Merge pull request #11463 from JMC47/DisableVISkipWW
Disable VI Skip in Wind Waker and Twilight Princess
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1b333727e9
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@ -15,5 +15,11 @@
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[Video_Hacks]
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[Video_Hacks]
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ImmediateXFBEnable = False
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ImmediateXFBEnable = False
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# The game logic itself is ignoring VI interrupts
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# and keeps updating shadow video registers.
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# Because of this, it is incompatible with VISkip.
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VISkip = False
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[Video_Enhancements]
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[Video_Enhancements]
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ArbitraryMipmapDetection = True
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ArbitraryMipmapDetection = True
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@ -16,6 +16,12 @@
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EFBAccessEnable = True
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EFBAccessEnable = True
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EFBToTextureEnable = False
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EFBToTextureEnable = False
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# The game logic itself is ignoring VI interrupts
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# and keeps updating shadow video registers.
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# Because of this, it is incompatible with VISkip.
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VISkip = False
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[Video_Enhancements]
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[Video_Enhancements]
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ArbitraryMipmapDetection = True
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ArbitraryMipmapDetection = True
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@ -15,5 +15,11 @@
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EFBAccessEnable = True
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EFBAccessEnable = True
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ImmediateXFBEnable = False
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ImmediateXFBEnable = False
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# The game logic itself is ignoring VI interrupts
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# and keeps updating shadow video registers.
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# Because of this, it is incompatible with VISkip.
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VISkip = False
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[Video_Enhancements]
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[Video_Enhancements]
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ArbitraryMipmapDetection = True
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ArbitraryMipmapDetection = True
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