From f11e587fa4119639c314670f50c13f0979bdae31 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 15 Aug 2014 16:16:47 -0400 Subject: [PATCH] OGL: Get rid of an unnecessary WIN32 ifdef in main.cpp --- Source/Core/VideoBackends/OGL/main.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp index c23abad7a6..0c819c6a4b 100644 --- a/Source/Core/VideoBackends/OGL/main.cpp +++ b/Source/Core/VideoBackends/OGL/main.cpp @@ -78,11 +78,6 @@ Make AA apply instantly during gameplay if possible #include "VideoCommon/VideoConfig.h" #include "VideoCommon/VideoState.h" - -#ifdef _WIN32 -#include "Common/IniFile.h" -#endif - namespace OGL {