mark all local functions as static

This commit is contained in:
degasus 2014-07-08 14:29:26 +02:00
parent 3ff1c538ee
commit 22e1aa5bb4
93 changed files with 260 additions and 251 deletions

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@ -83,7 +83,7 @@ template<class T> static T firfilter(const T *buf, int pos, int len, int count,
// n window length // n window length
// w buffer for the window parameters // w buffer for the window parameters
*/ */
void hamming(int n, float* w) static void hamming(int n, float* w)
{ {
int i; int i;
float k = float(2*M_PI/((float)(n-1))); // 2*pi/(N-1) float k = float(2*M_PI/((float)(n-1))); // 2*pi/(N-1)
@ -110,7 +110,7 @@ opt beta constant used only when designing using kaiser windows
returns 0 if OK, -1 if fail returns 0 if OK, -1 if fail
*/ */
float* design_fir(unsigned int *n, float* fc, float opt) static float* design_fir(unsigned int *n, float* fc, float opt)
{ {
unsigned int o = *n & 1; // Indicator for odd filter length unsigned int o = *n & 1; // Indicator for odd filter length
unsigned int end = ((*n + 1) >> 1) - o; // Loop end unsigned int end = ((*n + 1) >> 1) - o; // Loop end
@ -165,7 +165,7 @@ float* design_fir(unsigned int *n, float* fc, float opt)
return w; return w;
} }
void onSeek(void) static void onSeek(void)
{ {
l_fwr = r_fwr = lpr_fwr = lmr_fwr = 0; l_fwr = r_fwr = lpr_fwr = lmr_fwr = 0;
std::fill(fwrbuf_l.begin(), fwrbuf_l.end(), 0.0f); std::fill(fwrbuf_l.begin(), fwrbuf_l.end(), 0.0f);
@ -181,7 +181,7 @@ void onSeek(void)
memset(LFE_buf, 0, sizeof(LFE_buf)); memset(LFE_buf, 0, sizeof(LFE_buf));
} }
void done(void) static void done(void)
{ {
onSeek(); onSeek();
if (filter_coefs_lfe) if (filter_coefs_lfe)
@ -191,7 +191,7 @@ void done(void)
filter_coefs_lfe = nullptr; filter_coefs_lfe = nullptr;
} }
float* calc_coefficients_125Hz_lowpass(int rate) static float* calc_coefficients_125Hz_lowpass(int rate)
{ {
len125 = 256; len125 = 256;
float f = 125.0f / (rate / 2); float f = 125.0f / (rate / 2);
@ -204,7 +204,7 @@ float* calc_coefficients_125Hz_lowpass(int rate)
return coeffs; return coeffs;
} }
float passive_lock(float x) static float passive_lock(float x)
{ {
static const float MATAGCLOCK = 0.2f; /* AGC range (around 1) where the matrix behaves passively */ static const float MATAGCLOCK = 0.2f; /* AGC range (around 1) where the matrix behaves passively */
const float x1 = x - 1; const float x1 = x - 1;
@ -212,7 +212,7 @@ float passive_lock(float x)
return x1 - x1 / (1 + ax1s * ax1s) + 1; return x1 - x1 / (1 + ax1s * ax1s) + 1;
} }
void matrix_decode(const float *in, const int k, const int il, static void matrix_decode(const float *in, const int k, const int il,
const int ir, bool decode_rear, const int ir, bool decode_rear,
const int _dlbuflen, const int _dlbuflen,
float _l_fwr, float _r_fwr, float _l_fwr, float _r_fwr,

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@ -155,7 +155,7 @@ static struct
}; };
// Returns true if a device is a block or char device and not a symbolic link // Returns true if a device is a block or char device and not a symbolic link
bool is_device(const std::string& source_name) static bool is_device(const std::string& source_name)
{ {
struct stat buf; struct stat buf;
if (0 != lstat(source_name.c_str(), &buf)) if (0 != lstat(source_name.c_str(), &buf))

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@ -16,7 +16,7 @@ const int lut4to8[] = { 0x00,0x11,0x22,0x33,0x44,0x55,0x66,0x77,
0x88,0x99,0xAA,0xBB,0xCC,0xDD,0xEE,0xFF }; 0x88,0x99,0xAA,0xBB,0xCC,0xDD,0xEE,0xFF };
const int lut3to8[] = { 0x00,0x24,0x48,0x6D,0x91,0xB6,0xDA,0xFF }; const int lut3to8[] = { 0x00,0x24,0x48,0x6D,0x91,0xB6,0xDA,0xFF };
u32 Decode5A3(u16 val) static u32 Decode5A3(u16 val)
{ {
const u32 bg_color = 0x00000000; const u32 bg_color = 0x00000000;

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@ -6,6 +6,7 @@
#include <string.h> #include <string.h>
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/Crypto/bn.h"
static void bn_zero(u8 *d, u32 n) static void bn_zero(u8 *d, u32 n)
{ {

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@ -7,6 +7,7 @@
#include <string> #include <string>
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/MemoryUtil.h"
#ifdef _WIN32 #ifdef _WIN32
#include <windows.h> #include <windows.h>

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@ -154,7 +154,7 @@ bool SysConf::LoadFromFileInternal(FILE *fh)
} }
// Returns the size of the item in file // Returns the size of the item in file
unsigned int create_item(SSysConfEntry &item, SysconfType type, const std::string &name, static unsigned int create_item(SSysConfEntry &item, SysconfType type, const std::string &name,
const int data_length, unsigned int offset) const int data_length, unsigned int offset)
{ {
item.offset = offset; item.offset = offset;

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@ -143,7 +143,7 @@ const u32 table7[0x40] = {
}; };
void generateseeds(u32 *seeds, const u8 *seedtable, u8 doreverse) static void generateseeds(u32 *seeds, const u8 *seedtable, u8 doreverse)
{ {
u32 tmp3; u32 tmp3;
u8 array0[0x38],array1[0x38],array2[0x08]; u8 array0[0x38],array1[0x38],array2[0x08];
@ -208,24 +208,24 @@ void generateseeds(u32 *seeds, const u8 *seedtable, u8 doreverse)
} }
} }
void buildseeds() static void buildseeds()
{ {
generateseeds(genseeds,gensubtable,0); generateseeds(genseeds,gensubtable,0);
} }
void getcode(u32 *src, u32 *addr, u32 *val) static void getcode(u32 *src, u32 *addr, u32 *val)
{ {
*addr = Common::swap32(src[0]); *addr = Common::swap32(src[0]);
*val = Common::swap32(src[1]); *val = Common::swap32(src[1]);
} }
void setcode(u32 *dst, u32 addr, u32 val) static void setcode(u32 *dst, u32 addr, u32 val)
{ {
dst[0] = Common::swap32(addr); dst[0] = Common::swap32(addr);
dst[1] = Common::swap32(val); dst[1] = Common::swap32(val);
} }
u16 gencrc16(u32 *codes, u16 size) static u16 gencrc16(u32 *codes, u16 size)
{ {
u16 ret = 0; u16 ret = 0;
@ -243,13 +243,13 @@ u16 gencrc16(u32 *codes, u16 size)
return ret; return ret;
} }
u8 verifycode(u32 *codes, u16 size) static u8 verifycode(u32 *codes, u16 size)
{ {
u16 tmp = gencrc16(codes,size); u16 tmp = gencrc16(codes,size);
return (((tmp>>12)^(tmp>>8)^(tmp>>4)^tmp)&0x0F); return (((tmp>>12)^(tmp>>8)^(tmp>>4)^tmp)&0x0F);
} }
void unscramble1(u32 *addr, u32 *val) static void unscramble1(u32 *addr, u32 *val)
{ {
u32 tmp; u32 tmp;
@ -276,7 +276,7 @@ void unscramble1(u32 *addr, u32 *val)
*val ^= tmp; *val ^= tmp;
} }
void unscramble2(u32 *addr, u32 *val) static void unscramble2(u32 *addr, u32 *val)
{ {
u32 tmp; u32 tmp;
@ -303,7 +303,7 @@ void unscramble2(u32 *addr, u32 *val)
*addr = _rotr((*addr^tmp),4); *addr = _rotr((*addr^tmp),4);
} }
void decryptcode(u32 *seeds, u32 *code) static void decryptcode(u32 *seeds, u32 *code)
{ {
u32 addr,val; u32 addr,val;
u32 tmp,tmp2; u32 tmp,tmp2;
@ -325,7 +325,7 @@ void decryptcode(u32 *seeds, u32 *code)
setcode(code,val,addr); setcode(code,val,addr);
} }
bool getbitstring(u32 *ctrl, u32 *out, u8 len) static bool getbitstring(u32 *ctrl, u32 *out, u8 len)
{ {
u32 tmp=(ctrl[0]+(ctrl[1]<<2)); u32 tmp=(ctrl[0]+(ctrl[1]<<2));
@ -348,7 +348,7 @@ bool getbitstring(u32 *ctrl, u32 *out, u8 len)
return true; return true;
} }
bool batchdecrypt(u32 *codes, u16 size) static bool batchdecrypt(u32 *codes, u16 size)
{ {
u32 tmp,*ptr=codes; u32 tmp,*ptr=codes;
u32 tmparray[4] = { 0 },tmparray2[8] = { 0 }; u32 tmparray[4] = { 0 },tmparray2[8] = { 0 };
@ -391,7 +391,7 @@ bool batchdecrypt(u32 *codes, u16 size)
// Unfinished (so says Parasyte :p ) // Unfinished (so says Parasyte :p )
} }
int GetVal(const char *flt, char chr) static int GetVal(const char *flt, char chr)
{ {
int ret = (int)(strchr(flt,chr) - flt); int ret = (int)(strchr(flt,chr) - flt);
switch (ret) switch (ret)
@ -410,7 +410,7 @@ int GetVal(const char *flt, char chr)
return ret; return ret;
} }
int alphatobin(u32 *dst, std::vector<std::string> alpha, int size) static int alphatobin(u32 *dst, std::vector<std::string> alpha, int size)
{ {
int j = 0; int j = 0;
int ret = 0; int ret = 0;

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@ -11,8 +11,8 @@
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
#include "Core/PowerPC/PPCSymbolDB.h" #include "Core/PowerPC/PPCSymbolDB.h"
void bswap(Elf32_Word &w) {w = Common::swap32(w);} static void bswap(Elf32_Word &w) {w = Common::swap32(w);}
void bswap(Elf32_Half &w) {w = Common::swap16(w);} static void bswap(Elf32_Half &w) {w = Common::swap16(w);}
static void byteswapHeader(Elf32_Ehdr &ELF_H) static void byteswapHeader(Elf32_Ehdr &ELF_H)
{ {

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@ -139,7 +139,7 @@ void DisplayMessage(const std::string& message, int time_in_ms)
} }
} }
void Callback_DebuggerBreak() static void Callback_DebuggerBreak()
{ {
CCPU::Break(); CCPU::Break();
} }
@ -264,7 +264,7 @@ void Stop() // - Hammertime!
} }
// Create the CPU thread, which is a CPU + Video thread in Single Core mode. // Create the CPU thread, which is a CPU + Video thread in Single Core mode.
void CpuThread() static void CpuThread()
{ {
const SCoreStartupParameter& _CoreParameter = const SCoreStartupParameter& _CoreParameter =
SConfig::GetInstance().m_LocalCoreStartupParameter; SConfig::GetInstance().m_LocalCoreStartupParameter;
@ -310,7 +310,7 @@ void CpuThread()
return; return;
} }
void FifoPlayerThread() static void FifoPlayerThread()
{ {
const SCoreStartupParameter& _CoreParameter = SConfig::GetInstance().m_LocalCoreStartupParameter; const SCoreStartupParameter& _CoreParameter = SConfig::GetInstance().m_LocalCoreStartupParameter;

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@ -62,7 +62,7 @@ int ev_lost;
void (*advanceCallback)(int cyclesExecuted) = nullptr; void (*advanceCallback)(int cyclesExecuted) = nullptr;
Event* GetNewEvent() static Event* GetNewEvent()
{ {
if (!eventPool) if (!eventPool)
return new Event; return new Event;
@ -72,7 +72,7 @@ Event* GetNewEvent()
return ev; return ev;
} }
void FreeEvent(Event* ev) static void FreeEvent(Event* ev)
{ {
ev->next = eventPool; ev->next = eventPool;
eventPool = ev; eventPool = ev;
@ -136,7 +136,7 @@ void Shutdown()
} }
} }
void EventDoState(PointerWrap &p, BaseEvent* ev) static void EventDoState(PointerWrap &p, BaseEvent* ev)
{ {
p.Do(ev->time); p.Do(ev->time);
@ -234,7 +234,7 @@ void ClearPendingEvents()
} }
} }
void AddEventToQueue(Event* ne) static void AddEventToQueue(Event* ne)
{ {
Event* prev = nullptr; Event* prev = nullptr;
Event** pNext = &first; Event** pNext = &first;

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@ -5,11 +5,11 @@
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/MathUtil.h" #include "Common/MathUtil.h"
#include "Core/DSP/DSPAccelerator.h"
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPHost.h" #include "Core/DSP/DSPHost.h"
#include "Core/DSP/DSPHWInterface.h" #include "Core/DSP/DSPHWInterface.h"
#include "Core/DSP/DSPInterpreter.h" #include "Core/DSP/DSPInterpreter.h"
// The hardware adpcm decoder :) // The hardware adpcm decoder :)
static s16 ADPCM_Step(u32& _rSamplePos) static s16 ADPCM_Step(u32& _rSamplePos)
{ {

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@ -60,12 +60,12 @@ const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
0, 0 } 0, 0 }
}; };
void Reset() static void Reset()
{ {
memset(code_flags, 0, sizeof(code_flags)); memset(code_flags, 0, sizeof(code_flags));
} }
void AnalyzeRange(int start_addr, int end_addr) static void AnalyzeRange(int start_addr, int end_addr)
{ {
// First we run an extremely simplified version of a disassembler to find // First we run an extremely simplified version of a disassembler to find
// where all instructions start. // where all instructions start.

