commit
1c2977442f
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@ -0,0 +1,114 @@
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#include "VideoCommon/AsyncRequests.h"
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#include "VideoCommon/RenderBase.h"
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AsyncRequests AsyncRequests::s_singleton;
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AsyncRequests::AsyncRequests()
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: m_enable(false), m_passthrough(true)
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{
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}
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void AsyncRequests::PullEventsInternal()
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{
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std::unique_lock<std::mutex> lock(m_mutex);
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m_empty.store(true);
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while (!m_queue.empty())
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{
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const Event& e = m_queue.front();
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lock.unlock();
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HandleEvent(e);
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lock.lock();
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m_queue.pop();
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}
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if (m_wake_me_up_again)
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{
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m_wake_me_up_again = false;
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m_cond.notify_all();
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}
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}
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void AsyncRequests::PushEvent(const AsyncRequests::Event& event, bool blocking)
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{
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std::unique_lock<std::mutex> lock(m_mutex);
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if (m_passthrough)
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{
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HandleEvent(event);
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return;
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}
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m_empty.store(false);
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m_wake_me_up_again |= blocking;
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if (!m_enable)
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return;
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m_queue.push(event);
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if (blocking)
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{
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m_cond.wait(lock, [this]{return m_queue.empty();});
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}
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}
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void AsyncRequests::SetEnable(bool enable)
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{
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std::unique_lock<std::mutex> lock(m_mutex);
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m_enable = enable;
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if (!enable)
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{
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// flush the queue on disabling
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while (!m_queue.empty())
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m_queue.pop();
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if (m_wake_me_up_again)
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m_cond.notify_all();
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}
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}
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void AsyncRequests::HandleEvent(const AsyncRequests::Event& e)
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{
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EFBRectangle rc;
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switch (e.type)
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{
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case Event::EFB_POKE_COLOR:
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g_renderer->AccessEFB(POKE_COLOR, e.efb_poke.x, e.efb_poke.y, e.efb_poke.data);
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break;
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case Event::EFB_POKE_Z:
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g_renderer->AccessEFB(POKE_Z, e.efb_poke.x, e.efb_poke.y, e.efb_poke.data);
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break;
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case Event::EFB_PEEK_COLOR:
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*e.efb_peek.data = g_renderer->AccessEFB(PEEK_COLOR, e.efb_peek.x, e.efb_peek.y, 0);
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break;
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case Event::EFB_PEEK_Z:
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*e.efb_peek.data = g_renderer->AccessEFB(PEEK_Z, e.efb_peek.x, e.efb_peek.y, 0);
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break;
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case Event::SWAP_EVENT:
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Renderer::Swap(e.swap_event.xfbAddr, e.swap_event.fbWidth, e.swap_event.fbStride, e.swap_event.fbHeight, rc);
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break;
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case Event::BBOX_READ:
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*e.bbox.data = g_renderer->BBoxRead(e.bbox.index);
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break;
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case Event::PERF_QUERY:
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g_perf_query->FlushResults();
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break;
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}
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}
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void AsyncRequests::SetPassthrough(bool enable)
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{
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std::unique_lock<std::mutex> lock(m_mutex);
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m_passthrough = enable;
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}
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@ -0,0 +1,94 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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#include "Common/CommonTypes.h"
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class AsyncRequests
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{
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public:
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struct Event
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{
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enum Type
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{
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EFB_POKE_COLOR,
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EFB_POKE_Z,
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EFB_PEEK_COLOR,
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EFB_PEEK_Z,
