.fReturnUnknown = true;
srch.fIssueInquiry = true;
srch.cTimeoutMultiplier = 2; // == (2 * 1.28) seconds
// multiple of 1.28 seconds
srch.cTimeoutMultiplier = 1;
BLUETOOTH_FIND_RADIO_PARAMS radioParam;
radioParam.dwSize = sizeof(radioParam);

View File

@ -71,11 +71,11 @@ WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin
refresh_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &WiimoteConfigDiag::RefreshRealWiimotes, this);
#ifdef _WIN32
wxButton* const pairup_btn = new wxButton(this, -1, _("Pair Up"), wxDefaultPosition);
pairup_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &WiimoteConfigDiag::PairUpRealWiimotes, this);
//wxButton* const pairup_btn = new wxButton(this, -1, _("Pair Up"), wxDefaultPosition);
//pairup_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &WiimoteConfigDiag::PairUpRealWiimotes, this);
// TODO: text if can't Pair
#endif
// "Real wiimotes" layout
wxStaticBoxSizer* const real_wiimotes_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Real Wiimotes"));
wxFlexGridSizer* const real_wiimotes_sizer = new wxFlexGridSizer(3, 5, 5);
@ -194,24 +194,6 @@ void WiimoteConfigDiag::UpdateGUI()
connected_wiimotes_txt->SetLabel(ConnectedWiimotesString());
}
#ifdef _WIN32
void WiimoteConfigDiag::PairUpRealWiimotes(wxCommandEvent&)
{
const int paired = WiimoteReal::PairUp();
if (paired > 0)
{
// TODO: Maybe add a label of newly paired up wiimotes?
WiimoteReal::Refresh();
UpdateGUI();
}
else if (paired < 0)
PanicAlertT("A supported bluetooth device could not be found!\n"
"If you are not using Microsoft's bluetooth stack "
"you must manually pair your wiimotes and use only the \"Refresh\" button.");
}
#endif
void WiimoteConfigDiag::RefreshRealWiimotes(wxCommandEvent&)
{
WiimoteReal::Refresh();

View File

@ -24,9 +24,6 @@ class WiimoteConfigDiag : public wxDialog
public:
WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin);
#ifdef _WIN32
void PairUpRealWiimotes(wxCommandEvent& event);
#endif
void RefreshRealWiimotes(wxCommandEvent& event);