Merge pull request #10354 from AdmiralCurtiss/config-port-core-3

Config: Port EXI device and SI device settings to new config system.
This commit is contained in:
JosJuice 2022-01-09 19:40:23 +01:00 committed by GitHub
commit 1d9d9d6a6e
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22 changed files with 174 additions and 137 deletions

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@ -66,8 +66,6 @@ public:
// alone on restore (false) // alone on restore (false)
bool bSetVolume = false; bool bSetVolume = false;
std::array<bool, MAX_BBMOTES> bSetWiimoteSource{}; std::array<bool, MAX_BBMOTES> bSetWiimoteSource{};
std::array<bool, SerialInterface::MAX_SI_CHANNELS> bSetPads{};
std::array<bool, ExpansionInterface::MAX_EXI_CHANNELS> bSetEXIDevice{};
private: private:
bool valid = false; bool valid = false;
@ -78,8 +76,6 @@ private:
int iSyncGpuMinDistance = 0; int iSyncGpuMinDistance = 0;
float fSyncGpuOverclock = 0; float fSyncGpuOverclock = 0;
std::array<WiimoteSource, MAX_BBMOTES> iWiimoteSource{}; std::array<WiimoteSource, MAX_BBMOTES> iWiimoteSource{};
std::array<SerialInterface::SIDevices, SerialInterface::MAX_SI_CHANNELS> Pads{};
std::array<ExpansionInterface::TEXIDevices, ExpansionInterface::MAX_EXI_CHANNELS> m_EXIDevice{};
}; };
void ConfigCache::SaveConfig(const SConfig& config) void ConfigCache::SaveConfig(const SConfig& config)
@ -96,13 +92,8 @@ void ConfigCache::SaveConfig(const SConfig& config)
for (int i = 0; i != MAX_BBMOTES; ++i) for (int i = 0; i != MAX_BBMOTES; ++i)
iWiimoteSource[i] = WiimoteCommon::GetSource(i); iWiimoteSource[i] = WiimoteCommon::GetSource(i);
std::copy(std::begin(config.m_SIDevice), std::end(config.m_SIDevice), std::begin(Pads));
std::copy(std::begin(config.m_EXIDevice), std::end(config.m_EXIDevice), std::begin(m_EXIDevice));
bSetVolume = false; bSetVolume = false;
bSetWiimoteSource.fill(false); bSetWiimoteSource.fill(false);
bSetPads.fill(false);
bSetEXIDevice.fill(false);
} }
void ConfigCache::RestoreConfig(SConfig* config) void ConfigCache::RestoreConfig(SConfig* config)
@ -129,18 +120,6 @@ void ConfigCache::RestoreConfig(SConfig* config)
WiimoteCommon::SetSource(i, iWiimoteSource[i]); WiimoteCommon::SetSource(i, iWiimoteSource[i]);
} }
} }
for (unsigned int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
{
if (bSetPads[i])
config->m_SIDevice[i] = Pads[i];
}
for (unsigned int i = 0; i < ExpansionInterface::MAX_EXI_CHANNELS; ++i)
{
if (bSetEXIDevice[i])
config->m_EXIDevice[i] = m_EXIDevice[i];
}
} }
static ConfigCache config_cache; static ConfigCache config_cache;
@ -171,17 +150,6 @@ bool BootCore(std::unique_ptr<BootParameters> boot, const WindowSystemInfo& wsi)
core_section->Get("MMU", &StartUp.bMMU, StartUp.bMMU); core_section->Get("MMU", &StartUp.bMMU, StartUp.bMMU);
core_section->Get("SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU); core_section->Get("SyncGPU", &StartUp.bSyncGPU, StartUp.bSyncGPU);
for (unsigned int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
{
int source;
controls_section->Get(fmt::format("PadType{}", i), &source, -1);
if (source >= SerialInterface::SIDEVICE_NONE && source < SerialInterface::SIDEVICE_COUNT)
{
StartUp.m_SIDevice[i] = static_cast<SerialInterface::SIDevices>(source);
config_cache.bSetPads[i] = true;
}
}
// Wii settings // Wii settings
if (StartUp.bWii) if (StartUp.bWii)
{ {
@ -237,12 +205,6 @@ bool BootCore(std::unique_ptr<BootParameters> boot, const WindowSystemInfo& wsi)
Config::AddLayer(ConfigLoaders::GenerateNetPlayConfigLoader(netplay_settings)); Config::AddLayer(ConfigLoaders::GenerateNetPlayConfigLoader(netplay_settings));
StartUp.bCPUThread = netplay_settings.m_CPUthread; StartUp.bCPUThread = netplay_settings.m_CPUthread;
StartUp.bCopyWiiSaveNetplay = netplay_settings.m_CopyWiiSave; StartUp.bCopyWiiSaveNetplay = netplay_settings.m_CopyWiiSave;
StartUp.m_EXIDevice[0] = netplay_settings.m_EXIDevice[0];
StartUp.m_EXIDevice[1] = netplay_settings.m_EXIDevice[1];
StartUp.m_EXIDevice[2] = netplay_settings.m_EXIDevice[2];
config_cache.bSetEXIDevice[0] = true;
config_cache.bSetEXIDevice[1] = true;
config_cache.bSetEXIDevice[2] = true;
StartUp.bSyncGPU = netplay_settings.m_SyncGPU; StartUp.bSyncGPU = netplay_settings.m_SyncGPU;
StartUp.iSyncGpuMaxDistance = netplay_settings.m_SyncGpuMaxDistance; StartUp.iSyncGpuMaxDistance = netplay_settings.m_SyncGpuMaxDistance;
StartUp.iSyncGpuMinDistance = netplay_settings.m_SyncGpuMinDistance; StartUp.iSyncGpuMinDistance = netplay_settings.m_SyncGpuMinDistance;

