Qt/debugger: properly updates when we break
The Host_UpdateDisasmDialog was unimplemented in Qt which is required to get updates when we break. Additionally, this updates the debugger toolbar.
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70ca98c8e7
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238c801711
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@ -206,7 +206,9 @@ void BreakpointWidget::OnDelete()
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auto address = m_table->selectedItems()[0]->data(Qt::UserRole).toUInt();
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PowerPC::breakpoints.Remove(address);
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Settings::Instance().blockSignals(true);
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PowerPC::memchecks.Remove(address);
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Settings::Instance().blockSignals(false);
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Update();
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}
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@ -214,7 +216,9 @@ void BreakpointWidget::OnDelete()
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void BreakpointWidget::OnClear()
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{
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PowerPC::debug_interface.ClearAllBreakpoints();
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Settings::Instance().blockSignals(true);
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PowerPC::debug_interface.ClearAllMemChecks();
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Settings::Instance().blockSignals(false);
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m_table->setRowCount(0);
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Update();
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@ -247,7 +251,9 @@ void BreakpointWidget::OnLoad()
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if (ini.GetLines("MemoryBreakPoints", &newmcs, false))
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{
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PowerPC::memchecks.Clear();
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Settings::Instance().blockSignals(true);
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PowerPC::memchecks.AddFromStrings(newmcs);
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Settings::Instance().blockSignals(false);
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}
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Update();
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@ -283,7 +289,9 @@ void BreakpointWidget::AddAddressMBP(u32 addr, bool on_read, bool on_write, bool
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check.log_on_hit = do_log;
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check.break_on_hit = do_break;
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Settings::Instance().blockSignals(true);
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PowerPC::memchecks.Add(check);
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Settings::Instance().blockSignals(false);
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Update();
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}
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@ -301,7 +309,9 @@ void BreakpointWidget::AddRangedMBP(u32 from, u32 to, bool on_read, bool on_writ
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check.log_on_hit = do_log;
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check.break_on_hit = do_break;
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Settings::Instance().blockSignals(true);
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PowerPC::memchecks.Add(check);
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Settings::Instance().blockSignals(false);
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Update();
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}
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@ -187,13 +187,14 @@ u32 CodeViewWidget::GetAddress() const
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return m_address;
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}
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void CodeViewWidget::SetAddress(u32 address)
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void CodeViewWidget::SetAddress(u32 address, SetAddressUpdate update)
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{
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if (m_address == address)
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return;
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m_address = address;
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Update();
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if (update == SetAddressUpdate::WithUpdate)
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Update();
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}
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void CodeViewWidget::ReplaceAddress(u32 address, bool blr)
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@ -367,7 +368,7 @@ void CodeViewWidget::OnFollowBranch()
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if (!branch_addr)
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return;
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SetAddress(branch_addr);
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SetAddress(branch_addr, SetAddressUpdate::WithUpdate);
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}
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void CodeViewWidget::OnRenameSymbol()
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@ -533,7 +534,7 @@ void CodeViewWidget::mousePressEvent(QMouseEvent* event)
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if (column(item) == 0)
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ToggleBreakpoint();
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else
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SetAddress(addr);
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SetAddress(addr, SetAddressUpdate::WithUpdate);
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Update();
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break;
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@ -18,11 +18,17 @@ class CodeViewWidget : public QTableWidget
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{
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Q_OBJECT
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public:
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enum class SetAddressUpdate
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{
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WithUpdate,
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WithoutUpdate
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};
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explicit CodeViewWidget();
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u32 GetAddress() const;
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u32 GetContextAddress() const;
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void SetAddress(u32 address);
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void SetAddress(u32 address, SetAddressUpdate update);
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void Update();
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@ -21,7 +21,7 @@
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#include "Core/HW/CPU.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinQt2/Debugger/CodeViewWidget.h"
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#include "DolphinQt2/Host.h"
