VideoBackends:Vulkan: Use VMA for stream buffer
This commit is contained in:
parent
0e1b7a7b35
commit
1ba58e83ca
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@ -568,6 +568,13 @@ void CommandBufferManager::DeferImageDestruction(VkImage object)
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[object]() { vkDestroyImage(g_vulkan_context->GetDevice(), object, nullptr); });
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}
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void CommandBufferManager::DeferImageDestruction(VkImage image, VmaAllocation alloc)
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{
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CmdBufferResources& cmd_buffer_resources = GetCurrentCmdBufferResources();
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cmd_buffer_resources.cleanup_resources.push_back(
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[image, alloc]() { vmaDestroyImage(g_vulkan_context->GetMemoryAllocator(), image, alloc); });
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}
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void CommandBufferManager::DeferImageViewDestruction(VkImageView object)
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{
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CmdBufferResources& cmd_buffer_resources = GetCurrentCmdBufferResources();
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@ -92,6 +92,7 @@ public:
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void DeferBufferDestruction(VkBuffer buffer, VmaAllocation alloc);
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void DeferFramebufferDestruction(VkFramebuffer object);
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void DeferImageDestruction(VkImage object);
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void DeferImageDestruction(VkImage object, VmaAllocation alloc);
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void DeferImageViewDestruction(VkImageView object);
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private:
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@ -22,13 +22,9 @@ StreamBuffer::StreamBuffer(VkBufferUsageFlags usage, u32 size) : m_usage(usage),
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StreamBuffer::~StreamBuffer()
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{
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if (m_host_pointer)
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vkUnmapMemory(g_vulkan_context->GetDevice(), m_memory);
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// VMA_ALLOCATION_CREATE_MAPPED_BIT automatically handles unmapping for us
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if (m_buffer != VK_NULL_HANDLE)
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g_command_buffer_mgr->DeferBufferDestruction(m_buffer);
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if (m_memory != VK_NULL_HANDLE)
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g_command_buffer_mgr->DeferDeviceMemoryDestruction(m_memory);
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g_command_buffer_mgr->DeferBufferDestruction(m_buffer, m_alloc);
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}
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std::unique_ptr<StreamBuffer> StreamBuffer::Create(VkBufferUsageFlags usage, u32 size)
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@ -54,74 +50,38 @@ bool StreamBuffer::AllocateBuffer()
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nullptr // const uint32_t* pQueueFamilyIndices
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};
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VmaAllocationCreateInfo alloc_create_info = {};
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alloc_create_info.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
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VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT |
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VMA_ALLOCATION_CREATE_MAPPED_BIT;
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alloc_create_info.usage =
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VMA_MEMORY_USAGE_AUTO_PREFER_HOST; // Host visible VRAM is slower in practice
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alloc_create_info.pool = VK_NULL_HANDLE;
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alloc_create_info.pUserData = nullptr;
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alloc_create_info.priority = 0.0;
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alloc_create_info.requiredFlags = 0;
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alloc_create_info.preferredFlags = 0;
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VkBuffer buffer = VK_NULL_HANDLE;
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VkResult res =
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vkCreateBuffer(g_vulkan_context->GetDevice(), &buffer_create_info, nullptr, &buffer);
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VmaAllocation alloc = VK_NULL_HANDLE;
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VmaAllocationInfo alloc_info;
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VkResult res = vmaCreateBuffer(g_vulkan_context->GetMemoryAllocator(), &buffer_create_info,
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&alloc_create_info, &buffer, &alloc, &alloc_info);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkCreateBuffer failed: ");
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LOG_VULKAN_ERROR(res, "vmaCreateBuffer failed: ");
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return false;
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}
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// Get memory requirements (types etc) for this buffer
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VkMemoryRequirements memory_requirements;
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vkGetBufferMemoryRequirements(g_vulkan_context->GetDevice(), buffer, &memory_requirements);
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// Aim for a coherent mapping if possible.