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SWAP_EVENT,
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BBOX_READ,
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PERF_QUERY,
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} type;
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u64 time;
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union
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{
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struct
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{
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u16 x;
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u16 y;
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u32 data;
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} efb_poke;
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struct
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{
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u16 x;
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u16 y;
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u32* data;
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} efb_peek;
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struct
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{
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u32 xfbAddr;
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u32 fbWidth;
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u32 fbStride;
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u32 fbHeight;
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} swap_event;
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struct
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{
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int index;
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u16* data;
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} bbox;
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struct
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{
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} perf_query;
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};
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};
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AsyncRequests();
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void PullEvents()
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{
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if (!m_empty.load())
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PullEventsInternal();
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}
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void PushEvent(const Event& event, bool blocking = false);
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void SetEnable(bool enable);
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void SetPassthrough(bool enable);
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static AsyncRequests* GetInstance() { return &s_singleton; }
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private:
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void PullEventsInternal();
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void HandleEvent(const Event& e);
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static AsyncRequests s_singleton;
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std::atomic<bool> m_empty;
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std::queue<Event> m_queue;
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std::mutex m_mutex;
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std::condition_variable m_cond;
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bool m_wake_me_up_again;
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bool m_enable;
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bool m_passthrough;
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};
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@ -1,4 +1,5 @@
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set(SRCS BoundingBox.cpp
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set(SRCS AsyncRequests.cpp
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BoundingBox.cpp
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BPFunctions.cpp
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BPMemory.cpp
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BPStructs.cpp
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@ -15,6 +15,7 @@
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#include "Core/NetPlayProto.h"
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#include "Core/HW/Memmap.h"
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#include "VideoCommon/AsyncRequests.h"
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#include "VideoCommon/CommandProcessor.h"
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#include "VideoCommon/CPMemory.h"
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#include "VideoCommon/DataReader.h"
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@ -282,11 +283,14 @@ void RunGpuLoop()
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// This allows a system that we are maxing out in dual core mode to do other things
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bool yield_cpu = cpu_info.num_cores <= 2;
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AsyncRequests::GetInstance()->SetEnable(true);
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AsyncRequests::GetInstance()->SetPassthrough(false);
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while (GpuRunningState)
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{
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g_video_backend->PeekMessages();
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VideoFifo_CheckAsyncRequest();
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AsyncRequests::GetInstance()->PullEvents();
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if (g_use_deterministic_gpu_thread)
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{
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// All the fifo/CP stuff is on the CPU. We just need to run the opcode decoder.
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@ -348,7 +352,7 @@ void RunGpuLoop()
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// This call is pretty important in DualCore mode and must be called in the FIFO Loop.
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// If we don't, s_swapRequested or s_efbAccessRequested won't be set to false
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// leading the CPU thread to wait in Video_BeginField or Video_AccessEFB thus slowing things down.
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VideoFifo_CheckAsyncRequest();
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AsyncRequests::GetInstance()->PullEvents();
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CommandProcessor::isPossibleWaitingSetDrawDone = false;
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}
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@ -377,6 +381,8 @@ void RunGpuLoop()
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}
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// wake up SyncGPU if we were interrupted
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s_video_buffer_cond.notify_all();
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AsyncRequests::GetInstance()->SetEnable(false);
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AsyncRequests::GetInstance()->SetPassthrough(true);
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}
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@ -53,7 +53,3 @@ void EmulatorState(bool running);
