VideoCommon: cleanup OpcodeDecoder
This commit is contained in:
parent
4b22885ed8
commit
21970c4a2a
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@ -252,7 +252,7 @@ static void ReadDataFromFifoOnCPU(u32 readPtr)
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}
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}
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Memory::CopyFromEmu(s_video_buffer_write_ptr, readPtr, len);
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s_video_buffer_pp_read_ptr = OpcodeDecoder_Preprocess(s_video_buffer_pp_read_ptr, write_ptr + len, false);
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s_video_buffer_pp_read_ptr = OpcodeDecoder_Run<true>(DataReader(s_video_buffer_pp_read_ptr, write_ptr + len), nullptr, false);
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// This would have to be locked if the GPU thread didn't spin.
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s_video_buffer_write_ptr = write_ptr + len;
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}
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@ -294,7 +294,7 @@ void RunGpuLoop()
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// See comment in SyncGPU
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if (write_ptr > seen_ptr)
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{
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s_video_buffer_read_ptr = OpcodeDecoder_Run(s_video_buffer_read_ptr, write_ptr, nullptr, false);
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s_video_buffer_read_ptr = OpcodeDecoder_Run(DataReader(s_video_buffer_read_ptr, write_ptr), nullptr, false);
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{
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std::lock_guard<std::mutex> vblk(s_video_buffer_lock);
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@ -330,7 +330,7 @@ void RunGpuLoop()
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u8* write_ptr = s_video_buffer_write_ptr;
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s_video_buffer_read_ptr = OpcodeDecoder_Run(s_video_buffer_read_ptr, write_ptr, &cyclesExecuted, false);
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s_video_buffer_read_ptr = OpcodeDecoder_Run(DataReader(s_video_buffer_read_ptr, write_ptr), &cyclesExecuted, false);
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bSyncGPU && Common::AtomicLoad(CommandProcessor::VITicks) >= cyclesExecuted)
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@ -403,7 +403,7 @@ void RunGpu()
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FPURoundMode::SaveSIMDState();
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FPURoundMode::LoadDefaultSIMDState();
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ReadDataFromFifo(fifo.CPReadPointer);
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s_video_buffer_read_ptr = OpcodeDecoder_Run(s_video_buffer_read_ptr, s_video_buffer_write_ptr, nullptr, false);
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s_video_buffer_read_ptr = OpcodeDecoder_Run(DataReader(s_video_buffer_read_ptr, s_video_buffer_write_ptr), nullptr, false);
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FPURoundMode::LoadSIMDState();
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}
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@ -34,12 +34,8 @@
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bool g_bRecordFifoData = false;
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u8* g_video_buffer_read_ptr;
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static u8* s_video_buffer_pp_read_ptr;
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static u32 InterpretDisplayList(u32 address, u32 size)
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{
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u8* old_pVideoData = g_video_buffer_read_ptr;
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u8* startAddress;
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if (g_use_deterministic_gpu_thread)
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@ -55,32 +51,26 @@ static u32 InterpretDisplayList(u32 address, u32 size)
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// temporarily swap dl and non-dl (small "hack" for the stats)
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Statistics::SwapDL();
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OpcodeDecoder_Run(startAddress, startAddress + size, &cycles, true);
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OpcodeDecoder_Run(DataReader(startAddress, startAddress + size), &cycles, true);
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INCSTAT(stats.thisFrame.numDListsCalled);
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// un-swap
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Statistics::SwapDL();
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}
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// reset to the old pointer
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g_video_buffer_read_ptr = old_pVideoData;
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return cycles;
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}
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static void InterpretDisplayListPreprocess(u32 address, u32 size)
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{
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u8* old_read_ptr = s_video_buffer_pp_read_ptr;
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u8* startAddress = Memory::GetPointer(address);
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PushFifoAuxBuffer(startAddress, size);
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if (startAddress != nullptr)
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{
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OpcodeDecoder_Preprocess(startAddress, startAddress + size, true);
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OpcodeDecoder_Run<true>(DataReader(startAddress, startAddress + size), nullptr, true);
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}
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s_video_buffer_pp_read_ptr = old_read_ptr;
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}
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static void UnknownOpcode(u8 cmd_byte, void *buffer, bool preprocess)
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@ -131,180 +121,8 @@ static void UnknownOpcode(u8 cmd_byte, void *buffer, bool preprocess)
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}
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}
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template <bool is_preprocess, u8** bufp>
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static u32 Decode(u8* end, bool in_display_list)
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{
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u8 *opcodeStart = *bufp;
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if (*bufp == end)
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return 0;
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u8 cmd_byte = DataRead<u8>(bufp);
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u32 cycles;
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int refarray;
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switch (cmd_byte)
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{
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case GX_NOP:
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cycles = 6; // Hm, this means that we scan over nop streams pretty slowly...
