Core: Add config setting for base GCI folder path.

This commit is contained in:
Admiral H. Curtiss 2022-01-19 03:05:05 +01:00
parent 8f5a58f8be
commit 2132e005c3
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GPG Key ID: F051B4C4044F33FB
8 changed files with 232 additions and 20 deletions

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@ -76,6 +76,18 @@ const Info<std::string>& GetInfoForAGPCartPath(ExpansionInterface::Slot slot)
};
return *infos[slot];
}
const Info<std::string> MAIN_GCI_FOLDER_A_PATH{{System::Main, "Core", "GCIFolderAPath"}, ""};
const Info<std::string> MAIN_GCI_FOLDER_B_PATH{{System::Main, "Core", "GCIFolderBPath"}, ""};
const Info<std::string>& GetInfoForGCIPath(ExpansionInterface::Slot slot)
{
ASSERT(ExpansionInterface::IsMemcardSlot(slot));
static constexpr Common::EnumMap<const Info<std::string>*, ExpansionInterface::MAX_MEMCARD_SLOT>
infos{
&MAIN_GCI_FOLDER_A_PATH,
&MAIN_GCI_FOLDER_B_PATH,
};
return *infos[slot];
}
const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE{
{System::Main, "Core", "GCIFolderAPathOverride"}, ""};
const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE{
@ -650,4 +662,63 @@ bool IsDefaultMemcardPathConfigured(ExpansionInterface::Slot slot)
{
return Config::Get(GetInfoForMemcardPath(slot)).empty();
}
std::string GetGCIFolderPath(ExpansionInterface::Slot slot, std::optional<DiscIO::Region> region)
{
return GetGCIFolderPath(Config::Get(GetInfoForGCIPath(slot)), slot, region);
}
std::string GetGCIFolderPath(std::string configured_folder, ExpansionInterface::Slot slot,
std::optional<DiscIO::Region> region)
{
if (configured_folder.empty())
{
const auto region_dir = Config::GetDirectoryForRegion(
Config::ToGameCubeRegion(region ? *region : Config::Get(Config::MAIN_FALLBACK_REGION)));
const bool is_slot_a = slot == ExpansionInterface::Slot::A;
return fmt::format("{}{}/Card {}", File::GetUserPath(D_GCUSER_IDX), region_dir,
is_slot_a ? 'A' : 'B');
}
// Custom path is expected to be stored in the form of
// "/path/to/folder/{region_code}"
// with an arbitrary but supported region code.
// Try to extract and replace that region code.
// If there's no region code just insert one at the end.
UnifyPathSeparators(configured_folder);
while (StringEndsWith(configured_folder, "/"))
configured_folder.pop_back();
constexpr std::string_view us_region = "/" USA_DIR;
constexpr std::string_view jp_region = "/" JAP_DIR;
constexpr std::string_view eu_region = "/" EUR_DIR;
std::string_view base_path = configured_folder;
std::optional<DiscIO::Region> path_region = std::nullopt;
if (StringEndsWith(base_path, us_region))
{
base_path = base_path.substr(0, base_path.size() - us_region.size());
path_region = DiscIO::Region::NTSC_U;
}
else if (StringEndsWith(base_path, jp_region))
{
base_path = base_path.substr(0, base_path.size() - jp_region.size());
path_region = DiscIO::Region::NTSC_J;
}
else if (StringEndsWith(base_path, eu_region))
{
base_path = base_path.substr(0, base_path.size() - eu_region.size());
path_region = DiscIO::Region::PAL;
}
const DiscIO::Region used_region =
region ? *region : (path_region ? *path_region : Config::Get(Config::MAIN_FALLBACK_REGION));
return fmt::format("{}/{}", base_path,
Config::GetDirectoryForRegion(Config::ToGameCubeRegion(used_region)));
}
bool IsDefaultGCIFolderPathConfigured(ExpansionInterface::Slot slot)
{
return Config::Get(GetInfoForGCIPath(slot)).empty();
}
} // namespace Config

