Merge pull request #5086 from lioncash/si

SI_Devices: Minor cleanup
This commit is contained in:
Markus Wick 2017-03-15 10:07:27 +01:00 committed by GitHub
commit 1e7dd1ed2d
8 changed files with 203 additions and 203 deletions

View File

@ -7,27 +7,27 @@
#include "Common/CommonTypes.h"
#include "InputCommon/GCPadStatus.h"
CSIDevice_DanceMat::CSIDevice_DanceMat(SIDevices device, int _iDeviceNumber)
: CSIDevice_GCController(device, _iDeviceNumber)
CSIDevice_DanceMat::CSIDevice_DanceMat(SIDevices device, int device_number)
: CSIDevice_GCController(device, device_number)
{
}
int CSIDevice_DanceMat::RunBuffer(u8* _pBuffer, int _iLength)
int CSIDevice_DanceMat::RunBuffer(u8* buffer, int length)
{
// Read the command
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[3]);
EBufferCommands command = static_cast<EBufferCommands>(buffer[3]);
if (command == CMD_RESET)
{
ISIDevice::RunBuffer(_pBuffer, _iLength);
*(u32*)&_pBuffer[0] = SI_DANCEMAT;
ISIDevice::RunBuffer(buffer, length);
*(u32*)&buffer[0] = SI_DANCEMAT;
}
else
{
return CSIDevice_GCController::RunBuffer(_pBuffer, _iLength);
return CSIDevice_GCController::RunBuffer(buffer, length);
}
return _iLength;
return length;
}
u32 CSIDevice_DanceMat::MapPadStatus(const GCPadStatus& pad_status)
@ -59,12 +59,12 @@ u32 CSIDevice_DanceMat::MapPadStatus(const GCPadStatus& pad_status)
return (u32)(map << 16) | 0x8080;
}
bool CSIDevice_DanceMat::GetData(u32& _Hi, u32& _Low)
bool CSIDevice_DanceMat::GetData(u32& hi, u32& low)
{
CSIDevice_GCController::GetData(_Hi, _Low);
CSIDevice_GCController::GetData(hi, low);
// Identifies the dance mat
_Low = 0x8080ffff;
low = 0x8080ffff;
return true;
}

View File

@ -12,9 +12,9 @@ struct GCPadStatus;
class CSIDevice_DanceMat : public CSIDevice_GCController
{
public:
CSIDevice_DanceMat(SIDevices device, int _iDeviceNumber);
CSIDevice_DanceMat(SIDevices device, int device_number);
int RunBuffer(u8* _pBuffer, int _iLength) override;
int RunBuffer(u8* buffer, int length) override;
u32 MapPadStatus(const GCPadStatus& pad_status) override;
bool GetData(u32& _Hi, u32& _Low) override;
bool GetData(u32& hi, u32& low) override;
};

View File

@ -15,13 +15,13 @@
#include "Core/NetPlayProto.h"
#include "InputCommon/GCAdapter.h"
CSIDevice_GCAdapter::CSIDevice_GCAdapter(SIDevices device, int _iDeviceNumber)
: CSIDevice_GCController(device, _iDeviceNumber)
CSIDevice_GCAdapter::CSIDevice_GCAdapter(SIDevices device, int device_number)
: CSIDevice_GCController(device, device_number)
{
// get the correct pad number that should rumble locally when using netplay
const int numPAD = NetPlay_InGamePadToLocalPad(m_device_number);
if (numPAD < 4)
m_simulate_konga = SConfig::GetInstance().m_AdapterKonga[numPAD];
const int pad_num = NetPlay_InGamePadToLocalPad(m_device_number);
if (pad_num < 4)
m_simulate_konga = SConfig::GetInstance().m_AdapterKonga[pad_num];
}
GCPadStatus CSIDevice_GCAdapter::GetPadStatus()
@ -60,11 +60,11 @@ int CSIDevice_GCAdapter::RunBuffer(u8* buffer, int length)
return CSIDevice_GCController::RunBuffer(buffer, length);
}
void CSIDevice_GCController::Rumble(int numPad, ControlState strength)
void CSIDevice_GCController::Rumble(int pad_num, ControlState strength)
{
SIDevices device = SConfig::GetInstance().m_SIDevice[numPad];
SIDevices device = SConfig::GetInstance().m_SIDevice[pad_num];
if (device == SIDEVICE_WIIU_ADAPTER)
GCAdapter::Output(numPad, static_cast<u8>(strength));
GCAdapter::Output(pad_num, static_cast<u8>(strength));
else if (SIDevice_IsGCController(device))
Pad::Rumble(numPad, strength);
Pad::Rumble(pad_num, strength);
}

