Re-enable non-IEEE mode support

This commit is contained in:
Tillmann Karras 2014-02-03 23:58:54 +01:00
parent f6897039c7
commit 1f34ed2c25
1 changed files with 1 additions and 2 deletions

View File

@ -101,8 +101,7 @@ namespace FPURoundMode
FTZ, // flush-to-zero only
FTZ | DAZ, // flush-to-zero and denormals-are-zero (may not be supported)
};
// FIXME: proper (?) non-IEEE mode emulation causes issues in lots of games
if (nonIEEEMode && false)
if (nonIEEEMode)
{
csr |= denormalLUT[cpu_info.bFlushToZero];
}