Make Load_BS2's MSR poking more readable
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@ -249,10 +249,16 @@ bool CBoot::Load_BS2(const std::string& boot_rom_filename)
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// to work around this.
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Memory::CopyToEmu(0x01200000, data.data() + 0x100, 0x700);
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Memory::CopyToEmu(0x01300000, data.data() + 0x820, 0x1AFE00);
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PowerPC::ppcState.gpr[3] = 0xfff0001f;
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PowerPC::ppcState.gpr[4] = 0x00002030;
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PowerPC::ppcState.gpr[5] = 0x0000009c;
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PowerPC::ppcState.msr = 0x00002030;
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UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
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m_MSR.FP = 1;
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m_MSR.DR = 1;
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m_MSR.IR = 1;
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PowerPC::ppcState.spr[SPR_HID0] = 0x0011c464;
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PowerPC::ppcState.spr[SPR_IBAT3U] = 0xfff0001f;
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PowerPC::ppcState.spr[SPR_IBAT3L] = 0xfff00001;
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