Create constant for GPFifo physical address
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@ -9,6 +9,10 @@ class PointerWrap;
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namespace GPFifo
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{
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// This address is configurable in the WPAR SPR, but all games put it at this address
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// (and presumably the hardware backing this system uses this address).
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constexpr u32 GATHER_PIPE_PHYSICAL_ADDRESS = 0x0C008000;
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constexpr u32 GATHER_PIPE_SIZE = 32;
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constexpr u32 GATHER_PIPE_EXTRA_SIZE = GATHER_PIPE_SIZE * 16;
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@ -13,6 +13,7 @@
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#include "Common/BitUtils.h"
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#include "Common/CommonTypes.h"
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#include "Core/ConfigManager.h"
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#include "Core/HW/GPFifo.h"
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#include "Core/HW/MMIOHandlers.h"
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namespace MMIO
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@ -43,7 +44,7 @@ const u32 NUM_MMIOS = NUM_BLOCKS * BLOCK_SIZE;
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// interface.
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inline bool IsMMIOAddress(u32 address)
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{
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if (address == 0x0C008000)
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if (address == GPFifo::GATHER_PIPE_PHYSICAL_ADDRESS)
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return false; // WG Pipe
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if ((address & 0xFFFF0000) == 0x0C000000)
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return true; // GameCube MMIOs
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@ -341,7 +341,8 @@ void Interpreter::mtspr(UGeckoInstruction inst)
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break;
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case SPR_WPAR:
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ASSERT_MSG(POWERPC, rGPR[inst.RD] == 0x0C008000, "Gather pipe @ {:08x}", PC);
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ASSERT_MSG(POWERPC, rSPR(SPR_WPAR) == GPFifo::GATHER_PIPE_PHYSICAL_ADDRESS,
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"Gather pipe changed to unexpected address {:08x} @ PC {:08x}", rSPR(SPR_WPAR), PC);
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GPFifo::ResetGatherPipe();
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break;
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@ -285,7 +285,8 @@ static void WriteToHardware(u32 em_address, const u32 data, const u32 size)
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// Check for a gather pipe write.
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// Note that we must mask the address to correctly emulate certain games;
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// Pac-Man World 3 in particular is affected by this.
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if (flag == XCheckTLBFlag::Write && (em_address & 0xFFFFF000) == 0x0C008000)
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if (flag == XCheckTLBFlag::Write &&
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(em_address & 0xFFFFF000) == GPFifo::GATHER_PIPE_PHYSICAL_ADDRESS)
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{
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switch (size)
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{
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@ -1086,7 +1087,7 @@ bool IsOptimizableGatherPipeWrite(u32 address)
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return false;
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// Check whether the translated address equals the address in WPAR.
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return address == 0x0C008000;
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return address == GPFifo::GATHER_PIPE_PHYSICAL_ADDRESS;
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}
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TranslateResult JitCache_TranslateAddress(u32 address)
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@ -8,6 +8,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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#include "Common/FileUtil.h"
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#include "Core/HW/GPFifo.h"
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#include "Core/HW/MMIO.h"
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#include "UICommon/UICommon.h"
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@ -40,7 +41,7 @@ TEST(IsMMIOAddress, SpecialAddresses)
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SConfig::GetInstance().bWii = true;
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// WG Pipe address, should not be handled by MMIO.
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EXPECT_FALSE(MMIO::IsMMIOAddress(0x0C008000));
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EXPECT_FALSE(MMIO::IsMMIOAddress(GPFifo::GATHER_PIPE_PHYSICAL_ADDRESS));
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// Locked L1 cache allocation.
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EXPECT_FALSE(MMIO::IsMMIOAddress(0xE0000000));
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@ -52,7 +53,7 @@ TEST(IsMMIOAddress, SpecialAddresses)
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// addresses.
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EXPECT_FALSE(MMIO::IsMMIOAddress(0xCC0000E0));
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// And lets check some valid addresses too
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// And let's check some valid addresses too
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EXPECT_TRUE(MMIO::IsMMIOAddress(0x0C0000E0)); // GameCube MMIOs
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EXPECT_TRUE(MMIO::IsMMIOAddress(0x0D00008C)); // Wii MMIOs
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EXPECT_TRUE(MMIO::IsMMIOAddress(0x0D800F10)); // Mirror of Wii MMIOs
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