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@ -54,20 +54,41 @@ const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE{
{System::Main, "Core", "GCIFolderAPathOverride"}, ""}; {System::Main, "Core", "GCIFolderAPathOverride"}, ""};
const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE{ const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE{
{System::Main, "Core", "GCIFolderBPathOverride"}, ""}; {System::Main, "Core", "GCIFolderBPathOverride"}, ""};
const Info<int> MAIN_SLOT_A{{System::Main, "Core", "SlotA"},
ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER}; const Info<ExpansionInterface::TEXIDevices> MAIN_SLOT_A{
const Info<int> MAIN_SLOT_B{{System::Main, "Core", "SlotB"}, ExpansionInterface::EXIDEVICE_NONE}; {System::Main, "Core", "SlotA"}, ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER};
const Info<int> MAIN_SERIAL_PORT_1{{System::Main, "Core", "SerialPort1"}, const Info<ExpansionInterface::TEXIDevices> MAIN_SLOT_B{{System::Main, "Core", "SlotB"},
ExpansionInterface::EXIDEVICE_NONE}; ExpansionInterface::EXIDEVICE_NONE};
const Info<ExpansionInterface::TEXIDevices> MAIN_SERIAL_PORT_1{
{System::Main, "Core", "SerialPort1"}, ExpansionInterface::EXIDEVICE_NONE};
const Info<ExpansionInterface::TEXIDevices>& GetInfoForEXIDevice(int channel)
{
static constexpr std::array<const Info<ExpansionInterface::TEXIDevices>*, 3> infos{
&MAIN_SLOT_A,
&MAIN_SLOT_B,
&MAIN_SERIAL_PORT_1,
};
return *infos[channel];
}
const Info<std::string> MAIN_BBA_MAC{{System::Main, "Core", "BBA_MAC"}, ""}; const Info<std::string> MAIN_BBA_MAC{{System::Main, "Core", "BBA_MAC"}, ""};
const Info<std::string> MAIN_BBA_XLINK_IP{{System::Main, "Core", "BBA_XLINK_IP"}, "127.0.0.1"}; const Info<std::string> MAIN_BBA_XLINK_IP{{System::Main, "Core", "BBA_XLINK_IP"}, "127.0.0.1"};
const Info<bool> MAIN_BBA_XLINK_CHAT_OSD{{System::Main, "Core", "BBA_XLINK_CHAT_OSD"}, true}; const Info<bool> MAIN_BBA_XLINK_CHAT_OSD{{System::Main, "Core", "BBA_XLINK_CHAT_OSD"}, true};
Info<u32> GetInfoForSIDevice(u32 channel) const Info<SerialInterface::SIDevices>& GetInfoForSIDevice(int channel)
{ {
return {{System::Main, "Core", fmt::format("SIDevice{}", channel)}, static const std::array<const Info<SerialInterface::SIDevices>, 4> infos{
static_cast<u32>(channel == 0 ? SerialInterface::SIDEVICE_GC_CONTROLLER : Info<SerialInterface::SIDevices>{{System::Main, "Core", "SIDevice0"},
SerialInterface::SIDEVICE_NONE)}; SerialInterface::SIDEVICE_GC_CONTROLLER},
Info<SerialInterface::SIDevices>{{System::Main, "Core", "SIDevice1"},
SerialInterface::SIDEVICE_NONE},
Info<SerialInterface::SIDevices>{{System::Main, "Core", "SIDevice2"},
SerialInterface::SIDEVICE_NONE},
Info<SerialInterface::SIDevices>{{System::Main, "Core", "SIDevice3"},
SerialInterface::SIDEVICE_NONE},
};
return infos[channel];
} }
const Info<bool>& GetInfoForAdapterRumble(int channel) const Info<bool>& GetInfoForAdapterRumble(int channel)

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@ -31,6 +31,16 @@ namespace AudioCommon
enum class DPL2Quality; enum class DPL2Quality;
} }
namespace ExpansionInterface
{
enum TEXIDevices : int;
}
namespace SerialInterface
{
enum SIDevices : int;
}
namespace Config namespace Config
{ {
// Main.Core // Main.Core
@ -59,13 +69,14 @@ extern const Info<std::string> MAIN_AGP_CART_A_PATH;
extern const Info<std::string> MAIN_AGP_CART_B_PATH; extern const Info<std::string> MAIN_AGP_CART_B_PATH;
extern const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE; extern const Info<std::string> MAIN_GCI_FOLDER_A_PATH_OVERRIDE;
extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE; extern const Info<std::string> MAIN_GCI_FOLDER_B_PATH_OVERRIDE;
extern const Info<int> MAIN_SLOT_A; extern const Info<ExpansionInterface::TEXIDevices> MAIN_SLOT_A;
extern const Info<int> MAIN_SLOT_B; extern const Info<ExpansionInterface::TEXIDevices> MAIN_SLOT_B;
extern const Info<int> MAIN_SERIAL_PORT_1; extern const Info<ExpansionInterface::TEXIDevices> MAIN_SERIAL_PORT_1;
const Info<ExpansionInterface::TEXIDevices>& GetInfoForEXIDevice(int channel);
extern const Info<std::string> MAIN_BBA_MAC; extern const Info<std::string> MAIN_BBA_MAC;
extern const Info<std::string> MAIN_BBA_XLINK_IP; extern const Info<std::string> MAIN_BBA_XLINK_IP;
extern const Info<bool> MAIN_BBA_XLINK_CHAT_OSD; extern const Info<bool> MAIN_BBA_XLINK_CHAT_OSD;
Info<u32> GetInfoForSIDevice(u32 channel); const Info<SerialInterface::SIDevices>& GetInfoForSIDevice(int channel);
const Info<bool>& GetInfoForAdapterRumble(int channel); const Info<bool>& GetInfoForAdapterRumble(int channel);
const Info<bool>& GetInfoForSimulateKonga(int channel); const Info<bool>& GetInfoForSimulateKonga(int channel);
extern const Info<bool> MAIN_WII_SD_CARD; extern const Info<bool> MAIN_WII_SD_CARD;

