Merge pull request #9674 from Filoppi/fix_hotkey_suppresion_crash
Fix hotkey suppression crash
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commit
1daefeb20a
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@ -64,7 +64,7 @@ private:
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void RemoveSuppression(Device::Input* modifier, Device::Input* final_input)
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{
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auto it = m_suppressions.find({final_input, modifier});
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if ((--it->second) == 0)
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if (it != m_suppressions.end() && (--it->second) == 0)
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m_suppressions.erase(it);
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}
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@ -303,7 +303,7 @@ bool HotkeySuppressions::IsSuppressedIgnoringModifiers(Device::Input* input,
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// We need to ignore L_Ctrl R_Ctrl when supplied Ctrl and vice-versa.
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const auto is_same_modifier = [](Device::Input* i1, Device::Input* i2) {
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return i1 == i2 || i1->IsChild(i2) || i2->IsChild(i1);
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return i1 && i2 && (i1 == i2 || i1->IsChild(i2) || i2->IsChild(i1));
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};
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return std::any_of(it, it_end, [&](auto& s) {
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@ -317,7 +317,13 @@ HotkeySuppressions::MakeSuppressor(const Modifiers* modifiers,
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const std::unique_ptr<ControlExpression>* final_input)
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{
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for (auto& modifier : *modifiers)
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++m_suppressions[{(*final_input)->GetInput(), modifier->GetInput()}];
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{
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// Inputs might be null, don't add nullptr to the map
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if ((*final_input)->GetInput() && modifier->GetInput())
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{
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++m_suppressions[{(*final_input)->GetInput(), modifier->GetInput()}];
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}
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}
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return Suppressor(std::make_unique<std::function<void()>>([this, modifiers, final_input]() {
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for (auto& modifier : *modifiers)
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@ -484,6 +490,7 @@ public:
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ControlState GetValue() const override
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{
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// True if we have no modifiers
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const bool modifiers_pressed = std::all_of(m_modifiers.begin(), m_modifiers.end(),
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[](const std::unique_ptr<ControlExpression>& input) {
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return input->GetValue() > CONDITION_THRESHOLD;
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@ -497,7 +504,7 @@ public:
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const bool is_suppressed = s_hotkey_suppressions.IsSuppressedIgnoringModifiers(
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m_final_input->GetInput(), m_modifiers);
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if (final_input_state < CONDITION_THRESHOLD)
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if (final_input_state <= CONDITION_THRESHOLD)
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m_is_blocked = false;
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// If some other hotkey suppressed us, require a release of final input to be ready again.
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@ -540,13 +547,13 @@ public:
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// We must update our suppression with valid pointers.
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if (m_suppressor)
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EnableSuppression();
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EnableSuppression(true);
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}
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private:
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void EnableSuppression() const
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void EnableSuppression(bool force = false) const
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{
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if (!m_suppressor)
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if (!m_suppressor || force)
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m_suppressor = s_hotkey_suppressions.MakeSuppressor(&m_modifiers, &m_final_input);
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}
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