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break;
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case GX_LOAD_CP_REG: //0x08
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{
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if (end - *bufp < 1 + 4)
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return 0;
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cycles = 12;
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u8 sub_cmd = DataRead<u8>(bufp);
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u32 value = DataRead<u32>(bufp);
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LoadCPReg(sub_cmd, value, is_preprocess);
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if (!is_preprocess)
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INCSTAT(stats.thisFrame.numCPLoads);
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}
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break;
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case GX_LOAD_XF_REG:
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{
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if (end - *bufp < 4)
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return 0;
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u32 Cmd2 = DataRead<u32>(bufp);
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int transfer_size = ((Cmd2 >> 16) & 15) + 1;
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if ((size_t) (end - *bufp) < transfer_size * sizeof(u32))
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return 0;
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cycles = 18 + 6 * transfer_size;
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if (!is_preprocess)
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{
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u32 xf_address = Cmd2 & 0xFFFF;
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LoadXFReg(transfer_size, xf_address);
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INCSTAT(stats.thisFrame.numXFLoads);
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}
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else
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{
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*bufp += transfer_size * sizeof(u32);
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}
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}
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break;
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case GX_LOAD_INDX_A: //used for position matrices
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refarray = 0xC;
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goto load_indx;
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case GX_LOAD_INDX_B: //used for normal matrices
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refarray = 0xD;
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goto load_indx;
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case GX_LOAD_INDX_C: //used for postmatrices
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refarray = 0xE;
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goto load_indx;
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case GX_LOAD_INDX_D: //used for lights
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refarray = 0xF;
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goto load_indx;
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load_indx:
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if (end - *bufp < 4)
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return 0;
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cycles = 6;
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if (is_preprocess)
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PreprocessIndexedXF(DataRead<u32>(bufp), refarray);
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else
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LoadIndexedXF(DataRead<u32>(bufp), refarray);
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break;
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case GX_CMD_CALL_DL:
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{
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if (end - *bufp < 8)
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return 0;
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u32 address = DataRead<u32>(bufp);
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u32 count = DataRead<u32>(bufp);
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if (in_display_list)
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{
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cycles = 6;
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WARN_LOG(VIDEO,"recursive display list detected");
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}
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else
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{
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if (is_preprocess)
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InterpretDisplayListPreprocess(address, count);
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else
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cycles = 6 + InterpretDisplayList(address, count);
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}
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}
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break;
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case GX_CMD_UNKNOWN_METRICS: // zelda 4 swords calls it and checks the metrics registers after that
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cycles = 6;
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DEBUG_LOG(VIDEO, "GX 0x44: %08x", cmd_byte);
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break;
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case GX_CMD_INVL_VC: // Invalidate Vertex Cache
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cycles = 6;
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DEBUG_LOG(VIDEO, "Invalidate (vertex cache?)");
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break;
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case GX_LOAD_BP_REG: //0x61
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// In skipped_frame case: We have to let BP writes through because they set
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// tokens and stuff. TODO: Call a much simplified LoadBPReg instead.
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{
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if (end - *bufp < 4)
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return 0;
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cycles = 12;
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u32 bp_cmd = DataRead<u32>(bufp);
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if (is_preprocess)
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{
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LoadBPRegPreprocess(bp_cmd);
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}
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else
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{
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LoadBPReg(bp_cmd);
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INCSTAT(stats.thisFrame.numBPLoads);
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}
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}
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break;
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// draw primitives
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default:
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if ((cmd_byte & 0xC0) == 0x80)
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{
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cycles = 1600;
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// load vertices
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if (end - *bufp < 2)
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return 0;
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u16 num_vertices = DataRead<u16>(bufp);
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if (is_preprocess)
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{
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size_t size = num_vertices * VertexLoaderManager::GetVertexSize(cmd_byte & GX_VAT_MASK, is_preprocess);
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if ((size_t) (end - *bufp) < size)
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return 0;
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*bufp += size;
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}
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else
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{
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if (!VertexLoaderManager::RunVertices(
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cmd_byte & GX_VAT_MASK, // Vertex loader index (0 - 7)
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(cmd_byte & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT,
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num_vertices,
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end - *bufp,
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g_bSkipCurrentFrame))
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return 0;
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}
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}
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else
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{
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UnknownOpcode(cmd_byte, opcodeStart, is_preprocess);
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cycles = 1;
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}
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break;
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}
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// Display lists get added directly into the FIFO stream
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if (!is_preprocess && g_bRecordFifoData && cmd_byte != GX_CMD_CALL_DL)
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FifoRecorder::GetInstance().WriteGPCommand(opcodeStart, u32(*bufp - opcodeStart));
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// In is_preprocess mode, we don't actually care about cycles, at least for
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// now... make sure the compiler realizes that.