View File

@ -11,7 +11,7 @@
class CSIDevice_GCAdapter : public CSIDevice_GCController
{
public:
CSIDevice_GCAdapter(SIDevices device, int _iDeviceNumber);
CSIDevice_GCAdapter(SIDevices device, int device_number);
GCPadStatus GetPadStatus() override;
int RunBuffer(u8* buffer, int length) override;

View File

@ -8,106 +8,106 @@
#include "Common/Logging/Log.h"
#include "Core/HW/GCPad.h"
CSIDevice_GCSteeringWheel::CSIDevice_GCSteeringWheel(SIDevices device, int _iDeviceNumber)
: CSIDevice_GCController(device, _iDeviceNumber)
CSIDevice_GCSteeringWheel::CSIDevice_GCSteeringWheel(SIDevices device, int device_number)
: CSIDevice_GCController(device, device_number)
{
}
int CSIDevice_GCSteeringWheel::RunBuffer(u8* _pBuffer, int _iLength)
int CSIDevice_GCSteeringWheel::RunBuffer(u8* buffer, int length)
{
// For debug logging only
ISIDevice::RunBuffer(_pBuffer, _iLength);
ISIDevice::RunBuffer(buffer, length);
// Read the command
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[3]);
EBufferCommands command = static_cast<EBufferCommands>(buffer[3]);
// Handle it
switch (command)
{
case CMD_RESET:
case CMD_ID:
*(u32*)&_pBuffer[0] = SI_GC_STEERING;
*(u32*)&buffer[0] = SI_GC_STEERING;
break;
// DEFAULT
default:
{
return CSIDevice_GCController::RunBuffer(_pBuffer, _iLength);
return CSIDevice_GCController::RunBuffer(buffer, length);
}
break;
}
return _iLength;
return length;
}
bool CSIDevice_GCSteeringWheel::GetData(u32& _Hi, u32& _Low)
bool CSIDevice_GCSteeringWheel::GetData(u32& hi, u32& low)
{
if (m_mode == 6)
{
GCPadStatus PadStatus = GetPadStatus();
GCPadStatus pad_status = GetPadStatus();
_Hi = (u32)((u8)PadStatus.stickX); // Steering
_Hi |= 0x800; // Pedal connected flag
_Hi |= (u32)((u16)(PadStatus.button | PAD_USE_ORIGIN) << 16);
hi = (u32)((u8)pad_status.stickX); // Steering
hi |= 0x800; // Pedal connected flag
hi |= (u32)((u16)(pad_status.button | PAD_USE_ORIGIN) << 16);
_Low = (u8)PadStatus.triggerRight; // All 8 bits
_Low |= (u32)((u8)PadStatus.triggerLeft << 8); // All 8 bits
low = (u8)pad_status.triggerRight; // All 8 bits
low |= (u32)((u8)pad_status.triggerLeft << 8); // All 8 bits
// The GC Steering Wheel appears to have combined pedals
// (both the Accelerate and Brake pedals are mapped to a single axis)
// We use the stickY axis for the pedals.
if (PadStatus.stickY < 128)
_Low |= (u32)((u8)(255 - ((PadStatus.stickY & 0x7f) * 2)) << 16); // All 8 bits (Brake)
if (PadStatus.stickY >= 128)
_Low |= (u32)((u8)((PadStatus.stickY & 0x7f) * 2) << 24); // All 8 bits (Accelerate)
if (pad_status.stickY < 128)
low |= (u32)((u8)(255 - ((pad_status.stickY & 0x7f) * 2)) << 16); // All 8 bits (Brake)
if (pad_status.stickY >= 128)
low |= (u32)((u8)((pad_status.stickY & 0x7f) * 2) << 24); // All 8 bits (Accelerate)
HandleButtonCombos(PadStatus);
HandleButtonCombos(pad_status);
}
else
{
return CSIDevice_GCController::GetData(_Hi, _Low);
return CSIDevice_GCController::GetData(hi, low);
}
return true;
}
void CSIDevice_GCSteeringWheel::SendCommand(u32 _Cmd, u8 _Poll)
void CSIDevice_GCSteeringWheel::SendCommand(u32 command, u8 poll)
{
UCommand command(_Cmd);
UCommand wheel_command(command);
if (command.command == CMD_FORCE)
if (wheel_command.command == CMD_FORCE)
{
// 0 = left strong, 127 = left weak, 128 = right weak, 255 = right strong
unsigned int uStrength = command.parameter1;
unsigned int strength = wheel_command.parameter1;
// 06 = motor on, 04 = motor off
unsigned int uType = command.parameter2;
unsigned int type = wheel_command.parameter2;
// get the correct pad number that should rumble locally when using netplay
const int numPAD = NetPlay_InGamePadToLocalPad(m_device_number);
const int pad_num = NetPlay_InGamePadToLocalPad(m_device_number);
if (numPAD < 4)
if (pad_num < 4)
{
if (uType == 0x06)
if (type == 0x06)
{
// map 0..255 to -1.0..1.0
ControlState strength = uStrength / 127.5 - 1;
Pad::Rumble(numPAD, strength);
ControlState mapped_strength = strength / 127.5 - 1;
Pad::Rumble(pad_num, mapped_strength);
}
else
{
Pad::Rumble(numPAD, 0);
Pad::Rumble(pad_num, 0);
}
}
if (!_Poll)
if (!poll)
{
m_mode = command.parameter2;
m_mode = wheel_command.parameter2;
INFO_LOG(SERIALINTERFACE, "PAD %i set to mode %i", m_device_number, m_mode);
}
}
else
{
return CSIDevice_GCController::SendCommand(_Cmd, _Poll);
return CSIDevice_GCController::SendCommand(command, poll);
}
}

