trying to support 2 pads plugins
I don't have joystick so please check njoy and if someone can check if njoy and pad simple can be used together:) todo: add configuration now you can just do it from the ini by defining pad?Plugin manually git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1920 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -333,11 +333,17 @@ THREAD_RETURN EmuThread(void *pArg)
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dspInit.pGetAudioStreaming = AudioInterface::Callback_GetStreaming;
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pm.GetDSP()->Initialize((void *)&dspInit);
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for (int i=0;i<MAXPADS;i++) {
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// Load and Init PadPlugin
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SPADInitialize PADInitialize;
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PADInitialize.hWnd = g_pWindowHandle;
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PADInitialize.pLog = Callback_PADLog;
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pm.GetPAD(0)->Initialize((void *)&PADInitialize);
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PADInitialize.padNumber = i;
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pm.GetPAD(i)->Initialize((void *)&PADInitialize);
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}
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// Load and Init WiimotePlugin - only if we are booting in wii mode
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if (_CoreParameter.bWii) {
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@ -231,24 +231,18 @@ void UpdateInterrupts();
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void Init()
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{
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for (int i = 0; i < NUMBER_OF_CHANNELS; i++)
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{
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for (int i = 0; i < NUMBER_OF_CHANNELS; i++) {
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g_Channel[i].m_Out.Hex = 0;
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g_Channel[i].m_InHi.Hex = 0;
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g_Channel[i].m_InLo.Hex = 0;
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}
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Common::PluginPAD* pad = CPluginManager::GetInstance().GetPAD(0);
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unsigned int AttachedPadMask;
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if (pad != NULL)
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AttachedPadMask = pad->PAD_GetAttachedPads();
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else
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AttachedPadMask = 1;
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for (int i = 0; i < 4; i++)
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{
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if (AttachedPadMask & (1 << i))
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// TODO: allow dynamic attaching/detaching of plugins
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// maybe this code should be in the pad plugin loader at all?
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for (int i = 0; i < MAXPADS; i++) {
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Common::PluginPAD* pad = CPluginManager::GetInstance().GetPAD(i);
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if (pad != NULL && (pad->PAD_GetAttachedPads() & (1 << i)))
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g_Channel[i].m_pDevice = new CSIDevice_GCController(i);
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else
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g_Channel[i].m_pDevice = new CSIDevice_Dummy(i);
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@ -119,7 +119,8 @@ CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
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{
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SPADStatus PadStatus;
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memset(&PadStatus, 0 ,sizeof(PadStatus));
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Common::PluginPAD* pad = CPluginManager::GetInstance().GetPAD(0);
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Common::PluginPAD* pad =
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CPluginManager::GetInstance().GetPAD(ISIDevice::m_iDeviceNumber);
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pad->PAD_GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
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_Hi = (u32)((u8)PadStatus.stickY);
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@ -35,6 +35,7 @@ typedef struct
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{
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HWND hWnd;
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TLog pLog;
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int padNumber;
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} SPADInitialize;
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typedef struct
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