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@ -160,14 +160,14 @@ void DSPAssembler::ShowError(err_t err_code, const char *extra_info)
last_error = err_code; last_error = err_code;
} }
char *skip_spaces(char *ptr) static char *skip_spaces(char *ptr)
{ {
while (*ptr == ' ') while (*ptr == ' ')
ptr++; ptr++;
return ptr; return ptr;
} }
const char *skip_spaces(const char *ptr) static const char *skip_spaces(const char *ptr)
{ {
while (*ptr == ' ') while (*ptr == ' ')
ptr++; ptr++;
@ -510,7 +510,7 @@ const opc_t *DSPAssembler::FindOpcode(const char *opcode, u32 par_count, const o
} }
// weird... // weird...
u16 get_mask_shifted_down(u16 mask) static u16 get_mask_shifted_down(u16 mask)
{ {
while (!(mask & 1)) while (!(mask & 1))
mask >>= 1; mask >>= 1;

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@ -35,8 +35,6 @@
#include "Core/DSP/DSPDisassembler.h" #include "Core/DSP/DSPDisassembler.h"
#include "Core/DSP/DSPTables.h" #include "Core/DSP/DSPTables.h"
extern void nop(const UDSPInstruction opc);
DSPDisassembler::DSPDisassembler(const AssemblerSettings &settings) DSPDisassembler::DSPDisassembler(const AssemblerSettings &settings)
: settings_(settings) : settings_(settings)
{ {

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@ -54,6 +54,8 @@ enum partype_t
#define OPTABLE_SIZE 0xffff + 1 #define OPTABLE_SIZE 0xffff + 1
#define EXT_OPTABLE_SIZE 0xff + 1 #define EXT_OPTABLE_SIZE 0xff + 1
void nop(const UDSPInstruction opc);
typedef void (*dspIntFunc)(const UDSPInstruction); typedef void (*dspIntFunc)(const UDSPInstruction);
typedef void (DSPEmitter::*dspJitFunc)(const UDSPInstruction); typedef void (DSPEmitter::*dspJitFunc)(const UDSPInstruction);

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@ -117,7 +117,7 @@ static void WriteBlockLink(DSPEmitter& emitter, u16 dest)
} }
} }
void r_jcc(const UDSPInstruction opc, DSPEmitter& emitter) static void r_jcc(const UDSPInstruction opc, DSPEmitter& emitter)
{ {
u16 dest = dsp_imem_read(emitter.compilePC + 1); u16 dest = dsp_imem_read(emitter.compilePC + 1);
const DSPOPCTemplate *opcode = GetOpTemplate(opc); const DSPOPCTemplate *opcode = GetOpTemplate(opc);
@ -141,7 +141,7 @@ void DSPEmitter::jcc(const UDSPInstruction opc)
ReJitConditional<r_jcc>(opc, *this); ReJitConditional<r_jcc>(opc, *this);
} }
void r_jmprcc(const UDSPInstruction opc, DSPEmitter& emitter) static void r_jmprcc(const UDSPInstruction opc, DSPEmitter& emitter)
{ {
u8 reg = (opc >> 5) & 0x7; u8 reg = (opc >> 5) & 0x7;
//reg can only be DSP_REG_ARx and DSP_REG_IXx now, //reg can only be DSP_REG_ARx and DSP_REG_IXx now,
@ -161,7 +161,7 @@ void DSPEmitter::jmprcc(const UDSPInstruction opc)
ReJitConditional<r_jmprcc>(opc, *this); ReJitConditional<r_jmprcc>(opc, *this);
} }
void r_call(const UDSPInstruction opc, DSPEmitter& emitter) static void r_call(const UDSPInstruction opc, DSPEmitter& emitter)
{ {
emitter.MOV(16, R(DX), Imm16(emitter.compilePC + 2)); emitter.MOV(16, R(DX), Imm16(emitter.compilePC + 2));
emitter.dsp_reg_store_stack(DSP_STACK_C); emitter.dsp_reg_store_stack(DSP_STACK_C);
@ -188,7 +188,7 @@ void DSPEmitter::call(const UDSPInstruction opc)
ReJitConditional<r_call>(opc, *this); ReJitConditional<r_call>(opc, *this);
} }
void r_callr(const UDSPInstruction opc, DSPEmitter& emitter) static void r_callr(const UDSPInstruction opc, DSPEmitter& emitter)
{ {
u8 reg = (opc >> 5) & 0x7; u8 reg = (opc >> 5) & 0x7;
emitter.MOV(16, R(DX), Imm16(emitter.compilePC + 1)); emitter.MOV(16, R(DX), Imm16(emitter.compilePC + 1));
@ -210,7 +210,7 @@ void DSPEmitter::callr(const UDSPInstruction opc)
ReJitConditional<r_callr>(opc, *this); ReJitConditional<r_callr>(opc, *this);
} }
void r_ifcc(const UDSPInstruction opc, DSPEmitter& emitter) static void r_ifcc(const UDSPInstruction opc, DSPEmitter& emitter)
{ {
emitter.MOV(16, M(&g_dsp.pc), Imm16(emitter.compilePC + 1)); emitter.MOV(16, M(&g_dsp.pc), Imm16(emitter.compilePC + 1));
} }
@ -226,7 +226,7 @@ void DSPEmitter::ifcc(const UDSPInstruction opc)
WriteBranchExit(*this); WriteBranchExit(*this);
} }
void r_ret(const UDSPInstruction opc, DSPEmitter& emitter) static void r_ret(const UDSPInstruction opc, DSPEmitter& emitter)
{ {
emitter.dsp_reg_load_stack(DSP_STACK_C); emitter.dsp_reg_load_stack(DSP_STACK_C);
emitter.MOV(16, M(&g_dsp.pc), R(DX)); emitter.MOV(16, M(&g_dsp.pc), R(DX));

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@ -37,12 +37,12 @@ void AddAutoBreakpoints()
} }
// Returns true if the address is not a valid RAM address or NULL. // Returns true if the address is not a valid RAM address or NULL.
bool IsStackBottom(u32 addr) static bool IsStackBottom(u32 addr)
{ {
return !addr || !Memory::IsRAMAddress(addr); return !addr || !Memory::IsRAMAddress(addr);
} }
void WalkTheStack(const std::function<void(u32)>& stack_step) static void WalkTheStack(const std::function<void(u32)>& stack_step)
{ {
if (!IsStackBottom(PowerPC::ppcState.gpr[1])) if (!IsStackBottom(PowerPC::ppcState.gpr[1]))
{ {

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@ -68,7 +68,7 @@ void SetActiveCodes(const std::vector<GeckoCode>& gcodes)
code_handler_installed = false; code_handler_installed = false;
} }
bool InstallCodeHandler() static bool InstallCodeHandler()
{ {
u32 codelist_location = 0x800028B8; // Debugger on location (0x800022A8 = Debugger off, using codehandleronly.bin) u32 codelist_location = 0x800028B8; // Debugger on location (0x800022A8 = Debugger off, using codehandleronly.bin)
std::string data; std::string data;

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@ -97,7 +97,7 @@ void LoadCodes(const IniFile& globalIni, const IniFile& localIni, std::vector<Ge
} }
// used by the SaveGeckoCodes function // used by the SaveGeckoCodes function
void SaveGeckoCode(std::vector<std::string>& lines, std::vector<std::string>& enabledLines, const GeckoCode& gcode) static void SaveGeckoCode(std::vector<std::string>& lines, std::vector<std::string>& enabledLines, const GeckoCode& gcode)
{ {
if (gcode.enabled) if (gcode.enabled)
enabledLines.push_back("$" + gcode.name); enabledLines.push_back("$" + gcode.name);

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@ -11,6 +11,7 @@
#include "Core/Host.h" #include "Core/Host.h"
#include "Core/Boot/Boot_DOL.h" #include "Core/Boot/Boot_DOL.h"
#include "Core/HLE/HLE.h" #include "Core/HLE/HLE.h"
#include "Core/HLE/HLE_Misc.h"
#include "Core/HLE/HLE_OS.h" #include "Core/HLE/HLE_OS.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h" #include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h"

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@ -46,7 +46,7 @@ void HLE_GeneralDebugPrint()
NOTICE_LOG(OSREPORT, "%08x->%08x| %s", LR, PC, ReportMessage.c_str()); NOTICE_LOG(OSREPORT, "%08x->%08x| %s", LR, PC, ReportMessage.c_str());
} }
void HLE_VPrintf() static void HLE_VPrintf()
{ {
std::string ReportMessage; std::string ReportMessage;
u32 r4 = GPR(4); u32 r4 = GPR(4);
@ -66,7 +66,7 @@ void HLE_VPrintf()
NOTICE_LOG(OSREPORT, "%08x->%08x| %s", LR, PC, ReportMessage.c_str()); NOTICE_LOG(OSREPORT, "%08x->%08x| %s", LR, PC, ReportMessage.c_str());
} }
// Generalized func for just printing string pointed to by r3. // Generalized func for just printing string pointed to by r3.
void HLE_GeneralDebugPrintWithInt() static void HLE_GeneralDebugPrintWithInt()
{ {
std::string ReportMessage; std::string ReportMessage;
GetStringVA(ReportMessage, 5); GetStringVA(ReportMessage, 5);

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@ -106,7 +106,7 @@ bool CEXIETHERNET::SendFrame(u8* frame, u32 size)
#endif #endif
} }
void ReadThreadHandler(CEXIETHERNET* self) static void ReadThreadHandler(CEXIETHERNET* self)
{ {
while (true) while (true)
{ {

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@ -207,7 +207,7 @@ void Update_DSP_WriteRegister();
int et_GenerateDSPInterrupt; int et_GenerateDSPInterrupt;
void GenerateDSPInterrupt_Wrapper(u64 userdata, int cyclesLate) static void GenerateDSPInterrupt_Wrapper(u64 userdata, int cyclesLate)
{ {
GenerateDSPInterrupt((DSPInterruptType)(userdata&0xFFFF), (bool)((userdata>>16) & 1)); GenerateDSPInterrupt((DSPInterruptType)(userdata&0xFFFF), (bool)((userdata>>16) & 1));
} }

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@ -91,7 +91,7 @@ void ZeldaUCode::Resample(ZeldaVoicePB &PB, int size, s16 *in, s32 *out, bool do
PB.CurSampleFrac = position & 0xFFFF; PB.CurSampleFrac = position & 0xFFFF;
} }
void UpdateSampleCounters10(ZeldaVoicePB &PB) static void UpdateSampleCounters10(ZeldaVoicePB &PB)
{ {
PB.RemLength = PB.Length - PB.RestartPos; PB.RemLength = PB.Length - PB.RestartPos;
PB.CurAddr = PB.StartAddr + (PB.RestartPos << 1); PB.CurAddr = PB.StartAddr + (PB.RestartPos << 1);
@ -149,7 +149,7 @@ clear_buffer:
PB.CurAddr += rem_samples << 1; PB.CurAddr += rem_samples << 1;
} }
void UpdateSampleCounters8(ZeldaVoicePB &PB) static void UpdateSampleCounters8(ZeldaVoicePB &PB)
{ {
PB.RemLength = PB.Length - PB.RestartPos; PB.RemLength = PB.Length - PB.RestartPos;
PB.CurAddr = PB.StartAddr + PB.RestartPos; PB.CurAddr = PB.StartAddr + PB.RestartPos;

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@ -75,7 +75,7 @@ Symbol *DSPSymbolDB::GetSymbolFromAddr(u32 addr)
return nullptr; return nullptr;
} }
void DisassembleRange(u16 start, u16 end) static void DisassembleRange(u16 start, u16 end)
{ {
// TODO: ? // TODO: ?
} }

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@ -255,7 +255,7 @@ void DoState(PointerWrap &p)
p.Do(g_last_read_time); p.Do(g_last_read_time);
} }
void TransferComplete(u64 userdata, int cyclesLate) static void TransferComplete(u64 userdata, int cyclesLate)
{ {
if (m_DICR.TSTART) if (m_DICR.TSTART)
FinishExecuteRead(); FinishExecuteRead();
@ -297,7 +297,7 @@ static u32 ProcessDTKSamples(short *tempPCM, u32 num_samples)
return samples_processed; return samples_processed;
} }
void DTKStreamingCallback(u64 userdata, int cyclesLate) static void DTKStreamingCallback(u64 userdata, int cyclesLate)
{ {
// Send audio to the mixer. // Send audio to the mixer.
static const int NUM_SAMPLES = 48000 / 2000 * 7; // 3.5ms of 48kHz samples static const int NUM_SAMPLES = 48000 / 2000 * 7; // 3.5ms of 48kHz samples