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return is_preprocess ? 1 : cycles;
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}
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void OpcodeDecoder_Init()
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{
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g_video_buffer_read_ptr = GetVideoBufferStartPtr();
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}
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@ -312,40 +130,185 @@ void OpcodeDecoder_Shutdown()
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{
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}
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u8* OpcodeDecoder_Run(u8* start, u8* end, u32* cycles, bool in_display_list)
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template <bool is_preprocess>
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u8* OpcodeDecoder_Run(DataReader src, u32* cycles, bool in_display_list)
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{
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g_video_buffer_read_ptr = start;
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u32 totalCycles = 0;
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u8* opcodeStart;
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while (true)
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{
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u8* old = g_video_buffer_read_ptr;
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u32 cycles_op = Decode</*is_preprocess*/ false, &g_video_buffer_read_ptr>(end, in_display_list);
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if (cycles_op == 0)
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src.WritePointer(&opcodeStart);
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if (!src.size())
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goto end;
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u8 cmd_byte = src.Read<u8>();
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int refarray;
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switch (cmd_byte)
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{
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g_video_buffer_read_ptr = old;
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case GX_NOP:
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totalCycles += 6; // Hm, this means that we scan over nop streams pretty slowly...
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break;
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case GX_LOAD_CP_REG: //0x08
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{
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if (src.size() < 1 + 4)
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goto end;
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totalCycles += 12;
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u8 sub_cmd = src.Read<u8>();
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u32 value = src.Read<u32>();
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LoadCPReg(sub_cmd, value, is_preprocess);
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if (!is_preprocess)
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INCSTAT(stats.thisFrame.numCPLoads);
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}
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break;
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case GX_LOAD_XF_REG:
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{
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if (src.size() < 4)
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goto end;
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u32 Cmd2 = src.Read<u32>();
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int transfer_size = ((Cmd2 >> 16) & 15) + 1;
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if (src.size() < transfer_size * sizeof(u32))
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goto end;
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totalCycles += 18 + 6 * transfer_size;
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if (!is_preprocess)
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{
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u32 xf_address = Cmd2 & 0xFFFF;
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LoadXFReg(transfer_size, xf_address, src);
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INCSTAT(stats.thisFrame.numXFLoads);
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}
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src.Skip<u32>(transfer_size);
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}
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break;
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case GX_LOAD_INDX_A: //used for position matrices
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refarray = 0xC;
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goto load_indx;
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case GX_LOAD_INDX_B: //used for normal matrices
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refarray = 0xD;
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goto load_indx;
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case GX_LOAD_INDX_C: //used for postmatrices
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refarray = 0xE;
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goto load_indx;
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case GX_LOAD_INDX_D: //used for lights
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refarray = 0xF;
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goto load_indx;
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load_indx:
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if (src.size() < 4)
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goto end;
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totalCycles += 6;
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if (is_preprocess)
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PreprocessIndexedXF(src.Read<u32>(), refarray);
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else
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LoadIndexedXF(src.Read<u32>(), refarray);
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break;
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case GX_CMD_CALL_DL:
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{
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if (src.size() < 8)
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goto end;
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u32 address = src.Read<u32>();
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u32 count = src.Read<u32>();
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if (in_display_list)
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{
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totalCycles += 6;
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WARN_LOG(VIDEO,"recursive display list detected");
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}
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else
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{
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if (is_preprocess)
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InterpretDisplayListPreprocess(address, count);
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else
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totalCycles += 6 + InterpretDisplayList(address, count);
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}
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}
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break;
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case GX_CMD_UNKNOWN_METRICS: // zelda 4 swords calls it and checks the metrics registers after that
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totalCycles += 6;
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DEBUG_LOG(VIDEO, "GX 0x44: %08x", cmd_byte);
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break;
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case GX_CMD_INVL_VC: // Invalidate Vertex Cache
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totalCycles += 6;
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DEBUG_LOG(VIDEO, "Invalidate (vertex cache?)");
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break;
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case GX_LOAD_BP_REG: //0x61
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// In skipped_frame case: We have to let BP writes through because they set
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// tokens and stuff. TODO: Call a much simplified LoadBPReg instead.
