VideoCommon: Support hot reloading of VS expand
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3912fa7a2e
commit
1e9b6f88e4
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@ -202,7 +202,6 @@ void AdvancedWidget::OnBackendChanged()
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{
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m_backend_multithreading->setEnabled(g_Config.backend_info.bSupportsMultithreading);
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m_prefer_vs_for_point_line_expansion->setEnabled(
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Core::GetState() == Core::State::Uninitialized &&
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g_Config.backend_info.bSupportsGeometryShaders &&
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g_Config.backend_info.bSupportsVSLinePointExpand);
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AddDescriptions();
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@ -211,10 +210,6 @@ void AdvancedWidget::OnBackendChanged()
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void AdvancedWidget::OnEmulationStateChanged(bool running)
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{
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m_enable_prog_scan->setEnabled(!running);
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m_prefer_vs_for_point_line_expansion->setEnabled(
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!running &&
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g_Config.backend_info.bSupportsGeometryShaders &&
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g_Config.backend_info.bSupportsVSLinePointExpand);
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}
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void AdvancedWidget::AddDescriptions()
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@ -488,6 +488,7 @@ void Renderer::CheckForConfigChanges()
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UpdateActiveConfig();
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FreeLook::UpdateActiveConfig();
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g_vertex_manager->OnConfigChange();
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g_freelook_camera.SetControlType(FreeLook::GetActiveConfig().camera_config.control_type);
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@ -826,6 +826,12 @@ void VertexManagerBase::UpdatePipelineObject()
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}
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}
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void VertexManagerBase::OnConfigChange()
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{
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// Reload index generator function tables in case VS expand config changed
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m_index_generator.Init();
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}
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void VertexManagerBase::OnDraw()
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{
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m_draw_counter++;
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@ -140,6 +140,9 @@ public:
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u32* out_offset, const void* palette_data, u32 palette_size,
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TexelBufferFormat palette_format, u32* out_palette_offset);
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// Call if active config changes
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void OnConfigChange();
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// CPU access tracking - call after a draw call is made.
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void OnDraw();
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