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@ -75,6 +75,10 @@ static const INIToLocationMap& GetINIToLocationMap()
{{"Wii", "Language"}, {Config::SYSCONF_LANGUAGE.GetLocation()}}, {{"Wii", "Language"}, {Config::SYSCONF_LANGUAGE.GetLocation()}},
{{"Core", "HLE_BS2"}, {Config::MAIN_SKIP_IPL.GetLocation()}}, {{"Core", "HLE_BS2"}, {Config::MAIN_SKIP_IPL.GetLocation()}},
{{"Core", "GameCubeLanguage"}, {Config::MAIN_GC_LANGUAGE.GetLocation()}}, {{"Core", "GameCubeLanguage"}, {Config::MAIN_GC_LANGUAGE.GetLocation()}},
{{"Core", "PadType0"}, {Config::GetInfoForSIDevice(0).GetLocation()}},
{{"Core", "PadType1"}, {Config::GetInfoForSIDevice(1).GetLocation()}},
{{"Core", "PadType2"}, {Config::GetInfoForSIDevice(2).GetLocation()}},
{{"Core", "PadType3"}, {Config::GetInfoForSIDevice(3).GetLocation()}},
}; };
return ini_to_location; return ini_to_location;
} }

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@ -110,6 +110,13 @@ bool IsSettingSaveable(const Config::Location& config_location)
&Config::MAIN_WIIMOTE_CONTINUOUS_SCANNING.GetLocation(), &Config::MAIN_WIIMOTE_CONTINUOUS_SCANNING.GetLocation(),
&Config::MAIN_WIIMOTE_ENABLE_SPEAKER.GetLocation(), &Config::MAIN_WIIMOTE_ENABLE_SPEAKER.GetLocation(),
&Config::MAIN_CONNECT_WIIMOTES_FOR_CONTROLLER_INTERFACE.GetLocation(), &Config::MAIN_CONNECT_WIIMOTES_FOR_CONTROLLER_INTERFACE.GetLocation(),
&Config::MAIN_SLOT_A.GetLocation(),
&Config::MAIN_SLOT_B.GetLocation(),
&Config::MAIN_SERIAL_PORT_1.GetLocation(),
&Config::GetInfoForSIDevice(0).GetLocation(),
&Config::GetInfoForSIDevice(1).GetLocation(),
&Config::GetInfoForSIDevice(2).GetLocation(),
&Config::GetInfoForSIDevice(3).GetLocation(),
// UI.General // UI.General

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@ -37,9 +37,9 @@ public:
layer->Set(Config::MAIN_DSP_HLE, m_settings.m_DSPHLE); layer->Set(Config::MAIN_DSP_HLE, m_settings.m_DSPHLE);
layer->Set(Config::MAIN_OVERCLOCK_ENABLE, m_settings.m_OCEnable); layer->Set(Config::MAIN_OVERCLOCK_ENABLE, m_settings.m_OCEnable);
layer->Set(Config::MAIN_OVERCLOCK, m_settings.m_OCFactor); layer->Set(Config::MAIN_OVERCLOCK, m_settings.m_OCFactor);
layer->Set(Config::MAIN_SLOT_A, static_cast<int>(m_settings.m_EXIDevice[0])); layer->Set(Config::MAIN_SLOT_A, m_settings.m_EXIDevice[0]);
layer->Set(Config::MAIN_SLOT_B, static_cast<int>(m_settings.m_EXIDevice[1])); layer->Set(Config::MAIN_SLOT_B, m_settings.m_EXIDevice[1]);
layer->Set(Config::MAIN_SERIAL_PORT_1, static_cast<int>(m_settings.m_EXIDevice[2])); layer->Set(Config::MAIN_SERIAL_PORT_1, m_settings.m_EXIDevice[2]);
layer->Set(Config::SESSION_SAVE_DATA_WRITABLE, m_settings.m_WriteToMemcard); layer->Set(Config::SESSION_SAVE_DATA_WRITABLE, m_settings.m_WriteToMemcard);
layer->Set(Config::MAIN_RAM_OVERRIDE_ENABLE, m_settings.m_RAMOverrideEnable); layer->Set(Config::MAIN_RAM_OVERRIDE_ENABLE, m_settings.m_RAMOverrideEnable);
layer->Set(Config::MAIN_MEM1_SIZE, m_settings.m_Mem1Size); layer->Set(Config::MAIN_MEM1_SIZE, m_settings.m_Mem1Size);

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@ -104,13 +104,6 @@ void SConfig::SaveCoreSettings(IniFile& ini)
core->Set("SyncGpuMaxDistance", iSyncGpuMaxDistance); core->Set("SyncGpuMaxDistance", iSyncGpuMaxDistance);
core->Set("SyncGpuMinDistance", iSyncGpuMinDistance); core->Set("SyncGpuMinDistance", iSyncGpuMinDistance);
core->Set("SyncGpuOverclock", fSyncGpuOverclock); core->Set("SyncGpuOverclock", fSyncGpuOverclock);
core->Set("SlotA", m_EXIDevice[0]);
core->Set("SlotB", m_EXIDevice[1]);
core->Set("SerialPort1", m_EXIDevice[2]);
for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
{
core->Set(fmt::format("SIDevice{}", i), m_SIDevice[i]);
}
core->Set("MMU", bMMU); core->Set("MMU", bMMU);
} }
@ -130,14 +123,6 @@ void SConfig::LoadCoreSettings(IniFile& ini)
IniFile::Section* core = ini.GetOrCreateSection("Core"); IniFile::Section* core = ini.GetOrCreateSection("Core");
core->Get("CPUThread", &bCPUThread, true); core->Get("CPUThread", &bCPUThread, true);
core->Get("SlotA", (int*)&m_EXIDevice[0], ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER);
core->Get("SlotB", (int*)&m_EXIDevice[1], ExpansionInterface::EXIDEVICE_NONE);
core->Get("SerialPort1", (int*)&m_EXIDevice[2], ExpansionInterface::EXIDEVICE_NONE);
for (size_t i = 0; i < std::size(m_SIDevice); ++i)
{
core->Get(fmt::format("SIDevice{}", i), &m_SIDevice[i],
(i == 0) ? SerialInterface::SIDEVICE_GC_CONTROLLER : SerialInterface::SIDEVICE_NONE);
}
core->Get("MMU", &bMMU, bMMU); core->Get("MMU", &bMMU, bMMU);
core->Get("BBDumpPort", &iBBDumpPort, -1); core->Get("BBDumpPort", &iBBDumpPort, -1);
core->Get("SyncGPU", &bSyncGPU, false); core->Get("SyncGPU", &bSyncGPU, false);