View File

@ -8,6 +8,13 @@
class CSIDevice_GCSteeringWheel : public CSIDevice_GCController
{
public:
CSIDevice_GCSteeringWheel(SIDevices device, int device_number);
int RunBuffer(u8* buffer, int length) override;
bool GetData(u32& hi, u32& low) override;
void SendCommand(u32 command, u8 poll) override;
private:
// Commands
enum EBufferCommands
@ -23,11 +30,4 @@ private:
CMD_FORCE = 0x30,
CMD_WRITE = 0x40
};
public:
CSIDevice_GCSteeringWheel(SIDevices device, int _iDeviceNumber);
int RunBuffer(u8* _pBuffer, int _iLength) override;
bool GetData(u32& _Hi, u32& _Low) override;
void SendCommand(u32 _Cmd, u8 _Poll) override;
};

View File

@ -11,36 +11,36 @@
#include "InputCommon/KeyboardStatus.h"
// --- GameCube keyboard ---
CSIDevice_Keyboard::CSIDevice_Keyboard(SIDevices device, int _iDeviceNumber)
: ISIDevice(device, _iDeviceNumber)
CSIDevice_Keyboard::CSIDevice_Keyboard(SIDevices device, int device_number)
: ISIDevice(device, device_number)
{
}
int CSIDevice_Keyboard::RunBuffer(u8* _pBuffer, int _iLength)
int CSIDevice_Keyboard::RunBuffer(u8* buffer, int length)
{
// For debug logging only
ISIDevice::RunBuffer(_pBuffer, _iLength);
ISIDevice::RunBuffer(buffer, length);
// Read the command
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[3]);
EBufferCommands command = static_cast<EBufferCommands>(buffer[3]);
// Handle it
switch (command)
{
case CMD_RESET:
case CMD_ID:
*(u32*)&_pBuffer[0] = SI_GC_KEYBOARD;
*(u32*)&buffer[0] = SI_GC_KEYBOARD;
break;
case CMD_DIRECT:
{
INFO_LOG(SERIALINTERFACE, "Keyboard - Direct (Length: %d)", _iLength);
INFO_LOG(SERIALINTERFACE, "Keyboard - Direct (Length: %d)", length);
u32 high, low;
GetData(high, low);
for (int i = 0; i < (_iLength - 1) / 2; i++)
for (int i = 0; i < (length - 1) / 2; i++)
{
_pBuffer[i + 0] = (high >> (i * 8)) & 0xff;
_pBuffer[i + 4] = (low >> (i * 8)) & 0xff;
buffer[i + 0] = (high >> (i * 8)) & 0xff;
buffer[i + 4] = (low >> (i * 8)) & 0xff;
}
}
break;
@ -52,7 +52,7 @@ int CSIDevice_Keyboard::RunBuffer(u8* _pBuffer, int _iLength)
break;
}
return _iLength;
return length;
}
KeyboardStatus CSIDevice_Keyboard::GetKeyboardStatus() const
@ -60,37 +60,37 @@ KeyboardStatus CSIDevice_Keyboard::GetKeyboardStatus() const
return Keyboard::GetStatus(m_device_number);
}
bool CSIDevice_Keyboard::GetData(u32& _Hi, u32& _Low)
bool CSIDevice_Keyboard::GetData(u32& hi, u32& low)
{
KeyboardStatus KeyStatus = GetKeyboardStatus();
KeyboardStatus key_status = GetKeyboardStatus();
u8 key[3] = {0x00, 0x00, 0x00};
MapKeys(KeyStatus, key);
u8 checksum = key[0] ^ key[1] ^ key[2] ^ m_Counter;
MapKeys(key_status, key);
u8 checksum = key[0] ^ key[1] ^ key[2] ^ m_counter;
_Hi = m_Counter << 24;
_Low = key[0] << 24 | key[1] << 16 | key[2] << 8 | checksum;
hi = m_counter << 24;
low = key[0] << 24 | key[1] << 16 | key[2] << 8 | checksum;
return true;
}
void CSIDevice_Keyboard::SendCommand(u32 _Cmd, u8 _Poll)
void CSIDevice_Keyboard::SendCommand(u32 command, u8 poll)
{
UCommand command(_Cmd);
UCommand keyboard_command(command);
switch (command.Command)
switch (keyboard_command.command)
{
case 0x00:
break;
case CMD_POLL:
{
m_Counter++;
m_Counter &= 15;
m_counter++;
m_counter &= 15;
}
break;
default:
{
ERROR_LOG(SERIALINTERFACE, "Unknown direct command (0x%x)", _Cmd);
ERROR_LOG(SERIALINTERFACE, "Unknown direct command (0x%x)", command);
}
break;
}
@ -98,519 +98,519 @@ void CSIDevice_Keyboard::SendCommand(u32 _Cmd, u8 _Poll)
void CSIDevice_Keyboard::DoState(PointerWrap& p)
{
p.Do(m_Counter);
p.Do(m_counter);
}
void CSIDevice_Keyboard::MapKeys(const KeyboardStatus& KeyStatus, u8* key)
void CSIDevice_Keyboard::MapKeys(const KeyboardStatus& key_status, u8* key)
{