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#include "DolphinQt2/Settings.h"
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CodeWidget::CodeWidget(QWidget* parent) : QDockWidget(parent)
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@ -39,6 +39,12 @@ CodeWidget::CodeWidget(QWidget* parent) : QDockWidget(parent)
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connect(&Settings::Instance(), &Settings::CodeVisibilityChanged,
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[this](bool visible) { setHidden(!visible); });
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, [this] {
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if (Core::GetState() == Core::State::Paused)
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SetAddress(PowerPC::ppcState.pc, CodeViewWidget::SetAddressUpdate::WithoutUpdate);
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Update();
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});
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connect(&Settings::Instance(), &Settings::DebugModeToggled,
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsCodeVisible()); });
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@ -175,7 +181,7 @@ void CodeWidget::OnSearchAddress()
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m_search_address->setFont(font);
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if (good)
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m_code_view->SetAddress(address);
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m_code_view->SetAddress(address, CodeViewWidget::SetAddressUpdate::WithUpdate);
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Update();
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}
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@ -194,7 +200,8 @@ void CodeWidget::OnSelectSymbol()
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Symbol* symbol = g_symbolDB.GetSymbolFromAddr(items[0]->data(Qt::UserRole).toUInt());
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m_code_view->SetAddress(items[0]->data(Qt::UserRole).toUInt());
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m_code_view->SetAddress(items[0]->data(Qt::UserRole).toUInt(),
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CodeViewWidget::SetAddressUpdate::WithUpdate);
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UpdateCallstack();
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UpdateFunctionCalls(symbol);
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UpdateFunctionCallers(symbol);
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@ -208,7 +215,8 @@ void CodeWidget::OnSelectCallstack()
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if (items.isEmpty())
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return;
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m_code_view->SetAddress(items[0]->data(Qt::UserRole).toUInt());
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m_code_view->SetAddress(items[0]->data(Qt::UserRole).toUInt(),
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CodeViewWidget::SetAddressUpdate::WithUpdate);
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Update();
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}
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@ -218,7 +226,8 @@ void CodeWidget::OnSelectFunctionCalls()
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if (items.isEmpty())
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return;
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m_code_view->SetAddress(items[0]->data(Qt::UserRole).toUInt());
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m_code_view->SetAddress(items[0]->data(Qt::UserRole).toUInt(),
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CodeViewWidget::SetAddressUpdate::WithUpdate);
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Update();
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}
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@ -228,10 +237,16 @@ void CodeWidget::OnSelectFunctionCallers()
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if (items.isEmpty())
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return;
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m_code_view->SetAddress(items[0]->data(Qt::UserRole).toUInt());
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m_code_view->SetAddress(items[0]->data(Qt::UserRole).toUInt(),
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CodeViewWidget::SetAddressUpdate::WithUpdate);
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Update();
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}
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void CodeWidget::SetAddress(u32 address, CodeViewWidget::SetAddressUpdate update)
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{
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m_code_view->SetAddress(address, update);
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}
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void CodeWidget::Update()
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{
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Symbol* symbol = g_symbolDB.GetSymbolFromAddr(m_code_view->GetAddress());
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@ -239,14 +254,14 @@ void CodeWidget::Update()
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UpdateCallstack();
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UpdateSymbols();
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m_code_view->Update();
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m_code_view->setFocus();
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if (!symbol)
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return;
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UpdateFunctionCalls(symbol);
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UpdateFunctionCallers(symbol);
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m_code_view->Update();
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m_code_view->setFocus();
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}
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void CodeWidget::UpdateCallstack()
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@ -358,10 +373,7 @@ void CodeWidget::Step()
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sync_event.WaitFor(std::chrono::milliseconds(20));
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PowerPC::SetMode(old_mode);
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Core::DisplayMessage(tr("Step successful!").toStdString(), 2000);
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Core::SetState(Core::State::Paused);
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m_code_view->SetAddress(PC);
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Update();
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// Will get a UpdateDisasmDialog(), don't update the GUI here.
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}
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void CodeWidget::StepOver()
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@ -381,10 +393,6 @@ void CodeWidget::StepOver()
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{
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Step();
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}
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Core::SetState(Core::State::Paused);
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m_code_view->SetAddress(PC);
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Update();
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}
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// Returns true on a rfi, blr or on a bclr that evaluates to true.