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@ -7,7 +7,7 @@
#define SIZE_TO_Mb (1024 * 8 * 16) #define SIZE_TO_Mb (1024 * 8 * 16)
#define MC_HDR_SIZE 0xA000 #define MC_HDR_SIZE 0xA000
void innerFlush(FlushData *data) static void innerFlush(FlushData *data)
{ {
File::IOFile pFile(data->filename, "r+b"); File::IOFile pFile(data->filename, "r+b");
if (!pFile) if (!pFile)

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@ -5,8 +5,8 @@
#include "Common/Common.h" #include "Common/Common.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/GCPadEmu.h" #include "Core/HW/GCPadEmu.h"
#include "InputCommon/GCPadStatus.h" #include "InputCommon/GCPadStatus.h"
#include "InputCommon/InputConfig.h" #include "InputCommon/InputConfig.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h" #include "InputCommon/ControllerInterface/ControllerInterface.h"

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@ -155,7 +155,7 @@ void FastWrite64(const u64 _iValue)
m_gatherPipeCount += 8; m_gatherPipeCount += 8;
} }
void FastWriteEnd() static void FastWriteEnd()
{ {
CheckGatherPipe(); CheckGatherPipe();
} }

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@ -87,7 +87,7 @@ u8 *m_pVirtualFakeVMEM;
// MMIO mapping object. // MMIO mapping object.
MMIO::Mapping* mmio_mapping; MMIO::Mapping* mmio_mapping;
void InitMMIO(MMIO::Mapping* mmio) static void InitMMIO(MMIO::Mapping* mmio)
{ {
g_video_backend->RegisterCPMMIO(mmio, 0xCC000000); g_video_backend->RegisterCPMMIO(mmio, 0xCC000000);
PixelEngine::RegisterMMIO(mmio, 0xCC001000); PixelEngine::RegisterMMIO(mmio, 0xCC001000);
@ -101,7 +101,7 @@ void InitMMIO(MMIO::Mapping* mmio)
AudioInterface::RegisterMMIO(mmio, 0xCC006C00); AudioInterface::RegisterMMIO(mmio, 0xCC006C00);
} }
void InitMMIOWii(MMIO::Mapping* mmio) static void InitMMIOWii(MMIO::Mapping* mmio)
{ {
InitMMIO(mmio); InitMMIO(mmio);

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@ -630,7 +630,7 @@ typedef struct tlb_entry
static tlb_entry tlb[NUM_TLBS][TLB_SIZE/TLB_WAYS][TLB_WAYS]; static tlb_entry tlb[NUM_TLBS][TLB_SIZE/TLB_WAYS][TLB_WAYS];
#endif #endif
u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr) static u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
{ {
#ifdef FAST_TLB_CACHE #ifdef FAST_TLB_CACHE
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK]; tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
@ -679,7 +679,7 @@ u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
#endif #endif
} }
void UpdateTLBEntry(const XCheckTLBFlag _Flag, UPTE2 PTE2, const u32 vpa) static void UpdateTLBEntry(const XCheckTLBFlag _Flag, UPTE2 PTE2, const u32 vpa)
{ {
#ifdef FAST_TLB_CACHE #ifdef FAST_TLB_CACHE
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK]; tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
@ -757,7 +757,7 @@ void InvalidateTLBEntry(u32 vpa)
} }
// Page Address Translation // Page Address Translation
u32 TranslatePageAddress(const u32 _Address, const XCheckTLBFlag _Flag) static u32 TranslatePageAddress(const u32 _Address, const XCheckTLBFlag _Flag)
{ {
// TLB cache // TLB cache
u32 translatedAddress = 0; u32 translatedAddress = 0;
@ -851,7 +851,7 @@ u32 TranslatePageAddress(const u32 _Address, const XCheckTLBFlag _Flag)
#define BAT_EA_4(v) ((v)&0xf0000000) #define BAT_EA_4(v) ((v)&0xf0000000)
// Block Address Translation // Block Address Translation
u32 TranslateBlockAddress(const u32 addr, const XCheckTLBFlag _Flag) static u32 TranslateBlockAddress(const u32 addr, const XCheckTLBFlag _Flag)
{ {
u32 result = 0; u32 result = 0;
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr); UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);

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@ -211,7 +211,7 @@ void SetInterrupt(u32 _causemask, bool _bSet)
UpdateException(); UpdateException();
} }
void SetResetButton(bool _bSet) static void SetResetButton(bool _bSet)
{ {
if (_bSet) if (_bSet)
Common::AtomicAnd(m_InterruptCause, ~INT_CAUSE_RST_BUTTON); Common::AtomicAnd(m_InterruptCause, ~INT_CAUSE_RST_BUTTON);

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@ -458,7 +458,7 @@ void AddDevice(const SIDevices _device, int _iDeviceNumber)
AddDevice(pDevice); AddDevice(pDevice);
} }
void SetNoResponse(u32 channel) static void SetNoResponse(u32 channel)
{ {
// raise the NO RESPONSE error // raise the NO RESPONSE error
switch (channel) switch (channel)

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@ -17,7 +17,7 @@ namespace { volatile bool server_running; }
// --- GameBoy Advance "Link Cable" --- // --- GameBoy Advance "Link Cable" ---
void GBAConnectionWaiter() static void GBAConnectionWaiter()
{ {
server_running = true; server_running = true;
@ -51,7 +51,7 @@ void GBAConnectionWaiter_Shutdown()
connectionThread.join(); connectionThread.join();
} }
bool GetAvailableSock(sf::SocketTCP& sock_to_fill) static bool GetAvailableSock(sf::SocketTCP& sock_to_fill)
{ {
bool sock_filled = false; bool sock_filled = false;

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@ -13,7 +13,7 @@ static s32 histl2;
static s32 histr1; static s32 histr1;
static s32 histr2; static s32 histr2;
s16 ADPDecodeSample(s32 bits, s32 q, s32& hist1, s32& hist2) static s16 ADPDecodeSample(s32 bits, s32 q, s32& hist1, s32& hist2)
{ {
s32 hist = 0; s32 hist = 0;
switch (q >> 4) switch (q >> 4)

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@ -139,13 +139,13 @@ u32 GetTicksPerSecond()
return CPU_CORE_CLOCK; return CPU_CORE_CLOCK;
} }
u32 ConvertMillisecondsToTicks(u32 _Milliseconds) static u32 ConvertMillisecondsToTicks(u32 _Milliseconds)
{ {
return GetTicksPerSecond() / 1000 * _Milliseconds; return GetTicksPerSecond() / 1000 * _Milliseconds;
} }
// DSP/CPU timeslicing. // DSP/CPU timeslicing.
void DSPCallback(u64 userdata, int cyclesLate) static void DSPCallback(u64 userdata, int cyclesLate)
{ {
//splits up the cycle budget in case lle is used //splits up the cycle budget in case lle is used
//for hle, just gives all of the slice to hle //for hle, just gives all of the slice to hle
@ -153,7 +153,7 @@ void DSPCallback(u64 userdata, int cyclesLate)
CoreTiming::ScheduleEvent(DSP::GetDSPEmulator()->DSP_UpdateRate() - cyclesLate, et_DSP); CoreTiming::ScheduleEvent(DSP::GetDSPEmulator()->DSP_UpdateRate() - cyclesLate, et_DSP);
} }
void AudioDMACallback(u64 userdata, int cyclesLate) static void AudioDMACallback(u64 userdata, int cyclesLate)
{ {
int fields = VideoInterface::GetNumFields(); int fields = VideoInterface::GetNumFields();
int period = CPU_CORE_CLOCK / (AudioInterface::GetAIDSampleRate() * 4 / 32 * fields); int period = CPU_CORE_CLOCK / (AudioInterface::GetAIDSampleRate() * 4 / 32 * fields);
@ -161,7 +161,7 @@ void AudioDMACallback(u64 userdata, int cyclesLate)
CoreTiming::ScheduleEvent(period - cyclesLate, et_AudioDMA); CoreTiming::ScheduleEvent(period - cyclesLate, et_AudioDMA);
} }
void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate) static void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate)
{ {
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii) if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
{ {
@ -170,25 +170,25 @@ void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate)
} }
} }
void VICallback(u64 userdata, int cyclesLate) static void VICallback(u64 userdata, int cyclesLate)
{ {
VideoInterface::Update(); VideoInterface::Update();
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerLine() - cyclesLate, et_VI); CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerLine() - cyclesLate, et_VI);
} }
void SICallback(u64 userdata, int cyclesLate) static void SICallback(u64 userdata, int cyclesLate)
{ {
SerialInterface::UpdateDevices(); SerialInterface::UpdateDevices();
CoreTiming::ScheduleEvent(SerialInterface::GetTicksToNextSIPoll() - cyclesLate, et_SI); CoreTiming::ScheduleEvent(SerialInterface::GetTicksToNextSIPoll() - cyclesLate, et_SI);
} }
void CPCallback(u64 userdata, int cyclesLate) static void CPCallback(u64 userdata, int cyclesLate)
{ {
CommandProcessor::Update(); CommandProcessor::Update();
CoreTiming::ScheduleEvent(CP_PERIOD - cyclesLate, et_CP); CoreTiming::ScheduleEvent(CP_PERIOD - cyclesLate, et_CP);
} }
void DecrementerCallback(u64 userdata, int cyclesLate) static void DecrementerCallback(u64 userdata, int cyclesLate)
{ {
PowerPC::ppcState.spr[SPR_DEC] = 0xFFFFFFFF; PowerPC::ppcState.spr[SPR_DEC] = 0xFFFFFFFF;
Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_DECREMENTER); Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_DECREMENTER);
@ -224,7 +224,7 @@ u64 GetFakeTimeBase()
return CoreTiming::GetFakeTBStartValue() + ((CoreTiming::GetTicks() - CoreTiming::GetFakeTBStartTicks()) / TIMER_RATIO); return CoreTiming::GetFakeTBStartValue() + ((CoreTiming::GetTicks() - CoreTiming::GetFakeTBStartTicks()) / TIMER_RATIO);
} }
void PatchEngineCallback(u64 userdata, int cyclesLate) static void PatchEngineCallback(u64 userdata, int cyclesLate)
{ {
// Patch mem and run the Action Replay // Patch mem and run the Action Replay
PatchEngine::ApplyFramePatches(); PatchEngine::ApplyFramePatches();
@ -232,7 +232,7 @@ void PatchEngineCallback(u64 userdata, int cyclesLate)
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerFrame() - cyclesLate, et_PatchEngine); CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerFrame() - cyclesLate, et_PatchEngine);
} }
void ThrottleCallback(u64 last_time, int cyclesLate) static void ThrottleCallback(u64 last_time, int cyclesLate)
{ {
u32 time = Common::Timer::GetTimeMs(); u32 time = Common::Timer::GetTimeMs();

View File

@ -192,7 +192,7 @@ static inline u8 ror8(const u8 a, const u8 b)
} }
void genkey(const u8* const rand, const u8 idx, u8* const key) static void genkey(const u8* const rand, const u8 idx, u8* const key)
{ {
const u8* const ans = ans_tbl[idx]; const u8* const ans = ans_tbl[idx];
u8 t0[10]; u8 t0[10];
@ -209,7 +209,7 @@ void genkey(const u8* const rand, const u8 idx, u8* const key)
} }
void gentabs(const u8* const rand, const u8* const key, const u8 idx, u8* const ft, u8* const sb) static void gentabs(const u8* const rand, const u8* const key, const u8 idx, u8* const ft, u8* const sb)
{ {
ft[0] = sboxes[idx][key[4]] ^ sboxes[(idx+1)%8][rand[3]]; ft[0] = sboxes[idx][key[4]] ^ sboxes[(idx+1)%8][rand[3]];
ft[1] = sboxes[idx][key[2]] ^ sboxes[(idx+1)%8][rand[5]]; ft[1] = sboxes[idx][key[2]] ^ sboxes[(idx+1)%8][rand[5]];

View File

@ -11,7 +11,7 @@
namespace UDPTLayer namespace UDPTLayer
{ {
void GetButtons(UDPWrapper * m , wm_core * butt) static void GetButtons(UDPWrapper * m , wm_core * butt)
{ {
if (!(m->inst)) return; if (!(m->inst)) return;
if (!(m->updButt)) return; if (!(m->updButt)) return;
@ -29,7 +29,7 @@ namespace UDPTLayer
*butt |= (mask & UDPWM_BR) ? WiimoteEmu::Wiimote::PAD_RIGHT : 0; *butt |= (mask & UDPWM_BR) ? WiimoteEmu::Wiimote::PAD_RIGHT : 0;
} }
void GetAcceleration(UDPWrapper * m , WiimoteEmu::AccelData * const data) static void GetAcceleration(UDPWrapper * m , WiimoteEmu::AccelData * const data)
{ {
if (!(m->inst)) return; if (!(m->inst)) return;
if (!(m->updAccel)) return; if (!(m->updAccel)) return;
@ -40,7 +40,7 @@ namespace UDPTLayer
data->z = z; data->z = z;
} }
void GetIR( UDPWrapper * m, float * x, float * y, float * z) static void GetIR( UDPWrapper * m, float * x, float * y, float * z)
{ {
if (!(m->inst)) return; if (!(m->inst)) return;
if (!(m->updIR)) return; if (!(m->updIR)) return;

