only use rgba for opengl

This commit is contained in:
degasus 2013-01-14 23:43:51 +01:00
parent ff889c0e65
commit 1cfb5a21fa
1 changed files with 1 additions and 1 deletions

View File

@ -130,7 +130,7 @@ void GetShaders(std::vector<std::string> &shaders)
void InitBackendInfo() void InitBackendInfo()
{ {
g_Config.backend_info.APIType = API_OPENGL; g_Config.backend_info.APIType = API_OPENGL;
g_Config.backend_info.bUseRGBATextures = false; g_Config.backend_info.bUseRGBATextures = true;
g_Config.backend_info.bSupports3DVision = false; g_Config.backend_info.bSupports3DVision = false;
g_Config.backend_info.bSupportsDualSourceBlend = true; // but may be disabled for old gpus g_Config.backend_info.bSupportsDualSourceBlend = true; // but may be disabled for old gpus
g_Config.backend_info.bSupportsFormatReinterpretation = false; g_Config.backend_info.bSupportsFormatReinterpretation = false;