slightly more precise speed percent display (this is really minor)
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@ -576,7 +576,7 @@ void VideoThrottle()
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u32 FPS = Common::AtomicLoad(DrawnFrame) * 1000 / ElapseTime;
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u32 FPS = Common::AtomicLoad(DrawnFrame) * 1000 / ElapseTime;
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u32 VPS = DrawnVideo * 1000 / ElapseTime;
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u32 VPS = DrawnVideo * 1000 / ElapseTime;
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u32 Speed = VPS * 100 / VideoInterface::TargetRefreshRate;
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u32 Speed = DrawnVideo * (100 * 1000) / (VideoInterface::TargetRefreshRate * ElapseTime);
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// Settings are shown the same for both extended and summary info
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// Settings are shown the same for both extended and summary info
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std::string SSettings = StringFromFormat("%s %s", cpu_core_base->GetName(), _CoreParameter.bCPUThread ? "DC" : "SC");
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std::string SSettings = StringFromFormat("%s %s", cpu_core_base->GetName(), _CoreParameter.bCPUThread ? "DC" : "SC");
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