u8 keys_held = 0;
const u8 MAX_KEYS_HELD = 3;
if (KeyStatus.key0x & KEYMASK_HOME)
if (key_status.key0x & KEYMASK_HOME)
{
key[keys_held++] = KEY_HOME;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_END)
if (key_status.key0x & KEYMASK_END)
{
key[keys_held++] = KEY_END;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_PGUP)
if (key_status.key0x & KEYMASK_PGUP)
{
key[keys_held++] = KEY_PGUP;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_PGDN)
if (key_status.key0x & KEYMASK_PGDN)
{
key[keys_held++] = KEY_PGDN;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_SCROLLLOCK)
if (key_status.key0x & KEYMASK_SCROLLLOCK)
{
key[keys_held++] = KEY_SCROLLLOCK;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_A)
if (key_status.key0x & KEYMASK_A)
{
key[keys_held++] = KEY_A;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_B)
if (key_status.key0x & KEYMASK_B)
{
key[keys_held++] = KEY_B;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_C)
if (key_status.key0x & KEYMASK_C)
{
key[keys_held++] = KEY_C;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_D)
if (key_status.key0x & KEYMASK_D)
{
key[keys_held++] = KEY_D;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_E)
if (key_status.key0x & KEYMASK_E)
{
key[keys_held++] = KEY_E;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_F)
if (key_status.key0x & KEYMASK_F)
{
key[keys_held++] = KEY_F;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_G)
if (key_status.key0x & KEYMASK_G)
{
key[keys_held++] = KEY_G;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_H)
if (key_status.key0x & KEYMASK_H)
{
key[keys_held++] = KEY_H;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_I)
if (key_status.key0x & KEYMASK_I)
{
key[keys_held++] = KEY_I;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_J)
if (key_status.key0x & KEYMASK_J)
{
key[keys_held++] = KEY_J;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key0x & KEYMASK_K)
if (key_status.key0x & KEYMASK_K)
{
key[keys_held++] = KEY_K;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_L)
if (key_status.key1x & KEYMASK_L)
{
key[keys_held++] = KEY_L;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_M)
if (key_status.key1x & KEYMASK_M)
{
key[keys_held++] = KEY_M;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_N)
if (key_status.key1x & KEYMASK_N)
{
key[keys_held++] = KEY_N;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_O)
if (key_status.key1x & KEYMASK_O)
{
key[keys_held++] = KEY_O;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_P)
if (key_status.key1x & KEYMASK_P)
{
key[keys_held++] = KEY_P;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_Q)
if (key_status.key1x & KEYMASK_Q)
{
key[keys_held++] = KEY_Q;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_R)
if (key_status.key1x & KEYMASK_R)
{
key[keys_held++] = KEY_R;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_S)
if (key_status.key1x & KEYMASK_S)
{
key[keys_held++] = KEY_S;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_T)
if (key_status.key1x & KEYMASK_T)
{
key[keys_held++] = KEY_T;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_U)
if (key_status.key1x & KEYMASK_U)
{
key[keys_held++] = KEY_U;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_V)
if (key_status.key1x & KEYMASK_V)
{
key[keys_held++] = KEY_V;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_W)
if (key_status.key1x & KEYMASK_W)
{
key[keys_held++] = KEY_W;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_X)
if (key_status.key1x & KEYMASK_X)
{
key[keys_held++] = KEY_X;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_Y)
if (key_status.key1x & KEYMASK_Y)
{
key[keys_held++] = KEY_Y;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_Z)