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@ -75,6 +75,9 @@ const Info<std::string>& GetInfoForMemcardPath(ExpansionInterface::Slot slot);
extern const Info<std::string> MAIN_AGP_CART_A_PATH;
extern const Info<std::string> MAIN_AGP_CART_B_PATH;
const Info<std::string>& GetInfoForAGPCartPath(ExpansionInterface::Slot slot);
extern const Info<std::string> MAIN_GCI_FOLDER_A_PATH;
extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH;
const Info<std::string>& GetInfoForGCIPath(ExpansionInterface::Slot slot);
extern const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE;
extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE;
const Info<std::string>& GetInfoForGCIPathOverride(ExpansionInterface::Slot slot);
@ -352,4 +355,8 @@ std::string GetMemcardPath(ExpansionInterface::Slot slot, std::optional<DiscIO::
std::string GetMemcardPath(std::string configured_filename, ExpansionInterface::Slot slot,
std::optional<DiscIO::Region> region, u16 size_mb = 0x80);
bool IsDefaultMemcardPathConfigured(ExpansionInterface::Slot slot);
std::string GetGCIFolderPath(ExpansionInterface::Slot slot, std::optional<DiscIO::Region> region);
std::string GetGCIFolderPath(std::string configured_folder, ExpansionInterface::Slot slot,
std::optional<DiscIO::Region> region);
bool IsDefaultGCIFolderPathConfigured(ExpansionInterface::Slot slot);
} // namespace Config

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@ -131,6 +131,8 @@ bool IsSettingSaveable(const Config::Location& config_location)
&Config::MAIN_SYNC_GPU_MIN_DISTANCE.GetLocation(),
&Config::MAIN_SYNC_GPU_OVERCLOCK.GetLocation(),
&Config::MAIN_OVERRIDE_BOOT_IOS.GetLocation(),
&Config::MAIN_GCI_FOLDER_A_PATH.GetLocation(),
&Config::MAIN_GCI_FOLDER_B_PATH.GetLocation(),
// UI.General

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@ -154,20 +154,20 @@ CEXIMemoryCard::GetGCIFolderPath(Slot card_slot, AllowMovieFolder allow_movie_fo
if (!path_override.empty())
return {std::move(path_override), false};
std::string path = File::GetUserPath(D_GCUSER_IDX);
const bool use_movie_folder = allow_movie_folder == AllowMovieFolder::Yes &&
Movie::IsPlayingInput() && Movie::IsConfigSaved() &&
Movie::IsUsingMemcard(card_slot) &&
Movie::IsStartingFromClearSave();
if (use_movie_folder)
path += "Movie" DIR_SEP;
const DiscIO::Region region = Config::ToGameCubeRegion(SConfig::GetInstance().m_region);
path = path + Config::GetDirectoryForRegion(region) + DIR_SEP +
fmt::format("Card {}", s_card_short_names[card_slot]);
return {std::move(path), !use_movie_folder};
if (use_movie_folder)
{
return {fmt::format("{}{}/Movie/Card {}", File::GetUserPath(D_GCUSER_IDX),
Config::GetDirectoryForRegion(region), s_card_short_names[card_slot]),
false};
}
return {Config::GetGCIFolderPath(card_slot, region), true};
}
void CEXIMemoryCard::SetupGciFolder(const Memcard::HeaderData& header_data)

