GameINI: Disable AA in Sonic Heroes
The use of any anti-aliasing will cause graphical corruption, which occurs on the ground. MaxAnisotropy is supposed to be for [Video_Enhancements], but also it doesn't cause any of the issues in game so it is being removed rather than set under the correct heading. Added a comment on why these values are set.
This commit is contained in:
parent
a2fec747c6
commit
1d8fef8649
|
@ -13,8 +13,10 @@
|
|||
# Add action replay cheats here.
|
||||
|
||||
[Video_Hacks]
|
||||
# Works around graphical corruption on ground
|
||||
VertexRounding = True
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
MaxAnisotropy = 0
|
||||
# Works around graphical corruption on ground
|
||||
MSAA = 0
|
||||
|
|
Loading…
Reference in New Issue