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{
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if (src.size() < 4)
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goto end;
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totalCycles += 12;
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u32 bp_cmd = src.Read<u32>();
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if (is_preprocess)
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{
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LoadBPRegPreprocess(bp_cmd);
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}
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else
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{
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LoadBPReg(bp_cmd);
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INCSTAT(stats.thisFrame.numBPLoads);
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}
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}
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break;
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// draw primitives
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default:
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if ((cmd_byte & 0xC0) == 0x80)
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{
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// load vertices
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if (src.size() < 2)
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goto end;
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u16 num_vertices = src.Read<u16>();
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if (is_preprocess)
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{
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size_t size = num_vertices * VertexLoaderManager::GetVertexSize(cmd_byte & GX_VAT_MASK, is_preprocess);
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if (src.size() < size)
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goto end;
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src.Skip(size);
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}
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else
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{
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if (!VertexLoaderManager::RunVertices(
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cmd_byte & GX_VAT_MASK, // Vertex loader index (0 - 7)
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(cmd_byte & GX_PRIMITIVE_MASK) >> GX_PRIMITIVE_SHIFT,
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num_vertices,
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src,
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g_bSkipCurrentFrame))
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goto end;
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}
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totalCycles += 1600;
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}
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else
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{
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UnknownOpcode(cmd_byte, opcodeStart, is_preprocess);
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totalCycles += 1;
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}
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break;
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}
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totalCycles += cycles_op;
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// Display lists get added directly into the FIFO stream
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if (!is_preprocess && g_bRecordFifoData && cmd_byte != GX_CMD_CALL_DL)
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{
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u8* opcodeEnd;
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src.WritePointer(&opcodeEnd);
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FifoRecorder::GetInstance().WriteGPCommand(opcodeStart, u32(opcodeEnd - opcodeStart));
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}
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}
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end:
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if (cycles)
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{
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*cycles = totalCycles;
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}
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return g_video_buffer_read_ptr;
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return opcodeStart;
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}
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u8* OpcodeDecoder_Preprocess(u8* start, u8 *end, bool in_display_list)
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{
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s_video_buffer_pp_read_ptr = start;
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while (true)
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{
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u8* old = s_video_buffer_pp_read_ptr;
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u32 cycles = Decode</*is_preprocess*/ true, &s_video_buffer_pp_read_ptr>(end, in_display_list);
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if (cycles == 0)
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{
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s_video_buffer_pp_read_ptr = old;
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break;
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}
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}
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return s_video_buffer_pp_read_ptr;
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}
