diff --git a/Source/Core/VideoBackends/OGL/main.cpp b/Source/Core/VideoBackends/OGL/main.cpp index c23abad7a6..0c819c6a4b 100644 --- a/Source/Core/VideoBackends/OGL/main.cpp +++ b/Source/Core/VideoBackends/OGL/main.cpp @@ -78,11 +78,6 @@ Make AA apply instantly during gameplay if possible #include "VideoCommon/VideoConfig.h" #include "VideoCommon/VideoState.h" - -#ifdef _WIN32 -#include "Common/IniFile.h" -#endif - namespace OGL {