Boot: Optionally allow preserving region settings in setting.txt
See the discussion in https://bugs.dolphin-emu.org/issues/11930. (This probably doesn't really fix that issue, but it's something I thought would make sense anyway.)
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@ -26,10 +26,10 @@ class IOFile;
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struct RegionSetting
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{
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const std::string area;
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const std::string video;
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const std::string game;
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const std::string code;
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std::string area;
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std::string video;
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std::string game;
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std::string code;
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};
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class BootExecutableReader;
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@ -233,7 +233,7 @@ bool CBoot::SetupWiiMemory(IOS::HLE::IOSC::ConsoleType console_type)
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{DiscIO::Region::PAL, {"EUR", "PAL", "EU", "LE"}},
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{DiscIO::Region::NTSC_K, {"KOR", "NTSC", "KR", "LKH"}}};
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auto entryPos = region_settings.find(SConfig::GetInstance().m_region);
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const RegionSetting& region_setting = entryPos->second;
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RegionSetting region_setting = entryPos->second;
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Common::SettingsHandler gen;
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std::string serno;
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@ -250,6 +250,11 @@ bool CBoot::SetupWiiMemory(IOS::HLE::IOSC::ConsoleType console_type)
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{
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gen.SetBytes(std::move(data));
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serno = gen.GetValue("SERNO");
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if (SConfig::GetInstance().bOverrideRegionSettings)
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{
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region_setting = RegionSetting{gen.GetValue("AREA"), gen.GetValue("VIDEO"),
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gen.GetValue("GAME"), gen.GetValue("CODE")};
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}
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gen.Reset();
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}
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}
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