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@ -114,9 +114,6 @@ struct SConfig
static IniFile LoadLocalGameIni(const std::string& id, std::optional<u16> revision); static IniFile LoadLocalGameIni(const std::string& id, std::optional<u16> revision);
static IniFile LoadGameIni(const std::string& id, std::optional<u16> revision); static IniFile LoadGameIni(const std::string& id, std::optional<u16> revision);
ExpansionInterface::TEXIDevices m_EXIDevice[3];
SerialInterface::SIDevices m_SIDevice[4];
SConfig(const SConfig&) = delete; SConfig(const SConfig&) = delete;
SConfig& operator=(const SConfig&) = delete; SConfig& operator=(const SConfig&) = delete;
SConfig(SConfig&&) = delete; SConfig(SConfig&&) = delete;

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@ -10,6 +10,7 @@
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/IniFile.h" #include "Common/IniFile.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/HW/EXI/EXI_Channel.h" #include "Core/HW/EXI/EXI_Channel.h"
@ -45,7 +46,7 @@ void AddMemoryCards(int i)
{ {
if (Movie::IsUsingMemcard(i)) if (Movie::IsUsingMemcard(i))
{ {
if (SConfig::GetInstance().m_EXIDevice[i] == EXIDEVICE_MEMORYCARDFOLDER) if (Config::Get(Config::GetInfoForEXIDevice(i)) == EXIDEVICE_MEMORYCARDFOLDER)
memorycard_device = EXIDEVICE_MEMORYCARDFOLDER; memorycard_device = EXIDEVICE_MEMORYCARDFOLDER;
else else
memorycard_device = EXIDEVICE_MEMORYCARD; memorycard_device = EXIDEVICE_MEMORYCARD;
@ -57,7 +58,7 @@ void AddMemoryCards(int i)
} }
else else
{ {
memorycard_device = SConfig::GetInstance().m_EXIDevice[i]; memorycard_device = Config::Get(Config::GetInfoForEXIDevice(i));
} }
g_Channels[i]->AddDevice(memorycard_device, 0); g_Channels[i]->AddDevice(memorycard_device, 0);
@ -101,7 +102,7 @@ void Init()
AddMemoryCards(i); AddMemoryCards(i);
g_Channels[0]->AddDevice(EXIDEVICE_MASKROM, 1); g_Channels[0]->AddDevice(EXIDEVICE_MASKROM, 1);
g_Channels[0]->AddDevice(SConfig::GetInstance().m_EXIDevice[2], 2); // Serial Port 1 g_Channels[0]->AddDevice(Config::Get(Config::MAIN_SERIAL_PORT_1), 2);
g_Channels[2]->AddDevice(EXIDEVICE_AD16, 0); g_Channels[2]->AddDevice(EXIDEVICE_AD16, 0);
changeDevice = CoreTiming::RegisterEvent("ChangeEXIDevice", ChangeDeviceCallback); changeDevice = CoreTiming::RegisterEvent("ChangeEXIDevice", ChangeDeviceCallback);

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@ -16,6 +16,7 @@
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/Swap.h" #include "Common/Swap.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/HW/MMIO.h" #include "Core/HW/MMIO.h"
@ -411,7 +412,7 @@ void Init()
} }
else if (Movie::IsUsingPad(i)) else if (Movie::IsUsingPad(i))
{ {
SIDevices current = SConfig::GetInstance().m_SIDevice[i]; SIDevices current = Config::Get(Config::GetInfoForSIDevice(i));
// GC pad-compatible devices can be used for both playing and recording // GC pad-compatible devices can be used for both playing and recording
if (Movie::IsUsingBongo(i)) if (Movie::IsUsingBongo(i))
s_desired_device_types[i] = SIDEVICE_GC_TARUKONGA; s_desired_device_types[i] = SIDEVICE_GC_TARUKONGA;
@ -423,7 +424,7 @@ void Init()
} }
else if (!NetPlay::IsNetPlayRunning()) else if (!NetPlay::IsNetPlayRunning())
{ {
s_desired_device_types[i] = SConfig::GetInstance().m_SIDevice[i]; s_desired_device_types[i] = Config::Get(Config::GetInfoForSIDevice(i));
} }
AddDevice(s_desired_device_types[i], i); AddDevice(s_desired_device_types[i], i);

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@ -81,9 +81,8 @@ bool CSIDevice_GCAdapter::GetData(u32& hi, u32& low)
return true; return true;
} }
void CSIDevice_GCController::Rumble(int pad_num, ControlState strength) void CSIDevice_GCController::Rumble(int pad_num, ControlState strength, SIDevices device)
{ {
SIDevices device = SConfig::GetInstance().m_SIDevice[pad_num];
if (device == SIDEVICE_WIIU_ADAPTER) if (device == SIDEVICE_WIIU_ADAPTER)
GCAdapter::Output(pad_num, static_cast<u8>(strength)); GCAdapter::Output(pad_num, static_cast<u8>(strength));
else if (SIDevice_IsGCController(device)) else if (SIDevice_IsGCController(device))