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@ -404,7 +412,6 @@ void CodeWidget::StepOut()
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if (!CPU::IsStepping())
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return;
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Core::SetState(Core::State::Running);
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CPU::PauseAndLock(true, false);
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PowerPC::breakpoints.ClearAllTemporary();
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@ -447,16 +454,14 @@ void CodeWidget::StepOut()
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PowerPC::SetMode(old_mode);
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CPU::PauseAndLock(false, false);
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emit Host::GetInstance()->UpdateDisasmDialog();
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if (PowerPC::breakpoints.IsAddressBreakPoint(PC))
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Core::DisplayMessage(tr("Breakpoint encountered! Step out aborted.").toStdString(), 2000);
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else if (clock::now() >= timeout)
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Core::DisplayMessage(tr("Step out timed out!").toStdString(), 2000);
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else
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Core::DisplayMessage(tr("Step out successful!").toStdString(), 2000);
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Core::SetState(Core::State::Paused);
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m_code_view->SetAddress(PC);
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Update();
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}
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void CodeWidget::Skip()
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@ -467,7 +472,7 @@ void CodeWidget::Skip()
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void CodeWidget::ShowPC()
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{
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m_code_view->SetAddress(PC);
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m_code_view->SetAddress(PC, CodeViewWidget::SetAddressUpdate::WithUpdate);
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Update();
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}
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@ -8,8 +8,8 @@
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#include <QString>
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#include "Common/CommonTypes.h"
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#include "DolphinQt2/Debugger/CodeViewWidget.h"
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class CodeViewWidget;
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class QCloseEvent;
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class QLineEdit;
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class QSplitter;
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@ -33,6 +33,7 @@ public:
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void ToggleBreakpoint();
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void AddBreakpoint();
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void SetAddress(u32 address, CodeViewWidget::SetAddressUpdate update);
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void Update();
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signals:
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@ -14,6 +14,7 @@
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#include "Core/Debugger/PPCDebugInterface.h"
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#include "Core/Host.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinQt2/QtUtils/RunOnObject.h"
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#include "DolphinQt2/Settings.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VideoConfig.h"
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@ -109,6 +110,10 @@ void Host_YieldToUI()
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void Host_UpdateDisasmDialog()
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{
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RunOnObject(QApplication::instance(), [&] {
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emit Host::GetInstance()->UpdateDisasmDialog();
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return true;
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});
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}
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void Host_UpdateProgressDialog(const char* caption, int position, int total)
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@ -33,6 +33,7 @@ signals:
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void RequestStop();
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void RequestRenderSize(int w, int h);
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void UpdateProgressDialog(QString label, int position, int maximum);
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void UpdateDisasmDialog();
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private:
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Host();
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@ -46,6 +46,7 @@
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#include "DiscIO/WiiSaveBanner.h"
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#include "DolphinQt2/AboutDialog.h"
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#include "DolphinQt2/Host.h"
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#include "DolphinQt2/QtUtils/ActionHelper.h"
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#include "DolphinQt2/Settings.h"
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@ -65,6 +66,9 @@ MenuBar::MenuBar(QWidget* parent) : QMenuBar(parent)
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[=](Core::State state) { OnEmulationStateChanged(state); });
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this,
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[this] { OnEmulationStateChanged(Core::GetState()); });
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OnEmulationStateChanged(Core::GetState());
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this, &MenuBar::OnDebugModeToggled);
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@ -8,6 +8,7 @@
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#include <QIcon>
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#include "Core/Core.h"
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#include "DolphinQt2/Host.h"
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#include "DolphinQt2/QtUtils/ActionHelper.h"
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#include "DolphinQt2/Resources.h"
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#include "DolphinQt2/Settings.h"
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@ -33,6 +34,9 @@ ToolBar::ToolBar(QWidget* parent) : QToolBar(parent)
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[this](Core::State state) { OnEmulationStateChanged(state); });
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this,
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[this] { OnEmulationStateChanged(Core::GetState()); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this, &ToolBar::OnDebugModeToggled);
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connect(&Settings::Instance(), &Settings::ToolBarVisibilityChanged, this, &ToolBar::setVisible);
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@ -56,6 +60,13 @@ void ToolBar::OnEmulationStateChanged(Core::State state)
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m_play_action->setVisible(!playing);
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m_pause_action->setEnabled(playing);
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m_pause_action->setVisible(playing);
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bool paused = Core::GetState() == Core::State::Paused;
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m_step_action->setEnabled(paused);
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m_step_over_action->setEnabled(paused);
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m_step_out_action->setEnabled(paused);
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m_skip_action->setEnabled(paused);
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m_set_pc_action->setEnabled(paused);
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}
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void ToolBar::closeEvent(QCloseEvent*)
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@ -71,6 +82,13 @@ void ToolBar::OnDebugModeToggled(bool enabled)
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m_skip_action->setVisible(enabled);
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m_show_pc_action->setVisible(enabled);
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m_set_pc_action->setVisible(enabled);
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bool paused = Core::GetState() == Core::State::Paused;
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m_step_action->setEnabled(paused);
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m_step_over_action->setEnabled(paused);
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m_step_out_action->setEnabled(paused);
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m_skip_action->setEnabled(paused);
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m_set_pc_action->setEnabled(paused);
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}
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void ToolBar::MakeActions()
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