Merge pull request #13675 from LillyJadeKatrin/retroachievements-close-deadlock
AchievementManager - LoadGameCallback
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1dc4dc6b6d
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@ -58,14 +58,13 @@ AchievementManager& AchievementManager::GetInstance()
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return s_instance;
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}
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void AchievementManager::Init(void* hwnd, AsyncCallbackHandler async_callback_handler)
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void AchievementManager::Init(void* hwnd)
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{
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LoadDefaultBadges();
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if (!m_client && Config::Get(Config::RA_ENABLED))
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{
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{
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std::lock_guard lg{m_lock};
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m_async_callback_handler = std::move(async_callback_handler);
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m_client = rc_client_create(MemoryVerifier, Request);
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}
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std::string host_url = Config::Get(Config::RA_HOST_URL);
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@ -994,22 +993,22 @@ void AchievementManager::LoadGameCallback(int result, const char* error_message,
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OSD::Duration::VERY_LONG, OSD::Color::RED);
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OSD::AddMessage("Please update Dolphin to a newer version.", OSD::Duration::VERY_LONG,
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OSD::Color::RED);
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instance.CloseGame();
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return;
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}
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if (result == RC_NO_GAME_LOADED && instance.m_dll_found)
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{
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// Allow developer tools for unidentified games
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rc_client_set_read_memory_function(instance.m_client, MemoryPeeker);
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instance.m_system.store(&Core::System::GetInstance(), std::memory_order_release);
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WARN_LOG_FMT(ACHIEVEMENTS, "Unrecognized title ready for development.");
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OSD::AddMessage("Unrecognized title loaded for development.", OSD::Duration::VERY_LONG,
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OSD::Color::YELLOW);
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}
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if (result != RC_OK)
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{
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WARN_LOG_FMT(ACHIEVEMENTS, "Failed to load data for current game.");
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OSD::AddMessage("Achievements are not supported for this title.", OSD::Duration::VERY_LONG,
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OSD::Color::RED);
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if (instance.m_dll_found && result == RC_NO_GAME_LOADED)
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{
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// Allow developer tools for unidentified games
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rc_client_set_read_memory_function(instance.m_client, MemoryPeeker);
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instance.m_system.store(&Core::System::GetInstance(), std::memory_order_release);
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return;
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}
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instance.CloseGame();
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return;
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}
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@ -1284,18 +1283,12 @@ void AchievementManager::Request(const rc_api_request_t* request,
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Common::HttpRequest::AllowedReturnCodes::All);
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}
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const auto response_code = http_request.GetLastResponseCode();
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// The callback needs to be invoked inside our async callback handler
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// as it may trigger a shutdown which will wait on this very job to complete.
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AchievementManager::GetInstance().m_async_callback_handler(
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[callback, callback_data, http_response = std::move(http_response), response_code] {
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rc_api_server_response_t server_response;
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if (http_response.has_value() && http_response->size() > 0)
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{
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server_response.body = reinterpret_cast<const char*>(http_response->data());
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server_response.body_length = http_response->size();
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server_response.http_status_code = response_code;
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server_response.http_status_code = http_request.GetLastResponseCode();
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}
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else
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{
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@ -1304,9 +1297,9 @@ void AchievementManager::Request(const rc_api_request_t* request,
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server_response.body_length = sizeof(error_message);
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server_response.http_status_code = RC_API_SERVER_RESPONSE_RETRYABLE_CLIENT_ERROR;
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}
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callback(&server_response, callback_data);
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});
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});
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}
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// Currently, when rc_client calls the memory peek method provided in its constructor (or in
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@ -29,7 +29,6 @@
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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#include "Common/Event.h"
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#include "Common/Functional.h"
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#include "Common/HttpRequest.h"
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#include "Common/JsonUtil.h"
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#include "Common/Lazy.h"
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@ -122,12 +121,8 @@ public:
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};
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using UpdateCallback = std::function<void(const UpdatedItems&)>;
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using AsyncCallback = Common::MoveOnlyFunction<void()>;
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using AsyncCallbackHandler = Common::MoveOnlyFunction<void(AsyncCallback)>;
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static AchievementManager& GetInstance();
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void Init(void* hwnd, AsyncCallbackHandler async_callback_handler);
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void Init(void* hwnd);
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void SetUpdateCallback(UpdateCallback callback);
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void Login(const std::string& password);
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bool HasAPIToken() const;
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@ -313,8 +308,6 @@ private:
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Common::AsyncWorkThread m_image_queue;
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mutable std::recursive_mutex m_lock;
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std::recursive_mutex m_filereader_lock;
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AsyncCallbackHandler m_async_callback_handler;
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}; // class AchievementManager
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#else // USE_RETRO_ACHIEVEMENTS
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@ -6,12 +6,13 @@
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QString>
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#include <QVBoxLayout>
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#include "Core/AchievementManager.h"
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#include "Core/Config/AchievementSettings.h"
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#include "Core/Config/FreeLookSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/UISettings.h"
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#include "Core/Core.h"
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#include "Core/Movie.h"
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@ -21,7 +22,7 @@
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#include "DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.h"
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#include "DolphinQt/Config/ToolTipControls/ToolTipCheckBox.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/QtUtils/QueueOnObject.h"
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#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
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#include "DolphinQt/QtUtils/SignalBlocking.h"
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#include "DolphinQt/Settings.h"
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@ -251,15 +252,10 @@ void AchievementSettingsWidget::ToggleRAIntegration()
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auto& instance = AchievementManager::GetInstance();
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if (Config::Get(Config::RA_ENABLED))
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{
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instance.Init(reinterpret_cast<void*>(winId()),
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[this](auto func) { QueueOnObject(this, std::move(func)); });
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}
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instance.Init(reinterpret_cast<void*>(winId()));
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else
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{
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instance.Shutdown();
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}
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}
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void AchievementSettingsWidget::Login()
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{
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@ -274,9 +274,7 @@ MainWindow::MainWindow(Core::System& system, std::unique_ptr<BootParameters> boo
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NetPlayInit();
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#ifdef USE_RETRO_ACHIEVEMENTS
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AchievementManager::GetInstance().Init(reinterpret_cast<void*>(winId()), [this](auto func) {
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QueueOnObject(this, std::move(func));
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});
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AchievementManager::GetInstance().Init(reinterpret_cast<void*>(winId()));
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if (AchievementManager::GetInstance().IsHardcoreModeActive())
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Settings::Instance().SetDebugModeEnabled(false);
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// This needs to trigger on both RA_HARDCORE_ENABLED and RA_ENABLED
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