if (key_status.key1x & KEYMASK_Z)
{
key[keys_held++] = KEY_Z;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key1x & KEYMASK_1)
if (key_status.key1x & KEYMASK_1)
{
key[keys_held++] = KEY_1;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_2)
if (key_status.key2x & KEYMASK_2)
{
key[keys_held++] = KEY_2;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_3)
if (key_status.key2x & KEYMASK_3)
{
key[keys_held++] = KEY_3;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_4)
if (key_status.key2x & KEYMASK_4)
{
key[keys_held++] = KEY_4;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_5)
if (key_status.key2x & KEYMASK_5)
{
key[keys_held++] = KEY_5;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_6)
if (key_status.key2x & KEYMASK_6)
{
key[keys_held++] = KEY_6;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_7)
if (key_status.key2x & KEYMASK_7)
{
key[keys_held++] = KEY_7;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_8)
if (key_status.key2x & KEYMASK_8)
{
key[keys_held++] = KEY_8;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_9)
if (key_status.key2x & KEYMASK_9)
{
key[keys_held++] = KEY_9;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_0)
if (key_status.key2x & KEYMASK_0)
{
key[keys_held++] = KEY_0;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_MINUS)
if (key_status.key2x & KEYMASK_MINUS)
{
key[keys_held++] = KEY_MINUS;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_PLUS)
if (key_status.key2x & KEYMASK_PLUS)
{
key[keys_held++] = KEY_PLUS;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_PRINTSCR)
if (key_status.key2x & KEYMASK_PRINTSCR)
{
key[keys_held++] = KEY_PRINTSCR;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_BRACE_OPEN)
if (key_status.key2x & KEYMASK_BRACE_OPEN)
{
key[keys_held++] = KEY_BRACE_OPEN;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_BRACE_CLOSE)
if (key_status.key2x & KEYMASK_BRACE_CLOSE)
{
key[keys_held++] = KEY_BRACE_CLOSE;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_COLON)
if (key_status.key2x & KEYMASK_COLON)
{
key[keys_held++] = KEY_COLON;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key2x & KEYMASK_QUOTE)
if (key_status.key2x & KEYMASK_QUOTE)
{
key[keys_held++] = KEY_QUOTE;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_HASH)
if (key_status.key3x & KEYMASK_HASH)
{
key[keys_held++] = KEY_HASH;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_COMMA)
if (key_status.key3x & KEYMASK_COMMA)
{
key[keys_held++] = KEY_COMMA;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_PERIOD)
if (key_status.key3x & KEYMASK_PERIOD)
{
key[keys_held++] = KEY_PERIOD;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_QUESTIONMARK)
if (key_status.key3x & KEYMASK_QUESTIONMARK)
{
key[keys_held++] = KEY_QUESTIONMARK;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_INTERNATIONAL1)
if (key_status.key3x & KEYMASK_INTERNATIONAL1)
{
key[keys_held++] = KEY_INTERNATIONAL1;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F1)
if (key_status.key3x & KEYMASK_F1)
{
key[keys_held++] = KEY_F1;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F2)
if (key_status.key3x & KEYMASK_F2)
{
key[keys_held++] = KEY_F2;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F3)
if (key_status.key3x & KEYMASK_F3)
{
key[keys_held++] = KEY_F3;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F4)
if (key_status.key3x & KEYMASK_F4)
{
key[keys_held++] = KEY_F4;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F5)
if (key_status.key3x & KEYMASK_F5)
{
key[keys_held++] = KEY_F5;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F6)
if (key_status.key3x & KEYMASK_F6)
{
key[keys_held++] = KEY_F6;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F7)
if (key_status.key3x & KEYMASK_F7)
{
key[keys_held++] = KEY_F7;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F8)
if (key_status.key3x & KEYMASK_F8)
{
key[keys_held++] = KEY_F8;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F9)
if (key_status.key3x & KEYMASK_F9)
{
key[keys_held++] = KEY_F9;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F10)
if (key_status.key3x & KEYMASK_F10)
{
key[keys_held++] = KEY_F10;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key3x & KEYMASK_F11)
if (key_status.key3x & KEYMASK_F11)
{
key[keys_held++] = KEY_F11;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_F12)
if (key_status.key4x & KEYMASK_F12)
{
key[keys_held++] = KEY_F12;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_ESC)
if (key_status.key4x & KEYMASK_ESC)
{
key[keys_held++] = KEY_ESC;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_INSERT)
if (key_status.key4x & KEYMASK_INSERT)
{
key[keys_held++] = KEY_INSERT;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_DELETE)
if (key_status.key4x & KEYMASK_DELETE)
{
key[keys_held++] = KEY_DELETE;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_TILDE)
if (key_status.key4x & KEYMASK_TILDE)
{
key[keys_held++] = KEY_TILDE;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_BACKSPACE)
if (key_status.key4x & KEYMASK_BACKSPACE)
{
key[keys_held++] = KEY_BACKSPACE;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_TAB)
if (key_status.key4x & KEYMASK_TAB)
{
key[keys_held++] = KEY_TAB;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_CAPSLOCK)
if (key_status.key4x & KEYMASK_CAPSLOCK)
{
key[keys_held++] = KEY_CAPSLOCK;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_LEFTSHIFT)
if (key_status.key4x & KEYMASK_LEFTSHIFT)
{
key[keys_held++] = KEY_LEFTSHIFT;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_RIGHTSHIFT)
if (key_status.key4x & KEYMASK_RIGHTSHIFT)
{
key[keys_held++] = KEY_RIGHTSHIFT;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_LEFTCONTROL)
if (key_status.key4x & KEYMASK_LEFTCONTROL)
{
key[keys_held++] = KEY_LEFTCONTROL;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_RIGHTALT)
if (key_status.key4x & KEYMASK_RIGHTALT)
{
key[keys_held++] = KEY_RIGHTALT;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_LEFTWINDOWS)
if (key_status.key4x & KEYMASK_LEFTWINDOWS)
{
key[keys_held++] = KEY_LEFTWINDOWS;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_SPACE)
if (key_status.key4x & KEYMASK_SPACE)
{
key[keys_held++] = KEY_SPACE;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_RIGHTWINDOWS)
if (key_status.key4x & KEYMASK_RIGHTWINDOWS)
{
key[keys_held++] = KEY_RIGHTWINDOWS;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key4x & KEYMASK_MENU)
if (key_status.key4x & KEYMASK_MENU)
{
key[keys_held++] = KEY_MENU;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key5x & KEYMASK_LEFTARROW)
if (key_status.key5x & KEYMASK_LEFTARROW)
{
key[keys_held++] = KEY_LEFTARROW;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key5x & KEYMASK_DOWNARROW)
if (key_status.key5x & KEYMASK_DOWNARROW)
{
key[keys_held++] = KEY_DOWNARROW;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key5x & KEYMASK_UPARROW)
if (key_status.key5x & KEYMASK_UPARROW)
{
key[keys_held++] = KEY_UPARROW;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key5x & KEYMASK_RIGHTARROW)
if (key_status.key5x & KEYMASK_RIGHTARROW)
{
key[keys_held++] = KEY_RIGHTARROW;
if (keys_held >= MAX_KEYS_HELD)
return;
}
if (KeyStatus.key5x & KEYMASK_ENTER)
if (key_status.key5x & KEYMASK_ENTER)
{
key[keys_held++] = KEY_ENTER;
if (keys_held >= MAX_KEYS_HELD)

