Windows build fix.

This commit is contained in:
NeoBrainX 2012-06-19 23:05:39 +02:00
parent 26de63a8cd
commit 1c1ae63b69
4 changed files with 16 additions and 0 deletions

View File

@ -194,6 +194,7 @@
<ClCompile Include="Src\OpcodeDecoding.cpp" /> <ClCompile Include="Src\OpcodeDecoding.cpp" />
<ClCompile Include="Src\OpenCL.cpp" /> <ClCompile Include="Src\OpenCL.cpp" />
<ClCompile Include="Src\OpenCL\OCLTextureDecoder.cpp" /> <ClCompile Include="Src\OpenCL\OCLTextureDecoder.cpp" />
<ClCompile Include="Src\PerfQueryBase.cpp" />
<ClCompile Include="Src\PixelEngine.cpp" /> <ClCompile Include="Src\PixelEngine.cpp" />
<ClCompile Include="Src\PixelShaderGen.cpp" /> <ClCompile Include="Src\PixelShaderGen.cpp" />
<ClCompile Include="Src\PixelShaderManager.cpp" /> <ClCompile Include="Src\PixelShaderManager.cpp" />
@ -240,6 +241,7 @@
<ClInclude Include="Src\OpcodeDecoding.h" /> <ClInclude Include="Src\OpcodeDecoding.h" />
<ClInclude Include="Src\OpenCL.h" /> <ClInclude Include="Src\OpenCL.h" />
<ClInclude Include="Src\OpenCL\OCLTextureDecoder.h" /> <ClInclude Include="Src\OpenCL\OCLTextureDecoder.h" />
<ClInclude Include="Src\PerfQueryBase.h" />
<ClInclude Include="Src\PixelEngine.h" /> <ClInclude Include="Src\PixelEngine.h" />
<ClInclude Include="Src\PixelShaderGen.h" /> <ClInclude Include="Src\PixelShaderGen.h" />
<ClInclude Include="Src\PixelShaderManager.h" /> <ClInclude Include="Src\PixelShaderManager.h" />

View File

@ -119,6 +119,9 @@
<ClCompile Include="Src\LightingShaderGen.cpp"> <ClCompile Include="Src\LightingShaderGen.cpp">
<Filter>Shader Generators</Filter> <Filter>Shader Generators</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Src\PerfQueryBase.cpp">
<Filter>Base</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Src\CommandProcessor.h" /> <ClInclude Include="Src\CommandProcessor.h" />
@ -246,6 +249,9 @@
<ClInclude Include="Src\LightingShaderGen.h"> <ClInclude Include="Src\LightingShaderGen.h">
<Filter>Shader Generators</Filter> <Filter>Shader Generators</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Src\PerfQueryBase.h">
<Filter>Base</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="CMakeLists.txt" /> <None Include="CMakeLists.txt" />

View File

@ -200,6 +200,7 @@
<ClCompile Include="Src\GLUtil.cpp" /> <ClCompile Include="Src\GLUtil.cpp" />
<ClCompile Include="Src\main.cpp" /> <ClCompile Include="Src\main.cpp" />
<ClCompile Include="Src\NativeVertexFormat.cpp" /> <ClCompile Include="Src\NativeVertexFormat.cpp" />
<ClCompile Include="Src\PerfQuery.cpp" />
<ClCompile Include="Src\PixelShaderCache.cpp" /> <ClCompile Include="Src\PixelShaderCache.cpp" />
<ClCompile Include="Src\PostProcessing.cpp" /> <ClCompile Include="Src\PostProcessing.cpp" />
<ClCompile Include="Src\RasterFont.cpp" /> <ClCompile Include="Src\RasterFont.cpp" />
@ -222,6 +223,7 @@
<ClInclude Include="Src\Globals.h" /> <ClInclude Include="Src\Globals.h" />
<ClInclude Include="Src\GLUtil.h" /> <ClInclude Include="Src\GLUtil.h" />
<ClInclude Include="Src\main.h" /> <ClInclude Include="Src\main.h" />
<ClInclude Include="Src\PerfQuery.h" />
<ClInclude Include="Src\PixelShaderCache.h" /> <ClInclude Include="Src\PixelShaderCache.h" />
<ClInclude Include="Src\PostProcessing.h" /> <ClInclude Include="Src\PostProcessing.h" />
<ClInclude Include="Src\RasterFont.h" /> <ClInclude Include="Src\RasterFont.h" />

View File

@ -36,6 +36,9 @@
<ClCompile Include="Src\VertexShaderCache.cpp"> <ClCompile Include="Src\VertexShaderCache.cpp">
<Filter>Render</Filter> <Filter>Render</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Src\PerfQuery.cpp">
<Filter>Render</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="Src\Globals.h" /> <ClInclude Include="Src\Globals.h" />
@ -72,6 +75,9 @@
<ClInclude Include="Src\VertexShaderCache.h"> <ClInclude Include="Src\VertexShaderCache.h">
<Filter>Render</Filter> <Filter>Render</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Src\PerfQuery.h">
<Filter>Render</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="CMakeLists.txt" /> <None Include="CMakeLists.txt" />