From 22dcfa445541f2ea9776356f3653df2a55446785 Mon Sep 17 00:00:00 2001 From: Glenn Rice Date: Sat, 19 Feb 2011 20:11:51 +0000 Subject: [PATCH] Revert alphabetization of game profiles in the video config dialog until I (or someone) has time to do it right. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7203 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DolphinWX/Src/VideoConfigDiag.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp b/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp index 46d9516b28..7f76ae9b07 100644 --- a/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp +++ b/Source/Core/DolphinWX/Src/VideoConfigDiag.cpp @@ -186,16 +186,13 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con szr_basic->Add(profile_cb, 1, 0, 0); profile_cb->AppendString(_("(Default)")); - wxArrayString arrayStringFor_GameNames; for (int index = 0; ; ++index) { + // TODO: Sort these alphabetically const GameListItem* item = main_frame->GetGameListItem(index); if (item == NULL) break; - arrayStringFor_GameNames.Add(wxString(item->GetName(0).c_str(), wxConvUTF8)); + profile_cb->AppendString(wxString(item->GetName(0).c_str(), wxConvUTF8)); } - arrayStringFor_GameNames.Sort(); - for (unsigned int index = 0; index < arrayStringFor_GameNames.GetCount(); ++index) - profile_cb->AppendString(arrayStringFor_GameNames[index]); profile_cb->Select(cur_profile); _connect_macro_(profile_cb, VideoConfigDiag::Event_OnProfileChange, wxEVT_COMMAND_CHOICE_SELECTED, this);