Merge pull request #9763 from Techjar/netplay-common-refactor
NetPlay: Refactor some functions into a common header
This commit is contained in:
commit
20ac3ed413
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@ -408,6 +408,8 @@ add_library(core
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Movie.h
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NetPlayClient.cpp
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NetPlayClient.h
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NetPlayCommon.cpp
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NetPlayCommon.h
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NetPlayServer.cpp
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NetPlayServer.h
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NetworkCaptureLogger.cpp
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@ -15,7 +15,6 @@
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#include <vector>
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#include <fmt/format.h>
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#include <lzo/lzo1x.h>
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#include <mbedtls/md5.h>
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#include "Common/Assert.h"
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@ -23,7 +22,6 @@
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#include "Common/CommonTypes.h"
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#include "Common/ENetUtil.h"
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#include "Common/FileUtil.h"
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#include "Common/IOFile.h"
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#include "Common/Logging/Log.h"
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#include "Common/MD5.h"
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#include "Common/MsgHandler.h"
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@ -54,6 +52,7 @@
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#include "Core/IOS/USB/Bluetooth/BTEmu.h"
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#include "Core/IOS/Uids.h"
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#include "Core/Movie.h"
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#include "Core/NetPlayCommon.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/SyncIdentifier.h"
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@ -1635,92 +1634,6 @@ void NetPlayClient::SyncCodeResponse(const bool success)
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}
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}
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bool NetPlayClient::DecompressPacketIntoFile(sf::Packet& packet, const std::string& file_path)
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{
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u64 file_size = Common::PacketReadU64(packet);
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if (file_size == 0)
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return true;
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File::IOFile file(file_path, "wb");
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if (!file)
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{
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PanicAlertFmtT("Failed to open file \"{0}\". Verify your write permissions.", file_path);
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return false;
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}
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std::vector<u8> in_buffer(NETPLAY_LZO_OUT_LEN);
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std::vector<u8> out_buffer(NETPLAY_LZO_IN_LEN);
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while (true)
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{
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u32 cur_len = 0; // number of bytes to read
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lzo_uint new_len = 0; // number of bytes to write
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packet >> cur_len;
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if (!cur_len)
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break; // We reached the end of the data stream
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for (size_t j = 0; j < cur_len; j++)
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{
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packet >> in_buffer[j];
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}
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if (lzo1x_decompress(in_buffer.data(), cur_len, out_buffer.data(), &new_len, nullptr) !=
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LZO_E_OK)
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{
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PanicAlertFmtT("Internal LZO Error - decompression failed");
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return false;
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}
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if (!file.WriteBytes(out_buffer.data(), new_len))
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{
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PanicAlertFmtT("Error writing file: {0}", file_path);
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return false;
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}
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}
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return true;
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}
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std::optional<std::vector<u8>> NetPlayClient::DecompressPacketIntoBuffer(sf::Packet& packet)
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{
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u64 size = Common::PacketReadU64(packet);
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std::vector<u8> out_buffer(size);
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if (size == 0)
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return out_buffer;
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std::vector<u8> in_buffer(NETPLAY_LZO_OUT_LEN);
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lzo_uint i = 0;
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while (true)
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{
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u32 cur_len = 0; // number of bytes to read
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lzo_uint new_len = 0; // number of bytes to write
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packet >> cur_len;
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if (!cur_len)
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break; // We reached the end of the data stream
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for (size_t j = 0; j < cur_len; j++)
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{
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packet >> in_buffer[j];
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}
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if (lzo1x_decompress(in_buffer.data(), cur_len, &out_buffer[i], &new_len, nullptr) != LZO_E_OK)
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{
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PanicAlertFmtT("Internal LZO Error - decompression failed");
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return {};
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}
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i += new_len;
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}
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return out_buffer;
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}
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// called from ---GUI--- thread
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bool NetPlayClient::ChangeGame(const std::string&)
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{
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@ -9,7 +9,6 @@
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#include <map>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <string>
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#include <thread>
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#include <unordered_map>
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@ -221,8 +220,6 @@ private:
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void SyncSaveDataResponse(bool success);
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void SyncCodeResponse(bool success);
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bool DecompressPacketIntoFile(sf::Packet& packet, const std::string& file_path);
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std::optional<std::vector<u8>> DecompressPacketIntoBuffer(sf::Packet& packet);
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bool PollLocalPad(int local_pad, sf::Packet& packet);
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void SendPadHostPoll(PadIndex pad_num);
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@ -0,0 +1,227 @@
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// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Core/NetPlayCommon.h"
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#include <lzo/lzo1x.h>
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#include "Common/FileUtil.h"
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#include "Common/IOFile.h"
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#include "Common/MsgHandler.h"
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#include "Common/SFMLHelper.h"
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namespace NetPlay
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{
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constexpr u32 LZO_IN_LEN = 1024 * 64;
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constexpr u32 LZO_OUT_LEN = LZO_IN_LEN + (LZO_IN_LEN / 16) + 64 + 3;
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bool CompressFileIntoPacket(const std::string& file_path, sf::Packet& packet)
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{
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File::IOFile file(file_path, "rb");
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if (!file)
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{
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PanicAlertFmtT("Failed to open file \"{0}\".", file_path);
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return false;
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}
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const sf::Uint64 size = file.GetSize();
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packet << size;
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if (size == 0)
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return true;
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std::vector<u8> in_buffer(LZO_IN_LEN);
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std::vector<u8> out_buffer(LZO_OUT_LEN);
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std::vector<u8> wrkmem(LZO1X_1_MEM_COMPRESS);
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lzo_uint i = 0;
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while (true)
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{
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lzo_uint32 cur_len = 0; // number of bytes to read
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lzo_uint out_len = 0; // number of bytes to write
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if ((i + LZO_IN_LEN) >= size)
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{
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cur_len = static_cast<lzo_uint32>(size - i);
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}
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else
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{
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cur_len = LZO_IN_LEN;
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}
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if (cur_len <= 0)
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break; // EOF
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if (!file.ReadBytes(in_buffer.data(), cur_len))
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{
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PanicAlertFmtT("Error reading file: {0}", file_path.c_str());
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return false;
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}
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if (lzo1x_1_compress(in_buffer.data(), cur_len, out_buffer.data(), &out_len, wrkmem.data()) !=
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LZO_E_OK)
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{
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PanicAlertFmtT("Internal LZO Error - compression failed");
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return false;
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}
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// The size of the data to write is 'out_len'
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packet << static_cast<u32>(out_len);
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for (size_t j = 0; j < out_len; j++)
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{
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packet << out_buffer[j];
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}
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if (cur_len != LZO_IN_LEN)
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break;
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i += cur_len;
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}
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// Mark end of data
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packet << static_cast<u32>(0);
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return true;
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}
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bool CompressBufferIntoPacket(const std::vector<u8>& in_buffer, sf::Packet& packet)
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{
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const sf::Uint64 size = in_buffer.size();
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packet << size;
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if (size == 0)
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return true;
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std::vector<u8> out_buffer(LZO_OUT_LEN);
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std::vector<u8> wrkmem(LZO1X_1_MEM_COMPRESS);
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lzo_uint i = 0;
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while (true)
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{
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lzo_uint32 cur_len = 0; // number of bytes to read
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lzo_uint out_len = 0; // number of bytes to write
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if ((i + LZO_IN_LEN) >= size)
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{
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cur_len = static_cast<lzo_uint32>(size - i);
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}
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else
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{
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cur_len = LZO_IN_LEN;
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}
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if (cur_len <= 0)
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break; // end of buffer
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if (lzo1x_1_compress(&in_buffer[i], cur_len, out_buffer.data(), &out_len, wrkmem.data()) !=
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LZO_E_OK)
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{
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PanicAlertFmtT("Internal LZO Error - compression failed");
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return false;
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}
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// The size of the data to write is 'out_len'
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packet << static_cast<u32>(out_len);
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for (size_t j = 0; j < out_len; j++)
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{
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packet << out_buffer[j];
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}
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if (cur_len != LZO_IN_LEN)
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break;
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i += cur_len;
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}
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// Mark end of data
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packet << static_cast<u32>(0);
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return true;
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}
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bool DecompressPacketIntoFile(sf::Packet& packet, const std::string& file_path)
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{
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u64 file_size = Common::PacketReadU64(packet);
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if (file_size == 0)
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return true;
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File::IOFile file(file_path, "wb");
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if (!file)
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{
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PanicAlertFmtT("Failed to open file \"{0}\". Verify your write permissions.", file_path);
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return false;
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}
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std::vector<u8> in_buffer(LZO_OUT_LEN);
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std::vector<u8> out_buffer(LZO_IN_LEN);
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while (true)
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{
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u32 cur_len = 0; // number of bytes to read
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lzo_uint new_len = 0; // number of bytes to write
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packet >> cur_len;
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if (!cur_len)
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break; // We reached the end of the data stream
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for (size_t j = 0; j < cur_len; j++)
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{
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packet >> in_buffer[j];
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}
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if (lzo1x_decompress(in_buffer.data(), cur_len, out_buffer.data(), &new_len, nullptr) !=
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LZO_E_OK)
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{
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PanicAlertFmtT("Internal LZO Error - decompression failed");
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return false;
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}
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if (!file.WriteBytes(out_buffer.data(), new_len))
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{
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PanicAlertFmtT("Error writing file: {0}", file_path);
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return false;
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}
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}
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return true;
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}
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std::optional<std::vector<u8>> DecompressPacketIntoBuffer(sf::Packet& packet)
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{
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u64 size = Common::PacketReadU64(packet);
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std::vector<u8> out_buffer(size);
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if (size == 0)
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return out_buffer;
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std::vector<u8> in_buffer(LZO_OUT_LEN);
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lzo_uint i = 0;
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while (true)
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{
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u32 cur_len = 0; // number of bytes to read
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lzo_uint new_len = 0; // number of bytes to write
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packet >> cur_len;
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if (!cur_len)
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break; // We reached the end of the data stream
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for (size_t j = 0; j < cur_len; j++)
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{
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packet >> in_buffer[j];
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}
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if (lzo1x_decompress(in_buffer.data(), cur_len, &out_buffer[i], &new_len, nullptr) != LZO_E_OK)
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{
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PanicAlertFmtT("Internal LZO Error - decompression failed");
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return {};
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}
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i += new_len;
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}
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return out_buffer;
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}
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} // namespace NetPlay
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@ -0,0 +1,21 @@
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// Copyright 2021 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <SFML/Network/Packet.hpp>
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#include <array>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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namespace NetPlay
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{
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bool CompressFileIntoPacket(const std::string& file_path, sf::Packet& packet);
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bool CompressBufferIntoPacket(const std::vector<u8>& in_buffer, sf::Packet& packet);
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bool DecompressPacketIntoFile(sf::Packet& packet, const std::string& file_path);
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std::optional<std::vector<u8>> DecompressPacketIntoBuffer(sf::Packet& packet);
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} // namespace NetPlay
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@ -117,11 +117,6 @@ struct NetTraversalConfig
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u16 traversal_port = 0;
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};
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struct Rpt : public std::vector<u8>
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{
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u16 channel;
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};
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// messages
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enum
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{
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|
@ -210,13 +205,15 @@ enum
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SYNC_CODES_FAILURE = 6,
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};
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constexpr u32 NETPLAY_LZO_IN_LEN = 1024 * 64;
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constexpr u32 NETPLAY_LZO_OUT_LEN = NETPLAY_LZO_IN_LEN + (NETPLAY_LZO_IN_LEN / 16) + 64 + 3;
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constexpr u32 MAX_NAME_LENGTH = 30;
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constexpr size_t CHUNKED_DATA_UNIT_SIZE = 16384;
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constexpr u8 CHANNEL_COUNT = 2;
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constexpr u8 DEFAULT_CHANNEL = 0;
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constexpr u8 CHUNKED_DATA_CHANNEL = 1;
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enum : u8
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{
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DEFAULT_CHANNEL,
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CHUNKED_DATA_CHANNEL,
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CHANNEL_COUNT
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};
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struct WiimoteInput