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@ -254,7 +254,7 @@ bool Wiimote::Write()
return false; return false;
} }
bool IsDataReport(const Report& rpt) static bool IsDataReport(const Report& rpt)
{ {
return rpt.size() >= 2 && rpt[1] >= WM_REPORT_CORE; return rpt.size() >= 2 && rpt[1] >= WM_REPORT_CORE;
} }
@ -373,7 +373,7 @@ void Wiimote::EmuPause()
NOTICE_LOG(WIIMOTE, "Pausing Wiimote data reporting."); NOTICE_LOG(WIIMOTE, "Pausing Wiimote data reporting.");
} }
unsigned int CalculateConnectedWiimotes() static unsigned int CalculateConnectedWiimotes()
{ {
unsigned int connected_wiimotes = 0; unsigned int connected_wiimotes = 0;
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i) for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
@ -383,7 +383,7 @@ unsigned int CalculateConnectedWiimotes()
return connected_wiimotes; return connected_wiimotes;
} }
unsigned int CalculateWantedWiimotes() static unsigned int CalculateWantedWiimotes()
{ {
// Figure out how many real Wiimotes are required // Figure out how many real Wiimotes are required
unsigned int wanted_wiimotes = 0; unsigned int wanted_wiimotes = 0;
@ -394,7 +394,7 @@ unsigned int CalculateWantedWiimotes()
return wanted_wiimotes; return wanted_wiimotes;
} }
unsigned int CalculateWantedBB() static unsigned int CalculateWantedBB()
{ {
unsigned int wanted_bb = 0; unsigned int wanted_bb = 0;
if (WIIMOTE_SRC_REAL & g_wiimote_sources[WIIMOTE_BALANCE_BOARD] && !g_wiimotes[WIIMOTE_BALANCE_BOARD]) if (WIIMOTE_SRC_REAL & g_wiimote_sources[WIIMOTE_BALANCE_BOARD] && !g_wiimotes[WIIMOTE_BALANCE_BOARD])
@ -431,7 +431,7 @@ void WiimoteScanner::StopScanning()
} }
} }
void CheckForDisconnectedWiimotes() static void CheckForDisconnectedWiimotes()
{ {
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock); std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);

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@ -308,13 +308,13 @@ s32 CWII_IPC_HLE_Device_net_kd_request::NWC24MakeUserID(u64* nwc24_id, u32 holly
return WC24_OK; return WC24_OK;
} }
void SaveMacAddress(u8* mac) static void SaveMacAddress(u8* mac)
{ {
SConfig::GetInstance().m_WirelessMac = MacAddressToString(mac); SConfig::GetInstance().m_WirelessMac = MacAddressToString(mac);
SConfig::GetInstance().SaveSettings(); SConfig::GetInstance().SaveSettings();
} }
void GetMacAddress(u8* mac) static void GetMacAddress(u8* mac)
{ {
// Parse MAC address from config, and generate a new one if it doesn't // Parse MAC address from config, and generate a new one if it doesn't
// exist or can't be parsed. // exist or can't be parsed.

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@ -700,7 +700,7 @@ static u32 ParseCont(u8* pCont)
} }
int ParseAttribList(u8* pAttribIDList, u16& _startID, u16& _endID) static int ParseAttribList(u8* pAttribIDList, u16& _startID, u16& _endID)
{ {
u32 attribOffset = 0; u32 attribOffset = 0;
CBigEndianBuffer attribList(pAttribIDList); CBigEndianBuffer attribList(pAttribIDList);

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@ -34,7 +34,7 @@ char* WiiSockMan::DecodeError(s32 ErrorCode)
#endif #endif
} }
s32 TranslateErrorCode(s32 native_error, bool isRW) static s32 TranslateErrorCode(s32 native_error, bool isRW)
{ {
switch (native_error) switch (native_error)
{ {

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@ -82,7 +82,7 @@ std::string g_InputDisplay[8];
ManipFunction mfunc = nullptr; ManipFunction mfunc = nullptr;
void EnsureTmpInputSize(size_t bound) static void EnsureTmpInputSize(size_t bound)
{ {
if (tmpInputAllocated >= bound) if (tmpInputAllocated >= bound)
return; return;
@ -525,7 +525,7 @@ static std::string Analog1DToString(u8 v, const std::string& prefix)
} }
} }
void SetInputDisplayString(ControllerState padState, int controllerID) static void SetInputDisplayString(ControllerState padState, int controllerID)
{ {
g_InputDisplay[controllerID] = StringFromFormat("P%d:", controllerID + 1); g_InputDisplay[controllerID] = StringFromFormat("P%d:", controllerID + 1);
@ -558,7 +558,7 @@ void SetInputDisplayString(ControllerState padState, int controllerID)
g_InputDisplay[controllerID].append("\n"); g_InputDisplay[controllerID].append("\n");
} }
void SetWiiInputDisplayString(int remoteID, u8* const coreData, u8* const accelData, u8* const irData) static void SetWiiInputDisplayString(int remoteID, u8* const coreData, u8* const accelData, u8* const irData)
{ {
int controllerID = remoteID + 4; int controllerID = remoteID + 4;

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@ -174,7 +174,7 @@ void LoadPatches()
LoadSpeedhacks("Speedhacks", merged); LoadSpeedhacks("Speedhacks", merged);
} }
void ApplyPatches(const std::vector<Patch> &patches) static void ApplyPatches(const std::vector<Patch> &patches)
{ {
for (const Patch& patch : patches) for (const Patch& patch : patches)
{ {

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@ -67,7 +67,7 @@ static void patches()
int startTrace = 0; int startTrace = 0;
void Trace(UGeckoInstruction& instCode) static void Trace(UGeckoInstruction& instCode)
{ {
std::string regs = ""; std::string regs = "";
for (int i = 0; i < 32; i++) for (int i = 0; i < 32; i++)

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@ -170,10 +170,10 @@ void Jit64::ComputeRC(const Gen::OpArg & arg)
} }
} }
u32 Add(u32 a, u32 b) {return a + b;} static u32 Add(u32 a, u32 b) {return a + b;}
u32 Or (u32 a, u32 b) {return a | b;} static u32 Or (u32 a, u32 b) {return a | b;}
u32 And(u32 a, u32 b) {return a & b;} static u32 And(u32 a, u32 b) {return a & b;}
u32 Xor(u32 a, u32 b) {return a ^ b;} static u32 Xor(u32 a, u32 b) {return a ^ b;}
void Jit64::regimmop(int d, int a, bool binary, u32 value, Operation doop, void (XEmitter::*op)(int, const Gen::OpArg&, const Gen::OpArg&), bool Rc, bool carry) void Jit64::regimmop(int d, int a, bool binary, u32 value, Operation doop, void (XEmitter::*op)(int, const Gen::OpArg&, const Gen::OpArg&), bool Rc, bool carry)
{ {

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@ -192,7 +192,7 @@ bool AnalyzeFunction(u32 startAddr, Symbol &func, int max_size)
// Second pass analysis, done after the first pass is done for all functions // Second pass analysis, done after the first pass is done for all functions
// so we have more information to work with // so we have more information to work with
void AnalyzeFunction2(Symbol *func) static void AnalyzeFunction2(Symbol *func)
{ {
u32 flags = func->flags; u32 flags = func->flags;
@ -214,7 +214,7 @@ void AnalyzeFunction2(Symbol *func)
} }
// IMPORTANT - CURRENTLY ASSUMES THAT A IS A COMPARE // IMPORTANT - CURRENTLY ASSUMES THAT A IS A COMPARE
bool CanSwapAdjacentOps(const CodeOp &a, const CodeOp &b) static bool CanSwapAdjacentOps(const CodeOp &a, const CodeOp &b)
{ {
const GekkoOPInfo *b_info = b.opinfo; const GekkoOPInfo *b_info = b.opinfo;
int b_flags = b_info->flags; int b_flags = b_info->flags;
@ -273,7 +273,7 @@ bool CanSwapAdjacentOps(const CodeOp &a, const CodeOp &b)
// called by another function. Therefore, let's scan the // called by another function. Therefore, let's scan the
// entire space for bl operations and find what functions // entire space for bl operations and find what functions
// get called. // get called.
void FindFunctionsFromBranches(u32 startAddr, u32 endAddr, SymbolDB *func_db) static void FindFunctionsFromBranches(u32 startAddr, u32 endAddr, SymbolDB *func_db)
{ {
for (u32 addr = startAddr; addr < endAddr; addr+=4) for (u32 addr = startAddr; addr < endAddr; addr+=4)
{ {
@ -304,7 +304,7 @@ void FindFunctionsFromBranches(u32 startAddr, u32 endAddr, SymbolDB *func_db)
} }
} }
void FindFunctionsAfterBLR(PPCSymbolDB *func_db) static void FindFunctionsAfterBLR(PPCSymbolDB *func_db)
{ {
vector<u32> funcAddrs; vector<u32> funcAddrs;

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@ -74,7 +74,7 @@ void DoState(PointerWrap &p)
JitInterface::DoState(p); JitInterface::DoState(p);
} }
void ResetRegisters() static void ResetRegisters()
{ {
memset(ppcState.ps, 0, sizeof(ppcState.ps)); memset(ppcState.ps, 0, sizeof(ppcState.ps));
memset(ppcState.gpr, 0, sizeof(ppcState.gpr)); memset(ppcState.gpr, 0, sizeof(ppcState.gpr));

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@ -4,6 +4,7 @@
#include <string> #include <string>
#include "Core/PowerPC/JitInterface.h" #include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/Profiler.h"
namespace Profiler namespace Profiler
{ {

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@ -79,7 +79,7 @@ void EnableCompression(bool compression)
g_use_compression = compression; g_use_compression = compression;
} }
void DoState(PointerWrap &p) static void DoState(PointerWrap &p)
{ {
u32 version = STATE_VERSION; u32 version = STATE_VERSION;
{ {
@ -159,7 +159,7 @@ void VerifyBuffer(std::vector<u8>& buffer)
} }
// return state number not in map // return state number not in map
int GetEmptySlot(std::map<double, int> m) static int GetEmptySlot(std::map<double, int> m)
{ {
for (int i = 1; i <= (int)NUM_STATES; i++) for (int i = 1; i <= (int)NUM_STATES; i++)
{ {
@ -180,7 +180,7 @@ int GetEmptySlot(std::map<double, int> m)
static std::string MakeStateFilename(int number); static std::string MakeStateFilename(int number);
// read state timestamps // read state timestamps
std::map<double, int> GetSavedStates() static std::map<double, int> GetSavedStates()
{ {
StateHeader header; StateHeader header;
std::map<double, int> m; std::map<double, int> m;
@ -209,7 +209,7 @@ struct CompressAndDumpState_args
bool wait; bool wait;
}; };
void CompressAndDumpState(CompressAndDumpState_args save_args) static void CompressAndDumpState(CompressAndDumpState_args save_args)
{ {
std::lock_guard<std::mutex> lk(*save_args.buffer_mutex); std::lock_guard<std::mutex> lk(*save_args.buffer_mutex);
if (!save_args.wait) if (!save_args.wait)
@ -356,7 +356,7 @@ bool ReadHeader(const std::string& filename, StateHeader& header)
return true; return true;
} }
void LoadFileStateData(const std::string& filename, std::vector<u8>& ret_data) static void LoadFileStateData(const std::string& filename, std::vector<u8>& ret_data)
{ {
Flush(); Flush();
File::IOFile f(filename, "rb"); File::IOFile f(filename, "rb");

View File

@ -7,6 +7,7 @@
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Core/Core.h"
#include "Core/Host.h" #include "Core/Host.h"
#include "Core/Tracer.h" #include "Core/Tracer.h"
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"

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@ -123,7 +123,7 @@ void make_blanksig_ec_cert(u8 *cert_out, const char *signer, const char *name, c
// remote_public_key is a pointer to the remote party's public key (0x3c bytes) // remote_public_key is a pointer to the remote party's public key (0x3c bytes)
// NG_priv is the device-unique private key to use // NG_priv is the device-unique private key to use
// if NG_priv is nullptr, default builtin will be used // if NG_priv is nullptr, default builtin will be used
void get_shared_secret(u8* shared_secret_out, u8* remote_public_key, u8* NG_priv) static void get_shared_secret(u8* shared_secret_out, u8* remote_public_key, u8* NG_priv)
{ {
if (NG_priv==nullptr) if (NG_priv==nullptr)
{ {

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@ -25,7 +25,7 @@ namespace EMM
#if (defined __APPLE__ || defined __linux__ || defined __FreeBSD__) && !defined(ANDROID) #if (defined __APPLE__ || defined __linux__ || defined __FreeBSD__) && !defined(ANDROID)
#include <execinfo.h> #include <execinfo.h>
void print_trace(const char * msg) static void print_trace(const char * msg)
{ {
void *array[100]; void *array[100];
size_t size; size_t size;
@ -41,7 +41,7 @@ void print_trace(const char * msg)
} }
#endif #endif
bool DoFault(u64 bad_address, SContext *ctx) static bool DoFault(u64 bad_address, SContext *ctx)
{ {
if (!JitInterface::IsInCodeSpace((u8*) ctx->CTX_PC)) if (!JitInterface::IsInCodeSpace((u8*) ctx->CTX_PC))
{ {
@ -269,7 +269,7 @@ void InstallExceptionHandler()
#elif !defined(ANDROID) #elif !defined(ANDROID)
void sigsegv_handler(int sig, siginfo_t *info, void *raw_context) static void sigsegv_handler(int sig, siginfo_t *info, void *raw_context)
{ {
#ifndef _M_GENERIC #ifndef _M_GENERIC
if (sig != SIGSEGV) if (sig != SIGSEGV)

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@ -17,6 +17,7 @@
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
#include "DiscIO/FileMonitor.h"
#include "DiscIO/Filesystem.h" #include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"

