Vulkan: Call setSourceFile in addition to addSourceText
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@ -124,6 +124,7 @@ CompileShaderToSPV(EShLanguage stage, APIType api_type,
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if (g_ActiveConfig.bEnableValidationLayer)
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{
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// Attach the source code to the SPIR-V for tools like RenderDoc.
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intermediate->setSourceFile(stage_filename);
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intermediate->addSourceText(pass_source_code, pass_source_code_length);
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options.generateDebugInfo = true;
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