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template u8* OpcodeDecoder_Run<true>(DataReader src, u32* cycles, bool in_display_list);
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template u8* OpcodeDecoder_Run<false>(DataReader src, u32* cycles, bool in_display_list);
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@ -5,6 +5,7 @@
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#pragma once
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#include "Common/CommonTypes.h"
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#include "VideoCommon/DataReader.h"
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|
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#define GX_NOP 0x00
|
||||
|
||||
|
@ -40,5 +41,6 @@ extern bool g_bRecordFifoData;
|
|||
|
||||
void OpcodeDecoder_Init();
|
||||
void OpcodeDecoder_Shutdown();
|
||||
u8* OpcodeDecoder_Run(u8* start, u8* end, u32* cycles, bool in_display_list);
|
||||
u8* OpcodeDecoder_Preprocess(u8* start, u8* end, bool in_display_list);
|
||||
|
||||
template <bool is_preprocess = false>
|
||||
u8* OpcodeDecoder_Run(DataReader src, u32* cycles, bool in_display_list);
|
||||
|
|
|
@ -45,6 +45,9 @@ int colElements[2];
|
|||
GC_ALIGNED128(float posScale[4]);
|
||||
GC_ALIGNED64(float tcScale[8][2]);
|
||||
|
||||
// This pointer is used as the source for all fixed function loader calls
|
||||
u8* g_video_buffer_read_ptr;
|
||||
|
||||
static const float fractionTable[32] = {
|
||||
1.0f / (1U << 0), 1.0f / (1U << 1), 1.0f / (1U << 2), 1.0f / (1U << 3),
|
||||
1.0f / (1U << 4), 1.0f / (1U << 5), 1.0f / (1U << 6), 1.0f / (1U << 7),
|
||||
|
|
|
@ -130,7 +130,7 @@ static VertexLoader* RefreshLoader(int vtx_attr_group, CPState* state)
|
|||
return loader;
|
||||
}
|
||||
|
||||
bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size, bool skip_drawing)
|
||||
bool RunVertices(int vtx_attr_group, int primitive, int count, DataReader& src, bool skip_drawing)
|
||||
{
|
||||
if (!count)
|
||||
return true;
|
||||
|
@ -140,13 +140,13 @@ bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size,
|
|||
VertexLoader* loader = RefreshLoader(vtx_attr_group, state);
|
||||
|
||||
size_t size = count * loader->GetVertexSize();
|
||||
if (buf_size < size)
|
||||
if (src.size() < size)
|
||||
return false;
|
||||
|
||||
if (skip_drawing || (bpmem.genMode.cullmode == GenMode::CULL_ALL && primitive < 5))
|
||||
{
|
||||
// if cull mode is CULL_ALL, ignore triangles and quads
|
||||
DataSkip((u32)size);
|
||||
src.Skip(size);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -160,7 +160,10 @@ bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size,
|
|||
VertexManager::PrepareForAdditionalData(primitive, count,
|
||||
loader->GetNativeVertexDeclaration().stride);
|
||||
|
||||
|
||||
src.WritePointer(&g_video_buffer_read_ptr);
|
||||
loader->RunVertices(state->vtx_attr[vtx_attr_group], primitive, count);
|
||||
src = g_video_buffer_read_ptr;
|
||||
|
||||
IndexGenerator::AddIndices(primitive, count);
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <string>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "VideoCommon/DataReader.h"
|
||||
#include "VideoCommon/NativeVertexFormat.h"
|
||||
|
||||
namespace VertexLoaderManager
|
||||
|
@ -18,7 +19,7 @@ namespace VertexLoaderManager
|
|||
|
||||
int GetVertexSize(int vtx_attr_group, bool preprocess);
|
||||
// Returns false if buf_size is insufficient.
|
||||
bool RunVertices(int vtx_attr_group, int primitive, int count, size_t buf_size, bool skip_drawing = false);
|
||||
bool RunVertices(int vtx_attr_group, int primitive, int count, DataReader& src, bool skip_drawing = false);
|
||||
|
||||
// For debugging
|
||||
void AppendListToString(std::string *dest);
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "VideoCommon/CPMemory.h"
|
||||
#include "VideoCommon/DataReader.h"
|
||||
|
||||
|
||||
// Lighting
|
||||
|
@ -273,6 +274,6 @@ struct XFMemory
|
|||
|
||||
extern XFMemory xfmem;
|
||||
|
||||
void LoadXFReg(u32 transferSize, u32 address);
|
||||
void LoadXFReg(u32 transferSize, u32 address, DataReader src);
|
||||
void LoadIndexedXF(u32 val, int array);
|
||||
void PreprocessIndexedXF(u32 val, int refarray);
|
||||
|
|
|
@ -19,14 +19,14 @@ static void XFMemWritten(u32 transferSize, u32 baseAddress)
|
|||
VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
|
||||
}
|
||||
|
||||
static void XFRegWritten(int transferSize, u32 baseAddress)
|
||||
static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
|
||||
{
|
||||
u32 address = baseAddress;
|
||||
u32 dataIndex = 0;
|
||||
|
||||
while (transferSize > 0 && address < 0x1058)
|
||||
{
|
||||
u32 newValue = DataPeek<u32>(dataIndex * sizeof(u32));
|
||||
u32 newValue = src.Peek<u32>(dataIndex * sizeof(u32));
|
||||
u32 nextAddress = address + 1;
|
||||
|
||||
switch (address)
|
||||
|
@ -193,7 +193,7 @@ static void XFRegWritten(int transferSize, u32 baseAddress)
|
|||
}
|
||||
}
|
||||
|
||||
void LoadXFReg(u32 transferSize, u32 baseAddress)
|
||||
void LoadXFReg(u32 transferSize, u32 baseAddress, DataReader src)
|
||||
{
|
||||
// do not allow writes past registers
|
||||
if (baseAddress + transferSize > 0x1058)
|
||||
|
@ -229,17 +229,17 @@ void LoadXFReg(u32 transferSize, u32 baseAddress)
|
|||
XFMemWritten(xfMemTransferSize, xfMemBase);
|
||||
for (u32 i = 0; i < xfMemTransferSize; i++)
|
||||
{
|
||||
((u32*)&xfmem)[xfMemBase + i] = DataRead<u32>();
|
||||
((u32*)&xfmem)[xfMemBase + i] = src.Read<u32>();
|
||||
}
|
||||
}
|
||||
|
||||
// write to XF regs
|
||||
if (transferSize > 0)
|
||||
{
|
||||
XFRegWritten(transferSize, baseAddress);
|
||||
XFRegWritten(transferSize, baseAddress, src);
|
||||
for (u32 i = 0; i < transferSize; i++)
|
||||
{
|
||||
((u32*)&xfmem)[baseAddress + i] = DataRead<u32>();
|
||||
((u32*)&xfmem)[baseAddress + i] = src.Read<u32>();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue