DSPInterpreter: Remove unused volatile variable and related function
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@ -31,8 +31,6 @@
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namespace DSPInterpreter {
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namespace DSPInterpreter {
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static volatile u32 gdsp_running;
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// NOTE: These have nothing to do with g_dsp.r.cr !
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// NOTE: These have nothing to do with g_dsp.r.cr !
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void WriteCR(u16 val)
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void WriteCR(u16 val)
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@ -225,9 +223,4 @@ int RunCycles(int cycles)
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}
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}
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}
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}
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void Stop()
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{
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gdsp_running = false;
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}
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} // namespace
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} // namespace
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@ -22,8 +22,6 @@ int RunCyclesThread(int cycles);
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int RunCycles(int cycles);
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int RunCycles(int cycles);
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int RunCyclesDebug(int cycles);
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int RunCyclesDebug(int cycles);
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void Stop();
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void WriteCR(u16 val);
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void WriteCR(u16 val);
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u16 ReadCR();
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u16 ReadCR();
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@ -209,7 +209,6 @@ bool DSPLLE::Initialize(bool bWii, bool bDSPThread)
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void DSPLLE::DSP_StopSoundStream()
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void DSPLLE::DSP_StopSoundStream()
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{
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{
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DSPInterpreter::Stop();
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if (m_bDSPThread)
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if (m_bDSPThread)
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{
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{
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m_bIsRunning.Clear();
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m_bIsRunning.Clear();
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