DolphinQt: Restrict size of banner image in game properties info tab.
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@ -15,10 +15,6 @@
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namespace DiscIO
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{
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constexpr u32 BANNER_WIDTH = 192;
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constexpr u32 BANNER_HEIGHT = 64;
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constexpr u32 BANNER_SIZE = BANNER_WIDTH * BANNER_HEIGHT * 2;
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constexpr u32 ICON_WIDTH = 48;
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constexpr u32 ICON_HEIGHT = 48;
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constexpr u32 ICON_SIZE = ICON_WIDTH * ICON_HEIGHT * 2;
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@ -31,6 +27,8 @@ WiiSaveBanner::WiiSaveBanner(u64 title_id)
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WiiSaveBanner::WiiSaveBanner(const std::string& path) : m_path(path)
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{
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constexpr u32 BANNER_SIZE = BANNER_WIDTH * BANNER_HEIGHT * 2;
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constexpr size_t MINIMUM_SIZE = sizeof(Header) + BANNER_SIZE + ICON_SIZE;
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File::IOFile file(path, "rb");
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if (!file.ReadArray(&m_header, 1))
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@ -13,6 +13,9 @@ namespace DiscIO
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class WiiSaveBanner
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{
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public:
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static constexpr u32 BANNER_WIDTH = 192;
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static constexpr u32 BANNER_HEIGHT = 64;
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explicit WiiSaveBanner(u64 title_id);
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explicit WiiSaveBanner(const std::string& path);
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@ -18,6 +18,7 @@
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/WiiSaveBanner.h"
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#include "DolphinQt/QtUtils/DolphinFileDialog.h"
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#include "DolphinQt/QtUtils/ImageConverter.h"
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@ -179,7 +180,9 @@ QWidget* InfoWidget::CreateBannerGraphic(const QPixmap& image)
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QHBoxLayout* layout = new QHBoxLayout();
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QLabel* banner = new QLabel();
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banner->setPixmap(image);
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banner->setPixmap(image.scaled(image.size().boundedTo(
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QSize{DiscIO::WiiSaveBanner::BANNER_WIDTH, DiscIO::WiiSaveBanner::BANNER_HEIGHT})));
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QPushButton* save = new QPushButton(tr("Save as..."));
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connect(save, &QPushButton::clicked, this, &InfoWidget::SaveBanner);
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