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bool AtBreakpoint();
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void ResetVideoBuffer();
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void Fifo_SetRendering(bool bEnabled);
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// Implemented by the Video Backend
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void VideoFifo_CheckAsyncRequest();
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@ -1,6 +1,7 @@
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#include "Common/Event.h"
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#include "Core/ConfigManager.h"
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#include "VideoCommon/AsyncRequests.h"
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#include "VideoCommon/BoundingBox.h"
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#include "VideoCommon/BPStructs.h"
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#include "VideoCommon/CommandProcessor.h"
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@ -18,18 +19,7 @@
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bool s_BackendInitialized = false;
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Common::Flag s_swapRequested;
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static Common::Flag s_FifoShuttingDown;
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static Common::Flag s_efbAccessRequested;
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static Common::Event s_efbAccessReadyEvent;
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static Common::Flag s_perfQueryRequested;
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static Common::Event s_perfQueryReadyEvent;
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static Common::Flag s_BBoxRequested;
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static Common::Event s_BBoxReadyEvent;
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static int s_BBoxIndex;
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static u16 s_BBoxResult;
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static volatile struct
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{
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@ -39,16 +29,6 @@ static volatile struct
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u32 fbHeight;
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} s_beginFieldArgs;
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static struct
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{
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EFBAccessType type;
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u32 x;
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u32 y;
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u32 Data;
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} s_accessEFBArgs;
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static u32 s_AccessEFBResult = 0;
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void VideoBackendHardware::EmuStateChange(EMUSTATE_CHANGE newState)
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{
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EmulatorState((newState == EMUSTATE_CHANGE_PLAY) ? true : false);
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@ -64,8 +44,6 @@ void VideoBackendHardware::Video_ExitLoop()
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{
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ExitGpuLoop();
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s_FifoShuttingDown.Set();
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s_efbAccessReadyEvent.Set();
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s_perfQueryReadyEvent.Set();
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}
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void VideoBackendHardware::Video_SetRendering(bool bEnabled)
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Fifo_SetRendering(bEnabled);
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}
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// Run from the graphics thread (from Fifo.cpp)
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static void VideoFifo_CheckSwapRequest()
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{
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if (g_ActiveConfig.bUseXFB)
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{
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if (s_swapRequested.IsSet())
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{
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EFBRectangle rc;
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Renderer::Swap(s_beginFieldArgs.xfbAddr, s_beginFieldArgs.fbWidth, s_beginFieldArgs.fbStride, s_beginFieldArgs.fbHeight, rc);
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s_swapRequested.Clear();
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}
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}
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}
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// Run from the graphics thread (from Fifo.cpp)
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void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight)
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{
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if (g_ActiveConfig.bUseXFB)
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{
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if (s_swapRequested.IsSet())
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{
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u32 aLower = xfbAddr;
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u32 aUpper = xfbAddr + 2 * fbWidth * fbHeight;
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u32 bLower = s_beginFieldArgs.xfbAddr;
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u32 bUpper = s_beginFieldArgs.xfbAddr + 2 * s_beginFieldArgs.fbStride * s_beginFieldArgs.fbHeight;
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if (AddressRangesOverlap(aLower, aUpper, bLower, bUpper))
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VideoFifo_CheckSwapRequest();
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}
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}
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}
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// Run from the CPU thread (from VideoInterface.cpp)
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void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight)
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{
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if (s_BackendInitialized && g_ActiveConfig.bUseXFB)
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{
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if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread)
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VideoFifo_CheckSwapRequest();
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s_beginFieldArgs.xfbAddr = xfbAddr;
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s_beginFieldArgs.fbWidth = fbWidth;
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s_beginFieldArgs.fbStride = fbStride;
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@ -122,16 +66,19 @@ void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStri
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// Run from the CPU thread (from VideoInterface.cpp)
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void VideoBackendHardware::Video_EndField()
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{
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if (s_BackendInitialized)