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@ -14,6 +14,7 @@
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h"
#include "DiscIO/VolumeDirectory.h" #include "DiscIO/VolumeDirectory.h"
#include "DiscIO/VolumeGC.h" #include "DiscIO/VolumeGC.h"
#include "DiscIO/VolumeWad.h" #include "DiscIO/VolumeWad.h"

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@ -23,6 +23,7 @@
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Common/SymbolDB.h" #include "Common/SymbolDB.h"
#include "Core/Host.h"
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/HW/DSPLLE/DSPDebugInterface.h" #include "Core/HW/DSPLLE/DSPDebugInterface.h"
#include "Core/HW/DSPLLE/DSPSymbols.h" #include "Core/HW/DSPLLE/DSPSymbols.h"

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@ -241,7 +241,7 @@ void CMemoryWindow::OnHostMessage(wxCommandEvent& event)
} }
} }
void DumpArray(const std::string& filename, const u8* data, size_t length) static void DumpArray(const std::string& filename, const u8* data, size_t length)
{ {
if (data) if (data)
{ {

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@ -829,7 +829,7 @@ void CFrame::OnGameListCtrl_ItemActivated(wxListEvent& WXUNUSED (event))
} }
} }
bool IsHotkey(wxKeyEvent &event, int Id) static bool IsHotkey(wxKeyEvent &event, int Id)
{ {
return (event.GetKeyCode() != WXK_NONE && return (event.GetKeyCode() != WXK_NONE &&
event.GetKeyCode() == SConfig::GetInstance().m_LocalCoreStartupParameter.iHotkey[Id] && event.GetKeyCode() == SConfig::GetInstance().m_LocalCoreStartupParameter.iHotkey[Id] &&

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@ -183,7 +183,7 @@ static int CompareGameListItems(const GameListItem* iso1, const GameListItem* is
return 0; return 0;
} }
bool operator < (const GameListItem &one, const GameListItem &other) static bool operator < (const GameListItem &one, const GameListItem &other)
{ {
return CompareGameListItems(&one, &other) < 0; return CompareGameListItems(&one, &other) < 0;
} }
@ -394,7 +394,7 @@ void CGameListCtrl::Update()
SetFocus(); SetFocus();
} }
wxString NiceSizeFormat(u64 _size) static wxString NiceSizeFormat(u64 _size)
{ {
// Return a pretty filesize string from byte count. // Return a pretty filesize string from byte count.
// e.g. 1134278 -> "1.08 MiB" // e.g. 1134278 -> "1.08 MiB"
@ -472,7 +472,7 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
SetItemData(_Index, ItemIndex); SetItemData(_Index, ItemIndex);
} }
wxColour blend50(const wxColour& c1, const wxColour& c2) static wxColour blend50(const wxColour& c1, const wxColour& c2)
{ {
unsigned char r,g,b,a; unsigned char r,g,b,a;
r = c1.Red()/2 + c2.Red()/2; r = c1.Red()/2 + c2.Red()/2;
@ -658,7 +658,7 @@ const GameListItem *CGameListCtrl::GetISO(size_t index) const
} }
CGameListCtrl *caller; CGameListCtrl *caller;
int wxCALLBACK wxListCompare(wxIntPtr item1, wxIntPtr item2, wxIntPtr sortData) static int wxCALLBACK wxListCompare(wxIntPtr item1, wxIntPtr item2, wxIntPtr sortData)
{ {
// return 1 if item1 > item2 // return 1 if item1 > item2
// return -1 if item1 < item2 // return -1 if item1 < item2

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@ -39,6 +39,7 @@
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/CoreParameter.h" #include "Core/CoreParameter.h"
#include "Core/Host.h"
#include "Core/Movie.h" #include "Core/Movie.h"
#include "Core/HW/Wiimote.h" #include "Core/HW/Wiimote.h"

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@ -54,7 +54,7 @@ const u8 hdr[] = {
0x00,0x00,0x00,0x00 0x00,0x00,0x00,0x00
}; };
wxBitmap wxBitmapFromMemoryRGBA(const unsigned char* data, u32 width, u32 height) static wxBitmap wxBitmapFromMemoryRGBA(const unsigned char* data, u32 width, u32 height)
{ {
u32 stride = (4*width); u32 stride = (4*width);

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@ -59,7 +59,7 @@ static NetPlayClient* netplay_client = nullptr;
extern CFrame* main_frame; extern CFrame* main_frame;
NetPlayDiag *NetPlayDiag::npd = nullptr; NetPlayDiag *NetPlayDiag::npd = nullptr;
std::string BuildGameName(const GameListItem& game) static std::string BuildGameName(const GameListItem& game)
{ {
// Lang needs to be consistent // Lang needs to be consistent
auto const lang = 0; auto const lang = 0;
@ -74,7 +74,7 @@ std::string BuildGameName(const GameListItem& game)
return name + " (" + game.GetUniqueID() + ")"; return name + " (" + game.GetUniqueID() + ")";
} }
void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list) static void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
{ {
for (u32 i = 0 ; auto game = game_list.GetISO(i); ++i) for (u32 i = 0 ; auto game = game_list.GetISO(i); ++i)
game_lbox->Append(StrToWxStr(BuildGameName(*game))); game_lbox->Append(StrToWxStr(BuildGameName(*game)));

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@ -150,7 +150,7 @@ wxString shader_errors_desc = wxTRANSLATE("Usually if shader compilation fails,
// Search for available resolutions - TODO: Move to Common? // Search for available resolutions - TODO: Move to Common?
wxArrayString GetListOfResolutions() static wxArrayString GetListOfResolutions()
{ {
wxArrayString retlist; wxArrayString retlist;
retlist.Add("Auto"); retlist.Add("Auto");

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@ -535,7 +535,7 @@ Expression::~Expression()
delete node; delete node;
} }
ExpressionParseStatus ParseExpressionInner(std::string str, ControlFinder &finder, Expression **expr_out) static ExpressionParseStatus ParseExpressionInner(std::string str, ControlFinder &finder, Expression **expr_out)
{ {
ExpressionParseStatus status; ExpressionParseStatus status;
Expression *expr; Expression *expr;

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@ -18,7 +18,7 @@ namespace ciface
namespace SDL namespace SDL
{ {
std::string GetJoystickName(int index) static std::string GetJoystickName(int index)
{ {
#if SDL_VERSION_ATLEAST(2, 0, 0) #if SDL_VERSION_ATLEAST(2, 0, 0)
return SDL_JoystickNameForIndex(index); return SDL_JoystickNameForIndex(index);

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@ -8,7 +8,7 @@
#include "InputCommon/UDPWrapper.h" #include "InputCommon/UDPWrapper.h"
const std::string DefaultPort(const int index) static const std::string DefaultPort(const int index)
{ {
static std::string s; static std::string s;
s = "443"; s = "443";

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@ -1583,7 +1583,7 @@ namespace GLExtensions
bool InitFunctionPointers(); bool InitFunctionPointers();
// Initializes the extension list the old way // Initializes the extension list the old way
void InitExtensionList21() static void InitExtensionList21()
{ {
const char* extensions = (const char*)glGetString(GL_EXTENSIONS); const char* extensions = (const char*)glGetString(GL_EXTENSIONS);
std::string tmp(extensions); std::string tmp(extensions);
@ -1593,7 +1593,7 @@ namespace GLExtensions
m_extension_list[tmp] = true; m_extension_list[tmp] = true;
} }
void InitExtensionList() static void InitExtensionList()
{ {
m_extension_list.clear(); m_extension_list.clear();
if (_isES3) if (_isES3)
@ -1730,7 +1730,7 @@ namespace GLExtensions
for (GLint i = 0; i < NumExtension; ++i) for (GLint i = 0; i < NumExtension; ++i)
m_extension_list[std::string((const char*)glGetStringi(GL_EXTENSIONS, i))] = true; m_extension_list[std::string((const char*)glGetStringi(GL_EXTENSIONS, i))] = true;
} }
void InitVersion() static void InitVersion()
{ {
GLint major, minor; GLint major, minor;
glGetIntegerv(GL_MAJOR_VERSION, &major); glGetIntegerv(GL_MAJOR_VERSION, &major);
@ -1743,7 +1743,7 @@ namespace GLExtensions
_GLVersion = 330; // Get all the fun things _GLVersion = 330; // Get all the fun things
} }
void* GetFuncAddress(std::string name, void **func) static void* GetFuncAddress(std::string name, void **func)
{ {
*func = GLInterface->GetFuncAddress(name); *func = GLInterface->GetFuncAddress(name);
if (*func == nullptr) if (*func == nullptr)
@ -1792,7 +1792,7 @@ namespace GLExtensions
} }
// Private initialization functions // Private initialization functions
bool HasFeatures(const std::string& extensions) static bool HasFeatures(const std::string& extensions)
{ {
bool result = true; bool result = true;
std::string tmp; std::string tmp;

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@ -39,7 +39,7 @@ UidChecker<VertexShaderUid,VertexShaderCode> ProgramShaderCache::vertex_uid_chec
static char s_glsl_header[1024] = ""; static char s_glsl_header[1024] = "";
std::string GetGLSLVersionString() static std::string GetGLSLVersionString()
{ {
GLSL_VERSION v = g_ogl_config.eSupportedGLSLVersion; GLSL_VERSION v = g_ogl_config.eSupportedGLSLVersion;
switch(v) switch(v)

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@ -112,7 +112,7 @@ static bool s_efbCacheValid[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT];
static bool s_efbCacheIsCleared = false; static bool s_efbCacheIsCleared = false;
static std::vector<u32> s_efbCache[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT]; // 2 for PEEK_Z and PEEK_COLOR static std::vector<u32> s_efbCache[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT]; // 2 for PEEK_Z and PEEK_COLOR
int GetNumMSAASamples(int MSAAMode) static int GetNumMSAASamples(int MSAAMode)
{ {
int samples; int samples;
switch (MSAAMode) switch (MSAAMode)
@ -145,7 +145,7 @@ int GetNumMSAASamples(int MSAAMode)
return g_ogl_config.max_samples; return g_ogl_config.max_samples;
} }
void ApplySSAASettings() { static void ApplySSAASettings() {
// GLES3 doesn't support SSAA // GLES3 doesn't support SSAA
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL) if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL)
{ {
@ -163,7 +163,7 @@ void ApplySSAASettings() {
} }
} }
void GLAPIENTRY ErrorCallback( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* message, const void* userParam) static void GLAPIENTRY ErrorCallback( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* message, const void* userParam)
{ {
const char *s_source; const char *s_source;
const char *s_type; const char *s_type;
@ -198,16 +198,16 @@ void GLAPIENTRY ErrorCallback( GLenum source, GLenum type, GLuint id, GLenum sev
} }
// Two small Fallbacks to avoid GL_ARB_ES2_compatibility // Two small Fallbacks to avoid GL_ARB_ES2_compatibility
void GLAPIENTRY DepthRangef(GLfloat neardepth, GLfloat fardepth) static void GLAPIENTRY DepthRangef(GLfloat neardepth, GLfloat fardepth)
{ {
glDepthRange(neardepth, fardepth); glDepthRange(neardepth, fardepth);
} }
void GLAPIENTRY ClearDepthf(GLfloat depthval) static void GLAPIENTRY ClearDepthf(GLfloat depthval)
{ {
glClearDepth(depthval); glClearDepth(depthval);
} }
void InitDriverInfo() static void InitDriverInfo()
{ {
std::string svendor = std::string(g_ogl_config.gl_vendor); std::string svendor = std::string(g_ogl_config.gl_vendor);
std::string srenderer = std::string(g_ogl_config.gl_renderer); std::string srenderer = std::string(g_ogl_config.gl_renderer);
@ -1299,7 +1299,7 @@ void Renderer::SetBlendMode(bool forceUpdate)
s_blendMode = newval; s_blendMode = newval;
} }
void DumpFrame(const std::vector<u8>& data, int w, int h) static void DumpFrame(const std::vector<u8>& data, int w, int h)
{ {
#if defined(HAVE_LIBAV) || defined(_WIN32) #if defined(HAVE_LIBAV) || defined(_WIN32)
if (g_ActiveConfig.bDumpFrames && !data.empty()) if (g_ActiveConfig.bDumpFrames && !data.empty())

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@ -103,7 +103,7 @@ std::string VideoBackend::GetDisplayName() const
return "OpenGL"; return "OpenGL";
} }
void GetShaders(std::vector<std::string> &shaders) static void GetShaders(std::vector<std::string> &shaders)
{ {
std::set<std::string> already_found; std::set<std::string> already_found;
@ -138,7 +138,7 @@ void GetShaders(std::vector<std::string> &shaders)
std::sort(shaders.begin(), shaders.end()); std::sort(shaders.begin(), shaders.end());
} }
void InitBackendInfo() static void InitBackendInfo()
{ {
g_Config.backend_info.APIType = API_OPENGL; g_Config.backend_info.APIType = API_OPENGL;
g_Config.backend_info.bUseRGBATextures = true; g_Config.backend_info.bUseRGBATextures = true;