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@ -10,6 +10,7 @@
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Common/Swap.h" #include "Common/Swap.h"
#include "Core/Config/MainSettings.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/HW/GCPad.h" #include "Core/HW/GCPad.h"
#include "Core/HW/ProcessorInterface.h" #include "Core/HW/ProcessorInterface.h"
@ -33,6 +34,14 @@ CSIDevice_GCController::CSIDevice_GCController(SIDevices device, int device_numb
m_origin.origin_stick_y = GCPadStatus::MAIN_STICK_CENTER_Y; m_origin.origin_stick_y = GCPadStatus::MAIN_STICK_CENTER_Y;
m_origin.substick_x = GCPadStatus::C_STICK_CENTER_X; m_origin.substick_x = GCPadStatus::C_STICK_CENTER_X;
m_origin.substick_y = GCPadStatus::C_STICK_CENTER_Y; m_origin.substick_y = GCPadStatus::C_STICK_CENTER_Y;
m_config_changed_callback_id = Config::AddConfigChangedCallback([this] { RefreshConfig(); });
RefreshConfig();
}
CSIDevice_GCController::~CSIDevice_GCController()
{
Config::RemoveConfigChangedCallback(m_config_changed_callback_id);
} }
int CSIDevice_GCController::RunBuffer(u8* buffer, int request_length) int CSIDevice_GCController::RunBuffer(u8* buffer, int request_length)
@ -299,10 +308,11 @@ void CSIDevice_GCController::SendCommand(u32 command, u8 poll)
if (pad_num < 4) if (pad_num < 4)
{ {
const SIDevices device = m_config_si_devices[pad_num];
if (type == 1) if (type == 1)
CSIDevice_GCController::Rumble(pad_num, 1.0); CSIDevice_GCController::Rumble(pad_num, 1.0, device);
else else
CSIDevice_GCController::Rumble(pad_num, 0.0); CSIDevice_GCController::Rumble(pad_num, 0.0, device);
} }
if (poll == 0) if (poll == 0)
@ -328,6 +338,15 @@ void CSIDevice_GCController::DoState(PointerWrap& p)
p.Do(m_last_button_combo); p.Do(m_last_button_combo);
} }
void CSIDevice_GCController::RefreshConfig()
{
for (int i = 0; i < 4; ++i)
{
const SerialInterface::SIDevices device = Config::Get(Config::GetInfoForSIDevice(i));
m_config_si_devices[i] = device;
}
}
CSIDevice_TaruKonga::CSIDevice_TaruKonga(SIDevices device, int device_number) CSIDevice_TaruKonga::CSIDevice_TaruKonga(SIDevices device, int device_number)
: CSIDevice_GCController(device, device_number) : CSIDevice_GCController(device, device_number)
{ {

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@ -3,6 +3,8 @@
#pragma once #pragma once
#include <array>
#include "Core/HW/GCPad.h" #include "Core/HW/GCPad.h"
#include "Core/HW/SI/SI_Device.h" #include "Core/HW/SI/SI_Device.h"
#include "InputCommon/GCPadStatus.h" #include "InputCommon/GCPadStatus.h"
@ -52,6 +54,7 @@ protected:
public: public:
// Constructor // Constructor
CSIDevice_GCController(SIDevices device, int device_number); CSIDevice_GCController(SIDevices device, int device_number);
~CSIDevice_GCController() override;
// Run the SI Buffer // Run the SI Buffer
int RunBuffer(u8* buffer, int request_length) override; int RunBuffer(u8* buffer, int request_length) override;
@ -74,12 +77,18 @@ public:
static int NetPlay_InGamePadToLocalPad(int pad_num); static int NetPlay_InGamePadToLocalPad(int pad_num);
// Direct rumble to the right GC Controller // Direct rumble to the right GC Controller
static void Rumble(int pad_num, ControlState strength); static void Rumble(int pad_num, ControlState strength, SIDevices device);
static void HandleMoviePadStatus(int device_number, GCPadStatus* pad_status); static void HandleMoviePadStatus(int device_number, GCPadStatus* pad_status);
protected: protected:
void SetOrigin(const GCPadStatus& pad_status); void SetOrigin(const GCPadStatus& pad_status);
private:
void RefreshConfig();
std::array<SIDevices, 4> m_config_si_devices{};
size_t m_config_changed_callback_id;
}; };
// "TaruKonga", the DK Bongo controller // "TaruKonga", the DK Bongo controller