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u32 memory_type_index = g_vulkan_context->GetUploadMemoryType(memory_requirements.memoryTypeBits,
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&m_coherent_mapping);
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// Allocate memory for backing this buffer
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VkMemoryAllocateInfo memory_allocate_info = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, // VkStructureType sType
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nullptr, // const void* pNext
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memory_requirements.size, // VkDeviceSize allocationSize
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memory_type_index // uint32_t memoryTypeIndex
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};
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VkDeviceMemory memory = VK_NULL_HANDLE;
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res = vkAllocateMemory(g_vulkan_context->GetDevice(), &memory_allocate_info, nullptr, &memory);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkAllocateMemory failed: ");
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vkDestroyBuffer(g_vulkan_context->GetDevice(), buffer, nullptr);
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return false;
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}
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// Bind memory to buffer
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res = vkBindBufferMemory(g_vulkan_context->GetDevice(), buffer, memory, 0);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkBindBufferMemory failed: ");
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vkDestroyBuffer(g_vulkan_context->GetDevice(), buffer, nullptr);
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vkFreeMemory(g_vulkan_context->GetDevice(), memory, nullptr);
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return false;
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}
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// Map this buffer into user-space
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void* mapped_ptr = nullptr;
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res = vkMapMemory(g_vulkan_context->GetDevice(), memory, 0, m_size, 0, &mapped_ptr);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkMapMemory failed: ");
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vkDestroyBuffer(g_vulkan_context->GetDevice(), buffer, nullptr);
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vkFreeMemory(g_vulkan_context->GetDevice(), memory, nullptr);
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return false;
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}
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// Unmap current host pointer (if there was a previous buffer)
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if (m_host_pointer)
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vkUnmapMemory(g_vulkan_context->GetDevice(), m_memory);
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// Destroy the backings for the buffer after the command buffer executes
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// VMA_ALLOCATION_CREATE_MAPPED_BIT automatically handles unmapping for us
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if (m_buffer != VK_NULL_HANDLE)
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g_command_buffer_mgr->DeferBufferDestruction(m_buffer);
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if (m_memory != VK_NULL_HANDLE)
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g_command_buffer_mgr->DeferDeviceMemoryDestruction(m_memory);
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g_command_buffer_mgr->DeferBufferDestruction(m_buffer, m_alloc);
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// Replace with the new buffer
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m_buffer = buffer;
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m_memory = memory;
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m_host_pointer = reinterpret_cast<u8*>(mapped_ptr);
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m_alloc = alloc;
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m_host_pointer = reinterpret_cast<u8*>(alloc_info.pMappedData);
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m_current_offset = 0;
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m_current_gpu_position = 0;
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m_tracked_fences.clear();
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@ -201,12 +161,9 @@ void StreamBuffer::CommitMemory(u32 final_num_bytes)
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ASSERT(final_num_bytes <= m_last_allocation_size);
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// For non-coherent mappings, flush the memory range
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if (!m_coherent_mapping)
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{
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VkMappedMemoryRange range = {VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, nullptr, m_memory,
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m_current_offset, final_num_bytes};
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vkFlushMappedMemoryRanges(g_vulkan_context->GetDevice(), 1, &range);
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}
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// vmaFlushAllocation checks whether the allocation uses a coherent memory type internally
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vmaFlushAllocation(g_vulkan_context->GetMemoryAllocator(), m_alloc, m_current_offset,
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final_num_bytes);
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m_current_offset += final_num_bytes;
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}
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@ -20,7 +20,6 @@ public:
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~StreamBuffer();
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VkBuffer GetBuffer() const { return m_buffer; }
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VkDeviceMemory GetDeviceMemory() const { return m_memory; }
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u8* GetHostPointer() const { return m_host_pointer; }
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u8* GetCurrentHostPointer() const { return m_host_pointer + m_current_offset; }
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u32 GetCurrentSize() const { return m_size; }
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@ -45,13 +44,11 @@ private:
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u32 m_last_allocation_size = 0;
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VkBuffer m_buffer = VK_NULL_HANDLE;
