Fix render surface when using Render to Main and debugger
This fixes a regression introduced by de632fc9c
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25a516bae3
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1de17d20e1
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@ -603,7 +603,7 @@ void CFrame::OnRenderParentResize(wxSizeEvent& event)
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if (Core::GetState() != Core::State::Uninitialized)
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if (Core::GetState() != Core::State::Uninitialized)
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{
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{
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int width, height;
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int width, height;
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m_render_frame->GetClientSize(&width, &height);
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m_render_parent->GetClientSize(&width, &height);
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if (!SConfig::GetInstance().bRenderToMain && !RendererIsFullscreen() &&
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if (!SConfig::GetInstance().bRenderToMain && !RendererIsFullscreen() &&
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!m_render_frame->IsMaximized() && !m_render_frame->IsIconized())
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!m_render_frame->IsMaximized() && !m_render_frame->IsIconized())
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{
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{
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