[Netplay:Traversal] Add "Force Netplay Listen Port" feature that was in old netplay branch

This commit is contained in:
CastellaFactory 2015-09-20 20:08:37 +09:00
parent 63c373c843
commit 1f83a3d146
5 changed files with 54 additions and 14 deletions

View File

@ -318,17 +318,19 @@ std::unique_ptr<ENetHost> g_MainNetHost;
// need to know not just what port it's on, but whether it was
// explicitly requested.
static std::string g_OldServer;
static u16 g_OldPort;
static u16 g_OldServerPort;
static u16 g_OldListenPort;
bool EnsureTraversalClient(const std::string& server, u16 port)
bool EnsureTraversalClient(const std::string& server, u16 server_port, u16 listen_port)
{
if (!g_MainNetHost || !g_TraversalClient || server != g_OldServer || port != g_OldPort)
if (!g_MainNetHost || !g_TraversalClient || server != g_OldServer || server_port != g_OldServerPort || listen_port != g_OldListenPort)
{
g_OldServer = server;
g_OldPort = port ;
g_OldServerPort = server_port;
g_OldListenPort = listen_port;
ENetAddress addr = { ENET_HOST_ANY, 0 };
ENetAddress addr = { ENET_HOST_ANY, listen_port };
ENetHost* host = enet_host_create(
&addr, // address
50, // peerCount
@ -341,7 +343,7 @@ bool EnsureTraversalClient(const std::string& server, u16 port)
return false;
}
g_MainNetHost.reset(host);
g_TraversalClient.reset(new TraversalClient(g_MainNetHost.get(), server, port));
g_TraversalClient.reset(new TraversalClient(g_MainNetHost.get(), server, server_port));
}
return true;
}

View File

@ -77,5 +77,5 @@ extern std::unique_ptr<TraversalClient> g_TraversalClient;
// the NetHost connected to the TraversalClient.
extern std::unique_ptr<ENetHost> g_MainNetHost;
// Create g_TraversalClient and g_MainNetHost if necessary.
bool EnsureTraversalClient(const std::string& server, u16 port);
bool EnsureTraversalClient(const std::string& server, u16 server_port, u16 listen_port = 0);
void ReleaseTraversalClient();

View File

@ -79,7 +79,7 @@ NetPlayServer::NetPlayServer(const u16 port, bool traversal, const std::string&
if (traversal)
{
if (!EnsureTraversalClient(centralServer, centralPort))
if (!EnsureTraversalClient(centralServer, centralPort, port))
return;
g_TraversalClient->m_Client = this;