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VkDeviceMemory m_memory = VK_NULL_HANDLE;
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VmaAllocation m_alloc = VK_NULL_HANDLE;
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u8* m_host_pointer = nullptr;
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// List of fences and the corresponding positions in the buffer
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std::deque<std::pair<u64, u32>> m_tracked_fences;
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bool m_coherent_mapping = false;
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};
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} // namespace Vulkan
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@ -26,10 +26,10 @@
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namespace Vulkan
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{
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VKTexture::VKTexture(const TextureConfig& tex_config, VkDeviceMemory device_memory, VkImage image,
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VKTexture::VKTexture(const TextureConfig& tex_config, VmaAllocation alloc, VkImage image,
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std::string_view name, VkImageLayout layout /* = VK_IMAGE_LAYOUT_UNDEFINED */,
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ComputeImageLayout compute_layout /* = ComputeImageLayout::Undefined */)
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: AbstractTexture(tex_config), m_device_memory(device_memory), m_image(image), m_layout(layout),
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: AbstractTexture(tex_config), m_alloc(alloc), m_image(image), m_layout(layout),
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m_compute_layout(compute_layout), m_name(name)
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{
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if (!m_name.empty() && g_ActiveConfig.backend_info.bSupportsSettingObjectNames)
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@ -49,10 +49,9 @@ VKTexture::~VKTexture()
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g_command_buffer_mgr->DeferImageViewDestruction(m_view);
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// If we don't have device memory allocated, the image is not owned by us (e.g. swapchain)
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if (m_device_memory != VK_NULL_HANDLE)
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if (m_alloc != VK_NULL_HANDLE)
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{
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g_command_buffer_mgr->DeferImageDestruction(m_image);
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g_command_buffer_mgr->DeferDeviceMemoryDestruction(m_device_memory);
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g_command_buffer_mgr->DeferImageDestruction(m_image, m_alloc);
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}
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}
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@ -85,46 +84,28 @@ std::unique_ptr<VKTexture> VKTexture::Create(const TextureConfig& tex_config, st
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nullptr,
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VK_IMAGE_LAYOUT_UNDEFINED};
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VmaAllocationCreateInfo alloc_create_info = {};
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alloc_create_info.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
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alloc_create_info.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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alloc_create_info.pool = VK_NULL_HANDLE;
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alloc_create_info.pUserData = nullptr;
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alloc_create_info.priority =
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tex_config.IsComputeImage() || tex_config.IsRenderTarget() ? 1.0 : 0.0;
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alloc_create_info.requiredFlags = 0;
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alloc_create_info.preferredFlags = 0;
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VkImage image = VK_NULL_HANDLE;
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VkResult res = vkCreateImage(g_vulkan_context->GetDevice(), &image_info, nullptr, &image);
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VmaAllocation alloc = VK_NULL_HANDLE;
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VkResult res = vmaCreateImage(g_vulkan_context->GetMemoryAllocator(), &image_info,
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&alloc_create_info, &image, &alloc, nullptr);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkCreateImage failed: ");
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LOG_VULKAN_ERROR(res, "vmaCreateImage failed: ");
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return nullptr;
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}
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// Allocate memory to back this texture, we want device local memory in this case
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VkMemoryRequirements memory_requirements;
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vkGetImageMemoryRequirements(g_vulkan_context->GetDevice(), image, &memory_requirements);
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VkMemoryAllocateInfo memory_info = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, nullptr, memory_requirements.size,
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g_vulkan_context
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->GetMemoryType(memory_requirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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false)
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.value_or(0)};
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VkDeviceMemory device_memory;
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res = vkAllocateMemory(g_vulkan_context->GetDevice(), &memory_info, nullptr, &device_memory);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkAllocateMemory failed: ");
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vkDestroyImage(g_vulkan_context->GetDevice(), image, nullptr);
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return nullptr;
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}
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res = vkBindImageMemory(g_vulkan_context->GetDevice(), image, device_memory, 0);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkBindImageMemory failed: ");
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vkDestroyImage(g_vulkan_context->GetDevice(), image, nullptr);
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vkFreeMemory(g_vulkan_context->GetDevice(), device_memory, nullptr);