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@ -169,7 +169,7 @@ namespace Clipper
} \ } \
} }
void ClipTriangle(int *indices, int &numIndices) static void ClipTriangle(int *indices, int &numIndices)
{ {
int mask = 0; int mask = 0;
@ -218,7 +218,7 @@ namespace Clipper
} }
} }
void ClipLine(int *indices) static void ClipLine(int *indices)
{ {
int mask = 0; int mask = 0;
int clip_mask[2] = { 0, 0 }; int clip_mask[2] = { 0, 0 };
@ -310,7 +310,7 @@ namespace Clipper
} }
} }
void CopyVertex(OutputVertexData *dst, OutputVertexData *src, float dx, float dy, unsigned int sOffset) static void CopyVertex(OutputVertexData *dst, OutputVertexData *src, float dx, float dy, unsigned int sOffset)
{ {
dst->screenPosition.x = src->screenPosition.x + dx; dst->screenPosition.x = src->screenPosition.x + dx;
dst->screenPosition.y = src->screenPosition.y + dy; dst->screenPosition.y = src->screenPosition.y + dy;

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@ -51,7 +51,7 @@ void Shutdown()
} }
} }
void SaveTexture(const std::string& filename, u32 texmap, s32 mip) static void SaveTexture(const std::string& filename, u32 texmap, s32 mip)
{ {
FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1]; FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
u8 subTexmap = texmap & 3; u8 subTexmap = texmap & 3;
@ -82,7 +82,7 @@ void GetTextureRGBA(u8 *dst, u32 texmap, s32 mip, u32 width, u32 height)
} }
} }
s32 GetMaxTextureLod(u32 texmap) static s32 GetMaxTextureLod(u32 texmap)
{ {
FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1]; FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
u8 subTexmap = texmap & 3; u8 subTexmap = texmap & 3;
@ -130,7 +130,7 @@ void DumpActiveTextures()
} }
} }
void DumpEfb(const std::string& filename) static void DumpEfb(const std::string& filename)
{ {
u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4]; u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
u8 *writePtr = data; u8 *writePtr = data;
@ -153,7 +153,7 @@ void DumpEfb(const std::string& filename)
delete[] data; delete[] data;
} }
void DumpDepth(const std::string& filename) static void DumpDepth(const std::string& filename)
{ {
u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4]; u8 *data = new u8[EFB_WIDTH * EFB_HEIGHT * 4];
u8 *writePtr = data; u8 *writePtr = data;

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@ -25,7 +25,7 @@ static const float s_gammaLUT[] =
namespace EfbCopy namespace EfbCopy
{ {
void CopyToXfb(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma) static void CopyToXfb(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
{ {
GLInterface->Update(); // update the render window position and the backbuffer size GLInterface->Update(); // update the render window position and the backbuffer size
@ -61,7 +61,7 @@ namespace EfbCopy
} }
} }
void CopyToRam() static void CopyToRam()
{ {
if (!g_SWVideoConfig.bHwRasterizer) if (!g_SWVideoConfig.bHwRasterizer)
{ {
@ -71,7 +71,7 @@ namespace EfbCopy
} }
} }
void ClearEfb() static void ClearEfb()
{ {
u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8; u32 clearColor = (bpmem.clearcolorAR & 0xff) << 24 | bpmem.clearcolorGB << 8 | (bpmem.clearcolorAR & 0xff00) >> 8;

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@ -35,7 +35,7 @@ namespace EfbInterface
p.DoArray(efb, EFB_WIDTH*EFB_HEIGHT*6); p.DoArray(efb, EFB_WIDTH*EFB_HEIGHT*6);
} }
void SetPixelAlphaOnly(u32 offset, u8 a) static void SetPixelAlphaOnly(u32 offset, u8 a)
{ {
switch (bpmem.zcontrol.pixel_format) switch (bpmem.zcontrol.pixel_format)
{ {
@ -58,7 +58,7 @@ namespace EfbInterface
} }
} }
void SetPixelColorOnly(u32 offset, u8 *rgb) static void SetPixelColorOnly(u32 offset, u8 *rgb)
{ {
switch (bpmem.zcontrol.pixel_format) switch (bpmem.zcontrol.pixel_format)
{ {
@ -98,7 +98,7 @@ namespace EfbInterface
} }
} }
void SetPixelAlphaColor(u32 offset, u8 *color) static void SetPixelAlphaColor(u32 offset, u8 *color)
{ {
switch (bpmem.zcontrol.pixel_format) switch (bpmem.zcontrol.pixel_format)
{ {
@ -139,7 +139,7 @@ namespace EfbInterface
} }
} }
void GetPixelColor(u32 offset, u8 *color) static void GetPixelColor(u32 offset, u8 *color)
{ {
switch (bpmem.zcontrol.pixel_format) switch (bpmem.zcontrol.pixel_format)
{ {
@ -175,7 +175,7 @@ namespace EfbInterface
} }
} }
void SetPixelDepth(u32 offset, u32 depth) static void SetPixelDepth(u32 offset, u32 depth)
{ {
switch (bpmem.zcontrol.pixel_format) switch (bpmem.zcontrol.pixel_format)
{ {
@ -203,7 +203,7 @@ namespace EfbInterface
} }
} }
u32 GetPixelDepth(u32 offset) static u32 GetPixelDepth(u32 offset)
{ {
u32 depth = 0; u32 depth = 0;
@ -229,7 +229,7 @@ namespace EfbInterface
return depth; return depth;
} }
u32 GetSourceFactor(u8 *srcClr, u8 *dstClr, BlendMode::BlendFactor mode) static u32 GetSourceFactor(u8 *srcClr, u8 *dstClr, BlendMode::BlendFactor mode)
{ {
switch (mode) switch (mode)
{ {
@ -270,7 +270,7 @@ namespace EfbInterface
return 0; return 0;
} }
u32 GetDestinationFactor(u8 *srcClr, u8 *dstClr, BlendMode::BlendFactor mode) static u32 GetDestinationFactor(u8 *srcClr, u8 *dstClr, BlendMode::BlendFactor mode)
{ {
switch (mode) switch (mode)
{ {
@ -311,7 +311,7 @@ namespace EfbInterface
return 0; return 0;
} }
void BlendColor(u8 *srcClr, u8 *dstClr) static void BlendColor(u8 *srcClr, u8 *dstClr)
{ {
u32 srcFactor = GetSourceFactor(srcClr, dstClr, bpmem.blendmode.srcfactor); u32 srcFactor = GetSourceFactor(srcClr, dstClr, bpmem.blendmode.srcfactor);
u32 dstFactor = GetDestinationFactor(srcClr, dstClr, bpmem.blendmode.dstfactor); u32 dstFactor = GetDestinationFactor(srcClr, dstClr, bpmem.blendmode.dstfactor);
@ -333,7 +333,7 @@ namespace EfbInterface
} }
} }
void LogicBlend(u32 srcClr, u32 &dstClr, BlendMode::LogicOp op) static void LogicBlend(u32 srcClr, u32 &dstClr, BlendMode::LogicOp op)
{ {
switch (op) switch (op)
{ {
@ -388,7 +388,7 @@ namespace EfbInterface
} }
} }
void SubtractBlend(u8 *srcClr, u8 *dstClr) static void SubtractBlend(u8 *srcClr, u8 *dstClr)
{ {
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {

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@ -35,7 +35,7 @@ namespace HwRasterizer
// Clear shader // Clear shader
static GLint clear_apos = -1, clear_ucol = -1; static GLint clear_apos = -1, clear_ucol = -1;
void CreateShaders() static void CreateShaders()
{ {
// Color Vertices // Color Vertices
static const char *fragcolText = static const char *fragcolText =
@ -155,7 +155,7 @@ namespace HwRasterizer
GL_REPORT_ERRORD(); GL_REPORT_ERRORD();
} }
static float width, height; static float width, height;
void LoadTexture() static void LoadTexture()
{ {
FourTexUnits &texUnit = bpmem.tex[0]; FourTexUnits &texUnit = bpmem.tex[0];
u32 imageAddr = texUnit.texImage3[0].image_base; u32 imageAddr = texUnit.texImage3[0].image_base;
@ -199,7 +199,7 @@ namespace HwRasterizer
glDisable(GL_BLEND); glDisable(GL_BLEND);
} }
void DrawColorVertex(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2) static void DrawColorVertex(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)
{ {
float x0 = (v0->screenPosition.x / efbHalfWidth) - 1.0f; float x0 = (v0->screenPosition.x / efbHalfWidth) - 1.0f;
float y0 = 1.0f - (v0->screenPosition.y / efbHalfHeight); float y0 = 1.0f - (v0->screenPosition.y / efbHalfHeight);
@ -249,7 +249,7 @@ namespace HwRasterizer
GL_REPORT_ERRORD(); GL_REPORT_ERRORD();
} }
void DrawTextureVertex(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2) static void DrawTextureVertex(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2)
{ {
float x0 = (v0->screenPosition.x / efbHalfWidth) - 1.0f; float x0 = (v0->screenPosition.x / efbHalfWidth) - 1.0f;
float y0 = 1.0f - (v0->screenPosition.y / efbHalfHeight); float y0 = 1.0f - (v0->screenPosition.y / efbHalfHeight);

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@ -43,7 +43,7 @@ void DoState(PointerWrap &p)
ResetDecoding(); ResetDecoding();
} }
void DecodePrimitiveStream(u32 iBufferSize) static void DecodePrimitiveStream(u32 iBufferSize)
{ {
u32 vertexSize = vertexLoader.GetVertexSize(); u32 vertexSize = vertexLoader.GetVertexSize();
@ -77,7 +77,7 @@ void DecodePrimitiveStream(u32 iBufferSize)
} }
} }
void ReadXFData(u32 iBufferSize) static void ReadXFData(u32 iBufferSize)
{ {
_assert_msg_(VIDEO, iBufferSize >= (u32)(streamSize * 4), "Underflow during standard opcode decoding"); _assert_msg_(VIDEO, iBufferSize >= (u32)(streamSize * 4), "Underflow during standard opcode decoding");
@ -90,7 +90,7 @@ void ReadXFData(u32 iBufferSize)
ResetDecoding(); ResetDecoding();
} }
void ExecuteDisplayList(u32 addr, u32 count) static void ExecuteDisplayList(u32 addr, u32 count)
{ {
u8 *videoDataSave = g_pVideoData; u8 *videoDataSave = g_pVideoData;
@ -114,7 +114,7 @@ void ExecuteDisplayList(u32 addr, u32 count)
g_pVideoData = videoDataSave; g_pVideoData = videoDataSave;
} }
void DecodeStandard(u32 bufferSize) static void DecodeStandard(u32 bufferSize)
{ {
_assert_msg_(VIDEO, CommandRunnable(bufferSize), "Underflow during standard opcode decoding"); _assert_msg_(VIDEO, CommandRunnable(bufferSize), "Underflow during standard opcode decoding");

View File

@ -183,7 +183,7 @@ inline void Draw(s32 x, s32 y, s32 xi, s32 yi)
tev.Draw(); tev.Draw();
} }
void InitTriangle(float X1, float Y1, s32 xi, s32 yi) static void InitTriangle(float X1, float Y1, s32 xi, s32 yi)
{ {
vertex0X = xi; vertex0X = xi;
vertex0Y = yi; vertex0Y = yi;
@ -195,7 +195,7 @@ void InitTriangle(float X1, float Y1, s32 xi, s32 yi)
vertexOffsetY = ((float)yi - Y1) + adjust; vertexOffsetY = ((float)yi - Y1) + adjust;
} }
void InitSlope(Slope *slope, float f1, float f2, float f3, float DX31, float DX12, float DY12, float DY31) static void InitSlope(Slope *slope, float f1, float f2, float f3, float DX31, float DX12, float DY12, float DY31)
{ {
float DF31 = f3 - f1; float DF31 = f3 - f1;
float DF21 = f2 - f1; float DF21 = f2 - f1;
@ -253,7 +253,7 @@ inline void CalculateLOD(s32 &lod, bool &linear, u32 texmap, u32 texcoord)
lod = CLAMP(lod, (s32)tm1.min_lod, (s32)tm1.max_lod); lod = CLAMP(lod, (s32)tm1.min_lod, (s32)tm1.max_lod);
} }
void BuildBlock(s32 blockX, s32 blockY) static void BuildBlock(s32 blockX, s32 blockY)
{ {
for (s32 yi = 0; yi < BLOCK_SIZE; yi++) for (s32 yi = 0; yi < BLOCK_SIZE; yi++)
{ {

View File

@ -66,7 +66,7 @@ inline u16 ReadLow (u32 _reg) {return (u16)(_reg & 0xFFFF);}
inline u16 ReadHigh (u32 _reg) {return (u16)(_reg >> 16);} inline u16 ReadHigh (u32 _reg) {return (u16)(_reg >> 16);}
void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate) static void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
{ {
UpdateInterrupts(userdata); UpdateInterrupts(userdata);
} }
@ -219,7 +219,7 @@ void UpdateInterruptsFromVideoBackend(u64 userdata)
CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts, userdata); CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts, userdata);
} }
void ReadFifo() static void ReadFifo()
{ {
bool canRead = cpreg.readptr != cpreg.writeptr && writePos < (int)maxCommandBufferWrite; bool canRead = cpreg.readptr != cpreg.writeptr && writePos < (int)maxCommandBufferWrite;
bool atBreakpoint = AtBreakpoint(); bool atBreakpoint = AtBreakpoint();
@ -256,7 +256,7 @@ void ReadFifo()
} }
} }
void SetStatus() static void SetStatus()
{ {
// overflow check // overflow check
if (cpreg.rwdistance > cpreg.hiwatermark) if (cpreg.rwdistance > cpreg.hiwatermark)

