D3D: Removed somewhat mysterious comment

It would be good to know which games exactly exhibited the issue.
This commit is contained in:
Yuriy O'Donnell 2014-10-25 02:46:13 +02:00
parent cc2227fbc3
commit 1fe3d07cbd
1 changed files with 0 additions and 1 deletions

View File

@ -485,7 +485,6 @@ void Renderer::SetViewport()
Wd = (X + Wd <= GetTargetWidth()) ? Wd : (GetTargetWidth() - X);
Ht = (Y + Ht <= GetTargetHeight()) ? Ht : (GetTargetHeight() - Y);
// Some games set invalid values for z-min and z-max so fix them to the max and min allowed and let the shaders do this work
D3D11_VIEWPORT vp = CD3D11_VIEWPORT(X, Y, Wd, Ht,
(xfmem.viewport.farZ - xfmem.viewport.zRange) / 16777216.0f,
xfmem.viewport.farZ / 16777216.0f);