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return nullptr;
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}
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std::unique_ptr<VKTexture> texture =
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std::make_unique<VKTexture>(tex_config, device_memory, image, name, VK_IMAGE_LAYOUT_UNDEFINED,
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ComputeImageLayout::Undefined);
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std::unique_ptr<VKTexture> texture = std::make_unique<VKTexture>(
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tex_config, alloc, image, name, VK_IMAGE_LAYOUT_UNDEFINED, ComputeImageLayout::Undefined);
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if (!texture->CreateView(VK_IMAGE_VIEW_TYPE_2D_ARRAY))
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return nullptr;
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@ -135,7 +116,7 @@ std::unique_ptr<VKTexture> VKTexture::CreateAdopted(const TextureConfig& tex_con
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VkImageViewType view_type, VkImageLayout layout)
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{
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std::unique_ptr<VKTexture> texture = std::make_unique<VKTexture>(
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tex_config, VkDeviceMemory(VK_NULL_HANDLE), image, "", layout, ComputeImageLayout::Undefined);
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tex_config, VmaAllocation(VK_NULL_HANDLE), image, "", layout, ComputeImageLayout::Undefined);
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if (!texture->CreateView(view_type))
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return nullptr;
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@ -701,9 +682,9 @@ void VKTexture::TransitionToLayout(VkCommandBuffer command_buffer,
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VKStagingTexture::VKStagingTexture(PrivateTag, StagingTextureType type, const TextureConfig& config,
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std::unique_ptr<StagingBuffer> buffer, VkImage linear_image,
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VkDeviceMemory linear_image_memory)
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VmaAllocation linear_image_alloc)
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: AbstractStagingTexture(type, config), m_staging_buffer(std::move(buffer)),
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m_linear_image(linear_image), m_linear_image_memory(linear_image_memory)
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m_linear_image(linear_image), m_linear_image_alloc(linear_image_alloc)
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{
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}
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@ -711,8 +692,7 @@ VKStagingTexture::~VKStagingTexture()
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{
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if (m_linear_image != VK_NULL_HANDLE)
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{
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g_command_buffer_mgr->DeferImageDestruction(m_linear_image);
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g_command_buffer_mgr->DeferDeviceMemoryDestruction(m_linear_image_memory);
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g_command_buffer_mgr->DeferImageDestruction(m_linear_image, m_linear_image_alloc);
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}
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}
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@ -751,18 +731,17 @@ std::unique_ptr<VKStagingTexture> VKStagingTexture::Create(StagingTextureType ty
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// Linear image
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VkImage linear_image = VK_NULL_HANDLE;
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VkDeviceMemory linear_image_device_memory = VK_NULL_HANDLE;
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VmaAllocation linear_image_alloc = VK_NULL_HANDLE;
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if (DriverDetails::HasBug(DriverDetails::BUG_SLOW_OPTIMAL_IMAGE_TO_BUFFER_COPY) &&
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type == StagingTextureType::Readback && config.samples == 1)
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{
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std::tie(linear_image, linear_image_device_memory) = CreateLinearImage(type, config);
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std::tie(linear_image, linear_image_alloc) = CreateLinearImage(type, config);
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}
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std::unique_ptr<StagingBuffer> staging_buffer =
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std::make_unique<StagingBuffer>(buffer_type, buffer, alloc, buffer_size, map_ptr);
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std::unique_ptr<VKStagingTexture> staging_tex =
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std::make_unique<VKStagingTexture>(PrivateTag{}, type, config, std::move(staging_buffer),
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linear_image, linear_image_device_memory);
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std::unique_ptr<VKStagingTexture> staging_tex = std::make_unique<VKStagingTexture>(
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PrivateTag{}, type, config, std::move(staging_buffer), linear_image, linear_image_alloc);
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// Use persistent mapping.
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if (!staging_tex->m_staging_buffer->Map())
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@ -772,8 +751,8 @@ std::unique_ptr<VKStagingTexture> VKStagingTexture::Create(StagingTextureType ty
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return staging_tex;
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}
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std::pair<VkImage, VkDeviceMemory> VKStagingTexture::CreateLinearImage(StagingTextureType type,
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const TextureConfig& config)
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std::pair<VkImage, VmaAllocation> VKStagingTexture::CreateLinearImage(StagingTextureType type,
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const TextureConfig& config)
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{
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// Create a intermediate texture with linear tiling
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VkImageCreateInfo image_info = {VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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@ -802,43 +781,25 @@ std::pair<VkImage, VkDeviceMemory> VKStagingTexture::CreateLinearImage(StagingTe
