Fix compilation errors with g++4.7
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@ -99,7 +99,7 @@ public:
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case MODE_MEASURE:
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case MODE_VERIFY:
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{
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std::map<unsigned int, T>::iterator itr = x.begin();
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typename std::map<unsigned int, T>::iterator itr = x.begin();
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while (number > 0)
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{
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Do(itr->first);
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@ -41,11 +41,11 @@ class TASInputDlg : public wxDialog
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void OnMouseUpR(wxMouseEvent& event);
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void ResetValues();
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void GetValues(SPADStatus *PadStatus, int controllerID);
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void TASInputDlg::SetTurbo(wxMouseEvent& event);
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void TASInputDlg::SetTurboFalse(wxMouseEvent& event);
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void TASInputDlg::ButtonTurbo();
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void TASInputDlg::GetKeyBoardInput(SPADStatus *PadStatus);
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bool TASInputDlg::TextBoxHasFocus();
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void SetTurbo(wxMouseEvent& event);
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void SetTurboFalse(wxMouseEvent& event);
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void ButtonTurbo();
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void GetKeyBoardInput(SPADStatus *PadStatus);
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bool TextBoxHasFocus();
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bool HasFocus();
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wxBitmap CreateStickBitmap(int x, int y);
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@ -631,9 +631,9 @@ const char *GeneratePixelShaderCode(PSGRENDER_MODE PSGRenderMode, API_TYPE ApiTy
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{
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// the screen space depth value = far z + (clip z / clip w) * z range
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if (numTexgen < 7)
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WRITE(p, "float zCoord = "I_ZBIAS"[1].x + (clipPos.z / clipPos.w) * "I_ZBIAS"[1].y;\n");
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WRITE(p, "float zCoord = " I_ZBIAS "[1].x + (clipPos.z / clipPos.w) * " I_ZBIAS "[1].y;\n");
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else
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WRITE(p, "float zCoord = "I_ZBIAS"[1].x + (uv2.w / uv3.w) * "I_ZBIAS"[1].y;\n");
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WRITE(p, "float zCoord = " I_ZBIAS "[1].x + (uv2.w / uv3.w) * " I_ZBIAS "[1].y;\n");
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}
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char* pmainstart = p;
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if(PSGRenderMode == PSGRENDER_ZCOMPLOCK && !DepthTextureEnable)
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