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@ -1686,7 +1686,8 @@ bool NetPlayServer::SyncSaveData(const SaveSyncInfo& sync_info)
return true;
const auto game_region = sync_info.game->GetRegion();
const std::string region = Config::GetDirectoryForRegion(Config::ToGameCubeRegion(game_region));
const auto gamecube_region = Config::ToGameCubeRegion(game_region);
const std::string region = Config::GetDirectoryForRegion(gamecube_region);
for (ExpansionInterface::Slot slot : ExpansionInterface::MEMCARD_SLOTS)
{
@ -1723,8 +1724,7 @@ bool NetPlayServer::SyncSaveData(const SaveSyncInfo& sync_info)
else if (Config::Get(Config::GetInfoForEXIDevice(slot)) ==
ExpansionInterface::EXIDeviceType::MemoryCardFolder)
{
const std::string path = File::GetUserPath(D_GCUSER_IDX) + region + DIR_SEP +
fmt::format("Card {}", is_slot_a ? 'A' : 'B');
const std::string path = Config::GetGCIFolderPath(slot, gamecube_region);
sf::Packet pac;
pac << MessageID::SyncSaveData;

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@ -716,16 +716,10 @@ void GameList::OpenGCSaveFolder()
{
case ExpansionInterface::EXIDeviceType::MemoryCardFolder:
{
std::string path = fmt::format("{}/{}/{}", File::GetUserPath(D_GCUSER_IDX),
Config::GetDirectoryForRegion(game->GetRegion()),
slot == Slot::A ? "Card A" : "Card B");
std::string override_path = Config::Get(Config::GetInfoForGCIPathOverride(slot));
if (!override_path.empty())
path = override_path;
QDir dir(QString::fromStdString(path));
QDir dir(QString::fromStdString(override_path.empty() ?
Config::GetGCIFolderPath(slot, game->GetRegion()) :
override_path));
if (!dir.entryList({QStringLiteral("%1-%2-*.gci")
.arg(QString::fromStdString(game->GetMakerID()))

