VertexLoaderManager: make it nicer to read

This commit is contained in:
Tillmann Karras 2015-01-08 10:44:16 +01:00
parent b0df4b08ec
commit 20bc18cd5d
1 changed files with 2 additions and 3 deletions

View File

@ -121,11 +121,10 @@ static VertexLoaderBase* RefreshLoader(int vtx_attr_group, bool preprocess = fal
{ {
// search for a cached native vertex format // search for a cached native vertex format
const PortableVertexDeclaration& format = loader->m_native_vtx_decl; const PortableVertexDeclaration& format = loader->m_native_vtx_decl;
auto& native = s_native_vertex_map[format]; std::unique_ptr<NativeVertexFormat>& native = s_native_vertex_map[format];
if (!native) if (!native)
{ {
auto raw_pointer = g_vertex_manager->CreateNativeVertexFormat(); native.reset(g_vertex_manager->CreateNativeVertexFormat());
native = std::unique_ptr<NativeVertexFormat>(raw_pointer);
native->Initialize(format); native->Initialize(format);
native->m_components = loader->m_native_components; native->m_components = loader->m_native_components;
} }