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if (s_BackendInitialized && g_ActiveConfig.bUseXFB && g_renderer)
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{
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SyncGPU(SYNC_GPU_SWAP);
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// Wait until the GPU thread has swapped. Prevents FIFO overflows.
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while (g_ActiveConfig.bUseXFB && SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread && s_swapRequested.IsSet())
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{
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Common::YieldCPU();
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}
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s_swapRequested.Set();
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AsyncRequests::Event e;
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e.time = 0;
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e.type = AsyncRequests::Event::SWAP_EVENT;
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e.swap_event.xfbAddr = s_beginFieldArgs.xfbAddr;
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e.swap_event.fbWidth = s_beginFieldArgs.fbWidth;
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e.swap_event.fbStride = s_beginFieldArgs.fbStride;
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e.swap_event.fbHeight = s_beginFieldArgs.fbHeight;
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AsyncRequests::GetInstance()->PushEvent(e, false);
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}
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}
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|
@ -152,53 +99,35 @@ bool VideoBackendHardware::Video_Screenshot(const std::string& filename)
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return true;
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}
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void VideoFifo_CheckEFBAccess()
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{
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if (s_efbAccessRequested.IsSet())
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{
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s_AccessEFBResult = g_renderer->AccessEFB(s_accessEFBArgs.type, s_accessEFBArgs.x, s_accessEFBArgs.y, s_accessEFBArgs.Data);
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s_efbAccessRequested.Clear();
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s_efbAccessReadyEvent.Set();
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}
|
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}
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|
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u32 VideoBackendHardware::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
|
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{
|
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if (s_BackendInitialized && g_ActiveConfig.bEFBAccessEnable)
|
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if (!g_ActiveConfig.bEFBAccessEnable)
|
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{
|
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SyncGPU(SYNC_GPU_EFB_POKE);
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|
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s_accessEFBArgs.type = type;
|
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s_accessEFBArgs.x = x;
|
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s_accessEFBArgs.y = y;
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s_accessEFBArgs.Data = InputData;
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s_efbAccessRequested.Set();
|
||||
|
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread)
|
||||
{
|
||||
s_efbAccessReadyEvent.Reset();
|
||||
if (s_FifoShuttingDown.IsSet())
|
||||
return 0;
|
||||
s_efbAccessRequested.Set();
|
||||
s_efbAccessReadyEvent.Wait();
|
||||
}
|
||||
else
|
||||
VideoFifo_CheckEFBAccess();
|
||||
|
||||
return s_AccessEFBResult;
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void VideoFifo_CheckPerfQueryRequest()
|
||||
{
|
||||
if (s_perfQueryRequested.IsSet())
|
||||
if (type == POKE_COLOR || type == POKE_Z)
|
||||
{
|
||||
g_perf_query->FlushResults();
|
||||
s_perfQueryRequested.Clear();
|
||||
s_perfQueryReadyEvent.Set();
|
||||
AsyncRequests::Event e;
|
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e.type = type == POKE_COLOR ? AsyncRequests::Event::EFB_POKE_COLOR : AsyncRequests::Event::EFB_POKE_Z;
|
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e.time = 0;
|
||||
e.efb_poke.data = InputData;
|
||||
e.efb_poke.x = x;
|
||||
e.efb_poke.y = y;
|
||||
AsyncRequests::GetInstance()->PushEvent(e, false);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
AsyncRequests::Event e;
|
||||
u32 result;
|
||||
e.type = type == PEEK_COLOR ? AsyncRequests::Event::EFB_PEEK_COLOR : AsyncRequests::Event::EFB_PEEK_Z;
|
||||
e.time = 0;
|
||||
e.efb_peek.x = x;
|
||||
e.efb_peek.y = y;
|
||||
e.efb_peek.data = &result;
|
||||
AsyncRequests::GetInstance()->PushEvent(e, true);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -211,20 +140,12 @@ u32 VideoBackendHardware::Video_GetQueryResult(PerfQueryType type)
|
|||
|
||||
SyncGPU(SYNC_GPU_PERFQUERY);
|
||||
|
||||
// TODO: Is this check sane?
|
||||
AsyncRequests::Event e;
|
||||
e.time = 0;
|
||||
e.type = AsyncRequests::Event::PERF_QUERY;
|
||||
|
||||
if (!g_perf_query->IsFlushed())
|
||||
{
|
||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread)
|
||||
{
|
||||
s_perfQueryReadyEvent.Reset();
|
||||
if (s_FifoShuttingDown.IsSet())
|
||||
return 0;
|
||||
s_perfQueryRequested.Set();
|
||||
s_perfQueryReadyEvent.Wait();
|
||||
}
|
||||
else
|
||||
g_perf_query->FlushResults();
|
||||
}
|
||||
AsyncRequests::GetInstance()->PushEvent(e, true);
|
||||
|
||||
return g_perf_query->GetQueryResult(type);
|
||||
}
|
||||
|
@ -236,43 +157,23 @@ u16 VideoBackendHardware::Video_GetBoundingBox(int index)
|
|||
|
||||
SyncGPU(SYNC_GPU_BBOX);
|
||||
|
||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread)
|
||||
{
|
||||
s_BBoxReadyEvent.Reset();
|
||||
if (s_FifoShuttingDown.IsSet())
|
||||
return 0;
|
||||
s_BBoxIndex = index;
|
||||
s_BBoxRequested.Set();
|
||||
s_BBoxReadyEvent.Wait();
|
||||
return s_BBoxResult;
|
||||
}
|
||||
else
|
||||
{
|
||||
return g_renderer->BBoxRead(index);
|
||||
}
|
||||
}
|
||||
AsyncRequests::Event e;
|
||||
u16 result;
|
||||
e.time = 0;
|
||||
e.type = AsyncRequests::Event::BBOX_READ;
|
||||
e.bbox.index = index;
|
||||
e.bbox.data = &result;
|
||||
AsyncRequests::GetInstance()->PushEvent(e, true);
|
||||
|
||||
static void VideoFifo_CheckBBoxRequest()
|
||||
{
|
||||
if (s_BBoxRequested.IsSet())
|
||||
{
|
||||
s_BBoxResult = g_renderer->BBoxRead(s_BBoxIndex);
|
||||
s_BBoxRequested.Clear();
|
||||
s_BBoxReadyEvent.Set();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void VideoBackendHardware::InitializeShared()
|
||||
{
|
||||
VideoCommon_Init();
|
||||
|
||||
s_swapRequested.Clear();
|
||||
s_efbAccessRequested.Clear();
|
||||
s_perfQueryRequested.Clear();
|
||||
s_FifoShuttingDown.Clear();
|
||||
memset((void*)&s_beginFieldArgs, 0, sizeof(s_beginFieldArgs));
|
||||
memset(&s_accessEFBArgs, 0, sizeof(s_accessEFBArgs));
|
||||
s_AccessEFBResult = 0;
|
||||
m_invalid = false;
|
||||
}
|
||||
|
||||
|
@ -291,11 +192,7 @@ void VideoBackendHardware::DoState(PointerWrap& p)
|
|||
VideoCommon_DoState(p);
|
||||
p.DoMarker("VideoCommon");
|
||||
|
||||
p.Do(s_swapRequested);
|
||||
p.Do(s_efbAccessRequested);
|
||||
p.Do(s_beginFieldArgs);
|
||||
p.Do(s_accessEFBArgs);
|
||||
p.Do(s_AccessEFBResult);
|
||||
p.DoMarker("VideoBackendHardware");
|
||||
|
||||
// Refresh state.