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@ -453,9 +453,10 @@ void ChangePads()
for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i) for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
{ {
if (SConfig::GetInstance().m_SIDevice[i] == SerialInterface::SIDEVICE_GC_GBA_EMULATED) const SerialInterface::SIDevices si_device = Config::Get(Config::GetInfoForSIDevice(i));
if (si_device == SerialInterface::SIDEVICE_GC_GBA_EMULATED)
controllers[i] = ControllerType::GBA; controllers[i] = ControllerType::GBA;
else if (SerialInterface::SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i])) else if (SerialInterface::SIDevice_IsGCController(si_device))
controllers[i] = ControllerType::GC; controllers[i] = ControllerType::GC;
else else
controllers[i] = ControllerType::None; controllers[i] = ControllerType::None;
@ -473,9 +474,10 @@ void ChangePads()
} }
else if (IsUsingPad(i)) else if (IsUsingPad(i))
{ {
if (SerialInterface::SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i])) const SerialInterface::SIDevices si_device = Config::Get(Config::GetInfoForSIDevice(i));
if (SerialInterface::SIDevice_IsGCController(si_device))
{ {
device = SConfig::GetInstance().m_SIDevice[i]; device = si_device;
} }
else else
{ {
@ -548,7 +550,8 @@ bool BeginRecordingInput(const ControllerTypeArray& controllers,
for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i) for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
{ {
if (SConfig::GetInstance().m_SIDevice[i] == SerialInterface::SIDEVICE_GC_TARUKONGA) const SerialInterface::SIDevices si_device = Config::Get(Config::GetInfoForSIDevice(i));
if (si_device == SerialInterface::SIDEVICE_GC_TARUKONGA)
s_bongos |= (1 << i); s_bongos |= (1 << i);
} }
@ -1435,14 +1438,12 @@ void SetGraphicsConfig()
// NOTE: EmuThread / Host Thread // NOTE: EmuThread / Host Thread
void GetSettings() void GetSettings()
{ {
const bool slot_a_has_raw_memcard = const ExpansionInterface::TEXIDevices slot_a_type = Config::Get(Config::MAIN_SLOT_A);
SConfig::GetInstance().m_EXIDevice[0] == ExpansionInterface::EXIDEVICE_MEMORYCARD; const ExpansionInterface::TEXIDevices slot_b_type = Config::Get(Config::MAIN_SLOT_B);
const bool slot_a_has_gci_folder = const bool slot_a_has_raw_memcard = slot_a_type == ExpansionInterface::EXIDEVICE_MEMORYCARD;
SConfig::GetInstance().m_EXIDevice[0] == ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER; const bool slot_a_has_gci_folder = slot_a_type == ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER;
const bool slot_b_has_raw_memcard = const bool slot_b_has_raw_memcard = slot_b_type == ExpansionInterface::EXIDEVICE_MEMORYCARD;
SConfig::GetInstance().m_EXIDevice[1] == ExpansionInterface::EXIDEVICE_MEMORYCARD; const bool slot_b_has_gci_folder = slot_b_type == ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER;
const bool slot_b_has_gci_folder =
SConfig::GetInstance().m_EXIDevice[1] == ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER;
s_bSaveConfig = true; s_bSaveConfig = true;
s_bNetPlay = NetPlay::IsNetPlayRunning(); s_bNetPlay = NetPlay::IsNetPlayRunning();

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@ -1838,11 +1838,13 @@ void NetPlayClient::UpdateDevices()
else if (player_id == m_local_player->pid) else if (player_id == m_local_player->pid)
{ {
// Use local controller types for local controllers if they are compatible // Use local controller types for local controllers if they are compatible
if (SerialInterface::SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[local_pad])) const SerialInterface::SIDevices si_device =
Config::Get(Config::GetInfoForSIDevice(local_pad));
if (SerialInterface::SIDevice_IsGCController(si_device))
{ {
SerialInterface::ChangeDevice(SConfig::GetInstance().m_SIDevice[local_pad], pad); SerialInterface::ChangeDevice(si_device, pad);
if (SConfig::GetInstance().m_SIDevice[local_pad] == SerialInterface::SIDEVICE_WIIU_ADAPTER) if (si_device == SerialInterface::SIDEVICE_WIIU_ADAPTER)
{ {
GCAdapter::ResetDeviceType(local_pad); GCAdapter::ResetDeviceType(local_pad);
} }
@ -2161,7 +2163,8 @@ bool NetPlayClient::PollLocalPad(const int local_pad, sf::Packet& packet)
{ {
pad_status = Pad::GetGBAStatus(local_pad); pad_status = Pad::GetGBAStatus(local_pad);
} }
else if (SConfig::GetInstance().m_SIDevice[local_pad] == SerialInterface::SIDEVICE_WIIU_ADAPTER) else if (Config::Get(Config::GetInfoForSIDevice(local_pad)) ==
SerialInterface::SIDEVICE_WIIU_ADAPTER)
{ {
pad_status = GCAdapter::Input(local_pad); pad_status = GCAdapter::Input(local_pad);
} }

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@ -1307,10 +1307,8 @@ bool NetPlayServer::SetupNetSettings()
settings.m_CopyWiiSave = Config::Get(Config::NETPLAY_LOAD_WII_SAVE); settings.m_CopyWiiSave = Config::Get(Config::NETPLAY_LOAD_WII_SAVE);
settings.m_OCEnable = Config::Get(Config::MAIN_OVERCLOCK_ENABLE); settings.m_OCEnable = Config::Get(Config::MAIN_OVERCLOCK_ENABLE);
settings.m_OCFactor = Config::Get(Config::MAIN_OVERCLOCK); settings.m_OCFactor = Config::Get(Config::MAIN_OVERCLOCK);
settings.m_EXIDevice[0] = settings.m_EXIDevice[0] = Config::Get(Config::MAIN_SLOT_A);
static_cast<ExpansionInterface::TEXIDevices>(Config::Get(Config::MAIN_SLOT_A)); settings.m_EXIDevice[1] = Config::Get(Config::MAIN_SLOT_B);
settings.m_EXIDevice[1] =
static_cast<ExpansionInterface::TEXIDevices>(Config::Get(Config::MAIN_SLOT_B));
// There's no way the BBA is going to sync, disable it // There's no way the BBA is going to sync, disable it
settings.m_EXIDevice[2] = ExpansionInterface::EXIDEVICE_NONE; settings.m_EXIDevice[2] = ExpansionInterface::EXIDEVICE_NONE;
@ -1595,11 +1593,12 @@ bool NetPlayServer::SyncSaveData()
u8 save_count = 0; u8 save_count = 0;
constexpr size_t exi_device_count = 2; constexpr int exi_device_count = 2;
for (size_t i = 0; i < exi_device_count; i++) for (int i = 0; i < exi_device_count; ++i)
{ {
if (m_settings.m_EXIDevice[i] == ExpansionInterface::EXIDEVICE_MEMORYCARD || if (m_settings.m_EXIDevice[i] == ExpansionInterface::EXIDEVICE_MEMORYCARD ||
SConfig::GetInstance().m_EXIDevice[i] == ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER) Config::Get(Config::GetInfoForEXIDevice(i)) ==
ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER)
{ {
save_count++; save_count++;
} }
@ -1654,7 +1653,7 @@ bool NetPlayServer::SyncSaveData()
const std::string region = const std::string region =
SConfig::GetDirectoryForRegion(SConfig::ToGameCubeRegion(game->GetRegion())); SConfig::GetDirectoryForRegion(SConfig::ToGameCubeRegion(game->GetRegion()));
for (size_t i = 0; i < exi_device_count; i++) for (int i = 0; i < exi_device_count; ++i)
{ {
const bool is_slot_a = i == 0; const bool is_slot_a = i == 0;
@ -1695,7 +1694,7 @@ bool NetPlayServer::SyncSaveData()
SendChunkedToClients(std::move(pac), 1, SendChunkedToClients(std::move(pac), 1,
fmt::format("Memory Card {} Synchronization", is_slot_a ? 'A' : 'B')); fmt::format("Memory Card {} Synchronization", is_slot_a ? 'A' : 'B'));
} }
else if (SConfig::GetInstance().m_EXIDevice[i] == else if (Config::Get(Config::GetInfoForEXIDevice(i)) ==
ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER) ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER)
{ {
const std::string path = File::GetUserPath(D_GCUSER_IDX) + region + DIR_SEP + const std::string path = File::GetUserPath(D_GCUSER_IDX) + region + DIR_SEP +

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@ -178,7 +178,8 @@ void GamecubeControllersWidget::LoadSettings()
{ {
for (size_t i = 0; i < m_gc_groups.size(); i++) for (size_t i = 0; i < m_gc_groups.size(); i++)
{ {
const SerialInterface::SIDevices si_device = SConfig::GetInstance().m_SIDevice[i]; const SerialInterface::SIDevices si_device =
Config::Get(Config::GetInfoForSIDevice(static_cast<int>(i)));
const std::optional<int> gc_index = ToGCMenuIndex(si_device); const std::optional<int> gc_index = ToGCMenuIndex(si_device);
if (gc_index) if (gc_index)
{ {
@ -194,7 +195,7 @@ void GamecubeControllersWidget::SaveSettings()
{ {
const int index = m_gc_controller_boxes[i]->currentIndex(); const int index = m_gc_controller_boxes[i]->currentIndex();
const SerialInterface::SIDevices si_device = FromGCMenuIndex(index); const SerialInterface::SIDevices si_device = FromGCMenuIndex(index);
SConfig::GetInstance().m_SIDevice[i] = si_device; Config::SetBaseOrCurrent(Config::GetInfoForSIDevice(static_cast<int>(i)), si_device);
if (Core::IsRunning()) if (Core::IsRunning())
SerialInterface::ChangeDevice(si_device, static_cast<s32>(i)); SerialInterface::ChangeDevice(si_device, static_cast<s32>(i));

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@ -664,7 +664,9 @@ void GameList::OpenGCSaveFolder()
for (int i = 0; i < 2; i++) for (int i = 0; i < 2; i++)
{ {
QUrl url; QUrl url;
switch (SConfig::GetInstance().m_EXIDevice[i]) const ExpansionInterface::TEXIDevices current_exi_device =
Config::Get(Config::GetInfoForEXIDevice(i));
switch (current_exi_device)
{ {
case ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER: case ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER:
{ {

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@ -1728,9 +1728,10 @@ void MainWindow::OnStartRecording()
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
if (SConfig::GetInstance().m_SIDevice[i] == SerialInterface::SIDEVICE_GC_GBA_EMULATED) const SerialInterface::SIDevices si_device = Config::Get(Config::GetInfoForSIDevice(i));
if (si_device == SerialInterface::SIDEVICE_GC_GBA_EMULATED)
controllers[i] = Movie::ControllerType::GBA; controllers[i] = Movie::ControllerType::GBA;
else if (SerialInterface::SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i])) else if (SerialInterface::SIDevice_IsGCController(si_device))
controllers[i] = Movie::ControllerType::GC; controllers[i] = Movie::ControllerType::GC;
else else
controllers[i] = Movie::ControllerType::None; controllers[i] = Movie::ControllerType::None;
@ -1782,8 +1783,9 @@ void MainWindow::ShowTASInput()
{ {
for (int i = 0; i < num_gc_controllers; i++) for (int i = 0; i < num_gc_controllers; i++)
{ {
if (SConfig::GetInstance().m_SIDevice[i] != SerialInterface::SIDEVICE_NONE && const auto si_device = Config::Get(Config::GetInfoForSIDevice(i));
SConfig::GetInstance().m_SIDevice[i] != SerialInterface::SIDEVICE_GC_GBA) if (si_device != SerialInterface::SIDEVICE_NONE &&
si_device != SerialInterface::SIDEVICE_GC_GBA)
{ {
m_gc_tas_input_windows[i]->show(); m_gc_tas_input_windows[i]->show();
m_gc_tas_input_windows[i]->raise(); m_gc_tas_input_windows[i]->raise();

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@ -458,8 +458,8 @@ void GameCubePane::LoadSettings()
for (int i = 0; i < SLOT_COUNT; i++) for (int i = 0; i < SLOT_COUNT; i++)
{ {
QSignalBlocker blocker(m_slot_combos[i]); QSignalBlocker blocker(m_slot_combos[i]);
m_slot_combos[i]->setCurrentIndex( const ExpansionInterface::TEXIDevices exi_device = Config::Get(Config::GetInfoForEXIDevice(i));
m_slot_combos[i]->findData(SConfig::GetInstance().m_EXIDevice[i])); m_slot_combos[i]->setCurrentIndex(m_slot_combos[i]->findData(exi_device));
UpdateButton(i); UpdateButton(i);
} }
@ -486,8 +486,10 @@ void GameCubePane::SaveSettings()
for (int i = 0; i < SLOT_COUNT; i++) for (int i = 0; i < SLOT_COUNT; i++)
{ {
const auto dev = ExpansionInterface::TEXIDevices(m_slot_combos[i]->currentData().toInt()); const auto dev = ExpansionInterface::TEXIDevices(m_slot_combos[i]->currentData().toInt());
const ExpansionInterface::TEXIDevices current_exi_device =
Config::Get(Config::GetInfoForEXIDevice(i));
if (Core::IsRunning() && SConfig::GetInstance().m_EXIDevice[i] != dev) if (Core::IsRunning() && current_exi_device != dev)
{ {
ExpansionInterface::ChangeDevice( ExpansionInterface::ChangeDevice(
// SlotB is on channel 1, slotA and SP1 are on 0 // SlotB is on channel 1, slotA and SP1 are on 0
@ -498,19 +500,7 @@ void GameCubePane::SaveSettings()
(i == 2) ? 2 : 0); (i == 2) ? 2 : 0);
} }
SConfig::GetInstance().m_EXIDevice[i] = dev; Config::SetBaseOrCurrent(Config::GetInfoForEXIDevice(i), dev);
switch (i)
{
case SLOT_A_INDEX:
Config::SetBaseOrCurrent(Config::MAIN_SLOT_A, dev);
break;
case SLOT_B_INDEX:
Config::SetBaseOrCurrent(Config::MAIN_SLOT_B, dev);
break;
case SLOT_SP1_INDEX:
Config::SetBaseOrCurrent(Config::MAIN_SERIAL_PORT_1, dev);
break;
}
} }
#ifdef HAS_LIBMGBA #ifdef HAS_LIBMGBA

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@ -83,6 +83,8 @@ static u8 s_endpoint_out = 0;
static u64 s_last_init = 0; static u64 s_last_init = 0;
static std::optional<size_t> s_config_callback_id = std::nullopt; static std::optional<size_t> s_config_callback_id = std::nullopt;
static std::array<SerialInterface::SIDevices, SerialInterface::MAX_SI_CHANNELS>
s_config_si_device_type{};
static std::array<bool, SerialInterface::MAX_SI_CHANNELS> s_config_rumble_enabled{}; static std::array<bool, SerialInterface::MAX_SI_CHANNELS> s_config_rumble_enabled{};
static void Read() static void Read()
@ -205,8 +207,11 @@ void SetAdapterCallback(std::function<void()> func)
static void RefreshConfig() static void RefreshConfig()
{ {
for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i) for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
{
s_config_si_device_type[i] = Config::Get(Config::GetInfoForSIDevice(i));
s_config_rumble_enabled[i] = Config::Get(Config::GetInfoForAdapterRumble(i)); s_config_rumble_enabled[i] = Config::Get(Config::GetInfoForAdapterRumble(i));
} }
}
void Init() void Init()
{ {
@ -542,9 +547,8 @@ void ResetDeviceType(int chan)
bool UseAdapter() bool UseAdapter()
{ {
const auto& si_devices = SConfig::GetInstance().m_SIDevice; const auto& si_devices = s_config_si_device_type;
return std::any_of(si_devices.begin(), si_devices.end(), [](const auto device_type) {
return std::any_of(std::begin(si_devices), std::end(si_devices), [](const auto device_type) {
return device_type == SerialInterface::SIDEVICE_WIIU_ADAPTER; return device_type == SerialInterface::SIDEVICE_WIIU_ADAPTER;
}); });
} }

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@ -12,7 +12,7 @@
#include "Common/Flag.h" #include "Common/Flag.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/Thread.h" #include "Common/Thread.h"
#include "Core/ConfigManager.h" #include "Core/Config/MainSettings.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
#include "Core/HW/SI/SI.h" #include "Core/HW/SI/SI.h"
@ -61,6 +61,16 @@ static Common::Flag s_adapter_detect_thread_running;
static u64 s_last_init = 0; static u64 s_last_init = 0;
static std::optional<size_t> s_config_callback_id = std::nullopt;
static std::array<SerialInterface::SIDevices, SerialInterface::MAX_SI_CHANNELS>
s_config_si_device_type{};
static void RefreshConfig()
{
for (int i = 0; i < SerialInterface::MAX_SI_CHANNELS; ++i)
s_config_si_device_type[i] = Config::Get(Config::GetInfoForSIDevice(i));
}
static void ScanThreadFunc() static void ScanThreadFunc()
{ {
Common::SetCurrentThreadName("GC Adapter Scanning Thread"); Common::SetCurrentThreadName("GC Adapter Scanning Thread");
@ -200,6 +210,10 @@ void Init()
jclass adapter_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Java_GCAdapter"); jclass adapter_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Java_GCAdapter");
s_adapter_class = reinterpret_cast<jclass>(env->NewGlobalRef(adapter_class)); s_adapter_class = reinterpret_cast<jclass>(env->NewGlobalRef(adapter_class));
if (!s_config_callback_id)
s_config_callback_id = Config::AddConfigChangedCallback(RefreshConfig);
RefreshConfig();
if (UseAdapter()) if (UseAdapter())
StartScanThread(); StartScanThread();
} }
@ -236,6 +250,12 @@ void Shutdown()
{ {
StopScanThread(); StopScanThread();
Reset(); Reset();
if (s_config_callback_id)
{
Config::RemoveConfigChangedCallback(*s_config_callback_id);
s_config_callback_id = std::nullopt;
}
} }
void StartScanThread() void StartScanThread()
@ -376,8 +396,7 @@ void ResetDeviceType(int chan)
bool UseAdapter() bool UseAdapter()
{ {
const auto& si_devices = SConfig::GetInstance().m_SIDevice; const auto& si_devices = s_config_si_device_type;
return std::any_of(std::begin(si_devices), std::end(si_devices), [](const auto device_type) { return std::any_of(std::begin(si_devices), std::end(si_devices), [](const auto device_type) {
return device_type == SerialInterface::SIDEVICE_WIIU_ADAPTER; return device_type == SerialInterface::SIDEVICE_WIIU_ADAPTER;
}); });