Merge pull request #276 from neobrain/master
PixelShaderGen: Color combiner compare mode fix and simplification
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@ -782,7 +782,7 @@ static inline void WriteStage(T& out, pixel_shader_uid_data& uid_data, int n, AP
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"((idot(tevin_a.rgb, comp24) > idot(tevin_b.rgb, comp24)) ? tevin_c.rgb : int3(0,0,0))", // TEVCMP_BGR24_GT
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"((idot(tevin_a.rgb, comp24) == idot(tevin_b.rgb, comp24)) ? tevin_c.rgb : int3(0,0,0))", // TEVCMP_BGR24_EQ
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"(max(sign(tevin_a.rgb - tevin_b.rgb), int3(0,0,0)) * tevin_c.rgb)", // TEVCMP_RGB8_GT
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"((int3(255,255,255) - max(sign(abs(tevin_a.rgb - tevin_b.rgb)), int3(0,0,0))) * tevin_c.rgb)" // TEVCMP_RGB8_EQ
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"((int3(1,1,1) - sign(abs(tevin_a.rgb - tevin_b.rgb))) * tevin_c.rgb)" // TEVCMP_RGB8_EQ
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};
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int mode = (cc.shift<<1)|cc.op;
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