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@ -114,6 +114,12 @@ void GameCubePane::CreateWidgets()
m_agp_paths[slot] = new QLineEdit();
m_agp_path_layouts[slot]->addWidget(m_agp_path_labels[slot]);
m_agp_path_layouts[slot]->addWidget(m_agp_paths[slot]);
m_gci_path_layouts[slot] = new QHBoxLayout();
m_gci_path_labels[slot] = new QLabel(tr("GCI Folder Path:"));
m_gci_paths[slot] = new QLineEdit();
m_gci_path_layouts[slot]->addWidget(m_gci_path_labels[slot]);
m_gci_path_layouts[slot]->addWidget(m_gci_paths[slot]);
}
// Add slot devices
@ -155,6 +161,9 @@ void GameCubePane::CreateWidgets()
++row;
device_layout->addLayout(m_agp_path_layouts[ExpansionInterface::Slot::A], row, 0, 1, 3);
++row;
device_layout->addLayout(m_gci_path_layouts[ExpansionInterface::Slot::A], row, 0, 1, 3);
++row;
device_layout->addWidget(new QLabel(tr("Slot B:")), row, 0);
device_layout->addWidget(m_slot_combos[ExpansionInterface::Slot::B], row, 1);
@ -166,6 +175,9 @@ void GameCubePane::CreateWidgets()
++row;
device_layout->addLayout(m_agp_path_layouts[ExpansionInterface::Slot::B], row, 0, 1, 3);
++row;
device_layout->addLayout(m_gci_path_layouts[ExpansionInterface::Slot::B], row, 0, 1, 3);
++row;
device_layout->addWidget(new QLabel(tr("SP1:")), row, 0);
device_layout->addWidget(m_slot_combos[ExpansionInterface::Slot::SP1], row, 1);
@ -249,6 +261,11 @@ void GameCubePane::ConnectWidgets()
});
connect(m_agp_paths[slot], &QLineEdit::editingFinished,
[this, slot] { SetAGPRom(slot, m_agp_paths[slot]->text()); });
connect(m_gci_paths[slot], &QLineEdit::editingFinished, [this, slot] {
// revert path change on failure
if (!SetGCIFolder(slot, m_gci_paths[slot]->text()))
LoadSettings();
});
}
#ifdef HAS_LIBMGBA
@ -302,14 +319,19 @@ void GameCubePane::UpdateButton(ExpansionInterface::Slot slot)
case ExpansionInterface::Slot::B:
{
has_config = (device == ExpansionInterface::EXIDeviceType::MemoryCard ||
device == ExpansionInterface::EXIDeviceType::MemoryCardFolder ||
device == ExpansionInterface::EXIDeviceType::AGP ||
device == ExpansionInterface::EXIDeviceType::Microphone);
const bool hide_memory_card = device != ExpansionInterface::EXIDeviceType::MemoryCard ||
Config::IsDefaultMemcardPathConfigured(slot);
const bool hide_gci_path = device != ExpansionInterface::EXIDeviceType::MemoryCardFolder ||
Config::IsDefaultGCIFolderPathConfigured(slot);
m_memcard_path_labels[slot]->setHidden(hide_memory_card);
m_memcard_paths[slot]->setHidden(hide_memory_card);
m_agp_path_labels[slot]->setHidden(device != ExpansionInterface::EXIDeviceType::AGP);
m_agp_paths[slot]->setHidden(device != ExpansionInterface::EXIDeviceType::AGP);
m_gci_path_labels[slot]->setHidden(hide_gci_path);
m_gci_paths[slot]->setHidden(hide_gci_path);
break;
}
case ExpansionInterface::Slot::SP1:
@ -332,6 +354,9 @@ void GameCubePane::OnConfigPressed(ExpansionInterface::Slot slot)
case ExpansionInterface::EXIDeviceType::MemoryCard:
BrowseMemcard(slot);
return;
case ExpansionInterface::EXIDeviceType::MemoryCardFolder:
BrowseGCIFolder(slot);
return;
case ExpansionInterface::EXIDeviceType::AGP:
BrowseAGPRom(slot);
return;
@ -462,6 +487,111 @@ bool GameCubePane::SetMemcard(ExpansionInterface::Slot slot, const QString& file
return true;
}
void GameCubePane::BrowseGCIFolder(ExpansionInterface::Slot slot)
{
ASSERT(ExpansionInterface::IsMemcardSlot(slot));
const QString path = DolphinFileDialog::getExistingDirectory(
this, tr("Choose the GCI base folder"),
QString::fromStdString(File::GetUserPath(D_GCUSER_IDX)));
if (!path.isEmpty())
SetGCIFolder(slot, path);
}
bool GameCubePane::SetGCIFolder(ExpansionInterface::Slot slot, const QString& path)
{
if (path.isEmpty())
{
ModalMessageBox::critical(this, tr("Error"), tr("Cannot set GCI folder to an empty path."));
return false;
}
std::string raw_path =
WithUnifiedPathSeparators(QFileInfo(path).absoluteFilePath().toStdString());
while (StringEndsWith(raw_path, "/"))
raw_path.pop_back();
// The user might be attempting to reset this path to its default, check for this.
const std::string default_jp_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::NTSC_J);
const std::string default_us_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::NTSC_U);
const std::string default_eu_path = Config::GetGCIFolderPath("", slot, DiscIO::Region::PAL);
const bool is_default_path =