View File

@ -9,6 +9,7 @@
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include <wx/spinctrl.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
@ -152,6 +153,18 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
netplay_section.Get("HostPort", &port, "2626");
m_host_port_text = new wxTextCtrl(host_tab, wxID_ANY, StrToWxStr(port));
m_traversal_listen_port_enabled = new wxCheckBox(host_tab, wxID_ANY, _("Force Listen Port: "));
m_traversal_listen_port = new wxSpinCtrl(host_tab, wxID_ANY, "", wxDefaultPosition, wxSize(80, -1), wxSP_ARROW_KEYS, 1, 65535);
unsigned int listen_port;
netplay_section.Get("ListenPort", &listen_port, 0);
m_traversal_listen_port_enabled->SetValue(listen_port != 0);
m_traversal_listen_port->Enable(m_traversal_listen_port_enabled->IsChecked());
m_traversal_listen_port->SetValue(listen_port);
m_traversal_listen_port_enabled->Bind(wxEVT_CHECKBOX, &NetPlaySetupFrame::OnTraversalListenPortChanged, this);
m_traversal_listen_port->Bind(wxEVT_TEXT, &NetPlaySetupFrame::OnTraversalListenPortChanged, this);
wxButton* const host_btn = new wxButton(host_tab, wxID_ANY, _("Host"));
host_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnHost, this);
@ -167,11 +180,17 @@ NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl
m_upnp_chk = new wxCheckBox(host_tab, wxID_ANY, _("Forward port (UPnP)"));
top_szr->Add(m_upnp_chk, 0, wxALL | wxALIGN_RIGHT, 5);
#endif
wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
bottom_szr->Add(m_traversal_listen_port_enabled, 0, wxCENTER | wxLEFT, 5);
bottom_szr->Add(m_traversal_listen_port, 0, wxCENTER, 0);
wxBoxSizer* const host_btn_szr = new wxBoxSizer(wxVERTICAL);
host_btn_szr->Add(host_btn, 0, wxCENTER | wxALIGN_RIGHT, 0);
bottom_szr->Add(host_btn_szr, 1, wxALL, 5);
wxBoxSizer* const host_szr = new wxBoxSizer(wxVERTICAL);
host_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
host_szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
host_szr->Add(host_btn, 0, wxALL | wxALIGN_RIGHT, 5);
host_szr->Add(bottom_szr, 0, wxEXPAND, 0);
host_tab->SetSizerAndFit(host_szr);
}
@ -234,6 +253,8 @@ NetPlaySetupFrame::~NetPlaySetupFrame()
}
netplay_section.Set("ConnectPort", WxStrToStr(m_connect_port_text->GetValue()));
netplay_section.Set("HostPort", WxStrToStr(m_host_port_text->GetValue()));
netplay_section.Set("ListenPort",
m_traversal_listen_port_enabled->IsChecked() ? m_traversal_listen_port->GetValue() : 0);
inifile.Save(dolphin_ini);
main_frame->g_NetPlaySetupDiag = nullptr;
@ -301,13 +322,17 @@ void NetPlaySetupFrame::OnHost(wxCommandEvent&)
std::string game(WxStrToStr(m_game_lbox->GetStringSelection()));
bool trav;
unsigned long listen_port = 0;
if (m_direct_traversal->GetCurrentSelection() == 1)
{
trav = true;
listen_port = m_traversal_listen_port_enabled->IsChecked() ? m_traversal_listen_port->GetValue() : 0;
}
else
{
trav = false;
unsigned long port = 0;
m_host_port_text->GetValue().ToULong(&port);
m_host_port_text->GetValue().ToULong(&listen_port);
}
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
@ -321,14 +346,14 @@ void NetPlaySetupFrame::OnHost(wxCommandEvent&)
std::string centralServer;
GetTraversalServer(netplay_section, &centralServer);
netplay_server = new NetPlayServer((u16)port, trav, centralServer, (u16) centralPort);
netplay_server = new NetPlayServer((u16)listen_port, trav, centralServer, (u16) centralPort);
if (netplay_server->is_connected)
{
netplay_server->ChangeGame(game);
netplay_server->AdjustPadBufferSize(INITIAL_PAD_BUFFER_SIZE);
#ifdef USE_UPNP
if (m_upnp_chk->GetValue())
netplay_server->TryPortmapping(port);
netplay_server->TryPortmapping(listen_port);
#endif
MakeNetPlayDiag(netplay_server->GetPort(), game, true);
netplay_server->SetNetPlayUI(NetPlayDialog::GetInstance());
@ -366,6 +391,11 @@ void NetPlaySetupFrame::OnResetTraversal(wxCommandEvent& event)
m_traversal_lbl->SetLabelText(_("Traversal: ") + "stun.dolphin-emu.org:6262");
}
void NetPlaySetupFrame::OnTraversalListenPortChanged(wxCommandEvent& event)
{
m_traversal_listen_port->Enable(m_traversal_listen_port_enabled->IsChecked());
}
void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
{
int sel = m_direct_traversal->GetSelection();
@ -394,6 +424,8 @@ void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
{
m_host_port_lbl->Hide();
m_host_port_text->Hide();
m_traversal_listen_port->Show();
m_traversal_listen_port_enabled->Show();
#ifdef USE_UPNP
m_upnp_chk->Hide();
#endif
@ -417,6 +449,8 @@ void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
}
// Server tab
m_traversal_listen_port->Hide();
m_traversal_listen_port_enabled->Hide();
m_host_port_lbl->Show();
m_host_port_text->Show();
#ifdef USE_UPNP

View File

@ -12,6 +12,7 @@ class CGameListCtrl;
class wxCheckBox;
class wxChoice;
class wxListBox;
class wxSpinCtrl;
class wxStaticText;
class wxTextCtrl;
@ -27,6 +28,7 @@ private:
void OnQuit(wxCommandEvent& event);
void OnChoice(wxCommandEvent& event);
void OnResetTraversal(wxCommandEvent& event);
void OnTraversalListenPortChanged(wxCommandEvent& event);
void MakeNetPlayDiag(int port, const std::string& game, bool is_hosting);
@ -40,6 +42,8 @@ private:
wxChoice* m_direct_traversal;
wxStaticText* m_traversal_lbl;
wxButton* m_trav_reset_btn;
wxCheckBox* m_traversal_listen_port_enabled;
wxSpinCtrl* m_traversal_listen_port;
wxListBox* m_game_lbox;
#ifdef USE_UPNP