|
||||
|
@ -326,20 +223,11 @@ void VideoBackendHardware::PauseAndLock(bool doLock, bool unpauseOnUnlock)
|
|||
Fifo_PauseAndLock(doLock, unpauseOnUnlock);
|
||||
}
|
||||
|
||||
|
||||
void VideoBackendHardware::RunLoop(bool enable)
|
||||
{
|
||||
VideoCommon_RunLoop(enable);
|
||||
}
|
||||
|
||||
void VideoFifo_CheckAsyncRequest()
|
||||
{
|
||||
VideoFifo_CheckSwapRequest();
|
||||
VideoFifo_CheckEFBAccess();
|
||||
VideoFifo_CheckPerfQueryRequest();
|
||||
VideoFifo_CheckBBoxRequest();
|
||||
}
|
||||
|
||||
void VideoBackendHardware::Video_GatherPipeBursted()
|
||||
{
|
||||
CommandProcessor::GatherPipeBursted();
|
||||
|
|
|
@ -4,7 +4,3 @@
|
|||
#include "Common/Flag.h"
|
||||
|
||||
extern bool s_BackendInitialized;
|
||||
extern Common::Flag s_swapRequested;
|
||||
|
||||
void VideoFifo_CheckEFBAccess();
|
||||
void VideoFifo_CheckSwapRequestAt(u32 xfbAddr, u32 fbWidth, u32 fbHeight);
|
||||
|
|
|
@ -116,8 +116,6 @@ void Renderer::RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbWidt
|
|||
if (!fbWidth || !fbHeight)
|
||||
return;
|
||||
|
||||
VideoFifo_CheckEFBAccess();
|
||||
VideoFifo_CheckSwapRequestAt(xfbAddr, fbWidth, fbHeight);
|
||||
XFBWrited = true;
|
||||
|
||||
if (g_ActiveConfig.bUseXFB)
|
||||
|
@ -127,7 +125,6 @@ void Renderer::RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbWidt
|
|||
else
|
||||
{
|
||||
Swap(xfbAddr, fbWidth, fbWidth, fbHeight, sourceRc, Gamma);
|
||||
s_swapRequested.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -166,8 +166,6 @@ void VertexManager::Flush()
|
|||
// loading a state will invalidate BP, so check for it
|
||||
g_video_backend->CheckInvalidState();
|
||||
|
||||
VideoFifo_CheckEFBAccess();
|
||||
|
||||
#if defined(_DEBUG) || defined(DEBUGFAST)
|
||||
PRIM_LOG("frame%d:\n texgen=%d, numchan=%d, dualtex=%d, ztex=%d, cole=%d, alpe=%d, ze=%d", g_ActiveConfig.iSaveTargetId, xfmem.numTexGen.numTexGens,
|
||||
xfmem.numChan.numColorChans, xfmem.dualTexTrans.enabled, bpmem.ztex2.op,
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemGroup>
|
||||
<ClCompile Include="AsyncRequests.cpp" />
|
||||
<ClCompile Include="AVIDump.cpp" />
|
||||
<ClCompile Include="BoundingBox.cpp" />
|
||||
<ClCompile Include="BPFunctions.cpp" />
|
||||
|
@ -84,6 +85,7 @@
|
|||
<ClCompile Include="XFStructs.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="AsyncRequests.h" />
|
||||
<ClInclude Include="AVIDump.h" />
|
||||
<ClInclude Include="BoundingBox.h" />
|
||||
<ClInclude Include="BPFunctions.h" />
|
||||
|
|
|
@ -146,6 +146,9 @@
|
|||
<ClCompile Include="TextureDecoder_x64.cpp">
|
||||
<Filter>Decoding</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="AsyncRequests.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="BoundingBox.cpp">
|
||||
<Filter>Util</Filter>
|
||||
</ClCompile>
|
||||
|
@ -290,6 +293,9 @@
|
|||
<ClInclude Include="VertexLoaderUtils.h">
|
||||
<Filter>Vertex Loading</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="AsyncRequests.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="BoundingBox.h">
|
||||
<Filter>Util</Filter>
|
||||
</ClInclude>
|
||||
|
|
Loading…
Reference in New Issue