View File

@ -11,6 +11,25 @@ struct KeyboardStatus;
class CSIDevice_Keyboard : public ISIDevice
{
public:
// Constructor
CSIDevice_Keyboard(SIDevices device, int device_number);
// Run the SI Buffer
int RunBuffer(u8* buffer, int length) override;
// Return true on new data
bool GetData(u32& hi, u32& low) override;
KeyboardStatus GetKeyboardStatus() const;
void MapKeys(const KeyboardStatus& key_status, u8* key);
// Send a command directly
void SendCommand(u32 command, u8 poll) override;
// Savestate support
void DoState(PointerWrap& p) override;
protected:
// Commands
enum EBufferCommands
@ -28,40 +47,21 @@ protected:
union UCommand
{
u32 Hex;
u32 hex = 0;
struct
{
u32 Parameter1 : 8;
u32 Parameter2 : 8;
u32 Command : 8;
u32 parameter1 : 8;
u32 parameter2 : 8;
u32 command : 8;
u32 : 8;
};
UCommand() { Hex = 0; }
UCommand(u32 _iValue) { Hex = _iValue; }
UCommand() = default;
UCommand(u32 value) : hex{value} {}
};
// PADAnalogMode
u8 m_Mode;
u8 m_mode = 0;
// Internal counter synchonizing GC and keyboard
u8 m_Counter;
public:
// Constructor
CSIDevice_Keyboard(SIDevices device, int _iDeviceNumber);
// Run the SI Buffer
int RunBuffer(u8* _pBuffer, int _iLength) override;
// Return true on new data
bool GetData(u32& _Hi, u32& _Low) override;
KeyboardStatus GetKeyboardStatus() const;
void MapKeys(const KeyboardStatus& KeyStatus, u8* key);
// Send a command directly
void SendCommand(u32 _Cmd, u8 _Poll) override;
// Savestate support
void DoState(PointerWrap& p) override;
u8 m_counter = 0;
};