View File

@ -52,7 +52,7 @@ void SWRenderer::Shutdown()
} }
} }
void CreateShaders() static void CreateShaders()
{ {
static const char *fragShaderText = static const char *fragShaderText =
"#ifdef GL_ES\n" "#ifdef GL_ES\n"

View File

@ -62,7 +62,7 @@ std::string VideoSoftware::GetName() const
return _trans("Software Renderer"); return _trans("Software Renderer");
} }
void *DllDebugger(void *_hParent, bool Show) static void *DllDebugger(void *_hParent, bool Show)
{ {
return nullptr; return nullptr;
} }

View File

@ -196,7 +196,7 @@ inline void boxfilterRGB_to_xx8(u8 *src, u8 &x1, u8 &x2, int comp1, int comp2)
x2 = x16_2 >> 2; x2 = x16_2 >> 2;
} }
void SetBlockDimensions(int blkWidthLog2, int blkHeightLog2, u16 &sBlkCount, u16 &tBlkCount, u16 &sBlkSize, u16 &tBlkSize) static void SetBlockDimensions(int blkWidthLog2, int blkHeightLog2, u16 &sBlkCount, u16 &tBlkCount, u16 &sBlkSize, u16 &tBlkSize)
{ {
// if half_scale is 1 then the size is cut in half // if half_scale is 1 then the size is cut in half
u32 width = bpmem.copyTexSrcWH.x >> bpmem.triggerEFBCopy.half_scale; u32 width = bpmem.copyTexSrcWH.x >> bpmem.triggerEFBCopy.half_scale;
@ -209,7 +209,7 @@ void SetBlockDimensions(int blkWidthLog2, int blkHeightLog2, u16 &sBlkCount, u16
tBlkSize = 1 << blkHeightLog2; tBlkSize = 1 << blkHeightLog2;
} }
void SetSpans(int sBlkSize, int tBlkSize, s32 &tSpan, s32 &sBlkSpan, s32 &tBlkSpan, s32 &writeStride) static void SetSpans(int sBlkSize, int tBlkSize, s32 &tSpan, s32 &sBlkSpan, s32 &tBlkSpan, s32 &writeStride)
{ {
// width is 1 less than the number of pixels of width // width is 1 less than the number of pixels of width
u32 width = bpmem.copyTexSrcWH.x >> bpmem.triggerEFBCopy.half_scale; u32 width = bpmem.copyTexSrcWH.x >> bpmem.triggerEFBCopy.half_scale;
@ -253,7 +253,7 @@ void SetSpans(int sBlkSize, int tBlkSize, s32 &tSpan, s32 &sBlkSpan, s32 &tBlkSp
dstBlockStart += writeStride; \ dstBlockStart += writeStride; \
} \ } \
void EncodeRGBA6(u8 *dst, u8 *src, u32 format) static void EncodeRGBA6(u8 *dst, u8 *src, u32 format)
{ {
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize; u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
s32 tSpan, sBlkSpan, tBlkSpan, writeStride; s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
@ -490,7 +490,7 @@ void EncodeRGBA6(u8 *dst, u8 *src, u32 format)
} }
void EncodeRGBA6halfscale(u8 *dst, u8 *src, u32 format) static void EncodeRGBA6halfscale(u8 *dst, u8 *src, u32 format)
{ {
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize; u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
s32 tSpan, sBlkSpan, tBlkSpan, writeStride; s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
@ -725,7 +725,7 @@ void EncodeRGBA6halfscale(u8 *dst, u8 *src, u32 format)
} }
} }
void EncodeRGB8(u8 *dst, u8 *src, u32 format) static void EncodeRGB8(u8 *dst, u8 *src, u32 format)
{ {
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize; u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
s32 tSpan, sBlkSpan, tBlkSpan, writeStride; s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
@ -939,7 +939,7 @@ void EncodeRGB8(u8 *dst, u8 *src, u32 format)
} }
} }
void EncodeRGB8halfscale(u8 *dst, u8 *src, u32 format) static void EncodeRGB8halfscale(u8 *dst, u8 *src, u32 format)
{ {
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize; u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
s32 tSpan, sBlkSpan, tBlkSpan, writeStride; s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
@ -1170,7 +1170,7 @@ void EncodeRGB8halfscale(u8 *dst, u8 *src, u32 format)
} }
} }
void EncodeZ24(u8 *dst, u8 *src, u32 format) static void EncodeZ24(u8 *dst, u8 *src, u32 format)
{ {
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize; u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
s32 tSpan, sBlkSpan, tBlkSpan, writeStride; s32 tSpan, sBlkSpan, tBlkSpan, writeStride;
@ -1274,7 +1274,7 @@ void EncodeZ24(u8 *dst, u8 *src, u32 format)
} }
} }
void EncodeZ24halfscale(u8 *dst, u8 *src, u32 format) static void EncodeZ24halfscale(u8 *dst, u8 *src, u32 format)
{ {
u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize; u16 sBlkCount, tBlkCount, sBlkSize, tBlkSize;
s32 tSpan, sBlkSpan, tBlkSpan, writeStride; s32 tSpan, sBlkSpan, tBlkSpan, writeStride;

View File

@ -19,42 +19,42 @@
namespace TransformUnit namespace TransformUnit
{ {
void MultiplyVec2Mat24(const Vec3 &vec, const float *mat, Vec3 &result) static void MultiplyVec2Mat24(const Vec3 &vec, const float *mat, Vec3 &result)
{ {
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] + mat[3]; result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] + mat[3];
result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] + mat[7]; result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] + mat[7];
result.z = 1.0f; result.z = 1.0f;
} }
void MultiplyVec2Mat34(const Vec3 &vec, const float *mat, Vec3 &result) static void MultiplyVec2Mat34(const Vec3 &vec, const float *mat, Vec3 &result)
{ {
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] + mat[3]; result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] + mat[3];
result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] + mat[7]; result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] + mat[7];
result.z = mat[8] * vec.x + mat[9] * vec.y + mat[10] + mat[11]; result.z = mat[8] * vec.x + mat[9] * vec.y + mat[10] + mat[11];
} }
void MultiplyVec3Mat33(const Vec3 &vec, const float *mat, Vec3 &result) static void MultiplyVec3Mat33(const Vec3 &vec, const float *mat, Vec3 &result)
{ {
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] * vec.z; result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] * vec.z;
result.y = mat[3] * vec.x + mat[4] * vec.y + mat[5] * vec.z; result.y = mat[3] * vec.x + mat[4] * vec.y + mat[5] * vec.z;
result.z = mat[6] * vec.x + mat[7] * vec.y + mat[8] * vec.z; result.z = mat[6] * vec.x + mat[7] * vec.y + mat[8] * vec.z;
} }
void MultiplyVec3Mat24(const Vec3 &vec, const float *mat, Vec3 &result) static void MultiplyVec3Mat24(const Vec3 &vec, const float *mat, Vec3 &result)
{ {
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] * vec.z + mat[3]; result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] * vec.z + mat[3];
result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] * vec.z + mat[7]; result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] * vec.z + mat[7];
result.z = 1.0f; result.z = 1.0f;
} }
void MultiplyVec3Mat34(const Vec3 &vec, const float *mat, Vec3 &result) static void MultiplyVec3Mat34(const Vec3 &vec, const float *mat, Vec3 &result)
{ {
result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] * vec.z + mat[3]; result.x = mat[0] * vec.x + mat[1] * vec.y + mat[2] * vec.z + mat[3];
result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] * vec.z + mat[7]; result.y = mat[4] * vec.x + mat[5] * vec.y + mat[6] * vec.z + mat[7];
result.z = mat[8] * vec.x + mat[9] * vec.y + mat[10] * vec.z + mat[11]; result.z = mat[8] * vec.x + mat[9] * vec.y + mat[10] * vec.z + mat[11];
} }
void MultipleVec3Perspective(const Vec3 &vec, const float *proj, Vec4 &result) static void MultipleVec3Perspective(const Vec3 &vec, const float *proj, Vec4 &result)
{ {
result.x = proj[0] * vec.x + proj[1] * vec.z; result.x = proj[0] * vec.x + proj[1] * vec.z;
result.y = proj[2] * vec.y + proj[3] * vec.z; result.y = proj[2] * vec.y + proj[3] * vec.z;
@ -63,7 +63,7 @@ void MultipleVec3Perspective(const Vec3 &vec, const float *proj, Vec4 &result)
result.w = -vec.z; result.w = -vec.z;
} }
void MultipleVec3Ortho(const Vec3 &vec, const float *proj, Vec4 &result) static void MultipleVec3Ortho(const Vec3 &vec, const float *proj, Vec4 &result)
{ {
result.x = proj[0] * vec.x + proj[1]; result.x = proj[0] * vec.x + proj[1];
result.y = proj[2] * vec.y + proj[3]; result.y = proj[2] * vec.y + proj[3];
@ -104,7 +104,7 @@ void TransformNormal(const InputVertexData *src, bool nbt, OutputVertexData *dst
} }
} }
void TransformTexCoordRegular(const TexMtxInfo &texinfo, int coordNum, bool specialCase, const InputVertexData *srcVertex, OutputVertexData *dstVertex) static void TransformTexCoordRegular(const TexMtxInfo &texinfo, int coordNum, bool specialCase, const InputVertexData *srcVertex, OutputVertexData *dstVertex)
{ {
const Vec3 *src; const Vec3 *src;
switch (texinfo.sourcerow) switch (texinfo.sourcerow)
@ -208,7 +208,7 @@ inline float SafeDivide(float n, float d)
return (d==0) ? (n>0?1:0) : n/d; return (d==0) ? (n>0?1:0) : n/d;
} }
void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, Vec3 &lightCol) static void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, Vec3 &lightCol)
{ {
const LightPointer *light = (const LightPointer*)&xfmem.lights[lightNum]; const LightPointer *light = (const LightPointer*)&xfmem.lights[lightNum];
@ -293,7 +293,7 @@ void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
} }
} }
void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, float &lightCol) static void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChannel &chan, float &lightCol)
{ {
const LightPointer *light = (const LightPointer*)&xfmem.lights[lightNum]; const LightPointer *light = (const LightPointer*)&xfmem.lights[lightNum];

View File

@ -48,12 +48,12 @@ volatile bool interruptFinishWaiting = false;
volatile u32 VITicks = CommandProcessor::m_cpClockOrigin; volatile u32 VITicks = CommandProcessor::m_cpClockOrigin;
bool IsOnThread() static bool IsOnThread()
{ {
return SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread; return SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread;
} }
void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate) static void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
{ {
UpdateInterrupts(userdata); UpdateInterrupts(userdata);
} }

View File

@ -17,6 +17,9 @@ extern volatile bool g_bSkipCurrentFrame;
void Fifo_Init(); void Fifo_Init();
void Fifo_Shutdown(); void Fifo_Shutdown();
u8* GetVideoBufferStartPtr();
u8* GetVideoBufferEndPtr();
void Fifo_DoState(PointerWrap &f); void Fifo_DoState(PointerWrap &f);
void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock); void Fifo_PauseAndLock(bool doLock, bool unpauseOnUnlock);

View File

@ -66,7 +66,7 @@ void VideoBackendHardware::Video_SetRendering(bool bEnabled)
} }
// Run from the graphics thread (from Fifo.cpp) // Run from the graphics thread (from Fifo.cpp)
void VideoFifo_CheckSwapRequest() static void VideoFifo_CheckSwapRequest()
{ {
if (g_ActiveConfig.bUseXFB) if (g_ActiveConfig.bUseXFB)
{ {
@ -177,7 +177,7 @@ static bool QueryResultIsReady()
return !s_perf_query_requested || s_FifoShuttingDown; return !s_perf_query_requested || s_FifoShuttingDown;
} }
void VideoFifo_CheckPerfQueryRequest() static void VideoFifo_CheckPerfQueryRequest()
{ {
if (s_perf_query_requested) if (s_perf_query_requested)
{ {

View File

@ -74,9 +74,6 @@ DataReadU32xNfunc DataReadU32xFuncs[16] = {
DataReadU32xN<16> DataReadU32xN<16>
}; };
extern u8* GetVideoBufferStartPtr();
extern u8* GetVideoBufferEndPtr();
static void Decode(); static void Decode();
void InterpretDisplayList(u32 address, u32 size) void InterpretDisplayList(u32 address, u32 size)
@ -107,7 +104,7 @@ void InterpretDisplayList(u32 address, u32 size)
g_pVideoData = old_pVideoData; g_pVideoData = old_pVideoData;
} }
u32 FifoCommandRunnable(u32 &command_size) static u32 FifoCommandRunnable(u32 &command_size)
{ {
u32 cycleTime = 0; u32 cycleTime = 0;
u32 buffer_size = (u32)(GetVideoBufferEndPtr() - g_pVideoData); u32 buffer_size = (u32)(GetVideoBufferEndPtr() - g_pVideoData);
@ -267,7 +264,7 @@ u32 FifoCommandRunnable(u32 &command_size)
return cycleTime; return cycleTime;
} }
u32 FifoCommandRunnable() static u32 FifoCommandRunnable()
{ {
u32 command_size = 0; u32 command_size = 0;
return FifoCommandRunnable(command_size); return FifoCommandRunnable(command_size);

View File

@ -252,7 +252,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
} }
} }
bool AllowIdleSkipping() static bool AllowIdleSkipping()
{ {
return !SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread || (!m_Control.PETokenEnable && !m_Control.PEFinishEnable); return !SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread || (!m_Control.PETokenEnable && !m_Control.PEFinishEnable);
} }