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return std::make_pair(VK_NULL_HANDLE, VK_NULL_HANDLE);
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}
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VmaAllocationCreateInfo alloc_create_info = {};
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alloc_create_info.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
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alloc_create_info.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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alloc_create_info.pool = VK_NULL_HANDLE;
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alloc_create_info.pUserData = nullptr;
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alloc_create_info.priority = 0.0;
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alloc_create_info.requiredFlags = 0;
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alloc_create_info.preferredFlags = 0;
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VkImage image;
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res = vkCreateImage(g_vulkan_context->GetDevice(), &image_info, nullptr, &image);
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VmaAllocation alloc;
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res = vmaCreateImage(g_vulkan_context->GetMemoryAllocator(), &image_info, &alloc_create_info,
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&image, &alloc, nullptr);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkCreateImage failed: ");
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LOG_VULKAN_ERROR(res, "vmaCreateImage failed: ");
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return std::make_pair(VK_NULL_HANDLE, VK_NULL_HANDLE);
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}
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// Allocate memory to back this texture, we want device local memory in this case
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VkMemoryRequirements memory_requirements;
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vkGetImageMemoryRequirements(g_vulkan_context->GetDevice(), image, &memory_requirements);
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VkMemoryAllocateInfo memory_info = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, nullptr, memory_requirements.size,
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g_vulkan_context
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->GetMemoryType(memory_requirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
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false)
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.value_or(0)};
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VkDeviceMemory device_memory;
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res = vkAllocateMemory(g_vulkan_context->GetDevice(), &memory_info, nullptr, &device_memory);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkAllocateMemory failed: ");
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vkDestroyImage(g_vulkan_context->GetDevice(), image, nullptr);
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return std::make_pair(VK_NULL_HANDLE, VK_NULL_HANDLE);
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}
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res = vkBindImageMemory(g_vulkan_context->GetDevice(), image, device_memory, 0);
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if (res != VK_SUCCESS)
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{
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LOG_VULKAN_ERROR(res, "vkBindImageMemory failed: ");
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vkDestroyImage(g_vulkan_context->GetDevice(), image, nullptr);
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vkFreeMemory(g_vulkan_context->GetDevice(), device_memory, nullptr);
|
||||
return std::make_pair(VK_NULL_HANDLE, VK_NULL_HANDLE);
|
||||
}
|
||||
return std::make_pair(image, device_memory);
|
||||
return std::make_pair(image, alloc);
|
||||
}
|
||||
|
||||
void VKStagingTexture::CopyFromTexture(const AbstractTexture* src,
|
||||
|
|
|
@ -30,7 +30,7 @@ public:
|
|||
};
|
||||
|
||||
VKTexture() = delete;
|
||||
VKTexture(const TextureConfig& tex_config, VkDeviceMemory device_memory, VkImage image,
|
||||
VKTexture(const TextureConfig& tex_config, VmaAllocation alloc, VkImage image,
|
||||
std::string_view name, VkImageLayout layout = VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
ComputeImageLayout compute_layout = ComputeImageLayout::Undefined);
|
||||
~VKTexture();
|
||||
|
@ -51,11 +51,10 @@ public:
|
|||
void FinishedRendering() override;
|
||||
|
||||
VkImage GetImage() const { return m_image; }
|
||||
VkDeviceMemory GetDeviceMemory() const { return m_device_memory; }
|
||||
VkImageView GetView() const { return m_view; }
|
||||
VkImageLayout GetLayout() const { return m_layout; }
|
||||
VkFormat GetVkFormat() const { return GetVkFormatForHostTextureFormat(m_config.format); }
|
||||
bool IsAdopted() const { return m_device_memory != VkDeviceMemory(VK_NULL_HANDLE); }
|
||||
bool IsAdopted() const { return m_alloc != VmaAllocation(VK_NULL_HANDLE); }
|
||||
|
||||
static std::unique_ptr<VKTexture> Create(const TextureConfig& tex_config, std::string_view name);
|
||||
static std::unique_ptr<VKTexture>
|
||||
|
@ -74,7 +73,7 @@ public:
|
|||
private:
|
||||
bool CreateView(VkImageViewType type);
|
||||
|
||||
VkDeviceMemory m_device_memory;
|
||||
VmaAllocation m_alloc;
|
||||
VkImage m_image;
|
||||
VkImageView m_view = VK_NULL_HANDLE;
|
||||
mutable VkImageLayout m_layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
|
@ -92,7 +91,7 @@ public:
|
|||
VKStagingTexture() = delete;
|
||||
VKStagingTexture(PrivateTag, StagingTextureType type, const TextureConfig& config,
|
||||
std::unique_ptr<StagingBuffer> buffer, VkImage linear_image,
|
||||
VkDeviceMemory linear_image_memory);
|
||||
VmaAllocation linear_image_alloc);
|
||||
|
||||
~VKStagingTexture();
|
||||
|
||||
|
@ -110,8 +109,8 @@ public:
|
|||
static std::unique_ptr<VKStagingTexture> Create(StagingTextureType type,
|
||||
const TextureConfig& config);
|
||||
|
||||
static std::pair<VkImage, VkDeviceMemory> CreateLinearImage(StagingTextureType type,
|
||||
const TextureConfig& config);
|
||||
static std::pair<VkImage, VmaAllocation> CreateLinearImage(StagingTextureType type,
|
||||
const TextureConfig& config);
|
||||
|
||||
private:
|
||||
void CopyFromTextureToLinearImage(const VKTexture* src_tex,
|
||||
|
@ -120,7 +119,7 @@ private:
|
|||
|
||||
std::unique_ptr<StagingBuffer> m_staging_buffer;
|
||||
VkImage m_linear_image = VK_NULL_HANDLE;
|
||||
VkDeviceMemory m_linear_image_memory = VK_NULL_HANDLE;
|
||||
VmaAllocation m_linear_image_alloc = VK_NULL_HANDLE;
|
||||
u64 m_flush_fence_counter = 0;
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue