Remove "Needed for a few games." from fast disc speed description
There are no longer any games that are known to require this. The last one was Rogue Leader, fixed in PR #1778.
This commit is contained in:
parent
7d5a558f31
commit
2247bfa9bc
|
@ -406,7 +406,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
|
|||
SyncGPU = new wxCheckBox(m_GameConfig, ID_SYNCGPU, _("Synchronize GPU thread"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "SyncGPU"));
|
||||
SyncGPU->SetToolTip(_("Synchronizes the GPU and CPU threads to help prevent random freezes in Dual Core mode. (ON = Compatible, OFF = Fast)"));
|
||||
FastDiscSpeed = new wxCheckBox(m_GameConfig, ID_DISCSPEED, _("Speed up Disc Transfer Rate"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "FastDiscSpeed"));
|
||||
FastDiscSpeed->SetToolTip(_("Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"));
|
||||
FastDiscSpeed->SetToolTip(_("Enable fast disc access. This can cause crashes and other problems in some games. (ON = Fast, OFF = Compatible)"));
|
||||
DSPHLE = new wxCheckBox(m_GameConfig, ID_AUDIO_DSP_HLE, _("DSP HLE emulation (fast)"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "DSPHLE"));
|
||||
|
||||
wxBoxSizer* const sGPUDeterminism = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
|
Loading…
Reference in New Issue