View File

@ -57,7 +57,7 @@ u16 GetEncodedSampleCount(u32 format)
// block dimensions : widthStride, heightStride // block dimensions : widthStride, heightStride
// texture dims : width, height, x offset, y offset // texture dims : width, height, x offset, y offset
void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType) static void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
{ {
// left, top, of source rectangle within source texture // left, top, of source rectangle within source texture
// width of the destination rectangle, scale_factor (1 or 2) // width of the destination rectangle, scale_factor (1 or 2)
@ -118,14 +118,14 @@ void WriteSwizzler(char*& p, u32 format, API_TYPE ApiType)
WRITE(p, " float sample_offset = float(position.w) / float(%d);\n", EFB_WIDTH); WRITE(p, " float sample_offset = float(position.w) / float(%d);\n", EFB_WIDTH);
} }
void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType) static void WriteSampleColor(char*& p, const char* colorComp, const char* dest, int xoffset, API_TYPE ApiType)
{ {
WRITE(p, " %s = texture(samp0, uv0 + float2(%d, 0) * sample_offset).%s;\n", WRITE(p, " %s = texture(samp0, uv0 + float2(%d, 0) * sample_offset).%s;\n",
dest, xoffset, colorComp dest, xoffset, colorComp
); );
} }
void WriteColorToIntensity(char*& p, const char* src, const char* dest) static void WriteColorToIntensity(char*& p, const char* src, const char* dest)
{ {
if (!IntensityConstantAdded) if (!IntensityConstantAdded)
{ {
@ -136,18 +136,18 @@ void WriteColorToIntensity(char*& p, const char* src, const char* dest)
// don't add IntensityConst.a yet, because doing it later is faster and uses less instructions, due to vectorization // don't add IntensityConst.a yet, because doing it later is faster and uses less instructions, due to vectorization
} }
void WriteToBitDepth(char*& p, u8 depth, const char* src, const char* dest) static void WriteToBitDepth(char*& p, u8 depth, const char* src, const char* dest)
{ {
WRITE(p, " %s = floor(%s * 255.0 / exp2(8.0 - %d.0));\n", dest, src, depth); WRITE(p, " %s = floor(%s * 255.0 / exp2(8.0 - %d.0));\n", dest, src, depth);
} }
void WriteEncoderEnd(char*& p, API_TYPE ApiType) static void WriteEncoderEnd(char*& p, API_TYPE ApiType)
{ {
WRITE(p, "}\n"); WRITE(p, "}\n");
IntensityConstantAdded = false; IntensityConstantAdded = false;
} }
void WriteI8Encoder(char*& p, API_TYPE ApiType) static void WriteI8Encoder(char*& p, API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_I8, ApiType); WriteSwizzler(p, GX_TF_I8, ApiType);
WRITE(p, " float3 texSample;\n"); WRITE(p, " float3 texSample;\n");
@ -169,7 +169,7 @@ void WriteI8Encoder(char*& p, API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteI4Encoder(char*& p, API_TYPE ApiType) static void WriteI4Encoder(char*& p, API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_I4, ApiType); WriteSwizzler(p, GX_TF_I4, ApiType);
WRITE(p, " float3 texSample;\n"); WRITE(p, " float3 texSample;\n");
@ -210,7 +210,7 @@ void WriteI4Encoder(char*& p, API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteIA8Encoder(char*& p,API_TYPE ApiType) static void WriteIA8Encoder(char*& p,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_IA8, ApiType); WriteSwizzler(p, GX_TF_IA8, ApiType);
WRITE(p, " float4 texSample;\n"); WRITE(p, " float4 texSample;\n");
@ -228,7 +228,7 @@ void WriteIA8Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteIA4Encoder(char*& p,API_TYPE ApiType) static void WriteIA4Encoder(char*& p,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_IA4, ApiType); WriteSwizzler(p, GX_TF_IA4, ApiType);
WRITE(p, " float4 texSample;\n"); WRITE(p, " float4 texSample;\n");
@ -260,7 +260,7 @@ void WriteIA4Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteRGB565Encoder(char*& p,API_TYPE ApiType) static void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_RGB565, ApiType); WriteSwizzler(p, GX_TF_RGB565, ApiType);
@ -283,7 +283,7 @@ void WriteRGB565Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType) static void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_RGB5A3, ApiType); WriteSwizzler(p, GX_TF_RGB5A3, ApiType);
@ -349,7 +349,7 @@ void WriteRGB5A3Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType) static void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_RGB5A3, ApiType); WriteSwizzler(p, GX_TF_RGB5A3, ApiType);
@ -373,7 +373,7 @@ void WriteRGBA4443Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteRGBA8Encoder(char*& p,API_TYPE ApiType) static void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_RGBA8, ApiType); WriteSwizzler(p, GX_TF_RGBA8, ApiType);
@ -398,7 +398,7 @@ void WriteRGBA8Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType) static void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_CTF_R4, ApiType); WriteSwizzler(p, GX_CTF_R4, ApiType);
WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color0;\n");
@ -420,7 +420,7 @@ void WriteC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType) static void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_CTF_R8, ApiType); WriteSwizzler(p, GX_CTF_R8, ApiType);
@ -432,7 +432,7 @@ void WriteC8Encoder(char*& p, const char* comp,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType) static void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_CTF_RA4, ApiType); WriteSwizzler(p, GX_CTF_RA4, ApiType);
WRITE(p, " float2 texSample;\n"); WRITE(p, " float2 texSample;\n");
@ -462,7 +462,7 @@ void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType) static void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_CTF_RA8, ApiType); WriteSwizzler(p, GX_CTF_RA8, ApiType);
@ -472,7 +472,7 @@ void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType) static void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_CTF_Z8M, ApiType); WriteSwizzler(p, GX_CTF_Z8M, ApiType);
@ -493,7 +493,7 @@ void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteZ16Encoder(char*& p,API_TYPE ApiType) static void WriteZ16Encoder(char*& p,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_Z16, ApiType); WriteSwizzler(p, GX_TF_Z16, ApiType);
@ -525,7 +525,7 @@ void WriteZ16Encoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteZ16LEncoder(char*& p,API_TYPE ApiType) static void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_CTF_Z16L, ApiType); WriteSwizzler(p, GX_CTF_Z16L, ApiType);
@ -561,7 +561,7 @@ void WriteZ16LEncoder(char*& p,API_TYPE ApiType)
WriteEncoderEnd(p, ApiType); WriteEncoderEnd(p, ApiType);
} }
void WriteZ24Encoder(char*& p, API_TYPE ApiType) static void WriteZ24Encoder(char*& p, API_TYPE ApiType)
{ {
WriteSwizzler(p, GX_TF_Z24X8, ApiType); WriteSwizzler(p, GX_TF_Z24X8, ApiType);

View File

@ -521,7 +521,7 @@ inline u32 makeRGBA(int r, int g, int b, int a)
return (a<<24)|(b<<16)|(g<<8)|r; return (a<<24)|(b<<16)|(g<<8)|r;
} }
void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch) static void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
{ {
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support) // S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
// Needs more speed. // Needs more speed.
@ -564,7 +564,7 @@ void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
} }
} }
void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch) static void decodeDXTBlockRGBA(u32 *dst, const DXTBlock *src, int pitch)
{ {
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support) // S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
// Needs more speed. // Needs more speed.
@ -689,7 +689,7 @@ inline void SetOpenMPThreadCount(int width, int height)
//TODO: to save memory, don't blindly convert everything to argb8888 //TODO: to save memory, don't blindly convert everything to argb8888
//also ARGB order needs to be swapped later, to accommodate modern hardware better //also ARGB order needs to be swapped later, to accommodate modern hardware better
//need to add DXT support too //need to add DXT support too
PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt) static PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{ {
SetOpenMPThreadCount(width, height); SetOpenMPThreadCount(width, height);
@ -956,7 +956,7 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
// TODO: complete SSE2 optimization of less often used texture formats. // TODO: complete SSE2 optimization of less often used texture formats.
// TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads. // TODO: refactor algorithms using _mm_loadl_epi64 unaligned loads to prefer 128-bit aligned loads.
PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt) static PC_TexFormat TexDecoder_Decode_RGBA(u32 * dst, const u8 * src, int width, int height, int texformat, int tlutaddr, int tlutfmt)
{ {
SetOpenMPThreadCount(width, height); SetOpenMPThreadCount(width, height);

View File

@ -84,13 +84,13 @@ static const float fractionTable[32] = {
using namespace Gen; using namespace Gen;
void LOADERDECL PosMtx_ReadDirect_UByte() static void LOADERDECL PosMtx_ReadDirect_UByte()
{ {
s_curposmtx = DataReadU8() & 0x3f; s_curposmtx = DataReadU8() & 0x3f;
PRIM_LOG("posmtx: %d, ", s_curposmtx); PRIM_LOG("posmtx: %d, ", s_curposmtx);
} }
void LOADERDECL PosMtx_Write() static void LOADERDECL PosMtx_Write()
{ {
DataWrite<u8>(s_curposmtx); DataWrite<u8>(s_curposmtx);
DataWrite<u8>(0); DataWrite<u8>(0);
@ -101,7 +101,7 @@ void LOADERDECL PosMtx_Write()
s_curposmtx = (u8) MatrixIndexA.PosNormalMtxIdx; s_curposmtx = (u8) MatrixIndexA.PosNormalMtxIdx;
} }
void LOADERDECL UpdateBoundingBoxPrepare() static void LOADERDECL UpdateBoundingBoxPrepare()
{ {
if (!PixelEngine::bbox_active) if (!PixelEngine::bbox_active)
return; return;
@ -112,7 +112,7 @@ void LOADERDECL UpdateBoundingBoxPrepare()
VertexManager::s_pCurBufferPointer = (u8*)s_bbox_vertex_buffer; VertexManager::s_pCurBufferPointer = (u8*)s_bbox_vertex_buffer;
} }
inline bool UpdateBoundingBoxVars() static inline bool UpdateBoundingBoxVars()
{ {
switch (s_bbox_primitive) switch (s_bbox_primitive)
{ {
@ -198,7 +198,7 @@ inline bool UpdateBoundingBoxVars()
} }
} }
void LOADERDECL UpdateBoundingBox() static void LOADERDECL UpdateBoundingBox()
{ {
if (!PixelEngine::bbox_active) if (!PixelEngine::bbox_active)
return; return;
@ -431,25 +431,25 @@ void LOADERDECL UpdateBoundingBox()
PixelEngine::bbox[3] = (bottom > PixelEngine::bbox[3]) ? bottom : PixelEngine::bbox[3]; PixelEngine::bbox[3] = (bottom > PixelEngine::bbox[3]) ? bottom : PixelEngine::bbox[3];
} }
void LOADERDECL TexMtx_ReadDirect_UByte() static void LOADERDECL TexMtx_ReadDirect_UByte()
{ {
s_curtexmtx[s_texmtxread] = DataReadU8() & 0x3f; s_curtexmtx[s_texmtxread] = DataReadU8() & 0x3f;
PRIM_LOG("texmtx%d: %d, ", s_texmtxread, s_curtexmtx[s_texmtxread]); PRIM_LOG("texmtx%d: %d, ", s_texmtxread, s_curtexmtx[s_texmtxread]);
s_texmtxread++; s_texmtxread++;
} }
void LOADERDECL TexMtx_Write_Float() static void LOADERDECL TexMtx_Write_Float()
{ {
DataWrite(float(s_curtexmtx[s_texmtxwrite++])); DataWrite(float(s_curtexmtx[s_texmtxwrite++]));
} }
void LOADERDECL TexMtx_Write_Float2() static void LOADERDECL TexMtx_Write_Float2()
{ {
DataWrite(0.f); DataWrite(0.f);
DataWrite(float(s_curtexmtx[s_texmtxwrite++])); DataWrite(float(s_curtexmtx[s_texmtxwrite++]));
} }
void LOADERDECL TexMtx_Write_Float4() static void LOADERDECL TexMtx_Write_Float4()
{ {
DataWrite(0.f); DataWrite(0.f);
DataWrite(0.f); DataWrite(0.f);

View File

@ -37,7 +37,7 @@ __forceinline void LOG_TEX<2>()
extern int tcIndex; extern int tcIndex;
extern float tcScale[8]; extern float tcScale[8];
void LOADERDECL TexCoord_Read_Dummy() static void LOADERDECL TexCoord_Read_Dummy()
{ {
tcIndex++; tcIndex++;
} }

View File

@ -53,7 +53,7 @@ static ProjectionHack g_ProjHack1;
static ProjectionHack g_ProjHack2; static ProjectionHack g_ProjHack2;
} // Namespace } // Namespace
float PHackValue(std::string sValue) static float PHackValue(std::string sValue)
{ {
float f = 0; float f = 0;
bool fp = false; bool fp = false;

View File

@ -11,13 +11,13 @@
#include "VideoCommon/VideoCommon.h" #include "VideoCommon/VideoCommon.h"
#include "VideoCommon/XFMemory.h" #include "VideoCommon/XFMemory.h"
void XFMemWritten(u32 transferSize, u32 baseAddress) static void XFMemWritten(u32 transferSize, u32 baseAddress)
{ {
VertexManager::Flush(); VertexManager::Flush();
VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize); VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
} }
void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData) static void XFRegWritten(int transferSize, u32 baseAddress, u32 *pData)
{ {
u32 address = baseAddress; u32 address = baseAddress;
u32 dataIndex = 0; u32 dataIndex = 0;