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{
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|
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|
@ -18,13 +18,11 @@
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#include <vector>
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|
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#include <fmt/format.h>
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#include <lzo/lzo1x.h>
|
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|
||||
#include "Common/CommonPaths.h"
|
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#include "Common/ENetUtil.h"
|
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#include "Common/FileUtil.h"
|
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#include "Common/HttpRequest.h"
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||||
#include "Common/IOFile.h"
|
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
|
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#include "Common/SFMLHelper.h"
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|
@ -55,6 +53,7 @@
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#include "Core/IOS/IOS.h"
|
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#include "Core/IOS/Uids.h"
|
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#include "Core/NetPlayClient.h" //for NetPlayUI
|
||||
#include "Core/NetPlayCommon.h"
|
||||
#include "Core/SyncIdentifier.h"
|
||||
|
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#include "DiscIO/Enums.h"
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|
@ -1906,130 +1905,6 @@ void NetPlayServer::CheckSyncAndStartGame()
|
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}
|
||||
}
|
||||
|
||||
bool NetPlayServer::CompressFileIntoPacket(const std::string& file_path, sf::Packet& packet)
|
||||
{
|
||||
File::IOFile file(file_path, "rb");
|
||||
if (!file)
|
||||
{
|
||||
PanicAlertFmtT("Failed to open file \"{0}\".", file_path);
|
||||
return false;
|
||||
}
|
||||
|
||||
const sf::Uint64 size = file.GetSize();
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packet << size;
|
||||
|
||||
if (size == 0)
|
||||
return true;
|
||||
|
||||
std::vector<u8> in_buffer(NETPLAY_LZO_IN_LEN);
|
||||
std::vector<u8> out_buffer(NETPLAY_LZO_OUT_LEN);
|
||||
std::vector<u8> wrkmem(LZO1X_1_MEM_COMPRESS);
|
||||
|
||||
lzo_uint i = 0;
|
||||
while (true)
|
||||
{
|
||||
lzo_uint32 cur_len = 0; // number of bytes to read
|
||||
lzo_uint out_len = 0; // number of bytes to write
|
||||
|
||||
if ((i + NETPLAY_LZO_IN_LEN) >= size)
|
||||
{
|
||||
cur_len = static_cast<lzo_uint32>(size - i);
|
||||
}
|
||||
else
|
||||
{
|
||||
cur_len = NETPLAY_LZO_IN_LEN;
|
||||
}
|
||||
|
||||
if (cur_len <= 0)
|
||||
break; // EOF
|
||||
|
||||
if (!file.ReadBytes(in_buffer.data(), cur_len))
|
||||
{
|
||||
PanicAlertFmtT("Error reading file: {0}", file_path.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (lzo1x_1_compress(in_buffer.data(), cur_len, out_buffer.data(), &out_len, wrkmem.data()) !=
|
||||
LZO_E_OK)
|
||||
{
|
||||
PanicAlertFmtT("Internal LZO Error - compression failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
// The size of the data to write is 'out_len'
|
||||
packet << static_cast<u32>(out_len);
|
||||
for (size_t j = 0; j < out_len; j++)
|
||||
{
|
||||
packet << out_buffer[j];
|
||||
}
|
||||
|
||||
if (cur_len != NETPLAY_LZO_IN_LEN)
|
||||
break;
|
||||
|
||||
i += cur_len;
|
||||
}
|
||||
|
||||
// Mark end of data
|
||||
packet << static_cast<u32>(0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NetPlayServer::CompressBufferIntoPacket(const std::vector<u8>& in_buffer, sf::Packet& packet)
|
||||
{
|
||||
const sf::Uint64 size = in_buffer.size();
|
||||
packet << size;
|
||||
|
||||
if (size == 0)
|
||||
return true;
|
||||
|
||||
std::vector<u8> out_buffer(NETPLAY_LZO_OUT_LEN);
|
||||
std::vector<u8> wrkmem(LZO1X_1_MEM_COMPRESS);
|
||||
|
||||
lzo_uint i = 0;
|
||||
while (true)
|
||||
{
|
||||
lzo_uint32 cur_len = 0; // number of bytes to read
|
||||
lzo_uint out_len = 0; // number of bytes to write
|
||||
|
||||
if ((i + NETPLAY_LZO_IN_LEN) >= size)
|
||||
{
|
||||
cur_len = static_cast<lzo_uint32>(size - i);
|
||||
}
|
||||
else
|
||||
{
|
||||
cur_len = NETPLAY_LZO_IN_LEN;
|
||||
}
|
||||
|
||||
if (cur_len <= 0)
|
||||
break; // end of buffer
|
||||
|
||||
if (lzo1x_1_compress(&in_buffer[i], cur_len, out_buffer.data(), &out_len, wrkmem.data()) !=
|
||||
LZO_E_OK)
|
||||
{
|
||||
PanicAlertFmtT("Internal LZO Error - compression failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
// The size of the data to write is 'out_len'
|
||||
packet << static_cast<u32>(out_len);
|
||||
for (size_t j = 0; j < out_len; j++)
|
||||
{
|
||||
packet << out_buffer[j];
|
||||
}
|
||||
|
||||
if (cur_len != NETPLAY_LZO_IN_LEN)
|
||||
break;
|
||||
|
||||
i += cur_len;
|
||||
}
|
||||
|
||||
// Mark end of data
|
||||
packet << static_cast<u32>(0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
u64 NetPlayServer::GetInitialNetPlayRTC() const
|
||||
{
|
||||
const auto& config = SConfig::GetInstance();
|
||||
|
|
|
@ -120,8 +120,6 @@ private:
|
|||
bool SyncSaveData();
|
||||
bool SyncCodes();
|
||||
void CheckSyncAndStartGame();
|
||||
bool CompressFileIntoPacket(const std::string& file_path, sf::Packet& packet);
|
||||
bool CompressBufferIntoPacket(const std::vector<u8>& in_buffer, sf::Packet& packet);
|
||||
|
||||
u64 GetInitialNetPlayRTC() const;
|
||||
|
||||
|
|
|
@ -375,6 +375,7 @@
|
|||
<ClInclude Include="Core\MemTools.h" />
|
||||
<ClInclude Include="Core\Movie.h" />
|
||||
<ClInclude Include="Core\NetPlayClient.h" />
|
||||
<ClInclude Include="Core\NetPlayCommon.h" />
|
||||
<ClInclude Include="Core\NetPlayProto.h" />
|
||||
<ClInclude Include="Core\NetPlayServer.h" />
|
||||
<ClInclude Include="Core\NetworkCaptureLogger.h" />
|
||||
|
@ -952,6 +953,7 @@
|
|||
<ClCompile Include="Core\MemTools.cpp" />
|
||||
<ClCompile Include="Core\Movie.cpp" />
|
||||
<ClCompile Include="Core\NetPlayClient.cpp" />
|
||||
<ClCompile Include="Core\NetPlayCommon.cpp" />
|
||||
<ClCompile Include="Core\NetPlayServer.cpp" />
|
||||
<ClCompile Include="Core\NetworkCaptureLogger.cpp" />
|
||||
<ClCompile Include="Core\PatchEngine.cpp" />
|
||||
|
@ -1215,4 +1217,4 @@
|
|||
<ItemGroup>
|
||||
<Natvis Include="Common\BitField.natvis" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
|
Loading…
Reference in New Issue