revert some some of the soren changes to make dolphin compile in vs2008 again until sw plugin is completely fixed.
some correction to dlist caching git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7117 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -23,8 +23,9 @@
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#include "../../../Plugins/Plugin_VideoDX11/Src/VideoBackend.h"
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#include "../../../Plugins/Plugin_VideoDX11/Src/VideoBackend.h"
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#endif
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#endif
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#include "../../../Plugins/Plugin_VideoOGL/Src/VideoBackend.h"
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#include "../../../Plugins/Plugin_VideoOGL/Src/VideoBackend.h"
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#ifndef _WIN32
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#include "../../../Plugins/Plugin_VideoSoftware/Src/VideoBackend.h"
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#include "../../../Plugins/Plugin_VideoSoftware/Src/VideoBackend.h"
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#endif
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std::vector<VideoBackend*> g_available_video_backends;
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std::vector<VideoBackend*> g_available_video_backends;
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VideoBackend* g_video_backend = NULL;
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VideoBackend* g_video_backend = NULL;
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@ -36,9 +37,11 @@ void VideoBackend::PopulateList()
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g_available_video_backends.push_back(new DX11::VideoBackend);
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g_available_video_backends.push_back(new DX11::VideoBackend);
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#endif
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#endif
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g_available_video_backends.push_back(new OGL::VideoBackend);
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g_available_video_backends.push_back(new OGL::VideoBackend);
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#ifndef _WIN32
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g_available_video_backends.push_back(new SW::VideoBackend);
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g_available_video_backends.push_back(new SW::VideoBackend);
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#endif
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g_video_backend = g_available_video_backends.front();
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g_video_backend = g_available_video_backends.front();
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}
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}
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void VideoBackend::ClearList()
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void VideoBackend::ClearList()
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@ -65,7 +65,7 @@ struct ReferencedDataRegion
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NextRegion(NULL),
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NextRegion(NULL),
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size(0),
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size(0),
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MustClean(0),
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MustClean(0),
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ReferencedArray(-1),
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ReferencedArray(0xFFFFFFFF),
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ReferencedArrayStride(0)
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ReferencedArrayStride(0)
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{}
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{}
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u64 hash;
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u64 hash;
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@ -184,7 +184,10 @@ struct CachedDisplayList
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{
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{
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if(Current->hash)
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if(Current->hash)
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{
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{
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if(cached_arraybases[Current->ReferencedArray] != Current->start_address || arraystrides[Current->ReferencedArray] != Current->ReferencedArrayStride)
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//this test is here to grant that the referenced arrays by the dlist dont change
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// in the current implementation is not necesary as the id of the dlist is calculated based on the arrays it refers
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// but i let this test for extra safety
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if(Current->ReferencedArray != 0xFFFFFFFF && (cached_arraybases[Current->ReferencedArray] != Current->start_address || arraystrides[Current->ReferencedArray] != Current->ReferencedArrayStride))
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{
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{
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return false;
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return false;
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}
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}
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