diff --git a/Data/Sys/GameSettings/G9S.ini b/Data/Sys/GameSettings/G9S.ini index 15910279b0..deefdf7f56 100644 --- a/Data/Sys/GameSettings/G9S.ini +++ b/Data/Sys/GameSettings/G9S.ini @@ -19,6 +19,6 @@ EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with bl [Video_Settings] SafeTextureCacheColorSamples = 0 -InternalResolution = 1 +EFBScale = 2 MSAA = 0 MaxAnisotropy = 0 diff --git a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/SettingsFile.java b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/SettingsFile.java index 619f72d807..205fffce6c 100644 --- a/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/SettingsFile.java +++ b/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/utils/SettingsFile.java @@ -56,7 +56,7 @@ public final class SettingsFile public static final String KEY_AUDIO_STRETCH = "AudioStretch"; public static final String KEY_SHOW_FPS = "ShowFPS"; - public static final String KEY_INTERNAL_RES = "InternalResolution"; + public static final String KEY_INTERNAL_RES = "EFBScale"; public static final String KEY_FSAA = "MSAA"; public static final String KEY_ANISOTROPY = "MaxAnisotropy"; public static final String KEY_POST_SHADER = "PostProcessingShader"; diff --git a/Source/Android/app/src/main/res/values/arrays.xml b/Source/Android/app/src/main/res/values/arrays.xml index ec9b2cf30f..aa5d87486e 100644 --- a/Source/Android/app/src/main/res/values/arrays.xml +++ b/Source/Android/app/src/main/res/values/arrays.xml @@ -111,12 +111,12 @@ 6x Native (3840x3168) for 4K - 1 2 - 3 4 - 5 6 + 7 + 8 + 9 diff --git a/Source/Core/Core/Analytics.cpp b/Source/Core/Core/Analytics.cpp index b1acc2320d..372bf3ab8a 100644 --- a/Source/Core/Core/Analytics.cpp +++ b/Source/Core/Core/Analytics.cpp @@ -224,10 +224,10 @@ void DolphinAnalytics::MakePerGameBuilder() builder.AddData("cfg-gfx-vsync", g_Config.bVSync); builder.AddData("cfg-gfx-aspect-ratio", g_Config.iAspectRatio); builder.AddData("cfg-gfx-efb-access", g_Config.bEFBAccessEnable); + builder.AddData("cfg-gfx-efb-scale", g_Config.iEFBScale); builder.AddData("cfg-gfx-efb-copy-format-changes", g_Config.bEFBEmulateFormatChanges); builder.AddData("cfg-gfx-efb-copy-ram", !g_Config.bSkipEFBCopyToRam); builder.AddData("cfg-gfx-efb-copy-scaled", g_Config.bCopyEFBScaled); - builder.AddData("cfg-gfx-internal-resolution", g_Config.iEFBScale); builder.AddData("cfg-gfx-tc-samples", g_Config.iSafeTextureCache_ColorSamples); builder.AddData("cfg-gfx-stereo-mode", g_Config.iStereoMode); builder.AddData("cfg-gfx-per-pixel-lighting", g_Config.bEnablePixelLighting); diff --git a/Source/Core/Core/Config/GraphicsSettings.cpp b/Source/Core/Core/Config/GraphicsSettings.cpp index bb0f4e2941..11dc72f3fc 100644 --- a/Source/Core/Core/Config/GraphicsSettings.cpp +++ b/Source/Core/Core/Config/GraphicsSettings.cpp @@ -4,13 +4,48 @@ #include "Core/Config/GraphicsSettings.h" +#include #include #include "Common/Config/Config.h" +#include "Common/StringUtil.h" #include "VideoCommon/VideoConfig.h" namespace Config { +std::optional ConvertFromLegacyEFBScale(int efb_scale) +{ + // In game INIs, -1 was used as a special value meaning + // "use the value from the base layer but round it to an integer scale". + // We only support integer scales nowadays, so we can simply ignore -1 + // in game INIs in order to automatically use a previous layer's value. + if (efb_scale < 0) + return {}; + + return efb_scale - (efb_scale > 0) - (efb_scale > 2) - (efb_scale > 4); +} + +std::optional ConvertFromLegacyEFBScale(const std::string& efb_scale) +{ + int efb_scale_int; + if (!TryParse(efb_scale, &efb_scale_int)) + return {}; + return ConvertFromLegacyEFBScale(efb_scale_int); +} + +int ConvertToLegacyEFBScale(int efb_scale) +{ + return efb_scale + (efb_scale >= 0) + (efb_scale > 1) + (efb_scale > 2); +} + +std::optional ConvertToLegacyEFBScale(const std::string& efb_scale) +{ + int efb_scale_int; + if (!TryParse(efb_scale, &efb_scale_int)) + return {}; + return ConvertToLegacyEFBScale(efb_scale_int); +} + // Configuration Information // Graphics.Hardware @@ -60,7 +95,7 @@ const ConfigInfo GFX_ENABLE_PIXEL_LIGHTING{{System::GFX, "Settings", "Enab const ConfigInfo GFX_FAST_DEPTH_CALC{{System::GFX, "Settings", "FastDepthCalc"}, true}; const ConfigInfo GFX_MSAA{{System::GFX, "Settings", "MSAA"}, 1}; const ConfigInfo GFX_SSAA{{System::GFX, "Settings", "SSAA"}, false}; -const ConfigInfo GFX_EFB_SCALE{{System::GFX, "Settings", "InternalResolution"}, 1}; +const ConfigInfo GFX_EFB_SCALE{{System::GFX, "Settings", "EFBScale"}, 1}; const ConfigInfo GFX_TEXFMT_OVERLAY_ENABLE{{System::GFX, "Settings", "TexFmtOverlayEnable"}, false}; const ConfigInfo GFX_TEXFMT_OVERLAY_CENTER{{System::GFX, "Settings", "TexFmtOverlayCenter"}, diff --git a/Source/Core/Core/Config/GraphicsSettings.h b/Source/Core/Core/Config/GraphicsSettings.h index 046675d058..b1ec5c1dac 100644 --- a/Source/Core/Core/Config/GraphicsSettings.h +++ b/Source/Core/Core/Config/GraphicsSettings.h @@ -4,12 +4,18 @@ #pragma once +#include #include #include "Common/Config/Config.h" namespace Config { +std::optional ConvertFromLegacyEFBScale(int efb_scale); +std::optional ConvertFromLegacyEFBScale(const std::string& efb_scale); +int ConvertToLegacyEFBScale(int efb_scale); +std::optional ConvertToLegacyEFBScale(const std::string& efb_scale); + // Configuration Information // Graphics.Hardware diff --git a/Source/Core/Core/ConfigLoaders/BaseConfigLoader.cpp b/Source/Core/Core/ConfigLoaders/BaseConfigLoader.cpp index 72e86a4a1f..89850b49dd 100644 --- a/Source/Core/Core/ConfigLoaders/BaseConfigLoader.cpp +++ b/Source/Core/Core/ConfigLoaders/BaseConfigLoader.cpp @@ -17,6 +17,7 @@ #include "Common/Logging/Log.h" #include "Common/Config/Config.h" +#include "Core/Config/GraphicsSettings.h" #include "Core/ConfigLoaders/IsSettingSaveable.h" namespace ConfigLoaders @@ -53,7 +54,19 @@ public: const IniFile::Section::SectionMap& section_map = section.GetValues(); for (const auto& value : section_map) - config_section->Set(value.first, value.second); + { + const Config::ConfigLocation location{system.first, section_name, value.first}; + if (location == Config::GFX_EFB_SCALE.location) + { + std::optional efb_scale = Config::ConvertFromLegacyEFBScale(value.second); + if (efb_scale) + config_section->Set(value.first, *efb_scale); + } + else + { + config_section->Set(value.first, value.second); + } + } } } } @@ -83,10 +96,20 @@ public: for (const auto& value : section_values) { - if (!IsSettingSaveable({system.first, section->GetName(), value.first})) + const Config::ConfigLocation location{system.first, section->GetName(), value.first}; + if (!IsSettingSaveable(location)) continue; - ini_section->Set(value.first, value.second); + if (location == Config::GFX_EFB_SCALE.location) + { + std::optional efb_scale = Config::ConvertToLegacyEFBScale(value.second); + if (efb_scale) + ini_section->Set(value.first, *efb_scale); + } + else + { + ini_section->Set(value.first, value.second); + } } } diff --git a/Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp b/Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp index 8da44163c3..eb36f761f2 100644 --- a/Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp +++ b/Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp @@ -84,7 +84,7 @@ static const INIToLocationMap& GetINIToLocationMap() {{"Video_Settings", "MSAA"}, {Config::GFX_MSAA.location}}, {{"Video_Settings", "SSAA"}, {Config::GFX_SSAA.location}}, {{"Video_Settings", "ForceTrueColor"}, {Config::GFX_ENHANCE_FORCE_TRUE_COLOR.location}}, - {{"Video_Settings", "InternalResolution"}, {Config::GFX_EFB_SCALE.location}}, + {{"Video_Settings", "EFBScale"}, {Config::GFX_EFB_SCALE.location}}, {{"Video_Settings", "DisableFog"}, {Config::GFX_DISABLE_FOG.location}}, {{"Video_Settings", "BackendMultithreading"}, {Config::GFX_BACKEND_MULTITHREADING.location}}, {{"Video_Settings", "CommandBufferExecuteInterval"}, @@ -312,7 +312,17 @@ private: auto* config_section = config_layer->GetOrCreateSection(mapped_config.system, mapped_config.section); - config_section->Set(mapped_config.key, value.second); + + if (mapped_config == Config::GFX_EFB_SCALE.location) + { + std::optional efb_scale = Config::ConvertFromLegacyEFBScale(value.second); + if (efb_scale) + config_section->Set(mapped_config.key, *efb_scale); + } + else + { + config_section->Set(mapped_config.key, value.second); + } } } @@ -335,16 +345,25 @@ void INIGameConfigLayerLoader::Save(Config::Layer* config_layer) { for (const auto& value : section->GetValues()) { - if (!IsSettingSaveable({system.first, section->GetName(), value.first})) + const Config::ConfigLocation location{system.first, section->GetName(), value.first}; + if (!IsSettingSaveable(location)) continue; - const auto ini_location = - GetINILocationFromConfig({system.first, section->GetName(), value.first}); + const auto ini_location = GetINILocationFromConfig(location); if (ini_location.first.empty() && ini_location.second.empty()) continue; IniFile::Section* ini_section = ini.GetOrCreateSection(ini_location.first); - ini_section->Set(ini_location.second, value.second); + if (location == Config::GFX_EFB_SCALE.location) + { + std::optional efb_scale = Config::ConvertToLegacyEFBScale(value.second); + if (efb_scale) + ini_section->Set(ini_location.second, *efb_scale); + } + else + { + ini_section->Set(ini_location.second, value.second); + } } } }