raw_path == default_jp_path || raw_path == default_us_path || raw_path == default_eu_path;
bool path_changed;
if (is_default_path)
{
// Reset to default.
// Note that this does not need to check if the same card is in the other slot, because that's
// impossible given our constraints for folder names.
raw_path = "";
path_changed = !Config::IsDefaultGCIFolderPathConfigured(slot);
}
else
{
// Figure out if the user selected a folder that ends in a valid region specifier.
const std::string jp_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::NTSC_J);
const std::string us_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::NTSC_U);
const std::string eu_path = Config::GetGCIFolderPath(raw_path, slot, DiscIO::Region::PAL);
const bool raw_path_valid = raw_path == jp_path || raw_path == us_path || raw_path == eu_path;
if (!raw_path_valid)
{
// TODO: We could try to autodetect the card region here and offer automatic renaming.
ModalMessageBox::critical(
this, tr("Error"),
tr("The folder %1 does not conform to Dolphin's region code format "
"for GCI folders. Please rename this folder to either %2, %3, or "
"%4, matching the region of the save files that are in it.")
.arg(QString::fromStdString(PathToFileName(raw_path)))
.arg(QString::fromStdString(PathToFileName(us_path)))
.arg(QString::fromStdString(PathToFileName(eu_path)))
.arg(QString::fromStdString(PathToFileName(jp_path))));
return false;
}
// Check if the other slot has the same folder configured and refuse to use this folder if so.
// The EU path is compared here, but it doesn't actually matter which one we compare since they
// follow a known pattern, so if the EU path matches the other match too and vice-versa.
for (ExpansionInterface::Slot other_slot : ExpansionInterface::MEMCARD_SLOTS)
{
if (other_slot == slot)
continue;
const std::string other_eu_path = Config::GetGCIFolderPath(other_slot, DiscIO::Region::PAL);
if (eu_path == other_eu_path)
{
ModalMessageBox::critical(
this, tr("Error"),
tr("The same folder can't be used in multiple slots; it is already used by %1.")
.arg(QString::fromStdString(fmt::to_string(other_slot))));
return false;
}
}
path_changed = eu_path != Config::GetGCIFolderPath(slot, DiscIO::Region::PAL);
}
Config::SetBase(Config::GetInfoForGCIPath(slot), raw_path);
if (Core::IsRunning())
{
// If emulation is running and the new card is different from the old one, notify the system to
// eject the old and insert the new card.
// TODO: This should probably be done by a config change callback instead.
if (path_changed)
{
// ChangeDevice unplugs the device for 1 second, which means that games should notice that
// the path has changed and thus the memory card contents have changed
ExpansionInterface::ChangeDevice(slot, ExpansionInterface::EXIDeviceType::MemoryCardFolder);
}
}
LoadSettings();
return true;
}
void GameCubePane::BrowseAGPRom(ExpansionInterface::Slot slot)
{
ASSERT(ExpansionInterface::IsMemcardSlot(slot));
@ -576,6 +706,8 @@ void GameCubePane::LoadSettings()
->setText(QString::fromStdString(Config::GetMemcardPath(slot, std::nullopt)));
SignalBlocking(m_agp_paths[slot])
->setText(QString::fromStdString(Config::Get(Config::GetInfoForAGPCartPath(slot))));
SignalBlocking(m_gci_paths[slot])
->setText(QString::fromStdString(Config::GetGCIFolderPath(slot, std::nullopt)));
}
#ifdef HAS_LIBMGBA

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@ -42,6 +42,8 @@ private:
void BrowseMemcard(ExpansionInterface::Slot slot);
bool SetMemcard(ExpansionInterface::Slot slot, const QString& filename);
void BrowseGCIFolder(ExpansionInterface::Slot slot);
bool SetGCIFolder(ExpansionInterface::Slot slot, const QString& path);
void BrowseAGPRom(ExpansionInterface::Slot slot);
void SetAGPRom(ExpansionInterface::Slot slot, const QString& filename);
void BrowseGBABios();
@ -63,6 +65,10 @@ private:
Common::EnumMap<QLabel*, ExpansionInterface::MAX_MEMCARD_SLOT> m_agp_path_labels;
Common::EnumMap<QLineEdit*, ExpansionInterface::MAX_MEMCARD_SLOT> m_agp_paths;
Common::EnumMap<QHBoxLayout*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_path_layouts;
Common::EnumMap<QLabel*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_path_labels;
Common::EnumMap<QLineEdit*, ExpansionInterface::MAX_MEMCARD_SLOT> m_gci_paths;
QCheckBox* m_gba_threads;
QCheckBox* m_gba_save_rom_path;
QPushButton* m_gba_browse_bios;